MincMincMinc wrote: »From what I have gathered on the pts it is like 80% positive or people hoping for vengeance to be flushed out more. Then there is the other 10-20% who have been vehemently opposed and want their proc set soup back.
Sounds about right.
To be fair, it's not just proc sets pushing insufferable cheese builds on us, all that obnoxious ranged Sorc spam is thanks to good old fashioned vanilla stat numbers being way too big. Another problem solved by Vengeance.MincMincMinc wrote: »Then there is the other 10-20% who have been vehemently opposed and want their proc set soup back.
Vengeance fixes too many problems to count but still I get accused of being a noob PVE-primary player who "wants to be good without doing the time". I'm not surprised but its funny how far the "git gud" culture goes when it comes to proccing to feed one's ego. The gatekeeping, hiding of knowledge for as long as possible when they find something "broken" (imbalanced set or actual bug abuse) and overall acting hostile. When you even so much as suggest something different from that kind of experience, the tears start flowing. Why is it so bad to just end the lag? I've even heard someone say "I never lag in Grey Host". Its disingenuous.xylena_lazarow wrote: »To be fair, it's not just proc sets pushing insufferable cheese builds on us, all that obnoxious ranged Sorc spam is thanks to good old fashioned vanilla stat numbers being way too big. Another problem solved by Vengeance.MincMincMinc wrote: »Then there is the other 10-20% who have been vehemently opposed and want their proc set soup back.
Vengeance fixes too many problems to count but still I get accused of being a noob PVE-primary player who "wants to be good without doing the time". I'm not surprised but its funny how far the "git gud" culture goes when it comes to proccing to feed one's ego. The gatekeeping, hiding of knowledge for as long as possible when they find something "broken" (imbalanced set or actual bug abuse) and overall acting hostile. When you even so much as suggest something different from that kind of experience, the tears start flowing. Why is it so bad to just end the lag? I've even heard someone say "I never lag in Grey Host". Its disingenuous.xylena_lazarow wrote: »To be fair, it's not just proc sets pushing insufferable cheese builds on us, all that obnoxious ranged Sorc spam is thanks to good old fashioned vanilla stat numbers being way too big. Another problem solved by Vengeance.MincMincMinc wrote: »Then there is the other 10-20% who have been vehemently opposed and want their proc set soup back.
Those players are insecure. I'm a sweatlord with a decade of obsessive minmaxing in this game, Vengeance made me realize I really don't miss sets at all. Dueling in Vengeance felt like a real fighting game (infinite NB sustain aside), way better than on live, smaller fights in general gave decent room for skill expression. Once they add more skill lines and siege engines, players will be able to do more than just faceroll with the zerg in large scale, and Cyro might just come back to life.Vengeance fixes too many problems to count but still I get accused of being a noob PVE-primary player who "wants to be good without doing the time". I'm not surprised but its funny how far the "git gud" culture goes when it comes to proccing to feed one's ego. The gatekeeping, hiding of knowledge for as long as possible when they find something "broken" (imbalanced set or actual bug abuse) and overall acting hostile.
MincMincMinc wrote: »From what I have gathered on the pts it is like 80% positive or people hoping for vengeance to be flushed out more. Then there is the other 10-20% who have been vehemently opposed and want their proc set soup back.
Sounds about right.
You need to answer the question for any of subsequent text to matter. Deltia played and covered Vengeance in a video. Need a link?What do you lose being able to dunk on more PVE players? Is it because in Vengeance you can't because you can't exploit the broken sets? I was dunking on people during Vengeance week and it felt great.If you decided you needed to follow the zerg and press some buttons, thats all cool. Meanwhile, people like me were making our own fun across the map, pressuring different resources, keeps and making plays on towns. If you find it boring, thats cool. Lag, ballgroups, bombs and blocktanks isn't for me tho. In otherwords, yes it was special in a good way objectively whether or not one decides to take a blind eye towards the server performance. Here comes the PVE strawman again!DeadlySerious wrote: »There was nothing what so ever "special" about the vengeance zerg fest.
