PeacefulAnarchy wrote: »ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
Thank you. I mean no disrespect though but I think instancing numbers need to be double checked as I've been in a few very very dead instances.
The issue is the instance is spread across all 3 districts and the hub. So the game is probably just putting you in an instance where, statistically since Thousand Eyes is dominating right now, all the players in your instance are over there based on happenstance.
Each instance only has 30-something players, so it's not hard to find yourself in an empty one when you're playing a less popular faction.
Every player of every faction can go into every district, and if you want to do the achievements and unlock all the wings of the house, you have to go into all of them. So even if you're in a different faction you can still go wherever the people are.
heimdall14_9 wrote: »heimdall14_9 wrote: »this is how it should be if not you will get 100s of players that just run get 1 hit in and die while still getting awarded for laying dead on the floor after doing nothing
Yeah but right now if I could potentially lose the reward for dying trying to help, why would I help? Why wouldn't I just do a few hits, stand by a wall and just wait for the boss to die? Either or you're going to have people abuse the system, just right now you are punishing more people trying to help.
am with you on that , reason there should be a mid level of damage needed to get awarded for doing something. so that them that want to hit and run or them that hit and die both get nothing for doing nothing
heimdall14_9 wrote: »this is how it should be if not you will get 100s of players that just run get 1 hit in and die while still getting awarded for laying dead on the floor after doing nothing
Yeah but right now if I could potentially lose the reward for dying trying to help, why would I help? Why wouldn't I just do a few hits, stand by a wall and just wait for the boss to die? Either or you're going to have people abuse the system, just right now you are punishing more people trying to help.
AaronMB