this right here. Every single skill is broken. The inf bat swarm is a broken luxury for only a few vamps. Most of us just take 50% more fire damage. Seriously, no buffs no nothing but more fire damage.Infinite Draining Swarm is so effective and desireable that there has been a huge influx of players who are building solely around them
Fixed.
Also, Zenimax should probably make sure Vampire abilities actually WORK properly before nerfing them. They're broken in the most literal sense.
Vamps seem to escape me more than others, I just use fire to make sure when I catch up they hurt quickly, but I don't see a problem with them as a plague on PvP.
I don't use fighter skills but I have maxed the passives. When I see a vamp hit the flank and start ganking I go right for them because my spec favors vamp kills. I don't have any stuns so if a buddy doesn't get one on them before I kill them, it turns into a bit of cat and mouse, and they do get away quite a bit more than I get away, but I don't see that as a problem in itself as I chose Damage/speed > CC, so it's not my job to stop them, just to kill them if I get close enough. I don't see it as a 1v1 game.
90% of the Vamps you are butchering are like me. No buffs, no inf swarm, only debuffs.ruzlb16_ESO wrote: »
This, basically. I'm having a field day at the moment. I've aimed for antivamp skills, so I'm all fire and FG stuff; I hunt them either alone or in a small group of 3-4. We're butchering them, full stop. The problem is, on my server those 3-4 of us are the only ones who have specced to counter vamps. Everyone else is still trying to zerg them, despite the fact that the whole point of the vamp build is to get into the middle of an enemy zerg.
ruzlb16_ESO wrote: »I'm guessing that, in 3-4 weeks, vamps will be a laughing stock in PvP once everyone is dealing 10% more damage to them from every ability they have automatically, and every zerg can pop 10 silver bolts...
ruzlb16_ESO wrote: »Vamps seem to escape me more than others, I just use fire to make sure when I catch up they hurt quickly, but I don't see a problem with them as a plague on PvP.
I don't use fighter skills but I have maxed the passives. When I see a vamp hit the flank and start ganking I go right for them because my spec favors vamp kills. I don't have any stuns so if a buddy doesn't get one on them before I kill them, it turns into a bit of cat and mouse, and they do get away quite a bit more than I get away, but I don't see that as a problem in itself as I chose Damage/speed > CC, so it's not my job to stop them, just to kill them if I get close enough. I don't see it as a 1v1 game.
This, basically. I'm having a field day at the moment. I've aimed for antivamp skills, so I'm all fire and FG stuff; I hunt them either alone or in a small group of 3-4. We're butchering them, full stop. The problem is, on my server those 3-4 of us are the only ones who have specced to counter vamps. Everyone else is still trying to zerg them, despite the fact that the whole point of the vamp build is to get into the middle of an enemy zerg.
The OP talks about how PvP is currently becoming a game of one-trick ponies. One trick ponies are not a winning strategy or build unless your opponent fails to adjust to counter the one trick they can do. You need maybe 6 skill points out of over the 300 available to turn yourself into a vamp killing character, and you need to spread out. That is all. But no-one wants to spend the 6 skill points that would make the vamp vulnerable (much more important for your clothy frost-staff mage to dump those points into blacksmithing ><), and no-one is spreading out because we assume being alone is likely to get you ganked (though this is starting to change as people realise that stealthing near the enemy is a good idea, and running around on horseback is not).
I'm guessing that, in 3-4 weeks, vamps will be a laughing stock in PvP once everyone is dealing 10% more damage to them from every ability they have automatically, and every zerg can pop 10 silver bolts and a negate into any vamp dumb enough to broadcast their condition with mistform or batswarm. Vamps were lucky enough that everyone looked at the FG line, decided that it wasn't worth having skills aimed at only undead, daedra and werewolves (since that's only, what, 75% of all the mobs in the game), and so discovered that no-one had a counter available for zerg-killer batswarm groups. That is all, move along and find a different target for the nerf QQ.