It was not a glimpse into what Cyrodiil used to be. It was nothing like what Cyrodiil used to be. The difference was akin to driving a pedal car vs. driving a real car. (the pedal car being vengeance mode) It was boring a PvP experience as I've ever had. It was just follow the zerg and press some buttons. Nothing else to it. I think that's why the PvE'rs were so happy with it.
It's not a strawman to point out that the majority of players swooning over the vengeance mode are primarily PvE players. That's just a fact. It can't be a straw man argument if it's true. There are less than a handful of PvP mains on here posting they think vengeance was anything other than a boring zerg fest with some potential. And none of them want to see anything other than the original version of Cyrodiil fixed. None of us want ZOS to abandon the original version of Cyrodiil.
Top question is - Do "hardcore PVP advocates" (Not Deltia because he liked Vengeance) want laggy unpopulated Cyrodiil or do they want accessible popcapped 600 players Cyrodiil? Remember! Gatekeeping Cyrodiil is why its dead and has such a low number of participants. When does one let go of their source of ego gratification and say "Man, Cyrodiil needs an overhaul"?
Many factual inaccuracies in your post. Not the least of which is that Deltia doesn't play ESO anymore.
Ah, well, I did manage to find this video.https://www.youtube.com/watch?v=Na8VI-a39Lk&ab_channel=Deltia%27sGaming
So it looks like Deltia did in fact play some vengeance. I'd encourage you to watch the video several times and take to heart what he has to say about it. My sentiments match his exactly. And his comments in the video run contrary to most of the assertions you have made about the vengeance mode.
I am now a bit confused though about what's going on with Deltia. He did sell the rights to his website last year. But this video sure looks like he's representing himself, not Nazura. So don't know what to say about that. Maybe the deal fell through for some reason. Or maybe Nazura is paying Deltia to continue to produce content. ESO certainly isn't his main focus anymore if you look at deltiasgaming.com.
Do you have any links to anything eso related from Deltia in the last six months other than what I linked to by chance?
You watch it again. He said he had fun with it. It wasn't all negative like you.
I just responded to an email from Bethesda/ZOS providing feedback on my experience in Vengeance. I encourage all who were there to sign up to receive that feedback invitation and provide your responses to their survey. (ZOS provided a link on how to sign up in their Feedback Thread).
I thought this was the best thing they have done in a long time. If an enhanced version of this PVP model is made permanent, it would be a winning Marketing strategy for Bethesda and a winning environment for the players. Nothing is better than a Win-Win scenario.
You need to answer the question for any of subsequent text to matter. Deltia played and covered Vengeance in a video. Need a link?What do you lose being able to dunk on more PVE players? Is it because in Vengeance you can't because you can't exploit the broken sets? I was dunking on people during Vengeance week and it felt great.If you decided you needed to follow the zerg and press some buttons, thats all cool. Meanwhile, people like me were making our own fun across the map, pressuring different resources, keeps and making plays on towns. If you find it boring, thats cool. Lag, ballgroups, bombs and blocktanks isn't for me tho. In otherwords, yes it was special in a good way objectively whether or not one decides to take a blind eye towards the server performance. Here comes the PVE strawman again!DeadlySerious wrote: »There was nothing what so ever "special" about the vengeance zerg fest.
It was not a glimpse into what Cyrodiil used to be. It was nothing like what Cyrodiil used to be. The difference was akin to driving a pedal car vs. driving a real car. (the pedal car being vengeance mode) It was boring a PvP experience as I've ever had. It was just follow the zerg and press some buttons. Nothing else to it. I think that's why the PvE'rs were so happy with it.
It's not a strawman to point out that the majority of players swooning over the vengeance mode are primarily PvE players. That's just a fact. It can't be a straw man argument if it's true. There are less than a handful of PvP mains on here posting they think vengeance was anything other than a boring zerg fest with some potential. And none of them want to see anything other than the original version of Cyrodiil fixed. None of us want ZOS to abandon the original version of Cyrodiil.
Top question is - Do "hardcore PVP advocates" (Not Deltia because he liked Vengeance) want laggy unpopulated Cyrodiil or do they want accessible popcapped 600 players Cyrodiil? Remember! Gatekeeping Cyrodiil is why its dead and has such a low number of participants. When does one let go of their source of ego gratification and say "Man, Cyrodiil needs an overhaul"?
