Step 1: Enter the Night Market and get your free house
You can access the Night Market from any wayshrine. It's located within the Fargrave map. You don't need access to Fargrave; you can click on the Night Market directly, kinda like how you can access Infinite Archive even if you don't have Apocrypha.
Once inside, talk to the Curator, who will direct you to talk to each of the faction leaders, and you'll then need to pick a faction to pledge to.
It does not matter which faction you choose.
Your faction choice
does not affect your ability to group with other players or to share quests with friends. Pick whatever faction you want--it's all personal preference.
Step 2: Your faction's intro quest
After pledging to a faction, your faction leader will give you an intro quest that sends you to all three districts to do a simple task in each district. My advice is to get this over with as soon as possible, so this is not really the time to explore the districts. In fact, I just sneaked past or ran-past-and-die to get these objectives done. Why would I do this? Because once the intro quests are done, then you can pick up faction dailies, and if you're going to explore and actually play in the districts, it's better to have these faction dailies that you can get done along the way. I'll explain more later on.
(Of course, if you want to explore and do more during the intro quest, that's totally fine too. But I just feel like it's more efficient if you're also getting credit for these faction dailies while you're doing that.)
Finally, this intro quest is done only once per account. If you want to jump into the Night Market on another character, they won't have to do the intro quest again.
Step 3: Collect the relics!
The first big thing to do in the Night Market is to collect the three relics, one for each district.
Relics? What relics?? The relics are kind of the centerpieces of the Night Market. Collecting each relic unlocks a wing of your new house. Collecting each relic unlocks new, previously inaccessible areas of each district and ultimately the relics allow you to access the "end bosses" of the Night Market.
So relic collection is an important central part of the Night Market.
Each relic is broken into 10 splinters, and you need to collect all 10. So 3 relics, 10 splinters each, for 30 total. You can track your progress with the relic splinters in the achievements.
So, where do you get these splinters? 7 of the 10 splinters for each relic come from bosses in each district. There's the Skirmish in the middle of each district, which happens on a timer and rotation. Each district also has 4 low-tier (Brazen) bosses and 2 mid-tier (Argent) bosses (the end boss of each district--the Gilded boss--cannot be accessed until you've collected the relic, so don't worry about that for now).
The Brazen bosses are in 2 pairs of 2... a pair in the north of each district, and a pair in the south of each district. When both Brazen bosses in a pair are defeated, then the Argent boss that oversees those two Brazen bosses will spawn. And when both Brazen bosses and their overseeing Argent boss are all defeated, then the Brazen bosses respawn and the cycle repeats.
So, 7 of the splinters in each district come from the 1x Skirmish, 2x Argent, 4x Brazen bosses, and
these are guaranteed drops.
Then an 8th splinter drops from the "trash" in each district, and this is an RNG drop. You might get lucky and get it early before you've collected the guaranteed boss splinters, or you might get it long after you've gotten the 7 boss splinters.
A 9th splinter comes from your faction's merchant. These cost gold, but you must first earn at least 500 favor with your faction in order to buy them.
(The following text is obsolete after the hotfix on April 30)
Finally, the 10th splinter is probably the hardest, because it comes from quest coffers. It's an RNG drop, and it only comes from the quest coffers that have "Night Market" in their name (these are the repeatable quests that you pick up outside of the districts). So, for example, it took me 17 quest coffers to get all 3 splinters that come from quest coffers (1 per relic, and there are 3 relics). Some people in my group got lucky and got it way earlier. And there was one person who was exceptionally unlucky and needed 41 coffers to get their 3 splinters. Yikes!
This is why those faction daily quests are important, because if your luck isn't great, it could take a lot of quests to get your splinters![/s]
The 10th splinter comes from quest coffers, specifically the ones that have "Night Market" in their name. They are guaranteed drops from the gold coffers and a small chance from the blue ones. These are the repeatable quests that you pick up
outside of the districts, and there are 6 total:
- Quest ID 7381, "Blood on the Sands", from Dorfifar
- Quest ID 7400, "Argent Eradication", from your faction leader
- Quest ID 7403, "Brazen Eradication", from your faction leader
- Quest ID 7404, "Representing the Faction", from your faction leader
- Quest ID 7405, "Fleet and Swift", from your faction leader
- Quest ID 7406, "Keen of Mind", from your faction leader
Without quest sharing, each character will be able to do two of these quests per day: The quest from Dorfifar and one of the five faction leader quests. However, similar to how overland world boss dailies work, it is possible to do all 6 dailies on a single character in a single day,
if you share quests with other players. And
yes, you can share quests with anyone from any faction!
Finally, the relics are collectibles. Once unlocked, they are permanently unlocked forever.
Step 4: Beyond the relics
Once you've collected all 30 splinters for all 3 relics, then you can tackle the special bosses of the Night Market. The Gilded bosses in each district can only be reached by using the district's relic, and they are 4-player instances. Kinda like a dungeon, except it's just a single boss fight.
Accessing the Gilded bosses require "keys" from Argent bosses. The keys are consumed upon the
defeat of the Gilded boss, so if you wipe and give up, that's fine, you still have the keys. Since you also need to kill the Argent bosses to unlock the relic to reach the Gilded boss, you are guaranteed to already have the keys in your possession when you access each Gilded boss for the very first time. So you don't really have to worry about keys... at first. The only time you need to really worry about keys is if you want to kill the Gilded boss more than once. In that case, then each subsequent kill of the Gilded boss will require that you re-acquire the keys from the Argent bosses.
And once you've defeated all 3 Gilded Bosses, you can then access the Opulent Ordeal, which is a trial. I won't get into the trial here in this post, since that really deserves a post of its own. But it is, I think, the most fun trial ever. It doesn't require crazy healing or crazy damage, and instead, its difficulty lies entirely on good teamwork. It's really fun, and I hope people are able to give it a try!