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https://forums.elderscrollsonline.com/en/discussion/668861

When will PVP Arenas be in game?

  • Catflinger
    Catflinger
    ✭✭✭
    If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.

    I think you guys misjudge how intensely arenas are disliked. Too many of us have seen arena ruin a good game.

    So I'm just gonna repeat the very first post I made in this thread: go. back. to. WoW.
    Edited by Catflinger on 19 May 2014 16:18
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
    ✭✭✭✭
    Catflinger wrote: »
    If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.

    I think you guys misjudge how intensely arenas are disliked. Too many of us have seen arena ruin a good game.
    Go in game in Cyrodill and mention it pretty much everyone on Wabbajack said they would like another PvP method .


    Also a game isn't ruined when it hit it's highest subscribers after arenas were out for a decent amount. ( You can complain about balance but a lot of the complaints now are asking for class homogenization QQ about dark talons and not escape which makes the class unique to other classes but you guys want our differences nerfed and arenas aren't even it which you claim caused WoW class homogenization)

    Not to mention arenas are the only thing keeping Swtor alive.
    Edited by JoseDelgadoCub17_ESO on 19 May 2014 16:22
  • Tannakaobi
    Tannakaobi
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    Catflinger wrote: »
    If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.

    I think you guys misjudge how intensely arenas are disliked. Too many of us have seen arena ruin a good game.

    So you say, but even though I have asked again and again you fail to provide an example.

    What game has been ruined by Arena combat other than the one exception of World Of Warcraft? I say with the exception of WoW because that is very debatable.



  • Catflinger
    Catflinger
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    ( You can complain about balance but a lot of the complaints now are asking for class homogenization QQ about dark talons and not escape which makes the class unique to other classes but you guys want our differences nerfed and arenas aren't even it which you claim caused WoW class homogenization)

    Wat
    Yeah well, it was bordered by evanescent isthmuses with a great Gulf-stream running about all over it, so that it was perfectly beautiful, and contained only a single tree, 503 feet high. That's my response, since what you said is a bunch of confusing nonsense.
    Not to mention arenas are the only thing keeping Swtor alive.

    And that's a good thing? Let that abomination die a dignified death, please.
  • Valn
    Valn
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    If anything, PVP arenas would be excellent for testing out classes, seeing whats overpowered and what isnt, zeni can get the stats from this etc..
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
    ✭✭✭✭
    Catflinger wrote: »
    ( You can complain about balance but a lot of the complaints now are asking for class homogenization QQ about dark talons and not escape which makes the class unique to other classes but you guys want our differences nerfed and arenas aren't even it which you claim caused WoW class homogenization)

    Wat
    Yeah well, it was bordered by evanescent isthmuses with a great Gulf-stream running about all over it, so that it was perfectly beautiful, and contained only a single tree, 503 feet high. That's my response, since what you said is a bunch of confusing nonsense.
    Not to mention arenas are the only thing keeping Swtor alive.

    And that's a good thing? Let that abomination die a dignified death, please.

    I'm sorry you can't understand big words I'll simplify.

    The way arenas "killed" WoW PvP is that it made world PvP less often and it started making classes similar to each other (homogenization) that is the balance changes WoW did is one class has x spell so other class called x spell op because that class didn't have a spell like that. ( dark talons and bolt escape).

    ESO player base is already arguing for that and arenas aren't even added. ESO player base is already asking for class homogenization which is what people mean when they say arenas "killed" WoW PvP
  • SteveCampsOut
    SteveCampsOut
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    They need to fix the world pvp and make it meaningful. Right now it feels like battlefield public games. They should have connected crafting and good pve drops to the open world pvp server so that people needed certain keeps to craft various things and mobs drop needed materials in the open world. This would make for meaningful pvp as people would want to camp spawns and protect them.

    I Like this idea! Make each keep host a crafting area for a particular set drop like Warlock, Nikolus, Necromancer etcetra...
    I don't know about you guys but I think ESO would be more popular if they had arenas.

