JoseDelgadoCub17_ESO wrote: »If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.
Go in game in Cyrodill and mention it pretty much everyone on Wabbajack said they would like another PvP method .Catflinger wrote: »JoseDelgadoCub17_ESO wrote: »If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.
I think you guys misjudge how intensely arenas are disliked. Too many of us have seen arena ruin a good game.
Catflinger wrote: »JoseDelgadoCub17_ESO wrote: »If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.
I think you guys misjudge how intensely arenas are disliked. Too many of us have seen arena ruin a good game.
JoseDelgadoCub17_ESO wrote: »( You can complain about balance but a lot of the complaints now are asking for class homogenization QQ about dark talons and not escape which makes the class unique to other classes but you guys want our differences nerfed and arenas aren't even it which you claim caused WoW class homogenization)
Not to mention arenas are the only thing keeping Swtor alive.
Catflinger wrote: »JoseDelgadoCub17_ESO wrote: »( You can complain about balance but a lot of the complaints now are asking for class homogenization QQ about dark talons and not escape which makes the class unique to other classes but you guys want our differences nerfed and arenas aren't even it which you claim caused WoW class homogenization)
Wat
Yeah well, it was bordered by evanescent isthmuses with a great Gulf-stream running about all over it, so that it was perfectly beautiful, and contained only a single tree, 503 feet high. That's my response, since what you said is a bunch of confusing nonsense.Not to mention arenas are the only thing keeping Swtor alive.
And that's a good thing? Let that abomination die a dignified death, please.
xwadirtydiggler wrote: »They need to fix the world pvp and make it meaningful. Right now it feels like battlefield public games. They should have connected crafting and good pve drops to the open world pvp server so that people needed certain keeps to craft various things and mobs drop needed materials in the open world. This would make for meaningful pvp as people would want to camp spawns and protect them.
Brittany_Joy wrote: »I don't know about you guys but I think ESO would be more popular if they had arenas.
Does this game have to be like every other MMO in every way? Really? I know let's try something new and not copy every feature of other games.
Tannakaobi wrote: »What I find funny is the say no crowd always point to WoW as an example to why not arena's. Although I agree that an arena format can cause problems with balancing issues why point the finger at the most successful mmo ever made? Most of which success came after arena's were introduced.
Also, too the say no crowd, have you even given it any thought? At all, past... I didn't like it in wow? Think outside the box.
JoseDelgadoCub17_ESO wrote: »If ZOS put out a survey asking if people want arenas I'm sure they would see the Majority enjoys it unlike all the DAOC RvR fanboys that swarm the forums and troll anyone that brings it up.
neidzwiedzub17_ESO wrote: »It must also be taken into account that this game is not designed to be the typical charge to 50 and sit around doing the same old end game content over and over, be it PvE or PvP. This game has been designed to be about the process not the end and Cyrodiil is a big part of that.
Tannakaobi wrote: »What I find funny is the say no crowd always point to WoW as an example to why not arena's. Although I agree that an arena format can cause problems with balancing issues why point the finger at the most successful mmo ever made? Most of which success came after arena's were introduced.
Uhm where to start?
Ah right...
The fact that WoW peaked at the end of TBC has pretty much nothing to do with Arena. Arena has always been seen as one of the biggest mistakes in WoW history, even the lead designer said this himself at a press conference once.
WoW peaked at the end of TBC with those round about 11 million because of the new markets that were conquered. World of Warcraft became a global MMO, that had servers and clients world wide.
ESO as example is based on EU, NA and Oceania.
Also to note is, that World of Warcraft had one of the best raid designs in my opinion throughout Vanilla and TBC. When you started with TBC you had a huge map, a map with loads of dungeons and attunements and at the end of it you had the Black Temple.
Every Gamer wanted to be at the BT once, it was that so called carrot on a stick and this is how you get players. All those dungeons and raids which you had to beat to reach Black Temple, but also the quest´s were a in my opinion great design for a game.
Arena was a total niche, such a niche that the first Gladiators were mostly win traders as nobody played and they could trade wins easily at late evening and night.Also, too the say no crowd, have you even given it any thought? At all, past... I didn't like it in wow? Think outside the box.
I don't mind an Arena which is similar to Gladiators, where you have a strict 1v1 class restricted match and some type of death match, where you must fight of random mob spawns, like at Rome back in the days with the tigers.
This system however should not interfere with the Alliance War system and be seen more as a "for fun" element. Alliance War is the big selling point pvp wise, just like RvR was at DAOC.
This is where the music must play, BG´s and Arena´s like at Wow would destroy that philosophy and push players into the easy arcade pvp away from World PvP.
Never forget that World PvP is open for everyone and no matter how good or bad someone is, he or she will be a part of the battle.
At BG´s and Arena´s that are based on small groups, people who are not so good or have less time will feel left out, as they don't get into premades.
At the same time those premades will steamroll pugs and get top rewards for it, while those not in premades stop doing pvp so that you end up with a small niche of players battling themselves all the time.
Because of the small amount of players world pvp completely dies and everyone idles at the same boring Arena every season.
If we learned one thing pvp wise from Blizzard, then that such a system does more harm than good. The only point where Arena works are the tournament servers and Esports events, but on public servers Arena pvp just doesn't work in an MMO.
Okay, so many incredibly stupid points are being made and restated over and over and over.
ZoS actually said that ESO is NOT an E-sport, and never will be.
Arenas are exactly what defines an MMORPG e-sport.
If we have 100vs100vs100 in Cyrodiil. and its scraping by, not too exciting, have to play at certain times of day to see any action.
So to solve this popularity problem lets add an arena!
and now cyrodiil is empty, and redundant.
By adding a quick and easy PvP method that requires next to no effort or organization you effectively kill a core part of this game.
