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Reply from ZOS on camping bosses and other mobs

  • Hrithmus
    Hrithmus
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    Hrithmus wrote: »
    I love when they camp. Gets me the Kill, achievement, loot and gold. What is not to love?
    Really? You pay a script for others to do the job for you?

    Man... I'm glad I still enjoy playing games.

    Your right silly me. I should make the perfect party. Wait 35 minutes to find a healer. Go in the dungeon. Have someone afk for 5 minutes. Kill the public dungeon boss and call it a day. Man, that sounds super fun.

    I would rather, get my achievement, kill the boss in under 15 seconds. Get my loot and gold and never go back in that dungeon again.

    Sound good?
    Edited by Hrithmus on 17 April 2014 20:07
  • Chomag
    Chomag
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    Hrithmus wrote: »
    Hrithmus wrote: »
    I love when they camp. Gets me the Kill, achievement, loot and gold. What is not to love?
    Really? You pay a script for others to do the job for you?

    Man... I'm glad I still enjoy playing games.

    Your right silly me. I should make the perfect party. Wait 35 minutes to find a healer. Go in the dungeon. Have someone afk for 5 minutes. Kill the public dungeon boss and call it a day. Man, that sounds super fun.

    I would rather, get my achievement, kill the boss in under 15 seconds. Get my loot and gold and never go back in that dungeon again.

    Sound good?

    Actually sounds like MMOs aren't really your thing.
  • Tyluroth
    Tyluroth
    Soul Shriven
    OP would rather ban good people than work with them SMH.

    I'm not entirely sure the term "good people" should be used to describe botters to have 4-6 toons stacked on a spawn. If something isn't done about it I won't be a paying subscriber. They won't miss my money, but at least I'm voting with it.

  • Turelus
    Turelus
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    Personally I don't want to see the timer any more than ten minutes with my personal taste being five minutes.

    Five is just enough time to make killing it every respawn not yield results but not so long as to force players looking for the names blue items they drop to leave and comeback constantly.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    otomodachi wrote: »
    Chomag wrote: »
    Yes we are for real. In MMOs you have to deal with other people all the time. Unless its afk botting I dont see a prob with killing the same boss over and over.

    Dude, please stop zosdroning, it's getting pretty awkward.

    @jamesharv2005ub17_ESO‌ Oooh snap! Would you care to comment on how one manages to have so many comments, and yet so few total points?

    I dont know what you mean by points but the fact is most people here are bitter bitter people. Misery loves company. Im not in this for a popularity contest and to jump on the whole ZOS needs to control every little issue in the game. Learn to play nice with others you might not have as many problems.
  • Tweek
    Tweek
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    SirAndy wrote: »
    I don't care about real players farming a boss.


    What i do care about is hitting those damn bots with the biggest ban hammer @ZOS can find ...
    whack_3.gif

    I second this post.

    +Agree

    Chomag wrote: »
    Hrithmus wrote: »
    Hrithmus wrote: »
    I love when they camp. Gets me the Kill, achievement, loot and gold. What is not to love?
    Really? You pay a script for others to do the job for you?

    Man... I'm glad I still enjoy playing games.

    Your right silly me. I should make the perfect party. Wait 35 minutes to find a healer. Go in the dungeon. Have someone afk for 5 minutes. Kill the public dungeon boss and call it a day. Man, that sounds super fun.

    I would rather, get my achievement, kill the boss in under 15 seconds. Get my loot and gold and never go back in that dungeon again.

    Sound good?

    Actually sounds like MMOs aren't really your thing.

    +Agree
    Edited by Tweek on 17 April 2014 20:15
  • otomodachi
    otomodachi
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    otomodachi wrote: »
    Chomag wrote: »
    Yes we are for real. In MMOs you have to deal with other people all the time. Unless its afk botting I dont see a prob with killing the same boss over and over.

    Dude, please stop zosdroning, it's getting pretty awkward.

    @jamesharv2005ub17_ESO‌ Oooh snap! Would you care to comment on how one manages to have so many comments, and yet so few total points?

    I dont know what you mean by points but the fact is most people here are bitter bitter people. Misery loves company. Im not in this for a popularity contest and to jump on the whole ZOS needs to control every little issue in the game. Learn to play nice with others you might not have as many problems.

    Ditto my friend! May the sands always warm your feet!

    Turelus wrote: »
    Personally I don't want to see the timer any more than ten minutes with my personal taste being five minutes.