    Leave it to someone named Brittany to think popularity is the best thing ever! Sometime, it's just not better!
    Edited by SteveCampsOut on 19 May 2014 21:38
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  • GeeYouWhy
    GeeYouWhy
    ✭✭✭
    Does this game have to be like every other MMO in every way? Really? I know let's try something new and not copy every feature of other games.
    Konrandir, Vampire Sorcerer
  • Bergs
    Bergs
    GeeYouWhy wrote: »
    Does this game have to be like every other MMO in every way? Really? I know let's try something new and not copy every feature of other games.

    If not having a feature is considered "new" then I don't know what to say to you...

    Having option and not using... fine.
    Not having option, but wanting it... not fine.

    See how that works?
    Edited by Bergs on 19 May 2014 22:57
  • Audigy
    Audigy
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    ✭✭
    Tannakaobi wrote: »
    What I find funny is the say no crowd always point to WoW as an example to why not arena's. Although I agree that an arena format can cause problems with balancing issues why point the finger at the most successful mmo ever made? Most of which success came after arena's were introduced.

    Uhm where to start?

    Ah right...

    The fact that WoW peaked at the end of TBC has pretty much nothing to do with Arena. Arena has always been seen as one of the biggest mistakes in WoW history, even the lead designer said this himself at a press conference once.

    WoW peaked at the end of TBC with those round about 11 million because of the new markets that were conquered. World of Warcraft became a global MMO, that had servers and clients world wide.

    ESO as example is based on EU, NA and Oceania.

    Also to note is, that World of Warcraft had one of the best raid designs in my opinion throughout Vanilla and TBC. When you started with TBC you had a huge map, a map with loads of dungeons and attunements and at the end of it you had the Black Temple.

    Every Gamer wanted to be at the BT once, it was that so called carrot on a stick and this is how you get players. All those dungeons and raids which you had to beat to reach Black Temple, but also the quest´s were a in my opinion great design for a game.

    Arena was a total niche, such a niche that the first Gladiators were mostly win traders as nobody played and they could trade wins easily at late evening and night.
    Also, too the say no crowd, have you even given it any thought? At all, past... I didn't like it in wow? Think outside the box.

    I don't mind an Arena which is similar to Gladiators, where you have a strict 1v1 class restricted match and some type of death match, where you must fight of random mob spawns, like at Rome back in the days with the tigers.

    This system however should not interfere with the Alliance War system and be seen more as a "for fun" element. Alliance War is the big selling point pvp wise, just like RvR was at DAOC.
    This is where the music must play, BG´s and Arena´s like at Wow would destroy that philosophy and push players into the easy arcade pvp away from World PvP.

    Never forget that World PvP is open for everyone and no matter how good or bad someone is, he or she will be a part of the battle.

    At BG´s and Arena´s that are based on small groups, people who are not so good or have less time will feel left out, as they don't get into premades.

    At the same time those premades will steamroll pugs and get top rewards for it, while those not in premades stop doing pvp so that you end up with a small niche of players battling themselves all the time.

    Because of the small amount of players world pvp completely dies and everyone idles at the same boring Arena every season.

    If we learned one thing pvp wise from Blizzard, then that such a system does more harm than good. The only point where Arena works are the tournament servers and Esports events, but on public servers Arena pvp just doesn't work in an MMO.
  • neidzwiedzub17_ESO
    neidzwiedzub17_ESO
    ✭✭✭
    If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.

    Seems to me that I have hear people complaining for years to create something different and then when it comes along (i know AvA/RvR isn't new but its rare enough) these same people want to go bring the new game back to the same old same old.

    Elder Scrolls has history and franchise to play to and a large fan base based on that. I have to laugh at people who want EQ/WoW/SWTOR style game with a screen full of hotbars and empty of enemy players

    Maybe i'm just a different breed of cat but I doubt based on any pvp conversation i've had that DAOC RvR 'fanboys' are in the minority, after all the quoted paragraph says they 'swarm the forums'. ZOS has said from day one that pvp will be AvA/RvR and that is exactly what attracted a lot of people to this game myself included.

