SeaGtGruff wrote: »
In the Skittering District, you must interact with a brazier(?) to collect a fire essence, then quickly run to one of the outlined spider nests(?) to burn it before the fire essence dissipates. I think it lasts for maybe 11 or 12 seconds-- at least, my character sheet said the associated active effect was counting down from 11 seconds when I checked it, but it took me a second or more to pull it up my character sheet to check it after I had collected the fire essence. What I couldn't figure out was whether I had to go around the entire district doing this, or do it a certain number of times, or what, because only 1 brazier was marked on the map, although that may have just been the brazier you need to start with. I could successfully burn 1 nest before the time ran out, but if there were more braziers in other places then the map never updated to show where the next one was, and if you just need to do it once in each district then the quest journal entry never updated to indicate that I successfully finished the race in that district.
Malprave
Font of Power essentially forces players to stack a less important stat (Maximum Resources) and convert it into another relatively minor stat (Weapon Damage). This passive essentially deprives Sorc of the opportunity to stack other important stats (critical, critical resistance, and penetration), and even completely fails to leverage Sorc's strengths.
This applies to virtually all of Sorc's masteries. Because Sorc's attack frequency is actually very low, even changing Static Reverberation to 0.3 seconds wouldn't have a significant impact. Sorc's spellcasting abilities are all much longer than 0.5 seconds, so Calculated Defense is almost useless in protecting a Sorc casting a spell, and the 6% extra weapon damage is far less important than the team support capabilities of other classes. Sphere of Influence is the most absurd; Sorc has no ability to shield teammates, not to mention that the shield only lasts 3 seconds.
Look, i can get to 44k max mag with 3 stat enchants while running rele + draugrkin. I wasnt even using stuff like mage light to push it even further or stuff like crafty/ancient grace. Ofc i wouldnt run rele now but you get the point, no you dont need to sacrifice much to get to 40k+ range, you really dont
You already sacrifice enough, and even then, other classes have better and/or less conditional perks.
Less conditional? The condition for this perk is that you make a build, thats it. Conditional would be like wardens. Obviously you have to build into the passive in order to make use of it. Again, this passive cant be balanced for low resource pool while also not being broken at higher pools, this is the passive we get and this is the passive around which we build.
And honestly its hard to make a sorc build below 6-6.5k weapon damage range no matter what you do atm in pts. Thats not weak, at all.