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Vampire Ultimate "Bat Swarm" is literally out of control.

  • Daruq
    Daruq
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    Dudis wrote: »
    Daruq wrote: »
    BAM vampire ultimate, dead in 2 seconds
    I guess your mate only had about 3-400 health left then...
    I was at about 60% health out of, let me lie, 3.5k hp.
    Dudis wrote: »
    Daruq wrote: »
    Problem: No visual indication of the ultimate being activated, unlike the DK banner. To spell it out, if there was, like with the DK banner you could run out and kite. However there is none.
    There 's PLENTY of visual indication. Firstly, there are the bats, secondly your screen even goes darker like if it's at night.
    Also the sound really stands out.
    We were in TS so no sound "signal".
    We were in a cave (just zoned in, like I wrote) it was dark anyway and the root, talons, at least I saw no indication that he fired the ultimate apart from my health dropping like 1,2,3 you're dead. I even had circle of protection cast and the DK ward (stone thingy).
    Sorry but I saw no bats, not on the 1st fight and not on the 2nd (or 3rd if you will).
    I have a 27" monitor 1920x1200, everything at maximum.
    Point is no obvious visual indication.
    As for screen goes darker I'll watch for it but there are also other abilities that make the area around someone go darker.
    Dudis wrote: »
    Daruq wrote: »
    Next vampire encounter, different vampire.
    We get the jump, get him down to like 10% hp, mist form run run run mist form run run run mist form run run run. He got away. Unable to target him.
    I'll give you that this is bull. The spell can keep either it's runspeed or its damage reduction but it can't make you immune to almost everything.
    Yeah you can't target the player directly and they're able to chaincast it.
    Dudis wrote: »
    Bat Swarm itself isn't really OP, the ability to make it basically free is.

    Just spread out when he pops ult. All it does is about 800 damage over 5 seconds, which is what, a heal and a half? Just don't let him hit everyone with it.

    It was way more than 800 damage.
    Maybe I'm bugged? I noticed when I'm using my bow I get hit for way less than when switching to melee weapons, both in heavy armor.
  • Zintair
    Zintair
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    Your suggestion only fixes Bats Swarm.
    Mist form STILL is a problem; :)

    What is the problem with it? Without Bat Swarm the person in Mist Form will die.

    An ability that makes it really hard to kill someone but they can literally do NOTHING? Who cares?
    Vokundein
    Zintair aka Primetime - VR14 - Guild Leader and PvP Dept Leader

    www.Legend-Gaming.net
  • Gilvoth
    Gilvoth
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    Vampire is crap atm. The ulti inly hits 200 dmg a tick its pretty weak compared to meteor or standard. U shoukd run with pvp healers who heal. 2 healing springs whicj stack will outheal that.

    Vamp is terrible atm its bugged as all hell.

    Vamp bug 1
    Mist form doesnt work supposed to do dmg every .5 seconds but instead more like 1.5 sec.

    Vamp bug 2
    If u zone ur vampire cost reduction resets to stage 1 even though ur at stage four.

    Vamp bug 3
    All passives like dmg mitigation and run while sneak bug out and stop working if u die and wont work again until relog

    Getting sick of all these crying threads about people who dont know how to play.

    Its amazing that for each class there are abilities that people r crying for nerf. Seems pretty balanced to me.

    Protip: u can use the same mechanics and abilities against these people! Like standard. Bolt escape. Negate magic. Supernova. Fighter ulti. Talons. Whip. Pulsar and all the other crap that is supposesly OP.

    Stop crying and learn to play the game please guys this is getting frustrating reading nerf nerf nerf threads about a diff ability EVERY SINGLE DAY

    i agree with this comment above 100%

  • eisenheitb16_ESO
    People who doesn't like to let a prey go just because they have a spell that says "How about no, even if you are way better than me." ;)
    I'm not one of them on both front, but I admit this is really annoying !
    Edited by eisenheitb16_ESO on 28 April 2014 20:36
  • Inzababa
    Inzababa
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    Zintair wrote: »
    Inzababa wrote: »
    Zintair wrote: »
    Inzababa wrote: »
    vamps are op in pvp

    anyone disagreeing with that is

    - pve player without pvp experience
    - theorycrafter who studies the paperwork without pvp experience
    - vampire who don't wana be nerfed
    - trolls

    it really is that simple

    They wouldn't be OP if the mechanics were corrected. Did you just post and not read any of the posts above you? What say you to a proposed nerf I stated directly above you?

