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Why is fear not blockable?

  • Varicite
    Varicite
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    BuggeX wrote: »
    Exstazik wrote: »
    How about to make fear=defensive ability.As example if target affect with fear your dmg to this target reduce by 25%?

    no, make fear just possible if nbs health is 50% under the Targets healt. So make fear as last Resource.

    Dude, just stop.
  • Merlin13KAGL
    Merlin13KAGL
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    Should be more of a willpower check they just lumped into (after-the-fact) blocking/CC break mechanism. A quick comparison (mine vs yours) could determine the success/fail rate or amount of effect.

    It should have a fail percentage. You should have a resist percentage (and I'm not talking about 5% less time via a ridiculous amount of CP's)

    This is why the standalone's had other stats (Intelligence/Willpower, anyone?) which made it less likely things like fear, illusion, and mysticism affected you.

    Furthermore, if they had options to place points in alternate stats, it would vary the builds (and counterbuilds) much more than current setup allows.

    Side note: Nikolaj, there is no perma block - that's been dismissed thoroughly in another thread.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Mayrael
    Mayrael
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    Heh fear nbs are tough to fight especialy if u are magica user but you can fight them if you know how. DK fosilize is a bit diferent bc it can be broken by damage so it isnt as dangerous as fear, but seeing a DK which says that DK isnt rly strong is priceless. One thing is sure - nerf threads need to stop. This is going to far. It so childish, stop running to your parents when someone beats you down, try to solve the problem on your own or you will never get the respect. Dont say it is immposible if u didnt even tried. Balance threads should be aviable only to expirienced players.
    Edited by Mayrael on 19 May 2015 12:01
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Mephiston87
    Mephiston87
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    All decent CC and knockdowns are blockable.
    purge and purifying light etc, all cure immobilizes, slows and DOTS .

    Fear is the best CC, good duration, excellent cost and an AOE.
    There is no counter.

    And its put on a class that's designed to wait and kill within seconds primarily against tanks. As tanks do significantly less damage at the cost of survivability in the form of they're shield. Every tank iv seen drops in seconds because they're shield is they're defence and a good chunk of they're offence. Having fear unblockable makes a tank a squishy.

    Heavy armour itself does next to nothing, its the shield and shield passives that do %90 of the damage reduction and absorbtion of attacks.
    Edited by Mephiston87 on 19 May 2015 12:25
  • Emma_Overload
    Emma_Overload
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    One big problem with the Fear effect is that it's not just a PvP issue. NPC mobs use fear, too, and it's totally bogus that every random hedge wizard in Craglorn can relentlessly CC you without any viable counter. Roll-dodging may be effective for a Stamina build, but Magicka builds are screwed.

    Fear doesn't need to be nerfed, but blocking needs to be BUFFED so that it will work against Fear.
    #CAREBEARMASTERRACE
  • Attorneyatlawl
    Attorneyatlawl
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    All decent CC and knockdowns are blockable.
    purge and purifying light etc, all cure immobilizes, slows and DOTS .

    Fear is the best CC, good duration, excellent cost and an AOE.
    There is no counter.

    And its put on a class that's designed to wait and kill within seconds primarily against tanks. As tanks do significantly less damage at the cost of survivability in the form of they're shield. Every tank iv seen drops in seconds because they're shield is they're defence and a good chunk of they're offence. Having fear unblockable makes a tank a squishy.

    Heavy armour itself does next to nothing, its the shield and shield passives that do %90 of the damage reduction and absorbtion of attacks.

    This. Block needs to once more work against fear, that's really all there is to it :).
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Samadhi
    Samadhi
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    Interested to see how all the complaints may stand to change if ZOS ever commits to introducing the Spell Crafting system they promised so long ago -- considering the Data Mining suggests that ZOS plans to implement a group buff that provides immunity to Fear on top of damage buffs for the caster and allies, it would likely change the scope of the game.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Araxleon
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    I dont see an issue with fear in general (WW fear, fighters guild, Mass hysteria)
    its something you CAN counter. If they nerf fear to be blockable they need to nerf blocking and maybe remove DK having a blocking passive that when combo'd with sword and board they are the jesus of blocking, which requires fear to actually hit them.

    Now I would be more inclined to side with people who hate fear if my other ablities were good like path of darkness and agony...ohhh sweet agony...why do you exist

    The only thing I would honestly think that would help balance it is make the stun less long.... like 2.5 secs
    either way YOU SHOULD BE MANAGING YOUR RESOURCES.

    Edited by Araxleon on 19 May 2015 19:48
  • Vaerth
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    jkemmery wrote: »
    It's not like I'm afraid, lol.

    Yeah, I hate that too, and then the NB's all *** that DK is OP! What a joke!

