ESO_Nightingale wrote: »I hate every mode other than deathmatch or chaosball. I hate capture the relic the most. I don't want to que into it ever again.
ESO_Nightingale wrote: »I hate every mode other than deathmatch or chaosball. I hate capture the relic the most. I don't want to que into it ever again.
At this point high-MMR group BGs just goes deathmatch. It is considered a bad tone to even touch objectives, because it reduces game length.
There are still things like Random BG daily rewards, which go only to first or second team. It's not fun to spend 15 minutes just to finish on third place cause the team wasn't doing objectives.
BrownChicken wrote: »Seriously guys ... I'm just not an understand .... DM is probably the most flawed of any battle mode and I don't understand how you can ignore it. I will explain
1) Balance. If your team doesn't have a warden and a sorcerer, don't even try.
2) The strength of the teams becomes evident very quickly after the start. After a while, the match turns into a hunt for the weakest team.
3) Points for frags are awarded to the one who just made the last hit, and not to the one who actually destroyed 90% of the player's hp.
Why is this the most popular mode? Where does this information / statistics come from?
I love Chaosball because it's way more dynamic and meaningful mode with even more intensive fights.
xylena_lazarow wrote: »Haven't played BGs in years for the reasons ITT. I like Chaosball and CTR, but they're easily cheesed. It would make sense to funnel all the tryhards into team deathmatch queue, and have a solo objectives queue for casual BGs.
I love Chaosball because it's way more dynamic and meaningful mode with even more intensive fights.
chaosball on the maps where you can find safe corners is just horrible. Having 3 teams also makes this mode much worse, as 1 team holds the ball and 2 other fight each other at the choke point before the ball. I bet chaosball would be very interesting in 3vs3 or 4vs4 scenario tho.
As for the three teams, two of which forget about the objective, and the third benefits from this.
There are not so many really safe spots so usually it's not a problem. In most cases, the target is still vulnerable.
But this is all a little off-topic. I am only hinting that your point of view is not unambiguously correct, there are others. So do not hide behind the phrase "by far the most popular game mode", but honestly say "I want it."
I don’t think there are enough people doing BGs that they can split the player base this much.
I’d prefer that they up the rewards for coming in first so there’s more incentive to play the objectives. Particularly gold gain for first place finishes.
Lots of the objective games are fun. I’m a fan of capture the relic and crazy king. Not a big fan of chaosball usually.
People who go into objective games and play like it’s death match are the problem. Don’t see why that should be accommodated.
I don’t think there are enough people doing BGs that they can split the player base this much.
I’d prefer that they up the rewards for coming in first so there’s more incentive to play the objectives. Particularly gold gain for first place finishes.
Lots of the objective games are fun. I’m a fan of capture the relic and crazy king. Not a big fan of chaosball usually.
People who go into objective games and play like it’s death match are the problem. Don’t see why that should be accommodated.
Why is this the most popular mode? Where does this information / statistics come from?
Based on the number of "finally, a deathmatch" I've seen in the chat. And curses when people see relic. Or flags.I love Chaosball because it's way more dynamic and meaningful mode with even more intensive fights.
chaosball on the maps where you can find safe corners is just horrible. Having 3 teams also makes this mode much worse, as 1 team holds the ball and 2 other fight each other at the choke point before the ball. I bet chaosball would be very interesting in 3vs3 or 4vs4 scenario tho.
[Edit to remove bait]
Why is this the most popular mode? Where does this information / statistics come from?
Based on the number of "finally, a deathmatch" I've seen in the chat. And curses when people see relic. Or flags.I love Chaosball because it's way more dynamic and meaningful mode with even more intensive fights.
chaosball on the maps where you can find safe corners is just horrible. Having 3 teams also makes this mode much worse, as 1 team holds the ball and 2 other fight each other at the choke point before the ball. I bet chaosball would be very interesting in 3vs3 or 4vs4 scenario tho.
[Edit to remove bait]