    Five is just enough time to make killing it every respawn not yield results but not so long as to force players looking for the names blue items they drop to leave and comeback constantly.

    Yeah, basically THAT is what they are trying to address. I'm sure they'll TRY to do it in a way that won't disrupt the legitimate campers. but I'm not sure how.
    What do you gain by criticizing a CSR complaint?
  • SeñorCinco
    SeñorCinco
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    Hrithmus wrote: »
    Your right silly me.

    Agreed.

    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • PlagueMonk
    PlagueMonk
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    While I do agree camping is annoying (and even admit to doing it a bit myself, sorry) and somewhat exploitative, it is within the parameters of the game. It's also immersion breaking and unchallenging when you are trying to tackle a boss solo and 2-3 people come running up to end the fight in seconds.

    The best way to stop this from happening would be to mark the mob as "completed" on the first kill. After that you can still kill the boss but you will get minimal exp for it and ZERO items (they can keep the token amount of gold dropped ;) ). Exp and good loot are why 99% of the people are camping. Get rid of those incentives and the problem will go away.
  • orntharon
    orntharon
    Hrithmus wrote: »
    I love when they camp. Gets me the Kill, achievement, loot and gold. What is not to love? I have yet to not be able to kill a Public Dungeon boss. Stuff like that brings me back to my FF11 days where people would camp NM's all the time for the spawn.

    If you want a "party" do the real 4 man dungeons. Problem Solved

    Even though I have a great guild that loves to group, there are times I want to do things on my own. The public dungeon in-spite of or because of camping becomes feasible for completion by soloists due to the fact that you just need enough damage or healing to be considered part of the "kill". Many is the time that this has benefited me as a semi-solo player.

    Now there have been times that I haven't done enough damage to get a loot or gold drop, but it's okay, I can get better loot by doing an instanced dungeon with friends or guildmates.

    If you find that you are having issues with public dungeons, but still want some cool gear/loot, keep looking for great people to group with. They are definitely out there!
  • Turelus
    Turelus
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    PlagueMonk wrote: »
    While I do agree camping is annoying (and even admit to doing it a bit myself, sorry) and somewhat exploitative, it is within the parameters of the game. It's also immersion breaking and unchallenging when you are trying to tackle a boss solo and 2-3 people come running up to end the fight in seconds.

    The best way to stop this from happening would be to mark the mob as "completed" on the first kill. After that you can still kill the boss but you will get minimal exp for it and ZERO items (they can keep the token amount of gold dropped ;) ). Exp and good loot are why 99% of the people are camping. Get rid of those incentives and the problem will go away.
    The problem then is players who don't get the unique named blue item each ones drops on their first attempt would never get another shot at it.
    Five to ten minutes should be enough to stop the constant camping and bots but still leave them open to be farmed for people who want to. If you look at the world boss spawns they have fixed ten minute timers and ZOS seem happy with those as they're not being added to the loot timer, so if we can just have a timer in line with those both will be farmable and give players the option to find items just not exploit the rapid respawning they have now.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Tyluroth
    Tyluroth
    Soul Shriven
    PlagueMonk wrote: »
    While I do agree camping is annoying (and even admit to doing it a bit myself, sorry) and somewhat exploitative, it is within the parameters of the game. It's also immersion breaking and unchallenging when you are trying to tackle a boss solo and 2-3 people come running up to end the fight in seconds.

    The best way to stop this from happening would be to mark the mob as "completed" on the first kill. After that you can still kill the boss but you will get minimal exp for it and ZERO items (they can keep the token amount of gold dropped ;) ). Exp and good loot are why 99% of the people are camping. Get rid of those incentives and the problem will go away.

    Plague, we aren't talking about simple camping. Go to any public dungeon. At the boss you will see anywhere from 4-6 toons all with gibberish names (askd, kikikikiki, etc) ALL stacked on the same spot with weapons drawn. These are clearly bots.

  • Gillysan
    Gillysan
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    I spent 4 straight days in the EQ dungeon 'Guk to get some item. Forgot the item but the spawn was something like 27 or 37 minutes. Friends would drop by to visit and camp with me. Strangers would roll by and we would group. Camping in this game was made too dam easy.

    As noted in the quote below there is plenty of gaming industry precedence. This is 2014 yet they are making the same mistakes you have seen in games over and over again for over a decade. These mistakes later get patched using all kinds of solutions which are littered across many games and many years. Why devs the same mistakes, why?
    Are you guys for real ?