    Ummm, NB has not heal. I would love to have a heal over a fear, any day.
    Pact Bloodwraith
  • Armitas
    Armitas
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    Fear, fossilize whatever, I just hate spending 1 out of every 5 seconds breaking CC. I think they should have made a more graceful solution to permablock than causing everyone to get CCd every 5 seconds.
    Retired.
    Nord mDK
  • jkemmery
    jkemmery
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    Fear is absolutely essential for the health of this game. Its the only way that you can break perma block or perma roll dodge. Without it game would stagger into endless defense performed by certain builds of certain classes and be a much worse game than it is.

    Every single game play method must have a counter and fear is the counter to perma blockers.

    The problem with your assertion is that block and roll dodge cost stamina, and can't be "perma" or you would quickly run out of stamina. If you try to go around blocking all the time, you can not attack, then you will run out of stamina, the effect will end and you will be hacked to pieces with soft attacks because you have no defense left. Same is true of roll dodge. Right now Fear is VERY OP.
  • Kova
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    I have no problem with fear. It is a crucial skill and helps NBs get some great kills on otherwise elite players. I have a problem, however, with the entire break free animation. You can't use a single skill while breaking free. For a comparison, I have about a 35k damage buffer with my health and my ward. A night blade can Crit and stun me from stealth for the first attack and take my shield down instantly; fear me while I'm stunned and while I'm in that break free animation, hit me again with a skill execute combo. With some tests with my dear friend and great NB, FTC displayed that this fear kill only takes 2 seconds to execute. One of those seconds taken up by the break free animation.

    Now, in our tests, there were moments in which she didn't get a single crit, which left me with half my health and able to shield up and go on the offensive; at which she simple rolled into stealth and ran off. Once again, I think this is a great playstyle, as it really showcases the NBs potential, but I die in a break free animation more times than I die because I couldn't break free.
    Edited by Kova on 19 May 2015 21:09
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  • Zhoyzu
    Zhoyzu
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    Ive been saved on several occasions by someone fearing me. It is a double edged sword. esp in larger fights when you fear someone who you could have killed but got perma rooted yourself.
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Attorneyatlawl
    Attorneyatlawl
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    Has the bug had any @ZOS_GinaBruno, @ZOS_GaryA, or @ZOS_JessicaFolsom post regarding a fix yet? It's extremely frustrating to have half my deaths a night in Cyrodiil caused by the Fear bug not allowing you to CC break, and along with the balance change not leaving your block up when feared and that it doesn't break on damage like Fossilize or Rune Prison.... well, it's basically just plain busted. Literally due to the bug, it is by far and away my #1 cause of death in Cyrodiil and has been for a month, even if I'm full stam many times a nightblade simply fears me and I can do absolutely nothing about it.

    If the bug can't be fixed just yet, at least make it not drop your block like it used to in the meantime. Balance can be discussed, but the bug is gamebreaking. (And no, 1/3 uptime on immovable pots that don't even always block it, at the cost of having no potion available, aren't usable.)
    Edited by Attorneyatlawl on 21 May 2015 02:48
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Attorneyatlawl
    Attorneyatlawl
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    Kova wrote: »
    I have no problem with fear. It is a crucial skill and helps NBs get some great kills on otherwise elite players. .

    In other words, it's overpowered and lets you beat people who should beat you very easily if not using a bugged skill?
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Varicite
    Varicite
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    It's extremely frustrating to have half my deaths a night in Cyrodiil caused by the Fear bug not allowing you to CC break

    Well, the bug is w/ Break Free, not Fear. I do understand your frustration, it happens to all of us.

    However, perhaps if more people actually pointed in the right direction, the devs would understand that they need to look at Break Free instead of Fear, which they have already looked at a few times already since 1.6 and found no issue w/ the ability itself hindering CC breaks.
  • idk
    idk
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    How many AoE effects can be blocked?
  • Araxleon
    Araxleon
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    Kova wrote: »
    I have no problem with fear. It is a crucial skill and helps NBs get some great kills on otherwise elite players. .

    In other words, it's overpowered and lets you beat people who should beat you very easily if not using a bugged skill?

    maybe its not a bug? just saying cuz knockbacks do the same thing, They have a delay on CC break (which can get alot of people killed) I noticed fear has that delay too.
    ex. Uppercut, Dragons leap, magnum shot etc
  • Varicite
    Varicite
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    Araxleon wrote: »
    Kova wrote: »
    I have no problem with fear. It is a crucial skill and helps NBs get some great kills on otherwise elite players. .

    In other words, it's overpowered and lets you beat people who should beat you very easily if not using a bugged skill?

    maybe its not a bug? just saying cuz knockbacks do the same thing, They have a delay on CC break (which can get alot of people killed) I noticed fear has that delay too.
    ex. Uppercut, Dragons leap, magnum shot etc

    It's because he keeps calling out the wrong thing.

    He thinks it's a problem w/ Fear, because he hates Fear. But the problem is w/ Break Free, which is why you see this delay happen w/ other abilities as well.

    But he's going to continue calling it a "fear bug" because he really just wants Fear to be nerfed, as he's stated time and again in this thread and others.

    Logic be darned.
  • nastuug
    nastuug
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    How many AoE effects can be blocked?

    @Giles.floydub17_ESO Please elaborate.
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