Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions
Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions
Tested that set a bit on pts. Dmg isn't bad and its interesting synergy with merciless, but the problem with the stacks is they are per target. Not always handy unless you only 1v1 or Xv1.brandonv516 wrote: »Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions
Could probably include updated Galerion's set too:
https://elderscrollsonline.wiki.fextralife.com/Galerion's+Revenge+Set
Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions
Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.
Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions
Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.
I got lucky and got impen heavy shoulders on 3rd box. Need to get myself a medium helm but can run 5/0/2 for the meantime.
Going to test it over the weekend, currently I wear Zaan and while it's obviously good, being limited to melee doesn't always work out with avoiding AoEs to cloak
Interested in trying the new stacks monster set. If you fear then apply 5th stack it should be un-dodgeable proc stronger than caluurions
Same, seems like a good set for magden and magblades. Only issue will be needing to do PvE. I don’t dread getting the helm, it’s farming the shoulders I’m not looking forward to.
I got lucky and got impen heavy shoulders on 3rd box. Need to get myself a medium helm but can run 5/0/2 for the meantime.
Going to test it over the weekend, currently I wear Zaan and while it's obviously good, being limited to melee doesn't always work out with avoiding AoEs to cloak
I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!
So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
Also I’m not a fan of elemental weapon so I probably won’t use that.
I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!
So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
Also I’m not a fan of elemental weapon so I probably won’t use that.
If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.
Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.
[edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.
I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!
So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
Also I’m not a fan of elemental weapon so I probably won’t use that.
If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.
Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.
[edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.
I don’t have room for PTS atm.
Not planning on running pelinials.
I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.
Has anyone tested this:
Scathing Mage:
This set no longer considers the first tick of each Damage over Time as Direct Damage.
This set no longer requires Critical Strikes to proc.
Reduced the duration and cooldown to 5 seconds from 6 seconds.
If you proc’d Scathing off a heavy attack from stealth would this be a thing?
Scathing + new moon could be a good bit of dmg
I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!
So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
Also I’m not a fan of elemental weapon so I probably won’t use that.
If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.
Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.
[edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.
I don’t have room for PTS atm.
Not planning on running pelinials.
I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.
Has anyone tested this:
Scathing Mage:
This set no longer considers the first tick of each Damage over Time as Direct Damage.
This set no longer requires Critical Strikes to proc.
Reduced the duration and cooldown to 5 seconds from 6 seconds.
If you proc’d Scathing off a heavy attack from stealth would this be a thing?
Scathing + new moon could be a good bit of dmg
If you want to setup a gank build I’d stick with something similar to Fred’s build: Caluurion + new proc monster set + BTB/Darloc.
I tested scathing mage as a magplar and didn’t like it, the uptime was low and that’s with sweeps hitting 4x per second. Magplars should have the highest chance to proc it.
Melee sucks on magblade because of aoe spam for cloak blades and lack of self healing/mitigation for dark cloak builds. Almost every stam is running onslaught or leap, so a magblade will get eaten up trying melee.
I run Caluurion on mine as a healer/dps and it works okayish. I basicly heal and then when my ult’s up I kite over my trap - meteor - cloak up - and go for a Caluurion proc. I don’t even use soul harvest, I’m too squishy and melee range is a risk every time I get close for Caluurion.
These days with dizzy stunning, onslaught, etc... I try not to melee as a magplar, and that’s a class with far better self healing and defense.
I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!
So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
Also I’m not a fan of elemental weapon so I probably won’t use that.
If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.
Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.
[edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.
I don’t have room for PTS atm.
Not planning on running pelinials.
I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.
Has anyone tested this:
Scathing Mage:
This set no longer considers the first tick of each Damage over Time as Direct Damage.
This set no longer requires Critical Strikes to proc.
Reduced the duration and cooldown to 5 seconds from 6 seconds.
If you proc’d Scathing off a heavy attack from stealth would this be a thing?
Scathing + new moon could be a good bit of dmg
If you want to setup a gank build I’d stick with something similar to Fred’s build: Caluurion + new proc monster set + BTB/Darloc.
I tested scathing mage as a magplar and didn’t like it, the uptime was low and that’s with sweeps hitting 4x per second. Magplars should have the highest chance to proc it.
Melee sucks on magblade because of aoe spam for cloak blades and lack of self healing/mitigation for dark cloak builds. Almost every stam is running onslaught or leap, so a magblade will get eaten up trying melee.
I run Caluurion on mine as a healer/dps and it works okayish. I basicly heal and then when my ult’s up I kite over my trap - meteor - cloak up - and go for a Caluurion proc. I don’t even use soul harvest, I’m too squishy and melee range is a risk every time I get close for Caluurion.