    Yes i admit DAOC was the best PvP experience I have had in an MMO and i did WoW arenas and Battlegrounds going back to the 4 day straight Alterac Valleys (btw before the nerfed that it was close to a RvR scenario by itself.

    It must also be taken into account that this game is not designed to be the typical charge to 50 and sit around doing the same old end game content over and over, be it PvE or PvP. This game has been designed to be about the process not the end and Cyrodiil is a big part of that.
    I walk alone,
    If our paths converge
    We may share the road
    When our paths diverge
    I walk alone.
  • NordJitsu
    NordJitsu
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    ✭✭
    Instead of "Go Back to WoW" try "Go Back to Oblivion."

    Something I'm much more likely to do tbh.

    This game isn't just an MMO. Its an Elder Scrolls Game. Arenas and Dueling are true to the IP.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Avidus
    Avidus
    ✭✭✭
    Okay, so many incredibly stupid points are being made and restated over and over and over.

    ZoS actually said that ESO is NOT an E-sport, and never will be.
    Arenas are exactly what defines an MMORPG e-sport.

    If we have 100vs100vs100 in Cyrodiil. and its scraping by, not too exciting, have to play at certain times of day to see any action.
    So to solve this popularity problem lets add an arena!
    and now cyrodiil is empty, and redundant.

    By adding a quick and easy PvP method that requires next to no effort or organization you effectively kill a core part of this game.

    Here is an argument I like also, "Its not different just because it doesn't have a feature that it should have"
    By this logic, if I get a cake, and I put everything anybody has ever put on a cake before I should end up with the best cake ever made.

    No. What I end up with is an eyesore mess where one thing completely ruins another thing. There is no point putting bacon in a chocolate cake if all I want is a chocolate cake, the bacon would just ruin the cake.

    Here is another fun one "So many people are not buying the game because it does not have arenas"
    1. Maybe they have the right idea? They researched the game, it does not have a feature they want, so they play games that do. Smart.
    2. Why does it matter if 'so many people' don't buy the game, ZoS does not need everybody in the world to play the game.
    3. Find me 'evidence' of exactly how many people want arenas compared to those who don't. You will find that any polls done include a very insignificant portion of players. Including even those who do not play the game, it would probably still be insignificant.
    4. If you rule out something based off one small feature then you might miss out on something incredible, its like buying a car and not getting one because you cant plug your iPod into it. That rules out cars like the Mclaren F1 or Mustangs or basically any awesome performance car. Where they lack in one thing, they excel in another.


    I am willing to bet, not one person can give me a legitimate reason why this specific game needs arenas.
  • Tannakaobi
    Tannakaobi
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    It must also be taken into account that this game is not designed to be the typical charge to 50 and sit around doing the same old end game content over and over, be it PvE or PvP. This game has been designed to be about the process not the end and Cyrodiil is a big part of that.

    I've never read so much bull in my life. If what you say is true then ESO is a complete failure. I have almost completed every quest in ESO twice... it took me years to do every quest in WoW and I'm still not sure I did them all. the content in ESO is so thin that they added VR ranks, just to fill it out a little and it's a really poorly designed end to the game and needs a complete review.

    It takes a week to get to fifty in ESO, It took months in WOW at first. I'm not saying WoW was better, in my mind it was not. But lets not just make crap up.

    And why is it that ANYONE that likes the idea of an arena immediately gets put on the 'go back to WoW' bus? Lets be clear: The Arena in WoW was crap! But I still want an arena in ESO, like in Oblivion you know, the TES game.

    Also, why is the 'it will take players away from Cyrodiil' always used. So make less campaigns in Cyrodiil then FFS! That way, when you do go to Cyrodiil you will be up against people that want to be in Cyrodiil rather than a bunch of people wondering where the arena's are at.

    Reasons used against Arena: (These are not my own opinions)

    1) It will ruin gear, because all the BEST gear will only be rewarded for arena. This is based purely on the fact that it's what WoW does. It's not but there you go.

