Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
Doncellius wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
Umm... yes. You have invested an insane amount of time into ESO. You have several characters at V16 decked out in perfect gear, max CP (or close), and have everything you could possibly need. On top of this, you want a ton of the leaderboard spots reserved for yourself and not those #filthycasuals because you're so elite. Isn't that what elitist means?
You still get your shot. Multiple shots. That's something which like 0.01% of players can say. Not even remotely close to "everyone" has a chance. My suggestion was to make it so you can place on the leaderboards with two (or more even) different characters. But not 8 characters. For many, getting on those leaderboards is a difficult thing to accomplish and rewarding. For you, it is a grind to reap as many rewards as possible, which could go to others.
Logicbomb00 wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
All fair and well. The point I was making is that soon with no veteran ranks the player with a couple of V16 that they've worked hard for and deserve rewards for can soon within a single day have another lv50 max CP alt. Within a week have a whole stable of max level and max CP alts. Within 2 weeks make a new account and have 16 alts to play with. And simply swap the one set of gold gear across all the alts and flood the leaderboards. This is a problem. Denying a whole group of people who are still really good at the game, have spent the same amount of time theorycrafting etc, the satisfaction of getting on the leaderboards because a group of people want all 8 / 16 / xx alts on there is a big Problem.
Mark my words the NERF hammer will be a direct result of this as ZOS tries to scramble to keep people anywhere near the endgame and not complaining. As the top players get closer to having all the sets and everyone else is grinding the Maw as you say for ONE drop a week per alt, the only choice ZOS will have is NERF the Maw.
What difference does it make whether you are pushed off the leaderboard by several alts of the same player or by several different players? Either way you're pushed off because someone was better than you. Only with the once-per-account limit you are punishing players with alts since they won't be able to get gear for their alts even if they are the best player in the world.
hedna123b14_ESO wrote: »Doncellius wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
Umm... yes. You have invested an insane amount of time into ESO. You have several characters at V16 decked out in perfect gear, max CP (or close), and have everything you could possibly need. On top of this, you want a ton of the leaderboard spots reserved for yourself and not those #filthycasuals because you're so elite. Isn't that what elitist means?
You still get your shot. Multiple shots. That's something which like 0.01% of players can say. Not even remotely close to "everyone" has a chance. My suggestion was to make it so you can place on the leaderboards with two (or more even) different characters. But not 8 characters. For many, getting on those leaderboards is a difficult thing to accomplish and rewarding. For you, it is a grind to reap as many rewards as possible, which could go to others.
Filthy casuals? What are you talking about? I started with no cp and no gear and no money. No one gave it to me, I earned it. Anyone else including yourself has the same capacity to earn it. However you seem to be wanting to be given it. This game is not about difficult content, it's about a race, hence the leaderboards. Each character is unique since he has a unique playstyle. There are players that are amazing on one class and terrible on another. Just because someone is great at math, doea not mean the will be good in english. What justification do you have for denying them the satisfaction that they have achieved great feats on their specific class?
There are a finite amount of rewards and thus they will be distributed to the people that earn them, not everyone who wants one. How is a reward that is SPECIFICALLY geared for best of the best unfairly given to them? If you think you deserve it then earn it....get on the leaderboard, show that you have what it takes. If you do not, fine then go to the new trial and grind the gear. You can still acquire it there AND most likely faster than through weeklies. So many crap traits -item combinations still drop from the weeklies that it's unlikely you will get anything of worth.
This entitlement mentality doesn't breed good players. People get used to not working for their reward and thus become bad players. You should work for everything you have, it is the only wayou to appreciate it...
lolo_01b16_ESO wrote: »As long as the loot system is as bad as it is at the moment, I don't want to see a change to the weeklies. If you could actually get the loot from doing vMoL multiple times a week, then we could talk about it.
But currently I get a weapon (e.g. defending shock staff of alkosh) the first time I do vMoL afterwards I mostly get white no set loot. So the best way to get a usefull weapon (e.g. precise twilight remedy restro staff) is to run the boring old weekly with as many characters as possible.
hedna123b14_ESO wrote: »Logicbomb00 wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
All fair and well. The point I was making is that soon with no veteran ranks the player with a couple of V16 that they've worked hard for and deserve rewards for can soon within a single day have another lv50 max CP alt. Within a week have a whole stable of max level and max CP alts. Within 2 weeks make a new account and have 16 alts to play with. And simply swap the one set of gold gear across all the alts and flood the leaderboards. This is a problem. Denying a whole group of people who are still really good at the game, have spent the same amount of time theorycrafting etc, the satisfaction of getting on the leaderboards because a group of people want all 8 / 16 / xx alts on there is a big Problem.