These days with dizzy stunning, onslaught, etc... I try not to melee as a magplar, and that’s a class with far better self healing and defense.
Idk how I feel about darloc yet.
But I have a combo in mind I’m going to try out.
I’ve been running Destro / resto b/c melee magblade has been in the gutter, but I keep really really wanting to run melee & have it be a thing again!
So I’m thinking of seeing how much damage I can pump out while still committing to impen trait. I’ve been wearing new moon with willpower, if I were to get my pen from onslaught what ideas does everyone think for sets & how much damage is really capable?
Also I’m not a fan of elemental weapon so I probably won’t use that.
If you intend to rely entirely on onslaught for penetration you might be able to get away with Pelinal's/Clever Alchemist/Kena or Balorgh w/infused weapon damage jewelry in medium, or you could go with all spell damage in heavy, especially if you're running Dark Cloak instead of Shadowy Disguise. I particularly like the idea of running medium for the [up to] 25% increase in sprint speed (although you'd be missing out on the spell critical from running 5 light in either scenario.) Neither of those would work with my playstyle as it's pretty inefficient & the mag regen wouldn't be enough, but it may work for you. You could try running light, but I feel like your resistances would just be way too low to be able to play melee effectively. There's really no great solution I don't think, tbh.
Do you have the PTS installed? That would be the easiest & cheapest way for you to decide if any of those setups would work for you.
[edit] You could also consider doing a hybrid melee/ranged build, where you Lotus Fan in & hit them with Onslaught, then Shade back out & take them out from range. In that case, you could do all light & just go max spell damage or max mag (BTB or Crafty/Necropotence/1 Domi/1 Grothdarr/Mage Mundus will give you ~60k magicka) so you can keep the spell critical.
I don’t have room for PTS atm.
Not planning on running pelinials.
I can have some pen from 5 light but just wondering about a bit of a gank build so kena might not work as it requires 2 light attacks & clever alch requires you to be in combat first I thought.
Has anyone tested this:
Scathing Mage:
This set no longer considers the first tick of each Damage over Time as Direct Damage.
This set no longer requires Critical Strikes to proc.
Reduced the duration and cooldown to 5 seconds from 6 seconds.
If you proc’d Scathing off a heavy attack from stealth would this be a thing?
Scathing + new moon could be a good bit of dmg
Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.
There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.
There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
Yeah, I think the problem is that troll king feels necessary for magblade up in the action, but then that gives up the burst from Zaan, which I think is perfectly suited for the toolkit melee magblade has.
Maybe I'll try Buffer of the Swift instead of Heavy.
You could try sap for sorcery, but I think the toolkit has been gutted too much for it to work well. How are you going to fit sap on your skill loadout?
Remember you’re also competing with stam and 4k vigor ticks. You can compete with stam in mitigation, but they’ll blow you out of the water with their self healing and sustain from heavy attacking, which is what actually makes them tanky.
Maybe 2H/resto and use onslaught. I don’t know, I usually have the most success against them with speed and not letting them heavy and making it hard to land dizzy.
You could try sap for sorcery, but I think the toolkit has been gutted too much for it to work well. How are you going to fit sap on your skill loadout?
Remember you’re also competing with stam and 4k vigor ticks. You can compete with stam in mitigation, but they’ll blow you out of the water with their self healing and sustain from heavy attacking, which is what actually makes them tanky.
Maybe 2H/resto and use onslaught. I don’t know, I usually have the most success against them with speed and not letting them heavy and making it hard to land dizzy.
Yeah, I don't know. Sap is just not a great skill. I would rather find a way to fit degen I think. Perhaps if Sap lasted much longer...but that global is too valuable to waste on sap, it feels. Ugh, it sucks. I wish that Rattlecage had better set bonuses for us, heh.
I think the 2h onslaught would bring nice burst and cover the pen weakness.
I always circle back to "if only I had stam's buffs and heals", which invariably leads to "I should try Pelinals" which leads to "ugh now I am a worse stamblade."
SpiderCultist wrote: »brandonv516 wrote: »brandonv516 wrote: »I'm actually going to finish my Necro to 50 the next two days. Still going to play my Magblade though but I see a lot of potential in Magcro.
I’ve seen a couple decent magcros.
The ones who did well looked pretty straight forward too: keep the pet up that absorbs 10% damage, S&B back bar, be a bit tanky and lure people into beating on you while setting them up for a burst. Sort of like a DK.
I’ve switched factions again so am back to having all mag classes except magnecro, I don’t have a lot of experience with them.