Many factual inaccuracies in your post. Not the least of which is that Deltia doesn't play ESO anymore.
Ah, well, I did manage to find this video.https://www.youtube.com/watch?v=Na8VI-a39Lk&ab_channel=Deltia%27sGaming
So it looks like Deltia did in fact play some vengeance. I'd encourage you to watch the video several times and take to heart what he has to say about it. My sentiments match his exactly. And his comments in the video run contrary to most of the assertions you have made about the vengeance mode.
I am now a bit confused though about what's going on with Deltia. He did sell the rights to his website last year. But this video sure looks like he's representing himself, not Nazura. So don't know what to say about that. Maybe the deal fell through for some reason. Or maybe Nazura is paying Deltia to continue to produce content. ESO certainly isn't his main focus anymore if you look at deltiasgaming.com.
Do you have any links to anything eso related from Deltia in the last six months other than what I linked to by chance?
You watch it again. He said he had fun with it. It wasn't all negative like you.
I just responded to an email from Bethesda/ZOS providing feedback on my experience in Vengeance. I encourage all who were there to sign up to receive that feedback invitation and provide your responses to their survey. (ZOS provided a link on how to sign up in their Feedback Thread).
I thought this was the best thing they have done in a long time. If an enhanced version of this PVP model is made permanent, it would be a winning Marketing strategy for Bethesda and a winning environment for the players. Nothing is better than a Win-Win scenario.
How do we sign up to receive this feedback request?
Claiming I misrepresent Vengeance when the naysayers have claimed that soloing resources there was impossible in it? Like I said before: if all you think there is to do is follow the zerg then you're still in an adjustment period for how to play without crutch carry sets. Also, now I have here Fengrush saying they had fun playing Vengeance.You need to answer the question for any of subsequent text to matter. Deltia played and covered Vengeance in a video. Need a link?What do you lose being able to dunk on more PVE players? Is it because in Vengeance you can't because you can't exploit the broken sets? I was dunking on people during Vengeance week and it felt great.If you decided you needed to follow the zerg and press some buttons, thats all cool. Meanwhile, people like me were making our own fun across the map, pressuring different resources, keeps and making plays on towns. If you find it boring, thats cool. Lag, ballgroups, bombs and blocktanks isn't for me tho. In otherwords, yes it was special in a good way objectively whether or not one decides to take a blind eye towards the server performance. Here comes the PVE strawman again!DeadlySerious wrote: »There was nothing what so ever "special" about the vengeance zerg fest.
It was not a glimpse into what Cyrodiil used to be. It was nothing like what Cyrodiil used to be. The difference was akin to driving a pedal car vs. driving a real car. (the pedal car being vengeance mode) It was boring a PvP experience as I've ever had. It was just follow the zerg and press some buttons. Nothing else to it. I think that's why the PvE'rs were so happy with it.
It's not a strawman to point out that the majority of players swooning over the vengeance mode are primarily PvE players. That's just a fact. It can't be a straw man argument if it's true. There are less than a handful of PvP mains on here posting they think vengeance was anything other than a boring zerg fest with some potential. And none of them want to see anything other than the original version of Cyrodiil fixed. None of us want ZOS to abandon the original version of Cyrodiil.
Top question is - Do "hardcore PVP advocates" (Not Deltia because he liked Vengeance) want laggy unpopulated Cyrodiil or do they want accessible popcapped 600 players Cyrodiil? Remember! Gatekeeping Cyrodiil is why its dead and has such a low number of participants. When does one let go of their source of ego gratification and say "Man, Cyrodiil needs an overhaul"?
Many factual inaccuracies in your post. Not the least of which is that Deltia doesn't play ESO anymore.
Ah, well, I did manage to find this video.https://www.youtube.com/watch?v=Na8VI-a39Lk&ab_channel=Deltia%27sGaming
So it looks like Deltia did in fact play some vengeance. I'd encourage you to watch the video several times and take to heart what he has to say about it. My sentiments match his exactly. And his comments in the video run contrary to most of the assertions you have made about the vengeance mode.
