dracobains_ESO wrote: »Everyone has their expectations but in the end it is pretty simple arithmetic. If you try and make a game specific toward high end gamers you will loose the bulk of your subs. If they want to create a niche game then this conversation is moot and casual players will go elsewhere and high end gamers will crow about their uber feats.
If Zenimax can sustain this model financially then good on them I wish them the best. Money speaks louder than anyone on these forums however and time will determine with brutal efficiency if they made good business choices.
I have soloed nearly all of the bosses I've downed. I also had one that I simply couldn't handle. It was also a two boss fight. I tried about four times and I died within 3 seconds each time. So, yeah, that fight might need rebalanced, but it's a small complaint after dozens of good boss fights.
I am not arguing that the fights don't need balanced, I am just trying to help people put the challenge into perspective. Some people think 'balance' means an across the board nerf. That would be tragic.
So, to whoever accused me of being a 'vocal minority' it is actually the 'stupid hard' crowd that is the vocal minority here. 86% of the community are not tearing their hair out about the difficulty of the fights. And, while it is clear that the fights need to be tweaked, the sky is not falling.
So, based on the results of the poll that I posted last night (unless there is a drastic change). I think that we can final put this discussion to rest.
39% said that the fights are 'a little too hard' while only 14% said that they were 'nearly impossible.' The remaining 44% to 45% said that they were either 'perfectly balanced' or too easy.
So, to whoever accused me of being a 'vocal minority' it is actually the 'stupid hard' crowd that is the vocal minority here. 86% of the community are not tearing their hair out about the difficulty of the fights. And, while it is clear that the fights need to be tweaked, the sky is not falling.
I don't have a problem with people making their ideas know, but what I do have a problem with is when players mislead other players with their antics. When you do that, you are only hurting the community and the game.
I've been a console gamer up until ESO. Between getting used to the control scheme of a pc game and the challenges of the game itself, i'm reminded of how being a noob feels.
But when I do accomplish something that I thought I couldn't it is a blast!
ESO had better be tough, for all skill levels, or else there would be no sense of accomplishment.
So, based on the results of the poll that I posted last night (unless there is a drastic change). I think that we can final put this discussion to rest.
39% said that the fights are 'a little too hard' while only 14% said that they were 'nearly impossible.' The remaining 44% to 45% said that they were either 'perfectly balanced' or too easy.
So, to whoever accused me of being a 'vocal minority' it is actually the 'stupid hard' crowd that is the vocal minority here. 86% of the community are not tearing their hair out about the difficulty of the fights. And, while it is clear that the fights need to be tweaked, the sky is not falling.
I don't have a problem with people making their ideas know, but what I do have a problem with is when players mislead other players with their antics. When you do that, you are only hurting the community and the game.
huntgod_ESO wrote: »The only really hard fight I've run across was in VR3 when getting ready to enter Alik'r there is a fight you have where you are in a tower, there are three statues pouring power into a shield. Two guys spawn, you drop them pretty quick and then a gargoyle spawns and comes in. I burned that gargoyle and his buddies at least a dozen times before realizing I had to be doing something REALLY wrong. So I let the pet go on him, left the room and ran down only to discover you have to drag the gargoyle through the statues...super easy fight I made much harder.
All content should be manageable with any spec, that includes minor tweaks if necessary. No more no less.
On the other hand, having just one more player doing the quest with you makes it stupid easy...
malkitch_ESO wrote: »On the other hand, having just one more player doing the quest with you makes it stupid easy...
and on that note here is my 2 cents...I am a solo player-don't have any friends in the game. I have tried on countless occasions to get someone who is doing the same quest to group with me. I have whispered, I have talked in zone, and in the guilds and have NEVER received any answer to my chat. ppl are all around me obviously doing the same quest and NO ONE answers me. I am not whining or blaming TESO obviously this is not about the game..this is about the ppl IN the game. And no I am not a chat spammer nor am I offensive to ppl but if someone talks to me or asks me a question I answer them. I help them whether they r in my guild or not.
huntgod_ESO wrote: »The only really hard fight I've run across was in VR3 when getting ready to enter Alik'r there is a fight you have where you are in a tower, there are three statues pouring power into a shield. Two guys spawn, you drop them pretty quick and then a gargoyle spawns and comes in. I burned that gargoyle and his buddies at least a dozen times before realizing I had to be doing something REALLY wrong. So I let the pet go on him, left the room and ran down only to discover you have to drag the gargoyle through the statues...super easy fight I made much harder.
So, based on the results of the poll that I posted last night (unless there is a drastic change). I think that we can final put this discussion to rest.
39% said that the fights are 'a little too hard' while only 14% said that they were 'nearly impossible.' The remaining 44% to 45% said that they were either 'perfectly balanced' or too easy.
So, to whoever accused me of being a 'vocal minority' it is actually the 'stupid hard' crowd that is the vocal minority here. 86% of the community are not tearing their hair out about the difficulty of the fights. And, while it is clear that the fights need to be tweaked, the sky is not falling.
I don't have a problem with people making their ideas know, but what I do have a problem with is when players mislead other players with their antics. When you do that, you are only hurting the community and the game.
huntgod_ESO wrote: »The only really hard fight I've run across was in VR3 when getting ready to enter Alik'r there is a fight you have where you are in a tower, there are three statues pouring power into a shield. Two guys spawn, you drop them pretty quick and then a gargoyle spawns and comes in. I burned that gargoyle and his buddies at least a dozen times before realizing I had to be doing something REALLY wrong. So I let the pet go on him, left the room and ran down only to discover you have to drag the gargoyle through the statues...super easy fight I made much harder.
LOL...Just LOL.
I did the same thing this weekend. Killed the alternating gargoyle and dual NPC spawn for 30 minutes (my storm antronoch would be up for every gargoyle). Thought it was bugged and Alt-F4 out for the night. Next night fought my way all the way back up the tower. Killed a couple sets then...
Finally read my quest update on the screen.
Dragged the gargoyle over the statues and was done.
Too funny.
All content should be manageable with any spec, that includes minor tweaks if necessary. No more no less.
I disagree that it is fair to expect this of ESO.
I have yet to ever see an MMO where all content was doable with any spec (skillset/build/whatever). Not WoW, LOTRO, GW2, Warhammer, etc.
There were fights where just any mish/mash of skills on a bar on any class would not work. You could die forever, they would not work unless one adjusted. I used to watch people come into PVP, dungeons, or raids insisting on playing anyway and any build they wanted and fail miserably.
They do not want to slot mitigation, heal, CC because they should be able to put any skillset together and beat any content. They want to slot all heavy armor and then use all Magicka spells with no good pool or means to regen.
Ya, okay. Not.