    2) It will ruin Cyrodiil, because Cyrodiil is so poor that everyone will jump to the arena.

    3) Suddenly people will keep asking for nerfs and the devs will listen and the game will be ruined because it balanced. No one is asking for nerfs now.

    4) Arenas are bad... M-Kay!


    Did I miss any?
  • NordJitsu
    NordJitsu
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    ✭✭
    The "diluting Cyrodil population" argument is some ridiculous crap.

    What if I said the game shouldn't have any dungeons because the dungeons are pulling away from the questing population?

    Makes no damn sense to say you shouldn't include a feature because then people would play it. Of course they would, if they enjoy it more.

    And why should they be forced into a non-preferred style of play to suit YOUR interests?
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • apterous
    apterous
    ✭✭✭
    almost every single TES game had arena, it would be LOREFRIENDLY TO ADD ARENAS.
    cyrodiil is dead already, it needs merging campaigns or removing campaigns. arenas would give me something else to do when there is no one to kill.
    Edited by apterous on 20 May 2014 15:10
  • liquid_wolf
    liquid_wolf
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    Developing for Arena PvP is a waste of time and resources.

    Diversifying so early in a game's life is a mistake, when their release and core gameplay is open world PvP and PvE.

    They have been touting open world PvP for years. Why shift focus to arena combat? Simply continue to develop and improve open world PvP and Capture game-play.

    Arenas are simply something for later in life. Not now.
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
    ✭✭✭✭
    Audigy wrote: »
    Tannakaobi wrote: »
    What I find funny is the say no crowd always point to WoW as an example to why not arena's. Although I agree that an arena format can cause problems with balancing issues why point the finger at the most successful mmo ever made? Most of which success came after arena's were introduced.

    Uhm where to start?

    Ah right...

    The fact that WoW peaked at the end of TBC has pretty much nothing to do with Arena. Arena has always been seen as one of the biggest mistakes in WoW history, even the lead designer said this himself at a press conference once.

    WoW peaked at the end of TBC with those round about 11 million because of the new markets that were conquered. World of Warcraft became a global MMO, that had servers and clients world wide.

    ESO as example is based on EU, NA and Oceania.

    Also to note is, that World of Warcraft had one of the best raid designs in my opinion throughout Vanilla and TBC. When you started with TBC you had a huge map, a map with loads of dungeons and attunements and at the end of it you had the Black Temple.

    Every Gamer wanted to be at the BT once, it was that so called carrot on a stick and this is how you get players. All those dungeons and raids which you had to beat to reach Black Temple, but also the quest´s were a in my opinion great design for a game.

    Arena was a total niche, such a niche that the first Gladiators were mostly win traders as nobody played and they could trade wins easily at late evening and night.
    Also, too the say no crowd, have you even given it any thought? At all, past... I didn't like it in wow? Think outside the box.

    I don't mind an Arena which is similar to Gladiators, where you have a strict 1v1 class restricted match and some type of death match, where you must fight of random mob spawns, like at Rome back in the days with the tigers.

    This system however should not interfere with the Alliance War system and be seen more as a "for fun" element. Alliance War is the big selling point pvp wise, just like RvR was at DAOC.
    This is where the music must play, BG´s and Arena´s like at Wow would destroy that philosophy and push players into the easy arcade pvp away from World PvP.

    Never forget that World PvP is open for everyone and no matter how good or bad someone is, he or she will be a part of the battle.

    At BG´s and Arena´s that are based on small groups, people who are not so good or have less time will feel left out, as they don't get into premades.

    At the same time those premades will steamroll pugs and get top rewards for it, while those not in premades stop doing pvp so that you end up with a small niche of players battling themselves all the time.

    Because of the small amount of players world pvp completely dies and everyone idles at the same boring Arena every season.

    If we learned one thing pvp wise from Blizzard, then that such a system does more harm than good. The only point where Arena works are the tournament servers and Esports events, but on public servers Arena pvp just doesn't work in an MMO.