I am now a bit confused though about what's going on with Deltia. He did sell the rights to his website last year. But this video sure looks like he's representing himself, not Nazura. So don't know what to say about that. Maybe the deal fell through for some reason. Or maybe Nazura is paying Deltia to continue to produce content. ESO certainly isn't his main focus anymore if you look at deltiasgaming.com.
Do you have any links to anything eso related from Deltia in the last six months other than what I linked to by chance?
You watch it again. He said he had fun with it. It wasn't all negative like you.
I watched the video. At no point does Deltia say he liked vengeance mode. Almost everything he had to say about it was negative. Why are you so eager to misrepresent so many aspects of vengeance mode?
He just made a new video on Dragonknight lol Go find it yourselfYou need to answer the question for any of subsequent text to matter. Deltia played and covered Vengeance in a video. Need a link?What do you lose being able to dunk on more PVE players? Is it because in Vengeance you can't because you can't exploit the broken sets? I was dunking on people during Vengeance week and it felt great.If you decided you needed to follow the zerg and press some buttons, thats all cool. Meanwhile, people like me were making our own fun across the map, pressuring different resources, keeps and making plays on towns. If you find it boring, thats cool. Lag, ballgroups, bombs and blocktanks isn't for me tho. In otherwords, yes it was special in a good way objectively whether or not one decides to take a blind eye towards the server performance. Here comes the PVE strawman again!DeadlySerious wrote: »There was nothing what so ever "special" about the vengeance zerg fest.
It was not a glimpse into what Cyrodiil used to be. It was nothing like what Cyrodiil used to be. The difference was akin to driving a pedal car vs. driving a real car. (the pedal car being vengeance mode) It was boring a PvP experience as I've ever had. It was just follow the zerg and press some buttons. Nothing else to it. I think that's why the PvE'rs were so happy with it.
It's not a strawman to point out that the majority of players swooning over the vengeance mode are primarily PvE players. That's just a fact. It can't be a straw man argument if it's true. There are less than a handful of PvP mains on here posting they think vengeance was anything other than a boring zerg fest with some potential. And none of them want to see anything other than the original version of Cyrodiil fixed. None of us want ZOS to abandon the original version of Cyrodiil.
Top question is - Do "hardcore PVP advocates" (Not Deltia because he liked Vengeance) want laggy unpopulated Cyrodiil or do they want accessible popcapped 600 players Cyrodiil? Remember! Gatekeeping Cyrodiil is why its dead and has such a low number of participants. When does one let go of their source of ego gratification and say "Man, Cyrodiil needs an overhaul"?
Many factual inaccuracies in your post. Not the least of which is that Deltia doesn't play ESO anymore.
Ah, well, I did manage to find this video.https://www.youtube.com/watch?v=Na8VI-a39Lk&ab_channel=Deltia%27sGaming
So it looks like Deltia did in fact play some vengeance. I'd encourage you to watch the video several times and take to heart what he has to say about it. My sentiments match his exactly. And his comments in the video run contrary to most of the assertions you have made about the vengeance mode.
I am now a bit confused though about what's going on with Deltia. He did sell the rights to his website last year. But this video sure looks like he's representing himself, not Nazura. So don't know what to say about that. Maybe the deal fell through for some reason. Or maybe Nazura is paying Deltia to continue to produce content. ESO certainly isn't his main focus anymore if you look at deltiasgaming.com.
Do you have any links to anything eso related from Deltia in the last six months other than what I linked to by chance?
You watch it again. He said he had fun with it. It wasn't all negative like you.
So no evidence/links that Deltia has created ESO related content in the last six months other than the link I posted then? No comments about Deltia selling his website to Nazura?
And at the end of the video Deltia says he would never play vengeance long term because it's just a zerg fest with numbers being the only real factor in any fight. (which is what the vast majority of PvP mains agree with) He said he did better on sorc as a solo, but that he still wouldn't play it and listed several reasons why.
