I'm not particularly fond of the visual component of the beam, and I understand the complaints, but some of us aren't chasing a meta. Some of us are trying a different class after letting it settle for a bit.
Actually, support your idea. Some dungeons have nice looting boxes, like Ice reach or Scrivener hall, but group usually quickly disband after run. And I just get quicked from the dungeon without checking everything
I do not like AI posts and I do not want to see them. In fact, I see a post formatted with emojis and I gloss over and leave the post. That said, I feel eternally bad after witnessing a user get targeted with sly comments for their writing, to then be told to use AI to organize their thoughts, to then get targeted AGAIN for the AI. It's caused derailment of conversations whilst also not being fair to the user in question. I'd hate for them to get sent back to square one.
Pure NB burst is so predictable and easy to counter that it doesn't matter how high the damage values are if you can't land said combo/burst reliably. Until NB gets decent counterplay to block or zos do a 180 on their decision to have cast time on skills like incap, pure NB will remain mid in PvP.
And shadow skilline needs major reworks as well, holy moly what an underwhelming skilline it is.
There are so many reason that people use AI and in most cases this will likely be to workout how to make a point or to determine tone of the post that may not be in someone's first or even second language.
I think mods need to be aware of the potential use to create argumentative responses quickly, but negative/unnecessarily argumentative/baiting are equally possible without AI, so where those posts fall into those categories they should be dealt with according to rules to do with that and not exclude AI.
If you think it's bad here, you should try going through job applications, anyone that thinks AI makes a good job of creating tailored content is sorely mistaken.
Not related but Onslaught/Corrosive/Acuity should be purged from the game.
Allowing a dump-stat to perform at peak efficiency, even under particular conditions, is simply bad design.
Sort of related. It feeds into a similar lign of problems; this being easy passive power for doing what you are already doing.
ESO is and was at its best when active gameplays dominates the landscape over easy passive compensation.