BagOfBadgers wrote: »The difficulty for a “solo” solo player is somewhere between a soloing a Harrowstorm, where you can take a DPS and slot a self heal and a soloing a Dragon, where a self heal, purge and building tanky are needed.
For a player that doesn't want to group but is happy to run with zerg, self heal is the only real change.
Yes the Night Market is hard soloing/running with a small zerg but no more difficult than than a DLC trial, in my opinion.
I have never understood the mentality of not changing a Toon to suit where and what role. I wouldn't take my DPS in to PvP and expect to do well, likewise a Tank/Healer to DPS.
Yes the NM is hard and it's good that it is. It's very popular, going by my friends and guilds, as the list shows well over 75% in the NM, with many more players online.
I've said it before but the main problems are that some vocal players expectations didn't match the reality of the toughness and the need to actually, for once, do mechs!
If the NM is not for you, that's a shame, as it's great to work together and help others achieve things that seemed out of reach before. There are many people that are doing tough content for the 1st time and finding it's not as bad as they were told and small build changes make a massive difference to their enjoyment.
I don't do housing, RP, fashion and the like but I don't come to the forum bashing ZOS and players for using and enjoying it, that seems a bit petty to me, but each to their own, I guess.
ItsNotLiving wrote: »They should give nightblade and templar players their own server so they can be competitive somewhere.
Necromancer too. These three classes are STRUGGLING
Point 1THIS IS ESO
Go anywhere, do anything, and play your way in The Elder Scrolls Online, the award-winning online RPG set in the Elder Scrolls universe.
Point 2
So… are solo players excluded?
✔ From the core gameplay loop? Yes. The entire progression loop — bosses → keys → Gilded → Ordeal — is group‑only.
✔ From the rewards? Yes, indirectly. You can earn Favor solo, but at a tiny fraction of the speed and with massive difficulty spikes.
✔ From the intended experience? Absolutely. The zone is literally described as a “group‑focused PvE world”
The uncomfortable truth
ESO has always had:
- normal dungeons
- normal trials
- normal arenas
- normal world bosses
- normal story content
- Night Market breaks that 10‑year rule.
There is no normal mode.
No scaling.
No solo‑friendly version.
No alternative path.
If you don’t group, you simply cannot participate in the main loop.
This is why so many players, especially casuals, solo mains, and accessibility‑focused players, feel pushed out.
yes: solo players are excluded
So how do these two things fit together?
They don’t. It’s like saying: You can play your way…except here, where you must play our way.
Night Market is the first time ESO has:
- no normal mode
- no solo‑friendly version
- no scaling
- no alternative path
- no accessibility options
- no “play your way” philosophy
It’s a hardcore‑only event zone inside a game that advertises freedom.
4. Why this contradiction exists
Because: Marketing wants ESO to stay “play your way” They can’t change the slogan. It’s the identity of the franchise.
IT'S WRONG!
- Does ZoS have plans to turn ESO into something like a Dark Souls-style game?
- Do they have any plan to push solo players out of the game?

Nemesis7884 wrote: »All these arguments about the [snip] market shouldn’t even exist.
- ZOS could simply add a normal mode as well, and the entire problem would be solved.
Of course, people would still find reasons to complain about the [snip] market, that’s normal.
But making it Hardcore-only for every single player is 100% wrong.
Why is this so hard to understand? ESO has always had a normal mode.
Why is that suddenly impossible?
No one is “against ZOS” for adding a Hardcore mode. Does anyone understand this point?
Players like me are against ZoS for removing the normal mode.
- I personally don’t like games with this level of difficulty. I simply don’t enjoy them.
- You love it? Great. Enjoy it.
But respect both sides. I respect yours, you should respect mine. It’s not complicated.
You love Hardcore? Perfect. You can enjoy the Market.
But why can’t I enjoy the Market too in a normal, solo-friendly experience, the same way ESO has always allowed?
- I don’t force anyone to play normal mode or help casual players in normal trials.
- So why are you "forcing me" to go play in Hardcore?
How is this even a real argument?
You don’t like normal trials? Fine — go Vet, go Vet HM, avoid casual groups. All good.
I don’t like the [snip] market being Hardcore-only.
What alternative do I have to enjoy the event?
Does anyone understand this?
How can you not?
Again:
If NO ONE, not even ZOS, forces Hardcore players to go help in normal trials…
Why are you (and ZOS) forcing normal casual/solo players to go play in Hard Mode? Just why?
I really, really understand all your points about “new group content, hardcore welcome, blah blah.”
It’s all 100% fine. I have absolutely no problem with that.
But....
Why do casual/normal/solo players have to go THAT hard? Why are we being pushed into difficulty we never asked for?
Why??
What on earth are you not understanding about this point?!
nobody is pushing you into anything you dont want - the night market was from the beginning laid out as a harder group zone and not as a solo content
ZOS: "Explore the Night Market:
Pledge to one of three factions and discover a world brimming with mystery and danger in ESO's first ever event zone. Encounter new characters, quests, and rewards in this challenging group-focused PvE world."
... challenging...group focused...
Did you really read everything I said? Read it again.
Did you misunderstand something?
What exactly are you trying to argue here?