SadisticSavior wrote: »Sub-numbers are only really relevant if you're an investor in the company. For me, I could not care less how profitable ESO is, as long as it is profitable enough to continue existing and providing content.
Uh huhThat article is from September 16, 2013 and in February of 2014 the subs went up from 7.6 million to 7.8 million. I don't know if they're still that high, but I'd say they've evened out and are now maintaining a status quo. Neither increasing nor decreasing. Except for me..They lost my subscription.
How do you know? Have you spoken with all of them?However I think a majority of people who have left WoW do not hate nor despise it nor go out of their way to flame it like you do.
LOL, semantics.EDIT: One last thing, dropping like a rock is a laughable phrase. It was 12 million in 2010 and is 7.8 million as of February of 2014....that isn't dropping like a rock. That's a decrease of only around 4 million over four years.
Dropping like a rock would be if it went from 12 million in 2010 to 2 million in 2011.
Well, so far I have seen zero indication that the investors are worried. Let me know when that changes, k?Isn't it ironic how it's the investors that essentially make this call?
You ought to start caring how profitable ESO is to the investors because they're the shot callers.
SadisticSavior wrote: »
So we should just assume stuff by default? No news is bad news? I've seen way worse MMOs last for way longer than a few months. It is premature to be worried IMO.aipex8_ESO wrote: »SadisticSavior wrote: »
And where do you think you would hear that kind of info? Think Zenimax would post a sticky on the forum about how worried the board is?
SadisticSavior wrote: »So we should just assume stuff by default? No news is bad news?aipex8_ESO wrote: »SadisticSavior wrote: »
And where do you think you would hear that kind of info? Think Zenimax would post a sticky on the forum about how worried the board is?
I've seen way worse MMOs last for way longer than a few months. It is premature to be worried IMO.
ESO is a high profile IP. It's going to have to fail for a long time before Zenimax pulls out. Even if we assume it is failing right now.
I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
You are right - it feels wrong to pay a high box price+sub given the issues. GW2 for example had a reasonable box price, no sub and covered all the bases right out of the gate.
I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
xwadirtydiggler wrote: »I unsubed today and remove it from my computer. I just got totally bored with the veteran content and find the pvp in the game just as boring so I didn't see any point in continuing to quest.
mmosean_ESO wrote: »Why does everyone want underwater combat? That crap was annoying in GW2.
I imagine it's just for more exploration and because you can craft some extremely beautiful scenes underwater. Imagine Ayleid ruins under water and mossy caves filled with bright and colorful fish, deadly sharks and terrifying massive squids creeping out of crevices near the depths.
Interest new enemies like those naga women you often encounter...lamias I think? The possibilities are endless.
I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
Akuydab14_ESO wrote: »...and until WoD comes out...
I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
starkerealm wrote: »Akuydab14_ESO wrote: »...and until WoD comes out...
You do know CCP canceled World of Darkness... right? About a month ago?
aipex8_ESO wrote: »My serious question was, where would you hear that info if they were worried?
I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
I consider the majority on this list a standard for any MMO. With WoW being the dominate MMO, I consider features of WoW to be the basics/standards for any upcoming MMO. If you're not even on par with WoW, why are you even trying?
I love the people who say 'I quit today'
Obviously was a harsh break up because now you are here offering nothing constructive.
I gotta say I disagree with every single item on OPs list.
This game is genuinely amazing, and genuinely is its own game.
Of course I am not blind to the issues in the game.
But think of it this way, if you pay $50 to go to an all you can eat restaurant and you and the hundreds of people eat all the food.
But you want more, what do you do? ask for your money back and leave?
Do you ask the chef to hand you the half cooked food?
Or do you wait until the food is cooked and help yourself again?
And before anybody comments how my comparison is unrelated, you would be surprised. I work for a business that has an all you can eat, and most vocal complainers do not realize it has to be cooked before it gets brought out.
starkerealm wrote: »mmosean_ESO wrote: »Why does everyone want underwater combat? That crap was annoying in GW2.
I imagine it's just for more exploration and because you can craft some extremely beautiful scenes underwater. Imagine Ayleid ruins under water and mossy caves filled with bright and colorful fish, deadly sharks and terrifying massive squids creeping out of crevices near the depths.
Interest new enemies like those naga women you often encounter...lamias I think? The possibilities are endless.
Part of the appeal is that underwater exploration has been an element in the main games. At least Morrowind, Oblivion, and Skyrim all have stuff underwater to go find and poke around. It's also half the point of the Argonian race in the modern single player games. So, presenting a game where they've just outright nuked the main feature of one of the races is a little odd.
Of course, they also neutered the stealth system, so that's the Bosmer and Khajiit focuses gone.
starkerealm wrote: »Akuydab14_ESO wrote: »...and until WoD comes out...
You do know CCP canceled World of Darkness... right? About a month ago?
Akuydab14_ESO wrote: »I mean, compared to certain other MMO titles out there what does TESO offer for the monthly cost? Not much in my opinion.
- No housing
- No auction house
- No underwater swimming
- No consequence system
- No SLI support
- Game design that totally break immersion in public areas
- Broken loot
- Good combat system
- Non explorable areas, invincible walls.
- Low res textures world objects
- Limited endgame
- Bots problem not solved, getting worse
- No dedicated EU server
- Bugs, too many
A rushed product incomplete in my opinion
I consider the majority on this list a standard for any MMO. With WoW being the dominate MMO, I consider features of WoW to be the basics/standards for any upcoming MMO. If you're not even on par with WoW, why are you even trying?Was ESO your first MMO, and you're judging everything else off a review you read about World of Warcraft?
Have you ever played an MMO in beta\launch?
WoW was my very first MMO. Never did the beta but I started a few days after it's launch. From classic WoW to MoP. Downed all bosses from Ragnaros, heroic Firelands, and most in MoP. I took a break and unsubbed well over a year now.Because.... I have? Alot? Including playing WoW from classic, and never unsubbing until around six months ago, and If you think it was a smooth buttery release, with no problems, then I don't even know what to think. Lol.
Your "MMO standard" had many, If not most of the exact same problems ESO, (edit: EVERY MMO EVER.) and continued to do so for the first two expansion releases.
I never said WoW had a smooth release but it was nothing as glaring as what we're having with ESO. Those other MMOs, where are they now? They're F2P.Also, WoW has: No housing, No consequence system, Non explorable areas, Invisible walls, Low-res texture world objects, BOTS EVERYWHERE LOL, (the amount of bots in WoW is REDICULOUS, both in the open world and ESPECIALLY Battlegrounds, like that just makes me giggle) and as far as the good combat system goes, WoW has a imbalanced and horribly bloated combat system atm, as I posted about almost a year ago on the WoW PvP forums.
If you read closely, I said most of the things on his list not everything! BOTS EVERYWHERE? really? I didn't notice bots but then it might of been my server I was on or the many other servers WoW has.So what in the WORLD actually made you think that your statement had any valid points? I understood it to say "ESO does not have many of the features that the #1 MMO Industry standard ALSO does not have, and many of the same problems are shared by both games"
So basically ESO is as good as the #1 standard? Ok good, we're on the same page. Later troll.
The OP asked if the monthly subscription was justifiable compared to what other MMOs offer. My opinion is no.