Mark my words the NERF hammer will be a direct result of this as ZOS tries to scramble to keep people anywhere near the endgame and not complaining. As the top players get closer to having all the sets and everyone else is grinding the Maw as you say for ONE drop a week per alt, the only choice ZOS will have is NERF the Maw.
I understand your concern and it is valid, but the solution is simple - just beat their score. To give you an example this week I ran DPS 3 times on my templar. Only oneed the last attempt I was able to get a 34k score, all earlier scores were 20's. I did this with a group of top players. We all make mistakes and we all work really hard to get there. The players that didn't make on the leaderboards have to figure out how to improve in order to beat the players that did. It is possible and achievable! The best advice I can say to anyone trying to do DSA and get on the leaderboards is to run 4 dps. Have them all self sustain don't die more than 4 times and you should be on the leaderboard.
Logicbomb00 wrote: »Yes, let's totally punish players taht invest time and energy in the game.
Yet there are people who put even more time and energy into the game but because of diminished skill / fat fingers / cat or kids jumping on the keyboard, can't get on the leaderboards with the current configuration. Aren't these people being punished even more? It isn't as simple as just 'I put x amount of hours into the game so feel justified to get x amount of rewards', because this isn't happening.
hedna123b14_ESO wrote: »The best advice I can say to anyone trying to do DSA and get on the leaderboards is to run 4 dps. Have them all self sustain don't die more than 4 times and you should be on the leaderboard.
Logicbomb00 wrote: »hedna123b14_ESO wrote: »Logicbomb00 wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
All fair and well. The point I was making is that soon with no veteran ranks the player with a couple of V16 that they've worked hard for and deserve rewards for can soon within a single day have another lv50 max CP alt. Within a week have a whole stable of max level and max CP alts. Within 2 weeks make a new account and have 16 alts to play with. And simply swap the one set of gold gear across all the alts and flood the leaderboards. This is a problem. Denying a whole group of people who are still really good at the game, have spent the same amount of time theorycrafting etc, the satisfaction of getting on the leaderboards because a group of people want all 8 / 16 / xx alts on there is a big Problem.
Mark my words the NERF hammer will be a direct result of this as ZOS tries to scramble to keep people anywhere near the endgame and not complaining. As the top players get closer to having all the sets and everyone else is grinding the Maw as you say for ONE drop a week per alt, the only choice ZOS will have is NERF the Maw.
I understand your concern and it is valid, but the solution is simple - just beat their score. To give you an example this week I ran DPS 3 times on my templar. Only oneed the last attempt I was able to get a 34k score, all earlier scores were 20's. I did this with a group of top players. We all make mistakes and we all work really hard to get there. The players that didn't make on the leaderboards have to figure out how to improve in order to beat the players that did. It is possible and achievable! The best advice I can say to anyone trying to do DSA and get on the leaderboards is to run 4 dps. Have them all self sustain don't die more than 4 times and you should be on the leaderboard.
I appreciate the response and the advice, and I along with everyone trying to get on the leaderboards work really hard to get there as it's very competitive. I do have to cringe at the 4x dps comment, as although this may be true you're now saying that only the top dps players (and however many dps they're running) deserve the endgame rewards. I'm a tank and a healer. I personally find the static rotations of dps to be very boring and enjoy the dynamic gameplay that tanking and healing offer. And I work extremely hard at being good at it. To say that weekly leaderboards is easier to get on as a dps team, along with the fact I'm left out of VMA, is very disheartening to hear (although yes it's still possible AT THE MOMENT to get on the boards as a tank or heals).
hedna123b14_ESO wrote: »The best advice I can say to anyone trying to do DSA and get on the leaderboards is to run 4 dps. Have them all self sustain don't die more than 4 times and you should be on the leaderboard.
In contrast, the best advice that I can give is "don't die".
This week, I secured all 4 of my characters on the board after my first 6 runs. 4 of those runs were traditional 2/1/1 runs (2 dps, 1 healer, 1 tank); I had 1 failed run out of those 4. The other 2 runs were the 4-dps runs that I did with you, and we had 1 successful run and 1 failed run.
(I did 7 more runs during the week to help others get on the board: 6 runs were 2/1/1 with 2 scoreboard failures, plus a single 4-dps run that failed.)
The faster time does afford you more margin for deaths. Each second is worth 3 points, so every 5.5 minutes you shave off your run will afford you an extra death. But the amount of time that going 4-dps saves you isn't that much, though. Usually, between 5 and 10 minutes, so you're looking at an extra margin of 1 or 2 deaths from the time that you save by going 4-dps. But 4-dps is also risky, and 1-2 extra deaths isn't really much of a cushion against those risks, esp. since a full wipe is 4 deaths. I've done it both ways, and my personal preference if it's a run for the weekly--my goal here is to not have to keep re-running--is to play it safe with a 2/1/1 run.