Oh, and as to the suggestion that my mage needs to have his 15% ulti cost reduction passive removed because the much larger stage 4 vamp cost reduction is 'fine'... Nah. I kinda need the cheaper Null field ulti to counter those vamps, who would still be able to get the cost down to ~40 ultimate with out it.
@Gaudrath
Would you people stop trying to zerg vamps in melee rather than just to spread out and keep your distance while using fire dmg and silverbolts they wouldn't be that a problem at all. Failing to see this and to adapt is - i'll use your own words for that one -"just plain stupid-level underpowered brainwork".
@Gaudrath
Well if 30 People decide to throw cotton balls at a glas window and wonder why the heck it doesn't break, perhaps ... and only perhaps of course, it's not the window that is overpowerd but these 30 people should think again about what they are actually doing there.
Please. Try softer.
That's the problem right there. Why should anyone require 10 silver bolts and a negate to be killed? What, 10 critical charges is not good enough? Or 10 lighting bolts? Or 10 arrows?
ruzlb16_ESO wrote: »That's the problem right there. Why should anyone require 10 silver bolts and a negate to be killed? What, 10 critical charges is not good enough? Or 10 lighting bolts? Or 10 arrows?
In PvP, I have 2.7k health. How many times do you have to hit me with your main nuke to kill me...? Probably more times than you actually have mana for, so you'd be using the lesser skills... most of which need 10-15 hits to kill me. And I'm not a vampire.
Thing is, you don't need 10 silver bolts to kill a vamp. You can do it with 3-4 with luck, and even if you put nothing into stam each player can fire it 3 times. 10 is a certain kill just from the general damage, let alone if one crits. Notice how the rest of my post details either solo-hunting, or in a group of 3 or 4 players. We have vamp hunting skills as part of our normal builds. So the fact that we're successful either alone or in a small group pretty much means your 'problem' is non-existent.
I play a DK Vamp...
Can someone tell me where this "Ultimate Reduction" skill is? I have looked everywhere for it, I have respec'd more times then I can count, I can't find it. I can get my ulti cost down to 34 thats it...
As far as them "fixing" ultimate cost reduction, I think they intended ultimate reduction to stack seeing as the new set coming in craglorn 5 piece is 15% ultimate cost reduction.
Can people tell me why people have the need to be bad and then cry on forums about something?
If you see a mist form'd bat - it can be countered, work on figuring it out rather then being bad, dying then crying about it.
If you see someone coming at your with a swarm of bats or you hear it, try moving away then long ranging them.
Stop being bad and learn to play people...
OP is right!
I dislike vamps for two reasons:
1. There are so much of them that i was "forced" to skill Silver Bolts.
I am a Bowman and now I have to use a Handcrossbow. Thank you Team Edward.
2. Due to the lag we get here in the EU you cannot shoot at vamps spamming Mist ( <= that´s the german word for "droppings" ) Form.
I am chasing that guy and hitting that Silver Bolts key like an idiot while aiming exactly at Edward hoping to get him... but no!
He simply recasts it and thanks to our incredible ping of 200-1000ms I cant shoot at him.
If there were only a few Edwards I wouldnt bother that much but there is not one fight without Team Edward having a big presence.
And this is coming from someone who has been PvP'ing in Elder Scrolls for 5 months, for what it's worth.
I am fine that vampirism and lycanthropy are in game, and I definately do not blame people for wanting to go down these skill lines and enjoy the flavor that comes with them, but I have to express my concern with the direction I've seen the PvP take over the last couple of weeks.
As more and more people are becoming vampires, the battlefields of Tamriel has slowly turned from a dynamic, strategic and intense place to a haze of mist, litterally speaking.
As a dragonknight, I do not have a lot of trouble fighting vampires, but what really hurts me is that all the beautiful, diverse and complex strategies of the battlefield are slowly, but surely, turning into a place of "one trick ponies", all utilizing roughly the same strageties and tactics in game. The vampire abilities are slowly taking this game's PvP towards the lowest common denominator, and I think they already have proven themselves to be very harmful for the PvP environment.