    I am a Vamp

    I PvP ALL the time

    I am VR10

    I have fought against unkillable vamps and killed them. Maybe take a second and think about it.

    we not talking about 1 vs 1 here wise guy

    it's easier to kill a vamp in 1 vs 1 than group vs 1

    You naturally assumed I was 1v1 but I am a full Healer so no I did not NOR could I kill them 1v1.

    How about my suggestions for a fix?

    actually I went back and read it again, and it seems I naturally assumed you thought I was wrong, when in fact nothing in your post indicates that :)

    point is, the way vamps are now is broken, and it breaks the game for a lot of pvp players.

    that being agreed on, of course we need a bloody fix, and tbh, I'm not one to theorycraft at all, so whether its one thing or another, what matters to me is that players have a fair fight.

    That's not the case at the moment.
    Resistance is FUtilez
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
    Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

    Resistance is FUtilez
  • Soban
    Soban
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    Bat Swarm undermines group play; You can do what a zerg busting raid can do solo or in a duo, due to the nature of swarms heals and uptime. It's toxic to the longevity of PvP. Yeah, it's easy to counter, but it's making PvP boring and predictable, more than it already is.
    <BiS>
  • XILoKoIX
    XILoKoIX
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    You guys are high if you think that this ability isn't OP. Like ridiculously OP. I'm a storm sorc and heal in PvP. I've seen groups of 20+ get wiped out from bat swarm. I've also healed through a bat swarm and even though I can heal my guys through it, the melee can't put out enough damage to counter the heals that the vamp is getting.

    I mean, it's *** crazy that 20 dudes can't take down one single player (not even emp!).

    I'm not one to call for a nerf. But if there was ever an ability...
  • MrDDT
    MrDDT
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    This is how you know it's overpowered. You balance it to other ultis. If DK standard and Bat swarm was not OP, compare it to other ultis.

    Now the main issue is the cost of them. You can get bat swarm ulti down to 4 or 5 utli, that means you can have that ulti up 100% of the time. This is why it's OP.
    DK standard is OP because how many effects it has and the power vs the low cost again.
    Bat swarm also moves with the target. Anyone saying "but you can move out of it and kill the guy" yes until they move onto you, and also name another ulti where you can't hold it back? Meaning I have 100 guys standing at a gate, vs bat swarm they will have to move vs 1 guy. That is OP.
  • dexfmb16_ESO
    It just happened that one vampire killed 15-20 ppl alone for the simple fact that he was invisible 98% of the time. What the F... is going on with this game? Someone explained that he had unlimited <whatever>, that's why you can't see him. He was visible only for 1-2 sec. Really? How can I complain about something being overpowered? It's plain absurd. Why should I even play this game, really! I canceled my subscription. Bye!
  • WPGDiaz
    WPGDiaz
    Fix this now!
  • Vlas
    Vlas
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    It is worse now that everyone knows about it. I dont want to be a Vamp, but at this point... there seems to be no alternative.

    So many DK/Sorcs running around with Dark Talons/Sword/Shield, or Blink/Sword/Shield.

    Because you cant knock them down it just stays up. There needs to be a weakness to def when using these things to even it out, or make them more prone to fire... I dont care.. just fix the OP *** going on right now.
  • ricozrwb17_ESO
    The problem is not really with bat swarms but the ability to stack ultimate reduction to the point where it cost so little to cast. Bat swarms by itself without any ultimate reduction is actually quite a weak ultimate already. Having it cost 34 ultimate on dk and 4 on sorc, that is broken. Vampire stage shouldn't reduce bat swarms cost at all.
  • AshTal
    AshTal
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    I agree with the above post has happened to me so many times, its the reason I have stopped PvP and gone back to PvE as there is no point when a single player can kill 20 others with no difficultly and nothing we can do when he drops on us as we enter a keep.

