RealLoveBVB wrote: »MISTFORMBZZZ wrote: »
Where would you expect the majority?
PvP is almost empty, BGs are always the same 3 players, raid groups are dying and players have a hard time finding raids.
Those who are playing in groups or doing group content, like PVP, dungeons and raids are the minority. And I can tell it as someone, who only does said activities.
AngryPenguin wrote: »Everything ZOS has done since and including U35 has convinced me of one thing more than any other.
ZOS is winding down their investments into everything ESO related.
U46 and subclassing is just another in a long list of smaller steps toward putting ESO into autopilot mode . (read "maintenance mode") I don't think the game is dying, but it's not going to get anywhere near the updates or content or QoL improvements promised (especially not for PvP) and it's abundantly clear dev and financial resources that come from ESO are being allocated to other projects or discontinued outright.
In this respect ZOS is massively benefitting from an overall lack of competition in the MMO market. And we as long term ESO players are the losers in this scenario.
I really wish ZOS would sell the rights to ESO to some young, newer, hungrier IP that would take advantage of all the potential ESO still has and make ESO great again....for lack of better, less tainted terminology.
There has been polls on here before showing PVP and trials accounted for about 30%, I am someone that plays mainly trials it saddened me greatly to see that that was such a small part of the community as I always thought it would be most people. But it made me appreciate that there are elements of the game that I don't really engage with that should have an equal say in how the game moves forward.
As that happened on here, where there are probably a higher amount of PVP and trial players as a proportion of the forum user base is interesting.
I suppose that's no hard proof, but there is no hard proof either that people who focus on running in trials and/or pvp represent the majority of players either. I mean as players we can't even see the true numbers of players online, so it's all a bit of a guess and gut feel for anyone apart from ZoS. (Yes we can see steam, but we can't see epic or launcher connects)
I didn't vote because I think subclassing can be enjoyed by anyone., I know a lot of casual players -- including sweaty casuals -- who are excited about non-meta themed builds like summoners and elementalist.
Of course it was a divisive change, but across all types of players.
I'm a mid tier trial player who is slowly dipping toes in trifectas and I've enjoyed adapting to u46. It's been fun assembling new trial builds and experimenting on my own in dungeons. I like that the skill cap was raised [IMO].
I didn't want subclassing to happen, but that's life. We don't always get what we want. Eventually all products will be deprecated. It happened and I'm having a great time making the best of it. It's not like they're going to reverse it.
ESO appears to have entered a new phase, but I don't think it's necessarily bad. My favorite period playing ESO was 2014-2017 when the community was smaller and less [ultra]casual.
BXR_Lonestar wrote: »I voted the devs, but I also think this is for those ESO players who only ever want to play ONE character - and that it is. This feels like a change that will "let them play how they want to play" ... even though the game has had classes from the beginning, and you can have up to 20 different character slots, and the game's leveling system is meant to make it so easy to get an alternative character to level up....
Cooperharley wrote: »BXR_Lonestar wrote: »I voted the devs, but I also think this is for those ESO players who only ever want to play ONE character - and that it is. This feels like a change that will "let them play how they want to play" ... even though the game has had classes from the beginning, and you can have up to 20 different character slots, and the game's leveling system is meant to make it so easy to get an alternative character to level up....
Eh that's pretty much me if we're being honest.
While you CAN play 20 characters, I find it really tiresome and boring to quest through all the zones again, level up allll the skill lines, etc etc etc. Of course I don't have to, but my brain prefers to see things completed, so i've always been more of a one character person unless I get really burnt out and then want to start fresh. Subclassing from that specific regard is great.