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https://forums.elderscrollsonline.com/en/discussion/668861

When will PVP Arenas be in game?

Valn
Valn
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When will this basic mmo pvp matchmaking feature be in game?
  • Caduryn
    Caduryn
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    Never.
  • slt101880b14_ESO
    slt101880b14_ESO
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    Please dear lord, Never. All "Arenas" do is promote Elitism and glaring PvP balance issues.
  • dannymcgr81b14_ESO
    dannymcgr81b14_ESO
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    About two hours before I cancel my subscription.
  • pavelcherepanskyrwb17_ESO
    Never-never-never! There is enough stuff to do in the game right now to be spending days farming arena PvP gear.

    Any person who suggests such things to devs should be repeatedly whacked with sticks :smiling_imp:
    "Do you want the book or not? Then go whack some people with Wabbajack!!"
  • SaibotLiu
    SaibotLiu
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    Arena style PVP was designed specifically for dullards who cant think quick or on the fly as is required in open world PVP like Cyrodiil, so they need to limit the amount of variables.

    My proposal, sure lets have arena PVP, set up like this. You place yourself in a queue, and you could be instantly transported to the arena at any time. Sometimes you'll be facing more than one opponent, sometimes your primary weapon would be broke, sometimes you wont be able to heal, kinda like FF VII's arena where you always got random handicaps.

    True PVPers will actually use it to test their skill. The guys who want arena combat so bad wouldnt touch it with a 10 foot pole. Too much ego hurt.
    Edited by SaibotLiu on 18 May 2014 23:56
  • Catflinger
    Catflinger
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    Go. back. to. WoW.
  • tanthil
    tanthil
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    SaibotLiu wrote: »
    Arena style PVP was designed specifically for dullards who cant think quick or on the fly as is required in open world PVP like Cyrodiil, so they need to limit the amount of variables.

    Its funny how if you reverse arena style and open world in your statement, it becomes true

  • SaibotLiu
    SaibotLiu
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    tanthil wrote: »
    SaibotLiu wrote: »
    Arena style PVP was designed specifically for dullards who cant think quick or on the fly as is required in open world PVP like Cyrodiil, so they need to limit the amount of variables.

    Its funny how if you reverse arena style and open world in your statement, it becomes true

    So fighting one person who stands in front of you who you knew was going to be there, somehow applies more variables than hundreds of players that could be anywhere at anytime?

    Do you dispute the rest of my post. You obviously want arena PVP, would you fight with a random handicap?

    No, because its about the ego, like I said. Not PVP.

  • pavelcherepanskyrwb17_ESO
    SaibotLiu wrote: »

    No, because its about the ego, like I said. Not PVP.

    Great point @SaibotLiu !

    "Do you want the book or not? Then go whack some people with Wabbajack!!"
  • Lilth
    Lilth
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    Never-never-never! There is enough stuff to do in the game right now to be spending days farming arena PvP gear.

    Any person who suggests such things to devs should be repeatedly whacked with sticks :smiling_imp:

    Okay? You don't have to participate in pvp arenas if you don't want to but there are a lot of other people who would like this option =)

    I don't do a lot of pvp but I fully support more pvp options for players who do like to do it. Cyradiil is huge and so much space is not used for anything really. Adding an arena and maybe some larger scale pvp battles like 10-15 players per team would be pretty cool IMO. I might do more pvp if more options were available for fun.

    I also don't understand all the hate from players against it. You don't have to join the pvp if you don't want to. There are some people who like it so what is the big deal? It's in a totally different area so it won't ruin the PVE.


    Edited by Lilth on 19 May 2014 01:00
    This is just a test........ if this was an actual sig, you would have been mildly amused..........



  • Mortelus
    Mortelus
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    When they do this Zeni will have a exodus on their hands. Moreover they will be spending 70% of their development time fighting the never ending balance battle.

