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Official Discussion Thread for "Brave Tamriel’s Dungeons During the Undaunted Celebration"

  • Katheriah
    Katheriah
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    How many people do not have the ability to queue for and finish nFG1?
  • DenverRalphy
    DenverRalphy
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    shadoza wrote: »
    Solo players pay full price but only get half the game.

    Incorrect. Solo players get the whole game. They just decide to only play half of it.
    Edited by DenverRalphy on 20 September 2025 14:47
  • shadoza
    shadoza
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    shadoza wrote: »
    Solo players pay full price but only get half the game.

    Incorrect. Solo players get the whole game. They just decide to only play half of it.

    Solo players pay full price but only get half the game.

    Your version of the truth would mean that there is already challenging content in the game, some folks just choose to make it easy by wearing powerful gear. Right? That nonsense aside, group activities are gated by gated by toxic players so it is not an actual choice if one does not have elite gear.
  • DenverRalphy
    DenverRalphy
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    shadoza wrote: »
    shadoza wrote: »
    Solo players pay full price but only get half the game.

    Incorrect. Solo players get the whole game. They just decide to only play half of it.

    Solo players pay full price but only get half the game.

    Your version of the truth would mean that there is already challenging content in the game, some folks just choose to make it easy by wearing powerful gear. Right? That nonsense aside, group activities are gated by gated by toxic players so it is not an actual choice if one does not have elite gear.

    What you're describing is not a Solo player problem, so much as it's a player without peers problem. Solo players simply don't participate in group content because, well.. they're more comfortable playing alone, and thus choose to play solo. Not because other players impede their efforts.

    Furthermore, I dunno what you're ranting on about. No group activity is gated behind toxic players. You can do any group activity you like. Toxic players might not let you participate in that content with their group. But nothing is preventing you from putting your own group together, or shopping for groups with players on a similar footing, to engage in said content.
    Edited by DenverRalphy on 20 September 2025 22:55
  • shadoza
    shadoza
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    shadoza wrote: »
    shadoza wrote: »
    Solo players pay full price but only get half the game.

    Incorrect. Solo players get the whole game. They just decide to only play half of it.

    Solo players pay full price but only get half the game.

    Your version of the truth would mean that there is already challenging content in the game, some folks just choose to make it easy by wearing powerful gear. Right? That nonsense aside, group activities are gated by gated by toxic players so it is not an actual choice if one does not have elite gear.

    What you're describing is not a Solo player problem, so much as it's a player without peers problem. Solo players simply don't participate in group content because, well.. they're more comfortable playing alone, and thus choose to play solo. Not because other players impede their efforts.

    Furthermore, I dunno what you're ranting on about. No group activity is gated behind toxic players. You can do any group activity you like. Toxic players might not let you participate in that content with their group. But nothing is preventing you from putting your own group together, or shopping for groups with players on a similar footing, to engage in said content.

    The group dungeons are gated by toxic players.
    Toxic players kick other players that do not meet their standards. That is gating.
    When advertisement is made in game for a group to form, the group does not belong to anyone. It is PUG.
  • DenverRalphy
    DenverRalphy
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    shadoza wrote: »
    shadoza wrote: »
    shadoza wrote: »
    Solo players pay full price but only get half the game.

    Incorrect. Solo players get the whole game. They just decide to only play half of it.

    Solo players pay full price but only get half the game.

    Your version of the truth would mean that there is already challenging content in the game, some folks just choose to make it easy by wearing powerful gear. Right? That nonsense aside, group activities are gated by gated by toxic players so it is not an actual choice if one does not have elite gear.

    What you're describing is not a Solo player problem, so much as it's a player without peers problem. Solo players simply don't participate in group content because, well.. they're more comfortable playing alone, and thus choose to play solo. Not because other players impede their efforts.

    Furthermore, I dunno what you're ranting on about. No group activity is gated behind toxic players. You can do any group activity you like. Toxic players might not let you participate in that content with their group. But nothing is preventing you from putting your own group together, or shopping for groups with players on a similar footing, to engage in said content.