Here is an argument I like also, "Its not different just because it doesn't have a feature that it should have"
By this logic, if I get a cake, and I put everything anybody has ever put on a cake before I should end up with the best cake ever made.
No. What I end up with is an eyesore mess where one thing completely ruins another thing. There is no point putting bacon in a chocolate cake if all I want is a chocolate cake, the bacon would just ruin the cake.
Here is another fun one "So many people are not buying the game because it does not have arenas"
1. Maybe they have the right idea? They researched the game, it does not have a feature they want, so they play games that do. Smart.
2. Why does it matter if 'so many people' don't buy the game, ZoS does not need everybody in the world to play the game.
3. Find me 'evidence' of exactly how many people want arenas compared to those who don't. You will find that any polls done include a very insignificant portion of players. Including even those who do not play the game, it would probably still be insignificant.
4. If you rule out something based off one small feature then you might miss out on something incredible, its like buying a car and not getting one because you cant plug your iPod into it. That rules out cars like the Mclaren F1 or Mustangs or basically any awesome performance car. Where they lack in one thing, they excel in another.
I am willing to bet, not one person can give me a legitimate reason why this specific game needs arenas.
JoseDelgadoCub17_ESO wrote: »Go look up ZOS Brian wheeler he was asked about arenas, E-sport or competitive PvP in ama.
He said Cyrodill is their focus ( imperial city) but they are open to the idea of other methods of PvP if the community wants it.
So after the imperial city is done hopefully they will work to duels arenas and competitive PvP.
Don't spread your silly lies.
Tannakaobi wrote: »neidzwiedzub17_ESO wrote: »It must also be taken into account that this game is not designed to be the typical charge to 50 and sit around doing the same old end game content over and over, be it PvE or PvP. This game has been designed to be about the process not the end and Cyrodiil is a big part of that.
I've never read so much bull in my life. If what you say is true then ESO is a complete failure. I have almost completed every quest in ESO twice... it took me years to do every quest in WoW and I'm still not sure I did them all. the content in ESO is so thin that they added VR ranks, just to fill it out a little and it's a really poorly designed end to the game and needs a complete review.
It takes a week to get to fifty in ESO, It took months in WOW at first. I'm not saying WoW was better, in my mind it was not. But lets not just make crap up.
And why is it that ANYONE that likes the idea of an arena immediately gets put on the 'go back to WoW' bus? Lets be clear: The Arena in WoW was crap! But I still want an arena in ESO, like in Oblivion you know, the TES game.
Also, why is the 'it will take players away from Cyrodiil' always used. So make less campaigns in Cyrodiil then FFS! That way, when you do go to Cyrodiil you will be up against people that want to be in Cyrodiil rather than a bunch of people wondering where the arena's are at.
Reasons used against Arena: (These are not my own opinions)
1) It will ruin gear, because all the BEST gear will only be rewarded for arena. This is based purely on the fact that it's what WoW does. It's not but there you go.
2) It will ruin Cyrodiil, because Cyrodiil is so poor that everyone will jump to the arena.
3) Suddenly people will keep asking for nerfs and the devs will listen and the game will be ruined because it balanced. No one is asking for nerfs now.
4) Arenas are bad... M-Kay!
Did I miss any?
Tannakaobi wrote: »Every single argument against arena's come down to one thing. It caused problems in WoW! That it, that it the basis for everyone opinions on why NOT to do arena's. It's pathetic, why not have a little faith in ESO and make up your mind about Arena's in ESO if and when it happens.
pecheckler wrote: »PvP with less than 20 people in a battle will be far too imbalanced considering the massive class imbalance ESO suffers from.
Forget Arenas. If I want true, fair, quality battle arena then I will play Smite or GW2 structured PvP. There's no need to twist ESO's PvP balance to fit another archetype.
I'd much rather see another PvP map. Maybe 5% the size of cyrodiil intended for maybe 40 to 80 people. With a start and finish. Think two hour structured event.
I also don't understand all the hate from players against it. You don't have to join the pvp if you don't want to. There are some people who like it so what is the big deal? It's in a totally different area so it won't ruin the PVE.
I don't think anyone is to opposed to Battle Grounds, at least not me, but more so Arena combat similar to what WoW had. If they want to add in something like Oblivion had with 1v1 battles that earn you some gold that would be fine to. I think most people just don't want to see this 3v3,4v4,5v5 arena matches that are required for end game pvp gear and such.
I also don't understand all the hate from players against it. You don't have to join the pvp if you don't want to. There are some people who like it so what is the big deal? It's in a totally different area so it won't ruin the PVE.
The most common arguments seem to be that arena/battlegrounds kill open world pvp and that battlegrounds expose class imbalances which when addressed can affect pve.
ESO doesn't have real open world pvp so that won't be impacted (GW2 shows that the WvW-type pvp in ESO can flourish alongside battlegrounds). So the only real impact might be on pve.
At first I didn't mind having only WvW pvp in ESO, but it takes so long to level in this game and there are so many extremely unbalanced builds that I now see the lack of battlegrounds, or something of the sort, as a negative.
Even though the questing/pve in ESO is better than most mmos I have played due to the rich stories, attractive world, and reasonably good action combat it is still an mmo at heart.
That means everything has a grind built into it to lengthen the game at the cost of entertainment. There are only so many of the endless series of side-quests you can do in order to level before the brain starts to melt. Its not like there are an abundance of amazing dungeons like in DDO either- I mean there are a lot of interesting public dungeons, but just as you are about to have a memorable fight, character ytugfghviuy and his three identical bots come by spamming jabs and ruin it.
So yeah, battlegrounds would add something more to the game to spice it up a bit, but I doubt its going to happen.