I logged into Blackreach and noticed that DC PvDoor'ed the map and was in the process of Pvdooring our (AD's) scrolls without much of a fight. No interesting fights were going on since nobody was pushing anything so I queued in for GH.... It took me 17+ mins to get in... once I was in... For a campaign that was locked pop in all 3 factions.. there wasn't much going on.. DC or EP wasn't pushing each other... apparently, all of AD was at Alessia Bridge fighting with EP... It was boring.
Vengeance brought life to Cyrodill and everyone was enjoying it.. there was such a massive amount of people on... with so many things going on, and with an endless amount of battles.
Cyrodill was great for a week
Claiming I misrepresent Vengeance when the naysayers have claimed that soloing resources there was impossible in it? Like I said before: if all you think there is to do is follow the zerg then you're still in an adjustment period for how to play without crutch carry sets. Also, now I have here Fengrush saying they had fun playing Vengeance.You need to answer the question for any of subsequent text to matter. Deltia played and covered Vengeance in a video. Need a link?What do you lose being able to dunk on more PVE players? Is it because in Vengeance you can't because you can't exploit the broken sets? I was dunking on people during Vengeance week and it felt great.If you decided you needed to follow the zerg and press some buttons, thats all cool. Meanwhile, people like me were making our own fun across the map, pressuring different resources, keeps and making plays on towns. If you find it boring, thats cool. Lag, ballgroups, bombs and blocktanks isn't for me tho. In otherwords, yes it was special in a good way objectively whether or not one decides to take a blind eye towards the server performance. Here comes the PVE strawman again!DeadlySerious wrote: »There was nothing what so ever "special" about the vengeance zerg fest.
It was not a glimpse into what Cyrodiil used to be. It was nothing like what Cyrodiil used to be. The difference was akin to driving a pedal car vs. driving a real car. (the pedal car being vengeance mode) It was boring a PvP experience as I've ever had. It was just follow the zerg and press some buttons. Nothing else to it. I think that's why the PvE'rs were so happy with it.
It's not a strawman to point out that the majority of players swooning over the vengeance mode are primarily PvE players. That's just a fact. It can't be a straw man argument if it's true. There are less than a handful of PvP mains on here posting they think vengeance was anything other than a boring zerg fest with some potential. And none of them want to see anything other than the original version of Cyrodiil fixed. None of us want ZOS to abandon the original version of Cyrodiil.
Top question is - Do "hardcore PVP advocates" (Not Deltia because he liked Vengeance) want laggy unpopulated Cyrodiil or do they want accessible popcapped 600 players Cyrodiil? Remember! Gatekeeping Cyrodiil is why its dead and has such a low number of participants. When does one let go of their source of ego gratification and say "Man, Cyrodiil needs an overhaul"?
Many factual inaccuracies in your post. Not the least of which is that Deltia doesn't play ESO anymore.
Ah, well, I did manage to find this video.https://www.youtube.com/watch?v=Na8VI-a39Lk&ab_channel=Deltia%27sGaming
So it looks like Deltia did in fact play some vengeance. I'd encourage you to watch the video several times and take to heart what he has to say about it. My sentiments match his exactly. And his comments in the video run contrary to most of the assertions you have made about the vengeance mode.
I am now a bit confused though about what's going on with Deltia. He did sell the rights to his website last year. But this video sure looks like he's representing himself, not Nazura. So don't know what to say about that. Maybe the deal fell through for some reason. Or maybe Nazura is paying Deltia to continue to produce content. ESO certainly isn't his main focus anymore if you look at deltiasgaming.com.
Do you have any links to anything eso related from Deltia in the last six months other than what I linked to by chance?
You watch it again. He said he had fun with it. It wasn't all negative like you.
I watched the video. At no point does Deltia say he liked vengeance mode. Almost everything he had to say about it was negative. Why are you so eager to misrepresent so many aspects of vengeance mode?https://youtu.be/O_xoN-SZfKk?feature=shared
I'm expecting someone to tell me he hated it when the word "fun" is used. I never got my answer from Grey Host advocates - do you love lag or no?