    The group dungeons are gated by toxic players.
    Toxic players kick other players that do not meet their standards. That is gating.
    When advertisement is made in game for a group to form, the group does not belong to anyone. It is PUG.

    You're still free to start a group of your own, or find a group of players on a similar footing as yourself. Players can only kick you from a group they created themselves. If the group was filled by the Random Daily activity, it requires a vote-kick of 3 votes. Neither is a form of gatekeeping.
  • shadoza
    shadoza
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    shadoza wrote: »
    shadoza wrote: »
    shadoza wrote: »
    Solo players pay full price but only get half the game.

    Incorrect. Solo players get the whole game. They just decide to only play half of it.

    Solo players pay full price but only get half the game.

    Your version of the truth would mean that there is already challenging content in the game, some folks just choose to make it easy by wearing powerful gear. Right? That nonsense aside, group activities are gated by gated by toxic players so it is not an actual choice if one does not have elite gear.

    What you're describing is not a Solo player problem, so much as it's a player without peers problem. Solo players simply don't participate in group content because, well.. they're more comfortable playing alone, and thus choose to play solo. Not because other players impede their efforts.

    Furthermore, I dunno what you're ranting on about. No group activity is gated behind toxic players. You can do any group activity you like. Toxic players might not let you participate in that content with their group. But nothing is preventing you from putting your own group together, or shopping for groups with players on a similar footing, to engage in said content.

    The group dungeons are gated by toxic players.
    Toxic players kick other players that do not meet their standards. That is gating.
    When advertisement is made in game for a group to form, the group does not belong to anyone. It is PUG.

    You're still free to start a group of your own, or find a group of players on a similar footing as yourself. Players can only kick you from a group they created themselves. If the group was filled by the Random Daily activity, it requires a vote-kick of 3 votes. Neither is a form of gatekeeping.

    I disagree. When a player can kick another player or bully them into leaving, it is gated and it is a problem.
    You are free to believe as you will.
  • FeltyTulip
    FeltyTulip
    Soul Shriven
    Hello there,

    despite you are a solo player or not, OR you are a PVP player or PVE... all events and golden persuits are aiming at specifics to play or at least encouraging some players to get out of their comfort zone. so if you are hardcore PVE player you rage about the whitestrakes mayham event??? no you don't. either you play it, cause you want the rewards or you dont, cause you dont play pvp.
    same here. if you want the rewards, play it. how ever you want. solo dungeons to get it. use random normal dungeon finder and let you carry through or what ever. its not so hard giving up your normal playstile for something like 10 to 15 minutes just to get the tickets or whatever.

    BUT you just get ONE reward a day from Bolgrul on one char per account is just ridiculous!!!

    Is it, that you can share the quest? (never thought to share that quest and never tried) and get undaunted rewards unlimited or what? also, not getting a reward box if you get the quest the previous day and doing it twice at one day (you cannot do this for the next day right?) is also ridiculous! Its not like you getting apex crown crate rewards in this boxes. so why care about the farming?
    also in some events there are reward box limits, like you can only get 50 reward boxes max. why not here? so you do bolgrul 50 times and dont get any more rewards running dungeons. at least its an undaunted quest right, and an undaunted event. so...

    also most ridiculous: the supplie chest from the dragon guard!!! uh yeah, you get so rare items in it like dragon rheum. ... but honestly, how often do they drop? in thousands right? and to get to open it you have to do the mainquest i think and the 30 dailyquests for the npc! to get the achievment. but you can only open it once per day per account! why? if i do the quests with another char, why can i not open the chest with this char? cause you getting apex crown crate rewards in it and it would be not okey to get them twice per day or even 19 times for 19 chars. right? honestly, someone who does the effort to get the achievment with 19 chars should be allowed to open the chest with all chars!
    OR the other way round. achievments are mainly accountwide now, right? but this one... no, this one is personal. why am i not allowed doing the achievment once and can open the chest with every character i want? once a day per account? does it matter?
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