Steam players, like players in general, have left gaming entirely, since gaming industry and culture are going insane.
CalamityCat wrote: »There have been many times I've wanted to get something but it's not available for seals and prohibitively expensive if I need to buy the crowns. I've seen a few mounts recently that look nice, but they are so overpriced I wouldn't even consider getting one. It's one thing to pay a lot for a physical item you can actually own, but these items aren't really ours when they're only accessible inside an online game.
I want to give ZOS support when they get it right and make something that looks great, but seeing things like mounts at 2,500 gems and costumes at 400 gems is infuriating. It's predatory pricing. As is hiding the price behind made-up game currencies. But players will still encourage and reward it by buying these items. So the prices are going to stay high and probably increase to whatever it takes before those players have the sense to say "no".
Honestly First Descendant does overland toggle really well, in terms of you just turn it off and on from the map. It IS instanced, so doubles the amount of locations, but there's no penalty or cost for going up and down difficulties, you just swap and travel to their version of a way shrine. Their gameplay loop is different, so they do have added rewards for doing things on hard mode, but that's because it's a looter shooter not an mmorpg. I don't think there should be any added rewards in ESO at all. The mode is being added because people want to fight harder content. It is it's own reward.
The big thing I AM seeing in this thread though is that less capable players are essentially wanting to punish more capable players. I am sure that's not the intention, but telling people they should have to pay real money to change game difficulties is wild. Trying to outcast players who are better than you (let's face it, killing it faster means they know their class/playstyle better) to different zones like Cyrodiil is such an odd take. This game is meant to be about fun. It is not "abusing the system" to want to do surveys quickly but also wanting a challenging fight when you're in the mood to play it.
Either way there are two options - they add a vet overland toggle or they don't. If they don't, it stays the same as now with mobs being stacked and slaughtered and everyone quite upset. If they do add it, there will be times this doesn't happen. It's a net gain so long as they actual servers can handle it.
Rohamad_Ali wrote: »I don't get it because I'm on pc direct port, is there a launcher issue with steam players?