moderatelyfatman wrote: »Players want to play Vengeance. Not test it.BardokRedSnow wrote: »People just don't want to play it.
Relax, in a few days you'll have your ball groups and proc sets back.
Despite being a Vengeance hater, I want a permanent Vengeance.
The game needs a beginner zone for new PvPers and casual players who don't want to spend all their time worrying about their builds or how to counter gankers or ball groups. We also need a beginner zone where PvErs can level up their alliance skill lines.
So I want a permanent Vengeance where newer PvPers and PvErs can get their feed wet in PvP. But Greyhost (and Blackreach) should be the premier PvP zones where Vengeance players graduate to if they want something more challenging.
Make Vengeance the best it can be, but not as a replacement for Greyhost or Blackreach.
moderatelyfatman wrote: »Get used to it with each Class refresh. We are not going to get any class balancing until all the classes are refreshed so it will be 2028 at the earliest.
I'm serious. "Rome burns"? Such anger in the context of a video game is unhealthy. Seek help.Blood_again wrote: »Relax. Its just a game.Blood_again wrote: »
I guess your request will gain all these 50 agrees in 2 days too, won't it?
Because I unironically imagine all those people who agreed with OP, as they read your claim like "wat?!"
I hope you had at least consulted with OP before using his emotional topic for pushing your narratives.
I'm not surprised; claiming to be a majority with no proof is a common game on this forum. But this case is kinda fiddling while Rome burns.
I take it as "no" to both.
Well, see how fast you jumped into the club of those, who's "telling others what to think/feel/do". Welcome.
The simplest solution is to remove Tome Caches, and just award Tome
The solution is simple. Allow an option to convert tome points to a reasonable equivalent currency choosen by the player at the end of the campaign. Gold, talvar, tradebars, transmute crystals, alliance points... The conversion amount should be based on the market value of each currency.
Even better idea, stop introducing more currencies that don't make sense. I honestly don't understand why they have more than 1 (two if the must separate real money from in-game.)