ISO_Flow
robertlabrie
Font of Power essentially forces players to stack a less important stat (Maximum Resources) and convert it into another relatively minor stat (Weapon Damage). This passive essentially deprives Sorc of the opportunity to stack other important stats (critical, critical resistance, and penetration), and even completely fails to leverage Sorc's strengths.
This applies to virtually all of Sorc's masteries. Because Sorc's attack frequency is actually very low, even changing Static Reverberation to 0.3 seconds wouldn't have a significant impact. Sorc's spellcasting abilities are all much longer than 0.5 seconds, so Calculated Defense is almost useless in protecting a Sorc casting a spell, and the 6% extra weapon damage is far less important than the team support capabilities of other classes. Sphere of Influence is the most absurd; Sorc has no ability to shield teammates, not to mention that the shield only lasts 3 seconds.
Look, i can get to 44k max mag with 3 stat enchants while running rele + draugrkin. I wasnt even using stuff like mage light to push it even further or stuff like crafty/ancient grace. Ofc i wouldnt run rele now but you get the point, no you dont need to sacrifice much to get to 40k+ range, you really dont
You already sacrifice enough, and even then, other classes have better and/or less conditional perks.
Less conditional? The condition for this perk is that you make a build, thats it. Conditional would be like wardens. Obviously you have to build into the passive in order to make use of it. Again, this passive cant be balanced for low resource pool while also not being broken at higher pools, this is the passive we get and this is the passive around which we build.
And honestly its hard to make a sorc build below 6-6.5k weapon damage range no matter what you do atm in pts. Thats not weak, at all.
The condition is that you sacrifice a bunch of far more powerful stats as opposed to either having no condition at all, or a condition that is basically none, like having 5 status effects on an enemy. Warden can do this with a single ability flick.
The passive has to be balanced for low ressource pools, because that is where the vast majority of players sit in pve and pvp. Look at the most popular and successful builds. Most pvp builds barely even exceed 20k magicka. That is your balancing point. Maybe 30k. Afterwards, you already ruin start ruining your build in favor of magicka. (The worst offensive stat in the game)
You dont sacrifice stuff for it, you get your resources from stat points, race bonus and tri stat enchants, and a good tri stat food like sugar skulls. You literally cant get anything else with those stuff. You either get stamina, health or magicka. You arent using a skill slot or set for it. The only thing you are sacrificing is health and even that can be mitigated by building around it ie gallant chain or just allocating more stat points to health. You literally, physically cannot use those for anything else so no you arent sacrificing anything.
Lets stop with this narrative that you are sacrificing crit chance or penetration or what have you for it, you cant. All you can sacrifice to get to this easily reachable range is some hp. Thats it. And no you arent running around in 18k hp for it, you are running around in 28-29k