    So having 7-8 botters in EACH dungeon at EACH boss just auto attacking continuously for 24/7 to get that 1 gold from the boss again and again is what you call normal gameplay ?

    Is it really that difficult to cut the problem from the roots and just script the mobs to give NO loots whatsoever. Keep them just for the achievement or something or be smart like Arenanet and script the mob to give you loots only every 24 hours. That will take the botters job a LOT harder and they will give up eventually.

    But to say just to ignore them and get the update by just randomly hitting the mob once is just a great way to play an mmo. Why not get the update when you enter the dungeon or better still just clicking on it on the map ?....doh

  • Nyxx
    Nyxx
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    No wonder innocent people are getting randomly banned. Nice to know that if I decide to spend five minutes killing a boss for some xp or loot, I might get reported by some whiny lunatics.

    Sure, you can sit there and say you're only reporting bots...but I imagine you might drag in a few innocent people if you get report happy.

    If not being able to have an epic battle with every single mini boss in public dungeons gets you so upset that you have to start throwing around reports, I don't think you should be playing an MMO.

    Now with that said, go ahead and report bots. Just ffs be SURE it's an actual bot you're reporting and not some player who is semi afk while they eat dinner.
    The Psijic Order
  • pmn100b16_ESO
    pmn100b16_ESO
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    How would a 5-10 minutes timer work? You'd just have 5-10 mins worth of players backed-up waiting to get a hit in on the boss. It'd be worse than it is now.
  • otomodachi
    otomodachi
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    How would a 5-10 minutes timer work? You'd just have 5-10 mins worth of players backed-up waiting to get a hit in on the boss. It'd be worse than it is now.

    Just to clarify, you get that the timer is on GETTING LOOT from the boss, not on the boss spawning, right?
    What do you gain by criticizing a CSR complaint?
  • Gillysan
    Gillysan
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    How would a 5-10 minutes timer work? You'd just have 5-10 mins worth of players backed-up waiting to get a hit in on the boss. It'd be worse than it is now.
    There are many solutions out there from other games that have encountered similar problems. If they are competent they will apply the appropriate one.

  • pmn100b16_ESO
    pmn100b16_ESO
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    otomodachi wrote: »
    How would a 5-10 minutes timer work? You'd just have 5-10 mins worth of players backed-up waiting to get a hit in on the boss. It'd be worse than it is now.

    Just to clarify, you get that the timer is on GETTING LOOT from the boss, not on the boss spawning, right?

    Oh that would make more sense then.
  • SeñorCinco
    SeñorCinco
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    Nyxx wrote: »
    No wonder innocent people are getting randomly banned. Nice to know that if I decide to spend five minutes killing a boss for some xp or loot, I might get reported by some whiny lunatics.
    The reporters are not the lunatics. Camping a boss is, by definition, an exploit. If you don't want to risk being reported than don't do it.

    People can try to spin it all they want to but in the end it hinders gameplay for others. That's all it is to it. I see protest coming from reporters. I see whining coming from supporters because they have to actually put an effort into doing something.

    Anyone that is pro boss camps is by proxy supporting bots as well. Both are detrimental to gameplay.
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • HandofBane
    HandofBane
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    Nyxx wrote: »
    No wonder innocent people are getting randomly banned. Nice to know that if I decide to spend five minutes killing a boss for some xp or loot, I might get reported by some whiny lunatics.
    The reporters are not the lunatics. Camping a boss is, by definition, an exploit. If you don't want to risk being reported than don't do it.

    ....
    Wow

    So by your definition there, anyone "camping" for a vampire or werewolf spawn so they can get bitten/scratched is exploiting if they keep coming back because they didn't get it the first time around? Did you even think your argument through or just like throwing the word exploit around?
  • otomodachi
    otomodachi
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    Nyxx wrote: »
    No wonder innocent people are getting randomly banned. Nice to know that if I decide to spend five minutes killing a boss for some xp or loot, I might get reported by some whiny lunatics.
    The reporters are not the lunatics. Camping a boss is, by definition, an exploit. If you don't want to risk being reported than don't do it.

    People can try to spin it all they want to but in the end it hinders gameplay for others. That's all it is to it. I see protest coming from reporters. I see whining coming from supporters because they have to actually put an effort into doing something.