    I think they know this so I am also going to go with 'Never'.
    Who has time? But if we never take time how can we ever have time?
  • pavelcherepanskyrwb17_ESO
    Lilth wrote: »
    Cyradiil is huge and so much space is not used for anything really.

    Nope. That space is used for PvE questing and public dungeons :smiling_imp:
    Mortelus wrote: »
    Moreover they will be spending 70% of their development time fighting the never ending balance battle.

    That.

    "Do you want the book or not? Then go whack some people with Wabbajack!!"
  • Catflinger
    Catflinger
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    Lilth wrote: »
    I also don't understand all the hate from players against it. You don't have to join the pvp if you don't want to. There are some people who like it so what is the big deal? It's in a totally different area so it won't ruin the PVE.

    It attracts the wrong kind of person.
  • Rytfield
    Rytfield
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    Why the hate for this idea? It's not mandatory is it?
  • Teevesnacks
    Teevesnacks
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    I would rather classes didn't get homogenized
  • Catflinger
    Catflinger
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    Rytfield wrote: »
    Why the hate for this idea? It's not mandatory is it?

    Look,
    1. It really does attract terrible, nasty people. The arena jocks in some other MMOs that I shall not name are some of the worst gamers out there -- given to exploits and the whole nine yards.
    2. It opens up a whole balancing can of worms. Arenas require a different ruleset, obviously, than world pvp, and if you don't give them special attention then the whining starts. Balancing changes will be made that will affect PvE negatively (and this will really become an issue when the trials get into full swing.) Arena jocks will start whining for special gear.

    Just NO.
  • Lilth
    Lilth
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    Lilth wrote: »
    Cyradiil is huge and so much space is not used for anything really.

    Nope. That space is used for PvE questing and public dungeons :smiling_imp:
    Mortelus wrote: »
    Moreover they will be spending 70% of their development time fighting the never ending balance battle.

    That.

    Fine =( All I'm trying to point out is there is already PVP and Cyradiil is set aside for that. Adding to the pvp isn't a bad idea. If they were to add to Cyradiil with arenas and medium scale pvp objectives it could be done instanced.

    That is all I have to say on that. :|

    This is just a test........ if this was an actual sig, you would have been mildly amused..........



  • Arreyanne
    Arreyanne
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    Ok Arenas can be added,

    NO LEADERBOARDS
    NO REWARDS
    NO BALANCING TO SUIT THIS PLAYSTYLE

    Did I say NO REWARDS, No LEADERBOARDS?
  • nerevarine1138
    nerevarine1138
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    Rytfield wrote: »
    Why the hate for this idea? It's not mandatory is it?

    No, but it affects all other areas of the game.

    Arenas end up becoming the centerpoint of balancing, because arena players tend to whine if they feel that any one class has the upper hand against any other class. The result is that all classes become exactly the same, ruining the rest of the game for everyone.
    ----
    Murray?
  • Brittany_Joy
    Brittany_Joy
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    I don't know about you guys but I think ESO would be more popular if they had arenas. World PvP and big zergs are not exactly entertaining to watch because it contains hours of footage of peeps just looking for a fight. I mean think about it; Would ESO be more popular if they built their game around arenas instead of Cyrodiil RvR?

    I think ESO would be more successful with arenas because it promotes balance and everyone can play small scale PvP. Not everyone has a super computer to run massive zergs on high settings.
  • xwadirtydiggler
    xwadirtydiggler
    Soul Shriven
    As much as I like arenas I really don't see how they can balance them with world pvp. People already cry rivers of tears about balance now with only world pvp, add small scale pvp to the game, and the rivers will flood.....
  • xwadirtydiggler
    xwadirtydiggler
    Soul Shriven
    They need to fix the world pvp and make it meaningful. Right now it feels like battlefield public games. They should have connected crafting and good pve drops to the open world pvp server so that people needed certain keeps to craft various things and mobs drop needed materials in the open world. This would make for meaningful pvp as people would want to camp spawns and protect them.
  • Teevesnacks
    Teevesnacks
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    I don't know about you guys but I think ESO would be more popular if they had arenas. World PvP and big zergs are not exactly entertaining to watch because it contains hours of footage of peeps just looking for a fight. I mean think about it; Would ESO be more popular if they built their game around arenas instead of Cyrodiil RvR?

