DenverRalphy wrote: »Well, i took a look. Not happy at all. Seems to be another only group content. Funny, cause there was no other players, just me. Besides, i hate groups. If i cannot solo it, you can keep it.
Btw. even if it would be possible to solo this in the theory, it's actually not, cause the game keeps stopping. The delay is a catastrophy. Since the last update playing bekame really annoing. The next update should be about the server performace, just saying...
If you chose ruckus you're instanced with other ruckus players and they have the least population
Everyone can play together, regardless which faction. Instances aren't separated by faction, only by population.
BardokRedSnow wrote: »I popped in rq to see how the Vengeance was Coming along:
And here's how the last Greyhost campaign went:
Despite all the chest pounding and boasting in this thread from the Vengeance fans, it is on day two already a dead campaign. Everyone is seemingly just logging in on their ep toons to take everything, so much that while ep is over 4K points already, everyone else is under 1k. Thats pretty telling. And yes I know it resets early, even with the math incorporating this, this is really really bad, and in fact if it wasnt regularly resetting, the difference would be even greater.
This campaign is actually deader than Ravenwatch and Blackreach, impressive. And Zos decided to halt our very competitive, very active Greyhost pvp, for this. Pvers claim they want Vengeance yet not enough of them are saying this to make the campaign function, much less make it competitive.
Give it a rest Zos, and focus again on Greyhost. This is ridiculous.BardokRedSnow wrote: »I popped in rq to see how the Vengeance was Coming along:
And here's how the last Greyhost campaign went:
Despite all the chest pounding and boasting in this thread from the Vengeance fans, it is on day two already a dead campaign. Everyone is seemingly just logging in on their ep toons to take everything, so much that while ep is over 4K points already, everyone else is under 1k. Thats pretty telling. And yes I know it resets early, even with the math incorporating this, this is really really bad, and in fact if it wasnt regularly resetting, the difference would be even greater.
This campaign is actually deader than Ravenwatch and Blackreach, impressive. And Zos decided to halt our very competitive, very active Greyhost pvp, for this. Pvers claim they want Vengeance yet not enough of them are saying this to make the campaign function, much less make it competitive.
Give it a rest Zos, and focus again on Greyhost. This is ridiculous.BardokRedSnow wrote: »BardokRedSnow wrote: »So all this hate and you've never even played it.BardokRedSnow wrote: »No, because I don't play it.
Before Vengeance came out I was a hater. I thought it sounded as dumb as No Proc Ravenwatch. But after playing it I saw the potential. Will it live up to that? Idk, it hasn't yet.
I did on the first test, for an hour, then never bothered to again. It was a zerg fest, and judging from the pictures of the campaign score and the map being all red every time I go in to see it, it still is.
And judging from my friends list going from almost 30 every day online out of 100 to under 7, I'm not the only one. People don't need to invest hours of time to decide what they like, they will simply not play it, and the game dies.
I encourage Zos to remember this with so many game developers trying the same thing, telling customers "just try it please" instead of listening to what they want in the first place. The game dies, and thats it.
Also considering most of the vengeance enjoyers stop playing themselves after a day or two, it doesn't seem like I'm missing out much.
Dedicated Greyhost players play every single day, at least in one time block, especially primetime. Vengeance will never be that, it hasn't been since the first test once everyone realized that zerging is 99 percent of the game mode and nothing else.
Cyrodiil PVP in general is a zerg fest. It doesn't matter what mode it is.
There's zerging players, and then there's zerging empty keeps.
These 2 cherrypicket Screenshots are not really comparable.
While Grey Host score is over a duration of 20 days, Vengeance score from screenshot doesnt cover even one day but only 12 hours. Factions often hold map at different times of the day, but if you play only in the evening you will only see the score of EP taking the map at noon but not of DC taking it at night and AD in early morning because score resets at noon. EP emperors didnt last for more than a few hours before getting dethroned.
It is also nonsense to compare Vengeance score with GreyHost rather than with the campaigns it is supposed to replace. GreyHost has only a third of Vengeance capacity but majority of Cyrodiils playerbase and is therefore easy to fill. If a faction has more players they dont fit into GreyHost and have to play Cyrodiil in other campaign or not at all.
Vengeance has the players and unbalance from queue and other campaigns too.
GreyHost having faction scores so close together is extremely rare either.
Vengeance also didn’t receive low pop and low score bonus yet, otherwise for each of them DC and AD would have received 150% more score and 110% more ap which would have motivated more players on these factions to play and the score would be similar or better than in BR/RW.
The problem is not normalized stats but missing low pop/score bonus and unreachable pop cap.
Major_Mangle wrote: »Problem isn't disdain itself but rather how overperforming status effects are as a damage source. Been overperforming for way too long as "free pressure" and is in dire need of a rework. As React suggested, status effects aside from maybe burning and poisoned ,should purely be debuffs without any damage attached to them.
duagloth
PoveusRonin
AcadianPaladin wrote: »Did the starter quest then started my faction's first quest. LIke others have said that is not appropriate for a solo player so I retreated and left. I won't be back except to reluctantly tag along and try to help if/when my small guild has a scheduled guild meetng and wants to run this content.
That said, I'm not upset. There is a long list of things in this game I love and a long list of things I don't. Fortunately the game is so large and diverse in content that there is plenty for all tastes. Though the Night Market is not my cup of tea, I understand there are those who will enjoy it so I guess that is good for the health of the game. Sort of like Tales of Tribute - tried it, hate it but glad others enjoy it.