You are NOT doing 10k DPS on werewolf to a person (“with max resistance” doing these things. And if you are, it’s because of sorc mastery and/Signet which you and I both know will be nerfed into the group and werewolf will be left as is. You are ridiculously disingenuous but I suppose I can only direct my frustration towards the combat team/feedback handling as it seems that they are only ever able to see the feedback to nerf werewolf but not buff it.
Luneca
Aces-High-82 wrote: »Thats not what I wrote at all lol. 20% of encounters (thats vs competent ppl) end up in a stalemate or lag rngjesus swings the favor to one side.
Maybe you misread/misinterpreted that?
dark_hunterxmg wrote: »
If the real player stands there face tanking like React does, he will.
JemadarofCaerSalis wrote: »BretonMage wrote: »BardokRedSnow wrote: »BretonMage wrote: »I don't know if it's the low cap/too many instances, but I've been stalking all the active skirmish locations for a day and there's never anyone there.
group finder is the way, its literally the only reason i was able to do anything in the parch which is sad because the district is my fav lol but people only want to do the other two faction related ones.
No love for the Ruckus.
It's really, really hard to get around the Parch without the relic. I'm trying to get the splinters for it now and it's painful with no one around.
Edit: I've also been wandering around Sorrow and there's no one there either.
As someone who likes night market, a concern I have had is about off-peak population. I can't do anything alone really, and sometimes it's flat out slow and no one to group with.
I'm going to try to unlock my house this weekend in fear this will lose popularity at some point and I won't be able to finish it.
This is exactly what I feared when I first went into it.
As I have said numerous times, I expected to die a lot, because I knew it was meant for groups.
However, I also expected to run into a lot of other people running the same content, that I could tag along with, or find people to group up with in the zones themselves.
That hasn't been my case half the time.
And that was on day one, when everyone was still getting into it the first time (except for any that did it on PTS), it doesn't make me hopeful for the future if it was that empty (seemingly) on day one. Or that hard to find groups.
A house?! You get it as soon as you talk to the Curator…
You have to play to unlock the wings.
If you want to buy some of the furnishings easily you need favor as well.
YandereGirlfriend wrote: »Mediocre_Talents wrote: »YandereGirlfriend wrote: »Mediocre_Talents wrote: »Let me make sure I understand the crying. NB can have 2 spec bows, Templar's can stand in their safe house (rune) and almost take no damage and still do insane burst, DK can press 3 buttons and be OP, wardens, I guess we will see next patch but WW gets a little utility and some burst finally and everyone loses their minds?
Why is everyone so worried about WW? Should the devs just remove it from the game, would that make everyone happy? I encourage ANYONE asking for more nerfs to play WW on live right now and see how bad of a class it is. Year over year, patch after patch the people who play WW are just left with crumbs. The refresh comes out and it's now 21 pages of people crying about how over-tuned it is.
I also didn't see half of these people calling for DK nerfs when update 49 hit the PTS and now some of them are DK mains. Nice.
Let's get back to focusing on bug fixes and actual things the devs can use to make WW better, not worse.
Don't worry devs are just nerfing werewolf some more and gonna call it a day. the whiners will get their way. 11 years of being worthless garbage, especially in PvE, and we're not allowed to even look forward to our own rework.
(From PTS Summary week 3, the patch coming on this incoming Monday)
I actually don't even know why the devs are doing this, I didn't even see that many people saying Werewolf Power is unhealthy in PvE.
Plenty of 200k one-bar WW parses out there currently so this reads as a wild overreaction.
There are some 220k pure sorc parces too, what's your point?
That 200k is INSANE damage in any context but especially for a one-bar accessibility playstyle.
And that there is a huge sweet spot between 200k and the "nerfed into Oblivion!!" doomster takes that are proliferating based more upon vibes rather than actual evidence.