    Anyone that is pro boss camps is by proxy supporting bots as well. Both are detrimental to gameplay.
    HandofBane wrote: »
    Nyxx wrote: »
    No wonder innocent people are getting randomly banned. Nice to know that if I decide to spend five minutes killing a boss for some xp or loot, I might get reported by some whiny lunatics.
    The reporters are not the lunatics. Camping a boss is, by definition, an exploit. If you don't want to risk being reported than don't do it.

    ....
    Wow

    So by your definition there, anyone "camping" for a vampire or werewolf spawn so they can get bitten/scratched is exploiting if they keep coming back because they didn't get it the first time around? Did you even think your argument through or just like throwing the word exploit around?

    Guys, come on, settle down. One is maybe frustrated, the other maybe not. People camping for drops won't even matter much once the bot packs are gone. I promise. Once campers are people you can talk to, and just there to get the item, the boss areas will clear up a bit and it'll go back to the experience of hailing and wassailing hearty aid against the scourgeous dastard afore you.
    What do you gain by criticizing a CSR complaint?
  • Gillysan
    Gillysan
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    I think blaming players, and even the the botters believe it or not, is pointless. There is a game mechanic. It is not good. The only people that have the responsibility and the ability to fix it is clear. :)
  • Genomic
    Genomic
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    As has often been said (even by the campers themselves), it can be hard to differentiate between a camper and a bot. So if the in-game behaviour of campers closely resembles that of the universally reviled scripted bots then yes, there is a problem (at several levels).
  • SeñorCinco
    SeñorCinco
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    HandofBane wrote: »
    So by your definition there, anyone "camping" for a vampire or werewolf spawn so they can get bitten/scratched is exploiting if they keep coming back because they didn't get it the first time around? Did you even think your argument through or just like throwing the word exploit around?
    I obviously gave it more thought than you comprehended what was written. You see no difference in getting bitten and setting there hrs on end for loot?

    ...brilliant.
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • Rantog
    Rantog
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    Farming Bosses = Good

    Okay, the actual Farming = Bad...
    But if you go to a boss spawn (beyond the 10-15 zones) you'll find that in most cases, the players lingering at the boss spawns... Discounting the Bots that are always there as well.. are pleasant, and in high spirits.

    Maybe they are just glad for conversation to break the tedium of repeatedly killing the same thing.... but I find myself wanting to linger just for the chats. ;)

    Getting a couple of extra soul gems doesn't hurt either.
    I refuse to actively farm a boss, they designed the exp system to specifically avoid having us Grind and have reduced the boss's loot already to try to keep us moving around - but the mechanic they decided on to Spawn the bosses (each new character entering a given range, the first time they enter after entering the dungeon) means you'll often have another one spawn before you can loot the one you just killed.



    Some people get their enjoyment from the game in opening a corpse to see what the loot is.. the gambler factor.


    As to Boss-Farming harming the economy..
    #1 - there really is no economy yet.
    #2 - Boss drops are Lower quality than the drops of the random mobs.

    Try it some time. Go find a boss in a dungeon with decent traffic (faster spawn) - and kill the boss for a bit. Take note of how much green+ loot you get.

    Now kill everything else in the dungeon, and compare.

    The bosses drop far more total items, but the quality is Less likely to be 'magic item' green or higher.
  • Gillysan
    Gillysan
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    The issue with the botters goes beyond this of course. I have already seen botter trains in dungeons roaming around killing trash mobs. Soon we will see botter trains above ground as well.

    Worse for me is having seen warping node farmers. I am encountering the situation more frequently where I run to a node I spotted only to have it disappear. If I am close enough on my cursor I will see the F to interact with a player but the player is actually invisible. The name I briefly see is clearly a botter and is gone before I can use the dial to Report Player.

    The node farmers are warping & gone so fast it doesn't even render on my screen? That's a new one I haven't seen in other games to date.
  • atwon23
    atwon23
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    They gave an official answer to boss camping and reporting boss farmers.

    http://forums.elderscrollsonline.com/discussion/comment/655920#Comment_655920
    Edited by atwon23 on 17 April 2014 22:15
  • Gillysan
    Gillysan
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    atwon23 wrote: »
    They gave an official answer to boss camping and reporting boss farmers.

    http://forums.elderscrollsonline.com/discussion/comment/655920#Comment_655920
    Thank you sir. Going to start simply linking this every time I see such a post comes up about public dungeons. Although, I don't think I have seen a post about the node farmers recently.
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