    Wrong WoW peeked at Wotlk with 12 million subs. (it hit 11 million a month before Wotlk release)

    They said arenas were a mistake back in 2009...... So bringing that up is not only dated but their sub count hit the cap after that.

    "Arenas killed WoW PvP" then why are all the streams of arena???

    World PvP already dwindled when battleground were added, World PvP has no objective. Cyrodill is not world PvP.

    Finally you obviously have not played WoW recently you can easily find world PvP while leveling up since blizzard added cross faction zones.
    Avidus wrote: »
    Okay, so many incredibly stupid points are being made and restated over and over and over.

    ZoS actually said that ESO is NOT an E-sport, and never will be.
    Arenas are exactly what defines an MMORPG e-sport.

    If we have 100vs100vs100 in Cyrodiil. and its scraping by, not too exciting, have to play at certain times of day to see any action.
    So to solve this popularity problem lets add an arena!
    and now cyrodiil is empty, and redundant.

    By adding a quick and easy PvP method that requires next to no effort or organization you effectively kill a core part of this game.

    Here is an argument I like also, "Its not different just because it doesn't have a feature that it should have"
    By this logic, if I get a cake, and I put everything anybody has ever put on a cake before I should end up with the best cake ever made.

    No. What I end up with is an eyesore mess where one thing completely ruins another thing. There is no point putting bacon in a chocolate cake if all I want is a chocolate cake, the bacon would just ruin the cake.

    Here is another fun one "So many people are not buying the game because it does not have arenas"
    1. Maybe they have the right idea? They researched the game, it does not have a feature they want, so they play games that do. Smart.
    2. Why does it matter if 'so many people' don't buy the game, ZoS does not need everybody in the world to play the game.
    3. Find me 'evidence' of exactly how many people want arenas compared to those who don't. You will find that any polls done include a very insignificant portion of players. Including even those who do not play the game, it would probably still be insignificant.
    4. If you rule out something based off one small feature then you might miss out on something incredible, its like buying a car and not getting one because you cant plug your iPod into it. That rules out cars like the Mclaren F1 or Mustangs or basically any awesome performance car. Where they lack in one thing, they excel in another.


    I am willing to bet, not one person can give me a legitimate reason why this specific game needs arenas.

    Go look up ZOS Brian wheeler he was asked about arenas, E-sport or competitive PvP in ama.

    He said Cyrodill is their focus ( imperial city) but they are open to the idea of other methods of PvP if the community wants it.

    So after the imperial city is done hopefully they will work to duels arenas and competitive PvP.

    Don't spread your silly lies.
    Edited by JoseDelgadoCub17_ESO on 20 May 2014 15:54
  • Nooblet
    Nooblet
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    I'm all for adding more group objectives or quests that promote smaller groups roaming cyrodiil. I do not want to see arenas.
  • Avidus
    Avidus
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    Go look up ZOS Brian wheeler he was asked about arenas, E-sport or competitive PvP in ama.

    He said Cyrodill is their focus ( imperial city) but they are open to the idea of other methods of PvP if the community wants it.

    So after the imperial city is done hopefully they will work to duels arenas and competitive PvP.

    Don't spread your silly lies.

    Its called an open ended answer, and willingness to take community feedback.
    If you followed the development cycle then you would know that so many times they were asked about arenas and instead they talked about cyrodiil, and in several interviews they mentioned that they DO NOT WANT and E-sport game.

    So please, if you cant recognize what Brian Wheeler achieved in saying what he said the way he said it, then there is no point in explaining it to you.

    But thank you for making my point.
  • Arreyanne
    Arreyanne
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    Tannakaobi wrote: »
    It must also be taken into account that this game is not designed to be the typical charge to 50 and sit around doing the same old end game content over and over, be it PvE or PvP. This game has been designed to be about the process not the end and Cyrodiil is a big part of that.

    I've never read so much bull in my life. If what you say is true then ESO is a complete failure. I have almost completed every quest in ESO twice... it took me years to do every quest in WoW and I'm still not sure I did them all. the content in ESO is so thin that they added VR ranks, just to fill it out a little and it's a really poorly designed end to the game and needs a complete review.