Doncellius wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »hedna123b14_ESO wrote: »Doncellius wrote: »I can see this being an issue. Maybe it can be two leaderboard spots per account? Satisfies both sides a bit?
Sounds pretty elitist for some to argue that they should be able to place a bunch of times on the weekly (taking up a bunch of spots) and not allowing those who aren't as skilled/dont have a ton of alts on to the leaderboard.
So according to you, it sounds pretty elitist to argue that someone that took the time to:
1. Level several different classes all the way to V16
2. Learn how to play several different classes well
3. Theorycraft the ideal gear for said class
4. Spend a hefty amount of gold acquiring said gear.
5. Practice the mechanics of the dungeon with changes that occur by playing different classes/roles
doesn't deserve a reward? On what planet sir do you live where scholarships are awarded not on a basis of merit, but on the basis of participation? Each and every person there worked hard to get on the board. The rewards are not mandatory to complete game content, you can acquire them by grinding the new trial. The rewards are a BONUS that is only given to the select few who have earned it. It is not and SHOULD NOT be a commodity given to everyone, since it then undermines the whole idea of competition.
Umm... yes. You have invested an insane amount of time into ESO. You have several characters at V16 decked out in perfect gear, max CP (or close), and have everything you could possibly need. On top of this, you want a ton of the leaderboard spots reserved for yourself and not those #filthycasuals because you're so elite. Isn't that what elitist means?
You still get your shot. Multiple shots. That's something which like 0.01% of players can say. Not even remotely close to "everyone" has a chance. My suggestion was to make it so you can place on the leaderboards with two (or more even) different characters. But not 8 characters. For many, getting on those leaderboards is a difficult thing to accomplish and rewarding. For you, it is a grind to reap as many rewards as possible, which could go to others.
Filthy casuals? What are you talking about? I started with no cp and no gear and no money. No one gave it to me, I earned it. Anyone else including yourself has the same capacity to earn it. However you seem to be wanting to be given it. This game is not about difficult content, it's about a race, hence the leaderboards. Each character is unique since he has a unique playstyle. There are players that are amazing on one class and terrible on another. Just because someone is great at math, doea not mean the will be good in english. What justification do you have for denying them the satisfaction that they have achieved great feats on their specific class?
There are a finite amount of rewards and thus they will be distributed to the people that earn them, not everyone who wants one. How is a reward that is SPECIFICALLY geared for best of the best unfairly given to them? If you think you deserve it then earn it....get on the leaderboard, show that you have what it takes. If you do not, fine then go to the new trial and grind the gear. You can still acquire it there AND most likely faster than through weeklies. So many crap traits -item combinations still drop from the weeklies that it's unlikely you will get anything of worth.
This entitlement mentality doesn't breed good players. People get used to not working for their reward and thus become bad players. You should work for everything you have, it is the only wayou to appreciate it...
When people think of elitist, we think elite. MMOs are about time investment. Considering the feats you claimed to have achieved, you have invested a lot of time. You are obviously a really good player. This allows you to fairly be capable of placing on the leaderboards. You are rewarded for being able to do this. The issue lies with you being allowed to get rewarded with the rewards which should have been given to other players rather than yourself. Holding onto a bunch of leaderboard spots through alts. This is unfair.
I'm not here to argue @hedna123b14_ESO just accept that I believe taking up 8 spots on the leaderboards for yourself isn't very fair.
Think of it this way; You decide to play like crazy, and earn 7M AP on the leaderboards in a PvP server. Those below you also invested an enormous amount of time, and sit around 4M-6M AP. The end of campaign rewards in this scenario will only apply to those in the top ten. You invested more time, and therefore deserve to take up 8 spots instead of 1 spot, meaning only two other players will get rewards, while you "earn" 8x the intended leaderboard reward. It is slightly far fetched in PvP, but this is how it is on the PvE leaderboards.
Logicbomb00 wrote: »So Dragonstar Arena was the weekly and my groups first run had 5 deaths during the entire run and no wipes, and yet our score was quickly pushed off the Leaderboard for the week. No biggie. Ran again and got back on. BUT. I'm noticing a situation where the top players are getting on the Leaderboard 5 or 6 times with different alts, and once the veteran ranks are removed and they all have 8 alts each with 501+ CP's, suddenly 99% of the gaming population simply won't be good enough to get on the Leaderboards and good luck ever seeing any of the new sets. Do people think Leaderboard rankings should be limited to once per account to give EVERYONE a fair go at the game? And although it may be true that you're getting 1 or 2 Leaderboard rankings atm, with veteran rank removal there's soon going to be a LOT more max CP alts running and quite possibly pushing you off them for good.