So instead of acknowledging the fact that returning players have voiced more than negative responses to Vengeance PVP, you're just going to say you don't like them. That is fine. You don't have to like them. However they have voiced more than just negative opinions of Vengeance PVP. With regards to Deltia, he said he couldn't see himself playing it in the long-term. Do people not understand short-term enjoyment? Well, of course they do, as that is the core enjoyment of jumping to the next big proc set every patch.AngryPenguin wrote: »Claiming I misrepresent Vengeance when the naysayers have claimed that soloing resources there was impossible in it? Like I said before: if all you think there is to do is follow the zerg then you're still in an adjustment period for how to play without crutch carry sets. Also, now I have here Fengrush saying they had fun playing Vengeance.You need to answer the question for any of subsequent text to matter. Deltia played and covered Vengeance in a video. Need a link?What do you lose being able to dunk on more PVE players? Is it because in Vengeance you can't because you can't exploit the broken sets? I was dunking on people during Vengeance week and it felt great.If you decided you needed to follow the zerg and press some buttons, thats all cool. Meanwhile, people like me were making our own fun across the map, pressuring different resources, keeps and making plays on towns. If you find it boring, thats cool. Lag, ballgroups, bombs and blocktanks isn't for me tho. In otherwords, yes it was special in a good way objectively whether or not one decides to take a blind eye towards the server performance. Here comes the PVE strawman again!DeadlySerious wrote: »There was nothing what so ever "special" about the vengeance zerg fest.
It was not a glimpse into what Cyrodiil used to be. It was nothing like what Cyrodiil used to be. The difference was akin to driving a pedal car vs. driving a real car. (the pedal car being vengeance mode) It was boring a PvP experience as I've ever had. It was just follow the zerg and press some buttons. Nothing else to it. I think that's why the PvE'rs were so happy with it.
It's not a strawman to point out that the majority of players swooning over the vengeance mode are primarily PvE players. That's just a fact. It can't be a straw man argument if it's true. There are less than a handful of PvP mains on here posting they think vengeance was anything other than a boring zerg fest with some potential. And none of them want to see anything other than the original version of Cyrodiil fixed. None of us want ZOS to abandon the original version of Cyrodiil.
Top question is - Do "hardcore PVP advocates" (Not Deltia because he liked Vengeance) want laggy unpopulated Cyrodiil or do they want accessible popcapped 600 players Cyrodiil? Remember! Gatekeeping Cyrodiil is why its dead and has such a low number of participants. When does one let go of their source of ego gratification and say "Man, Cyrodiil needs an overhaul"?
Many factual inaccuracies in your post. Not the least of which is that Deltia doesn't play ESO anymore.
Ah, well, I did manage to find this video.https://www.youtube.com/watch?v=Na8VI-a39Lk&ab_channel=Deltia%27sGaming
So it looks like Deltia did in fact play some vengeance. I'd encourage you to watch the video several times and take to heart what he has to say about it. My sentiments match his exactly. And his comments in the video run contrary to most of the assertions you have made about the vengeance mode.
I am now a bit confused though about what's going on with Deltia. He did sell the rights to his website last year. But this video sure looks like he's representing himself, not Nazura. So don't know what to say about that. Maybe the deal fell through for some reason. Or maybe Nazura is paying Deltia to continue to produce content. ESO certainly isn't his main focus anymore if you look at deltiasgaming.com.
Do you have any links to anything eso related from Deltia in the last six months other than what I linked to by chance?
You watch it again. He said he had fun with it. It wasn't all negative like you.
I watched the video. At no point does Deltia say he liked vengeance mode. Almost everything he had to say about it was negative. Why are you so eager to misrepresent so many aspects of vengeance mode?https://youtu.be/O_xoN-SZfKk?feature=shared
I'm expecting someone to tell me he hated it when the word "fun" is used. I never got my answer from Grey Host advocates - do you love lag or no?
Personally I'd prefer to never hear from Fengrush again. I think most other than a very select few feel the same. And I'm pretty sure Deltia is retired, as others have pointed out.
I just read another post from you that said you basically quit Cyrodiil years ago. Then in this thread you brag about being able to accomplish things easily that some of the strongest players in the game had trouble accomplishing; solo'ing resources specifically. You're contradicting yourself.