    It takes a week to get to fifty in ESO, It took months in WOW at first. I'm not saying WoW was better, in my mind it was not. But lets not just make crap up.

    And why is it that ANYONE that likes the idea of an arena immediately gets put on the 'go back to WoW' bus? Lets be clear: The Arena in WoW was crap! But I still want an arena in ESO, like in Oblivion you know, the TES game.

    Also, why is the 'it will take players away from Cyrodiil' always used. So make less campaigns in Cyrodiil then FFS! That way, when you do go to Cyrodiil you will be up against people that want to be in Cyrodiil rather than a bunch of people wondering where the arena's are at.

    Reasons used against Arena: (These are not my own opinions)

    1) It will ruin gear, because all the BEST gear will only be rewarded for arena. This is based purely on the fact that it's what WoW does. It's not but there you go.

    2) It will ruin Cyrodiil, because Cyrodiil is so poor that everyone will jump to the arena.

    3) Suddenly people will keep asking for nerfs and the devs will listen and the game will be ruined because it balanced. No one is asking for nerfs now.

    4) Arenas are bad... M-Kay!


    Did I miss any?

    Maybe one or two,

    But Arenas are fine as long as

    A) there are no Rewards
    b) there is no leaderboard
    c) there is no balancing around this type of playstyle

    Now add all the arenas you want
    1v1 2v2 3v3 4v4 5v5 6v6 7v7 8v8 9v9 0v0

    yeah Arenas
    Edited by Arreyanne on 20 May 2014 23:18
  • Nooblet
    Nooblet
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    Maybe we could have our mudcrabs level up and stuff. And then we could have an Arena to duel with our mud crabs. I would enjoy very much.
    Edited by Nooblet on 20 May 2014 23:35
  • Nooblet
    Nooblet
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    /delete double post
    Edited by Nooblet on 20 May 2014 23:35
  • Draconiuos
    Draconiuos
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    Tannakaobi wrote: »
    Every single argument against arena's come down to one thing. It caused problems in WoW! That it, that it the basis for everyone opinions on why NOT to do arena's. It's pathetic, why not have a little faith in ESO and make up your mind about Arena's in ESO if and when it happens.

    Those that ignore the past are doomed to repeat it. If Ben and Jerry made a flavor that tasted like dirt, would that mean ever other ice cream Company should make dirt flavored ice cream? How about if there were some people the liked it a lot, but it forced B&J to cut down on the other flavors that made them so popular?

    You keep asking for other games that had arena other than WoW, but have you stopped to think maybe there are so few for a reason. I take the lack of arenas in other games as a sign that game devs see what it did to WoW, and want to try and avoid it in their game.

    Also, you want to see an open skill system with small scale pvp and RvRvR combat other than ESO, go take a look at Secret World. It has both Battle ground like pvp, and a persistent RvRvR element.
  • pecheckler
    pecheckler
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    PvP with less than 20 people in a battle will be far too imbalanced considering the massive class imbalance ESO suffers from.

    Forget Arenas. If I want true, fair, quality battle arena then I will play Smite or GW2 structured PvP. There's no need to twist ESO's PvP balance to fit another archetype.

    I'd much rather see another PvP map. Maybe 5% the size of cyrodiil intended for maybe 40 to 80 people. With a start and finish. Think two hour structured event.
    End the tedious inventory management game.
  • Draconiuos
    Draconiuos
    ✭✭✭
    pecheckler wrote: »
    PvP with less than 20 people in a battle will be far too imbalanced considering the massive class imbalance ESO suffers from.

    Forget Arenas. If I want true, fair, quality battle arena then I will play Smite or GW2 structured PvP. There's no need to twist ESO's PvP balance to fit another archetype.

    I'd much rather see another PvP map. Maybe 5% the size of cyrodiil intended for maybe 40 to 80 people. With a start and finish. Think two hour structured event.

