Ah.... I was answering someone who incorrectly stated how many were defending that half of the AD map on that particular night. How could I complain about defeating a smurf force that had both numerical superiority and a higher population % of VR players?
With the population imbalance and the zerg 3 to 1 ratio you have officially beat us into submission. We are now just guesting else where till its fixed but until then enjoy the empty server.
Cheapshot
I have to agree, it is very discouraging that less and less DC and EP have been coming onto Skull Crusher the last few weeks..
Just today we managed to rally close to 16 DC (Half of which were levels 25-45), only to get swept up by Thorker (Does that guy ever log off? It seems hes on every waking hour of the day!), and his crew of VR's. Thorker and his two VR's held 16 of us for nearly an hour, only for them to get reinforced by about 20 more AD. What started as a small incursion turned into the nightly extermination of DC players hiding in stealth, between Alma Ruma Gate and Northern High Rock.
I agree....
Those that play solely to win - and those who play solely to have fun. I'm in camp 2. I know when DC was dominating during Early Access and those first couple weeks, I avoided Cyrodil *because* it wasn't fun being in the domination group either with little resistance >.>
The solution is simple fix the population issues associated with the numerous campaigns and the balance will come
Dleatherus wrote: »