I logged into Blackreach and noticed that DC PvDoor'ed the map and was in the process of Pvdooring our (AD's) scrolls without much of a fight. No interesting fights were going on since nobody was pushing anything so I queued in for GH.... It took me 17+ mins to get in... once I was in... For a campaign that was locked pop in all 3 factions.. there wasn't much going on.. DC or EP wasn't pushing each other... apparently, all of AD was at Alessia Bridge fighting with EP... It was boring.
Vengeance brought life to Cyrodill and everyone was enjoying it.. there was such a massive amount of people on... with so many things going on, and with an endless amount of battles.
Cyrodill was great for a week
I'm actually mystified by the people who are missing Vengeance now. I played it because it was the only thing available, and to do my part for the test, but it did not hold my interest, at all. That's not to say there weren't good or promising things about it, but as someone who currently PvP's more than I PvE.... if it's either/or with no possibility for improvements or changes, I'd take Cyro today over Vengeance, 100%. If Vengeance, as it was in the test, was implemented permanently with no other options, my interest in PvP would plummet. My personal desire isn't "always tons of people in a single battle and I can sort of hit skills and move around in that environment" but "explore a wide variety of builds, options, classes, and push my skills to the limit by tweaking and changing my setups." To each his own, but I hope we end up with options at the end of this.
Joy_Division wrote: »I logged into Blackreach and noticed that DC PvDoor'ed the map and was in the process of Pvdooring our (AD's) scrolls without much of a fight. No interesting fights were going on since nobody was pushing anything so I queued in for GH.... It took me 17+ mins to get in... once I was in... For a campaign that was locked pop in all 3 factions.. there wasn't much going on.. DC or EP wasn't pushing each other... apparently, all of AD was at Alessia Bridge fighting with EP... It was boring.
Vengeance brought life to Cyrodill and everyone was enjoying it.. there was such a massive amount of people on... with so many things going on, and with an endless amount of battles.
Cyrodill was great for a week
I'm actually mystified by the people who are missing Vengeance now. I played it because it was the only thing available, and to do my part for the test, but it did not hold my interest, at all. That's not to say there weren't good or promising things about it, but as someone who currently PvP's more than I PvE.... if it's either/or with no possibility for improvements or changes, I'd take Cyro today over Vengeance, 100%. If Vengeance, as it was in the test, was implemented permanently with no other options, my interest in PvP would plummet. My personal desire isn't "always tons of people in a single battle and I can sort of hit skills and move around in that environment" but "explore a wide variety of builds, options, classes, and push my skills to the limit by tweaking and changing my setups." To each his own, but I hope we end up with options at the end of this.
If you are legitimately mystified why people would miss Vengeance, then how can I take any of your opinions about Live Cyrodiil seriously? Even if You really really really love it, it is so blatantly obvious why people would not like it. How can you not see that?
DeadlySerious wrote: »I'm only seeing 2 people I know to be avid PvP players posting in support of vengeance mode. That should be telling information for ZOS to go by.
Simple add Vengeance as different mode + improve it with time. But still try to balance and repair current one.
DeadlySerious wrote: »I'm only seeing 2 people I know to be avid PvP players posting in support of vengeance mode. That should be telling information for ZOS to go by.
LOL Like you know everyone.
Again this is not a zero sum game. There is no reason why both can not exist side by side in adjusted formats.
Joy_Division wrote: »
This is a logical fallacy. You are equating one variable with Vengeance (the AoE cap of 3) with all of the consequences of Vengeance.
There were no ball groups in Vengeance because of all the other things Vengeance did - no stacking heals, no rush of agony set, no spam casting AoE shields, no snowtreaders, no 30% free damage mitigation from AoE, no major/minor force buffs, etc, etc., etc.
It also a logical fallacy that because Ballgroups flourish now without an AoE cap, the lack of an AoE cap must be the reason.
DeadlySerious wrote: »I'm only seeing 2 people I know to be avid PvP players posting in support of vengeance mode. That should be telling information for ZOS to go by.
LOL Like you know everyone.
Again this is not a zero sum game. There is no reason why both can not exist side by side in adjusted formats.