    I could get behind some like this minus the time limit, but maybe some criteria that has to be met to win.
  • Nivzruo_ESO
    Nivzruo_ESO
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    NordJitsu wrote: »
    Instead of "Go Back to WoW" try "Go Back to Oblivion."

    Something I'm much more likely to do tbh.

    This game isn't just an MMO. Its an Elder Scrolls Game. Arenas and Dueling are true to the IP.

    This dude nailed it so hard.
    Nelgyntc- V14 NB
  • Yasha
    Yasha
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    Lilth wrote: »

    I also don't understand all the hate from players against it. You don't have to join the pvp if you don't want to. There are some people who like it so what is the big deal? It's in a totally different area so it won't ruin the PVE.

    The most common arguments seem to be that arena/battlegrounds kill open world pvp and that battlegrounds expose class imbalances which when addressed can affect pve.

    ESO doesn't have real open world pvp so that won't be impacted (GW2 shows that the WvW-type pvp in ESO can flourish alongside battlegrounds). So the only real impact might be on pve.

    At first I didn't mind having only WvW pvp in ESO, but it takes so long to level in this game and there are so many extremely unbalanced builds that I now see the lack of battlegrounds, or something of the sort, as a negative.

    Even though the questing/pve in ESO is better than most mmos I have played due to the rich stories, attractive world, and reasonably good action combat it is still an mmo at heart.

    That means everything has a grind built into it to lengthen the game at the cost of entertainment. There are only so many of the endless series of side-quests you can do in order to level before the brain starts to melt. Its not like there are an abundance of amazing dungeons like in DDO either- I mean there are a lot of interesting public dungeons, but just as you are about to have a memorable fight, character ytugfghviuy and his three identical bots come by spamming jabs and ruin it.

    So yeah, battlegrounds would add something more to the game to spice it up a bit, but I doubt its going to happen.

  • Draconiuos
    Draconiuos
    ✭✭✭
    Yasha wrote: »
    Lilth wrote: »

    I also don't understand all the hate from players against it. You don't have to join the pvp if you don't want to. There are some people who like it so what is the big deal? It's in a totally different area so it won't ruin the PVE.

    The most common arguments seem to be that arena/battlegrounds kill open world pvp and that battlegrounds expose class imbalances which when addressed can affect pve.

    ESO doesn't have real open world pvp so that won't be impacted (GW2 shows that the WvW-type pvp in ESO can flourish alongside battlegrounds). So the only real impact might be on pve.

    At first I didn't mind having only WvW pvp in ESO, but it takes so long to level in this game and there are so many extremely unbalanced builds that I now see the lack of battlegrounds, or something of the sort, as a negative.

    Even though the questing/pve in ESO is better than most mmos I have played due to the rich stories, attractive world, and reasonably good action combat it is still an mmo at heart.

    That means everything has a grind built into it to lengthen the game at the cost of entertainment. There are only so many of the endless series of side-quests you can do in order to level before the brain starts to melt. Its not like there are an abundance of amazing dungeons like in DDO either- I mean there are a lot of interesting public dungeons, but just as you are about to have a memorable fight, character ytugfghviuy and his three identical bots come by spamming jabs and ruin it.

    So yeah, battlegrounds would add something more to the game to spice it up a bit, but I doubt its going to happen.
    I don't think anyone is to opposed to Battle Grounds, at least not me, but more so Arena combat similar to what WoW had. If they want to add in something like Oblivion had with 1v1 battles that earn you some gold that would be fine to. I think most people just don't want to see this 3v3,4v4,5v5 arena matches that are required for end game pvp gear and such.
  • YuccaPalm
    YuccaPalm
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    Imo this game is more 1v1 and small grp fight balanced. The few 1v1s I was able to do were always fair except vs sorcerers they just use bolt escape to run away as soon as they notice they will lose. If there would be small battlegrounds with capture the flag / domination or other modes ppl would lose the match if they run away + it would be usefull to fight 1vsx unlike it is in Cyrodiil.
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