SCT will not include a traditional buff/debuff tracker, but that is something we're actively working on for a future update. It will display some info when you CC your target, though.Fruity_Ninja wrote: »
This is pretty crucial. I was under the impression that a buff/debuff tracker was going to come with the scrolling combat text, it is pretty crucial on console given how hard it is to track the visuals of certain buffs...
@ZOS_GinaBruno can you confirm?
No, it will just be a small download as part of the patch.To have 64 Bit Client, do we need to download the whole client again?
@Darkheart I would imagine you'd need a new download, but hopefully just specifically the client part of it (inside ~\game\client), which isn't very big; it's the ~\depot and ~\vo_x downloads that take up all the drive space and download usage, and I would imagine they should remain the same.To have 64 Bit Client, do we need to download the whole client again?
**Prioritization of animations during combat
what does that mean? stopping animation canceling?
@listerjmc I can't help but think we might have with Justice PvP, but since that's been cancelled, I doubt it. I dunno, I remember they also had plans for PvE things for the Enforcers, so there might still be something to do in that regard. Doesn't seem like it from the current announcement though.
I'm sure they will be adding new Styles to the game to. I really wish there was a way to change your armor styles now without having to re-craft a new damn set
James-Wayne wrote: »
They said passive skill line so no new ability or ultimates by the looks of it.
ZOS_GinaBruno wrote: »SCT will not include a traditional buff/debuff tracker, but that is something we're actively working on for a future update. It will display some info when you CC your target, though.
No, it will just be a small download as part of the patch.
What? I figured it was coming but now? No more Silver and Gold! Explore at will. Does this mean they have already completed the conversion of these zones to "battle leveled" zones?
ZOS_GinaBruno wrote: »SCT will not include a traditional buff/debuff tracker, but that is something we're actively working on for a future update. It will display some info when you CC your target, though.
No, it will just be a small download as part of the patch.
Only those that have access to the DLC will be able to use the passives. The focus is going to be to improve your toolset as a thief, and won't affect other players.Players without DLC will not gain access to that skill line? Will these 'exclusive' passive skills break balance? Or it is free DLC available for everyone?
Not quite yet, no. What this means is that once you reach VR1, the Silver and Gold alliances will unlock even if you haven't finished the main quest yet, and can progress in any order you'd like.What? I figured it was coming but now? No more Silver and Gold! Explore at will. Does this mean they have already completed the conversion of these zones to "battle leveled" zones?
ZOS_GinaBruno wrote: »
Not quite yet, no. What this means is that once you reach VR1, the Silver and Gold alliances will unlock even if you haven't finished the main quest yet, and can progress in any order you'd like.
ZOS_GinaBruno wrote: »What are you looking forward to the most?
ZOS_GinaBruno wrote: »The Thieves Guild DLC game pack and base game patch will be available on the PTS in early February.
A 64-bit client for PC and Mac
@ZOS_GinaBruno Will this increase performance demand on the hardware? Will we need to upgrade our PCs?
Scrolling combat text (SCT)
Will it include a DPS meter and buff tracker and improved character sheet information?
Access to content from other alliances in any order you choose upon reaching Veteran Rank 1
Thank you so much for this! A welcome addition for roleplayers and altaholics. Will it scale like Orsinium?
Prioritization of animations during combat
Does it mean animation cancelling will be gone?
Does this mean I can't enter silver at level 45 anymore, even if I have finished the main quest at that point?ZOS_GinaBruno wrote: »Not quite yet, no. What this means is that once you reach VR1, the Silver and Gold alliances will unlock even if you haven't finished the main quest yet, and can progress in any order you'd like.
It kinda sounds like you're nerfing animation cancelling considering that is the practice of.. cancelling animations. I'm sweating right now @ZOS_GinaBruno
ZOS_GinaBruno wrote: »Only those that have access to the DLC will be able to use the passives. The focus is going to be to improve your toolset as a thief, and won't affect other players.
Not quite yet, no. What this means is that once you reach VR1, the Silver and Gold alliances will unlock even if you haven't finished the main quest yet, and can progress in any order you'd like.
This new location is a group content like craglorn right?