Yeah this guy makes it work really well:
https://xbox-clips.com/Wurdawoozlewznt/
on pc you'll be dead in 2 secs with that setup: bs, succession and necro w/ or without harmony
magcros are trash, even worse than magblades
Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.
There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.
The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.
Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.
I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.
Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.
There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.
I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.
Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.
Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.
I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.
I would love to use tri pots as well just dont know how to fit everything in. I could switch out degeneration for siphoning attacks but then I have to use spell power pots and those are costly when you need one every 45 seconds in a fight. I figured i could just use mag/crit pots. I choose to not use a siphoning ability on the back bar because I didnt have room unless i used soul tether or the other morph but with the cast time idk. Im not using harness and max mag didnt change the heal on rapid a whole lot, idk do you think that extra mag would be more beneficial than the extra 8% dr plus a extra juke move? I was thinking the dr from temporal and potentates might work better since I don't really have any defense.Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.
There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.
I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.
Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.
Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
For solo play/dueling yea they look solid. Only thing I would suggest is on the first build (which I like better) would be to see if you can manage using tri-stat pots. That would mean fitting degeneration plus inner light somehow. Troll king and steed are good, but they’re better with major fortitude. It’s also missing a siphoning ability on your back bar.
Alternatively you could use crit + sp + magicka and use siphoning strikes instead of degeneration on your back bar.
I like the speed one better just because speed is one of the best defenses, I’d take 10% speed over 5k resists any day.
I would love to use tri pots as well just dont know how to fit everything in. I could switch out degeneration for siphoning attacks but then I have to use spell power pots and those are costly when you need one every 45 seconds in a fight. I figured i could just use mag/crit pots. I choose to not use a siphoning ability on the back bar because I didnt have room unless i used soul tether or the other morph but with the cast time idk. Im not using harness and max mag didnt change the heal on rapid a whole lot, idk do you think that extra mag would be more beneficial than the extra 8% dr plus a extra juke move? I was thinking the dr from temporal and potentates might work better since I don't really have any defense.Cloak feels even less reliable this patch, bleh.
Not really sure what to run these days. I miss the melee magblade playstyle. Most things I try seem too squishy to manage these days. Has anyone tried heavy magblade? Something like shackle/btb/zaan in heavy maybe with a 2h?
edit: nma would be nice in place of shackle there, but I feel like sustain would be an issue...
Haven’t tried it, but I was thinking of trying it but run into the problems designing it as a magblade.
There really isn’t a good source of major sorcery or prophesy in the class toolkit so you can’t run tri-pots, plus mag in general don’t have reliable self healing which makes it hard to brawl.The first one is actually almost identical to the build I'm running now, down to the food. The only difference is that I run Mighty Chudan for the monster set & the Mage for mundus. (For me, the extra magicka/damage outweighed another 10% speed — with RAT/Concealed/3 gold Swift jewels, I'm at 173% movement speed, which is fast enough almost all of the time, and I really notice that extra magicka.) I also keep 3 gold triune jewels on me in case I want more stats at the expense of speed.Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
Other differences are that I'm a vampire, Breton, and I use 1 spell cost reduction glyph instead of the regen glyph. Overall I really like the build — BTB & NMA are very stat dense sets, which lend themselves well to running Swift.
I've been switching between Zaan, Slimecraw, and Chudan for monster sets. Haven't picked a clear winner.
Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.
Ah okay, nah keep temporal guard. If you’ve been gone for a while one of the biggest changes is onslaught. It lets stam bypass all resistances for 6 seconds and gives them nasty burst if they know what they’re doing.
Resistances are moreso for mag defense, % damage reduction for stam defense... or at least that’s how I look at it. If you’re used to heavy and S&B you’ll be in for a surprise, burst is way up. Brawling is hard these days as mag.
Do you guys think this would be a viable build?
https://en.uesp.net/wiki/Special:EsoBuildData?id=188471
Trying to get as much speed and damage as possible with a little health recov to keep me alive.
Also have another build that drops speed and uses more crit damage.
https://en.uesp.net/wiki/Special:EsoBuildData?id=219237
My health is about the same as yours. For me though, that's actually a lot more than I'm used to. My first magblade builds were absurdly glassy — I'm talking BTB/Crafty/Slimecraw, all magicka glyphs, all divines, running Ghastly Eye Bowl, lol. My health in BGs was 15k. I sometimes throw that setup back on just for the hell of it, and to be honest I don't really die that much more often — if I do it isn't very noticeable. You just have to be really good about knowing when to disengage & regroup. It's a blast to play.Is your health low as well? Do you run harness? I dont know how I feel about low health and this is the first since heavy armor worked on magblade Im trying not using a shield. My game is still downloading on my slow internet so I dont know what to expect.