MaraxusTheOrc wrote: »The road map for the rest of the year is very heavy on solo friendly content from expanding thieves guild quests to rumors to solo dungeons. I haven’t touched night market because I’m just not interested in a lot of group content in ESO, but it’s also pretty clear based on the next year’s roadmap ESO is still very much a solo friendly MMO and not changing.
PvP players get maybe one or two events a year. Group-focused players get maybe a trial and two dungeons a year. ESO largely caters to casual and solo play, and I say this as someone who mostly plays casually and solo.
This isn't good. A Mythic or Set being too strong even in PvE often leads to builds being nerfed instead of the Set/Mythic being tuned. Certain builds like Overload Sorc and WW are at risk of getting nerfed overall in the PTS (and in fact WW is getting another nerf next week iirc, not necessarily because of Signet) because of how their Ultimates interact with Signet. Instead of Signet being toned down itself to not have toxic interactions with specific builds.Zodiarkslayer wrote: »Every time a good thing happens for PvE, the PvP crowd goes into meltdown mode.
They rage.
They complain.
They threaten to quit, call it the end of ESO.
And then, they adapt.
All I wish for is a little less noise.
ThoraxtheDark wrote: »The curator is not showing up when picking up quest on an alternate character

I mean, it's obvious in that screenshot they're still using Signet, since WW can't apply Poison or Burning in any other way. A decent chunk of that damage is coming from the boosted status effects. Hell, the Hemorrhaging effect is doing almost as much as Bloody Gnash in Execute range it looks like. Add the Burning and Poisoned ticks and together those three statuses ARE doing more damage than a Skill in Execute range. THAT'S what the problem is, NOT WW itself. It's completely disengenuous for that person to act like WW in general is super OP when the Mythic they're using is doing a lot of the heavy lifting.MSattrtand wrote: »Turtle_Bot wrote: »Out of curiosity, what build is actually parsing 200-220k DPS now?
Werewolf (not my parse):
WW in the last week was the highest parsing spec in the game - a statement that it's worse than one-bar builds doesn't make any sense, when it outparses all two-bar builds.
What is even going on? Whenever I think it's fine, people somehow break Werewolf again. How can a 5 button spec house so many sudden revelations on a weekly basis?
This is what we're afraid of, WW getting sent back to the perma timeout corner before the refresh even makes it to Live because of interactions with a few specific things. Above average players will be able to squeeze a lot of strength out of WW regardless of what they're using but the average and below average person won't.Sorc sitting on max Overload too.MashmalloMan wrote: »What's funny is the only playstyle where the design genuinely makes sense
But really most of what it'll be used for is melting players by spamming LA + Ele Sus with proc sets from range, sitting safely on top of a wall or inside a zerg. Worst way to design pressure.
OP isn't wrong, look at how NB got gutted for the crimes of Monomyth Reforged, which is what really drove the idiotic one shot meta in PvP more than subclassing or Assassination.
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