Different question: do any ZOS employees play ESO?
Poss
Also, surveys are not the same thing as what I am talking about. I am talking about an in game polling feature that explains the direction the developers want to go with a feature and allows players to vote in game for that feature. As an example, the developers could put in a poll that says something like:
_________________________________________________________________________________________________________________________
We are looking at revamping class identity, and would like to pick a class to start with. Which class do you feel is in the most need of an identity update:
A. Arcanist
B. Dragon Knight
C. Nightblade
D. Sorcerer
E. Templar
F. Warden
G. Necromancer
_________________________________________________________________________________________________________________________
The eligible players would get a poll on the splash screen when they log in that they could answer and the developers would get feedback on which class players are most dissatisfied with before they start spending time on it. I don't think Dragon Knight would be the class the majority would pick... I could be wrong, but this poll would answer that definitively.
They could also post polls regarding new set bonuses, rewards, animation updates, etc. to see if the community likes the direction they want to go before they start spending time on them.
https://www.youtube.com/watch?v=9ErxXpxqxY8spartaxoxo wrote: »I wish we got something to make us hyped up for the reveal. I'm glad it opened with an acknowledgement that 2025 wasn't the best. It makes me more hopeful about what's coming for 2026 and that there really is a new way of doing things on the horizon. But time will tell the real story.
ZOS_Kevin
BardokRedSnow wrote: »The point is nobody knows the population numbers truly @Gabriel_H because the chart hides the figures on the left. I’m not dodging your question, your question is simply besides the point. Which is you’re basing your argument off of something that none of us here can be clear on and can only assume and take the word of from Zos themselves.
BardokRedSnow wrote: »My signature should adequately explain to you why for me that’s just not something I’m willing to do.
BardokRedSnow wrote: »You want to take their statements on good faith, good for you but no one else here has to.
edward_frigidhands wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »Yesterday prime time Saturday night it was 2 bars for every faction on PC NA.
If Grey Host was active all three factions would have been popped locked.
Fewer and fewer people are coming back after every instance of vengeance.
You don't know this. Even Jessica blurred out the actual player numbers on the graphs she posted.
You mean the graphs that stated the player cap and you could see the side by side comparisons? /facepalm
Yep. Those are the graphs that have the player numbers blurred out. Take a look again, it's right there on the left axis. All the numbers are blurred out. They slapped a number on the graph but we have no idea if that number is actually reflective of the player numbers on the graphs or not, as that axis on the graphs is blurred out.
/facepalm is right.
We have corroborating evidence. Addons estimated Live population cap at around 300, it turns out it was 360, and they estimated Vengeance to be around 900, the same as ZOS stated.
Here's a very simple number extraction based on stated caps and simple area extrapolation:
The lines along the Y-axis are evenly spaced. You can see that the red line is just shy of half way between 250 and 500. Now, 500 - 250 = 250. 250/2 = 125. 250 + 125 = 375. So if the player cap is 360 it would fall where it is showing there.
Likewise, the green line is just over half-way between 750 and 1,000. 1000 - 750 = 250. 250/2 = 125. 750 + 125 = 875. So if the player cap is 900 it would fall just where it is showing.
Now, you can either believe ZOS's stated cap numbers or not, but regardless of actual numbers Vengeance has a population cap 2.67 times higher than Live - as shown by the graph.
Hey look! The player number axis on the left of the graphs are blurred out....just like everyone is pointing out.
People have pointed it out to him many times.
SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »SaffronCitrusflower wrote: »Yesterday prime time Saturday night it was 2 bars for every faction on PC NA.
If Grey Host was active all three factions would have been popped locked.
Fewer and fewer people are coming back after every instance of vengeance.
You don't know this. Even Jessica blurred out the actual player numbers on the graphs she posted.
You mean the graphs that stated the player cap and you could see the side by side comparisons? /facepalm
Yep. Those are the graphs that have the player numbers blurred out. Take a look again, it's right there on the left axis. All the numbers are blurred out. They slapped a number on the graph but we have no idea if that number is actually reflective of the player numbers on the graphs or not, as that axis on the graphs is blurred out.
/facepalm is right.
We have corroborating evidence. Addons estimated Live population cap at around 300, it turns out it was 360, and they estimated Vengeance to be around 900, the same as ZOS stated.
Here's a very simple number extraction based on stated caps and simple area extrapolation:
The lines along the Y-axis are evenly spaced. You can see that the red line is just shy of half way between 250 and 500. Now, 500 - 250 = 250. 250/2 = 125. 250 + 125 = 375. So if the player cap is 360 it would fall where it is showing there.
Likewise, the green line is just over half-way between 750 and 1,000. 1000 - 750 = 250. 250/2 = 125. 750 + 125 = 875. So if the player cap is 900 it would fall just where it is showing.
Now, you can either believe ZOS's stated cap numbers or not, but regardless of actual numbers Vengeance has a population cap 2.67 times higher than Live - as shown by the graph.
Hey look! The player number axis on the left of the graphs are blurred out....just like everyone is pointing out.
Dalinar4
hiyde