I don't have anything against vampire players and I am not trying to get in an easy jab at them here, but I am geniunely concerned about the direction PvP has taken in this game because of the abilities which come with this skill line.
If the vampire skills were tweaked, I am not sure how the affcted people should be compensated, or if it would be necessary, but objectively speaking, I do hope that the devs realize and appreciate the negative impact they have on PvP as a whole.
I am sure that many will disagree with my views here, but I have seen what this game can be and I am seeing what this game is going towards.
wolfe26ub17_ESO wrote: »While were at it how bout we dumb down the game so you don't even have to think about it and mash button....
wolfe26ub17_ESO wrote: »While were at it how bout we dumb down the game so you don't even have to think about it and mash button....
I was under the impression this is how DKs play. Well at least all that is required to play
codyyoungnub18_ESO wrote: »wolfe26ub17_ESO wrote: »While were at it how bout we dumb down the game so you don't even have to think about it and mash button....
I was under the impression this is how DKs play. Well at least all that is required to play
Why Templars so mad? It's the Paladin thing huh.
What makes DK Vamps so powerful btw? I didn't realize DK's had a ult reduction do they? ? The pbaoe root being OP is just silly though imo.
Agree strongly with the OP.
It is simply no fun having a battlefield consisting of mist and bats and everybody else firing silver bolts.
I play a DK Vamp...
Can someone tell me where this "Ultimate Reduction" skill is? I have looked everywhere for it, I have respec'd more times then I can count, I can't find it. I can get my ulti cost down to 34 thats it...
As far as them "fixing" ultimate cost reduction, I think they intended ultimate reduction to stack seeing as the new set coming in craglorn 5 piece is 15% ultimate cost reduction.
Can people tell me why people have the need to be bad and then cry on forums about something?
If you see a mist form'd bat - it can be countered, work on figuring it out rather then being bad, dying then crying about it.
If you see someone coming at your with a swarm of bats or you hear it, try moving away then long ranging them.
Stop being bad and learn to play people...
codyyoungnub18_ESO wrote: »wolfe26ub17_ESO wrote: »While were at it how bout we dumb down the game so you don't even have to think about it and mash button....
I was under the impression this is how DKs play. Well at least all that is required to play
Why Templars so mad? It's the Paladin thing huh.
What makes DK Vamps so powerful btw? I didn't realize DK's had a ult reduction do they? ? The pbaoe root being OP is just silly though imo.
Thechemicals wrote: »I play a DK Vamp...
Can someone tell me where this "Ultimate Reduction" skill is? I have looked everywhere for it, I have respec'd more times then I can count, I can't find it. I can get my ulti cost down to 34 thats it...
As far as them "fixing" ultimate cost reduction, I think they intended ultimate reduction to stack seeing as the new set coming in craglorn 5 piece is 15% ultimate cost reduction.
Can people tell me why people have the need to be bad and then cry on forums about something?
If you see a mist form'd bat - it can be countered, work on figuring it out rather then being bad, dying then crying about it.
If you see someone coming at your with a swarm of bats or you hear it, try moving away then long ranging them.
Stop being bad and learn to play people...
The Dragon knight set reduces ultimate by 20% which makes the swarm of bats cost 225. Every time you activate drain essence you get 15 ultimate in 3 seconds+ certain classes have ultimate passives like templars prism which give further ultimate. The sorcerer has a passive that reduces cooldown further 15%. Maybe you should read up.
newsflash son: not knowing how ur own abilitys work and calling everyone bad makes u look like an idiot ^^ pls explain how ur gonna "move away" from mist form when ur in combat and cant mount up. and even if u manage to somehow get out of combat long enough to mount up he´s still faster than u for a while and can easily shoot you off ur mount again.
and yes i am a vamp and yes i want it nerfed cos its OP.