    I think ESO would be more successful with arenas because it promotes balance and everyone can play small scale PvP. Not everyone has a super computer to run massive zergs on high settings.

    You know what I just realised, ESO would be super popular if all the classes were the same to cater for the arena balancing act............
  • Reignskream
    Reignskream
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    I do not want to chase a healer around a podium anymore.
  • Rytfield
    Rytfield
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    I see what you guys mean. I'd want avoid that too. I had a different idea of "arena" in my mind. Just an area where you can spar with a friend, do some combat testing, try out a new build. Nothing too official.

    That being said, an arena system where you can win minor gameplay UNaffecting things (cosmetic items, a title) can't do too much harm I guess. I agree balancing should ignore the arena gameplay. If that's your thing, go play a MOBA game instead.
  • Mortelus
    Mortelus
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    As someone else said, the only acceptable way is to add it in with no rewards or levels or gear attached.

    So what you would end up with would be duelling, and I would only like that added if there was a dedicated area like an arena because I don't want to lag out in cities when everyone is duelling everyone else.

    To the above about adding in cosmetics, sure it can do harm...

    PvE players: Why are the Arena players getting cosmetic gear that I can't have?
    Arena Players: Why can only DK's get cosmetic gear that i can get, they are so OP?
    DK Arena Players: No we're not, L2P noob!
    Every Other Arena Player: Arghhhhhhhhhhhh.....
    PvE Players: I'm leaving because Zeni spends all their time balancing and we've had no new content in months.

    It would and will happen just like this if they introduced arena's and put in any kind of reward system, even if the rewards were only for Arena players.
    Edited by Mortelus on 19 May 2014 02:57
    Who has time? But if we never take time how can we ever have time?
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    As long as they completely ignore the vast amount of whining that WILL appear then fine .... add them.

    Although we could all do with a brush up on our arena skills.....

    "X is OP ... nerf it now"

    Okay, i'm ready.
  • mstout7419b14_ESO
    The only 1v1 pvp other than what can be found in cyrodiil, that I support is a player bounty system in which I can hunt down a player that has killed another player... much like swg had.

    1. Player kills player, dead player has option to place a bounty on his killer.
    2. Player is anonymously placed on a bounty board, where players can accept to hunt them.
    3. When a player looks at the bounty board he will only see his crime and reward. No name.. he will be given a piece of clothing from an npc that belonged to the killer.
    4. Bounty hunters use a dog to sniff clothing and track the player.
    5. Once player is found you can attack, if you beat him you automatically get paid the bounty, and the defeated takes a debuff that can only be cured over time.
    6. If the bounty hunter is beaten, he will get a debuff but the killer would get a buff.

    Other than something like that, leave arenas to gw2, wow, swtor etc....
    6.
  • Catches_the_Sun
    Catches_the_Sun
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    Valn wrote: »
    When will this basic mmo pvp matchmaking feature be in game?

    I sincerely hope NEVER. This game has much better PvP than your "basic MMO with arenas", and it needs to stay in Cyrodiil.

    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • pavelcherepanskyrwb17_ESO
    3. When a player looks at the bounty board he will only see his crime and reward. No name.. he will be given a piece of clothing from an npc that belonged to the killer.

    Amazing! Now it's a crime to kill a soldier of an alliance you're at war with? It makes sense to put a bounty on someone's head but you can't call it a crime. The most common REAL reason for placing bounty will be - "Oh, I so suck at playing and that dude killed me 50 times. Kill him!"

    Edited by pavelcherepanskyrwb17_ESO on 19 May 2014 04:29
    "Do you want the book or not? Then go whack some people with Wabbajack!!"
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