    Ok here is the other big thing I have seem a single Vampire take out 20 people, I have seen a single vamp engage 40 and kill ever meele character in the group and I have been killed by a vamp in under a second when I have 10K health. So have people found how to exploit this, what I have heard is because Vamp ultimate is so cheap they can spam it have 10, 20 50 bat swarms up at once. Is this what is happening or have they found another way to cheat and exploit the damage?
    Edited by AshTal on 29 April 2014 07:15
  • Xsorus
    Xsorus
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    Its basically Cost reduction that's probably the main problem...Sorcs basically then just teleport around while its up ...Think of it like a Mobile DK Standard that cost 4 Ultimate..Once they fix the cost it won't be a problem i don't think.

  • Inzababa
    Inzababa
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    other thing is, they killing so many people that it's nearly impossible to compete to be in the top 10 ranking unless you're wiping out zergs as well?
    Resistance is FUtilez
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
    Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

    Resistance is FUtilez
  • crousty360b16_ESO
    Stay away from bat swarm, root vampire, burn it with fire from range.
    Job's done
  • Asava
    Asava
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    ^^ Unless they're a DK then it's reflected back to you Corky.
  • cisadanepajsuxrwb17_ESO
    They need every class to deal equal damage, have a gap closer, have an oh *** button, have an escape button, have stun, have aoe, have buffs, and have debuffs. OWAIT DID I JUST WANT ESO TO BE W*W
  • Vlas
    Vlas
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    Asava wrote: »
    ^^ Unless they're a DK then it's reflected back to you Corky.

    Sure wish my reflect would work on bat swarm.
  • LadyChaos
    LadyChaos
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    My only issue is that abilities should perform as intended ie by the descriptions etc.

    I don't care that mist is faster than me. I don't care they run the scroll. It was the wall going down on the keep that lost the scroll not vamp speed. Catching the scroll bearer is a hail Mary, not a fair fight, as intended IMO. I don't care that they are "untargetable", as long as the trade offs are working properly. Healing reduction, fire damage etc...

    As for ultimate spam... I don't think 0 ultimate was intended, I can only wait to see if that is the case or not, but I don't think hurting other lines who use as intended is the fix. My guess the armor sets, and stacking abilities will be effected in time to normalize.

    TBH most vampires die like the rest of us based on their particular skill and knowledge of their skill lines.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • dexfmb16_ESO
    Stay away from bat swarm, root vampire, burn it with fire from range.
    Job's done
    Burn who? You can't target them. There is only a continuous cloud of bats. That's the problem.

    Edited by dexfmb16_ESO on 29 April 2014 11:53
  • grabbintrionb14_ESO
    Vampire is crap atm. The ulti inly hits 200 dmg a tick its pretty weak compared to meteor or standard. U shoukd run with pvp healers who heal. 2 healing springs whicj stack will outheal that.

    You're right about the bugs, but you obviously don't understand why people are complaining. The ultimate is godly because when you can get the cost reduction to work and stack some more on top of it, you can cast it for free almost, as little as like 4 ultimate if you have the right gear and passives. You don't need a healer because the healing morph keeps you alive. By the time the ult ends, or even before, you already have enough ult to cast it again so you can take on an entire zerg single handedly.

  • NukaCola
    NukaCola
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    I believe you can out heal yourself even trough mist forms heal magic debuff without the Vamp ultimates life drain. Because not all healing count as healing magic. For example Critical Surge's health gain.

    This way you heal yourself trough critical strikes you make with your aoe abilities. With a crit rating around 70% you will heal a lot with aoe magic.
  • Najarati
    Najarati
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    I know! We can convert one of the Fighter's Guild abilities to a short-duration click buff. While active, any undead or daedra who attempts to leech health from you instead takes additional damage as "feedback." Call it Silver Blood or some such.

    I'm kidding, mostly, though it'd be hilarious to see some vamp ult spammers suddenly explode.
  • Morticielle
    Morticielle
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    Semel wrote: »
    pulsar

    lol you want to nerf PBAOE(!) ability with a short range and a mediocre damage( 210-240 per hit) that puts a caster in grave danger of being aggro-magnet and gettign gangraped to death?

    What a moronic idea.
    I agree. Pulsar doesn't play a big role in PvP. Bat Swarm does.
    Lady Morticielle d'Aragòn |VR12| Sorcerer | PvP Rank 21 (Major Grade I) | EU-Megaserver | AD

    Subscription cancelled due to the following facts:

    - Zenimax implements more bugs from patch to patch
    - Zenimax does not care about the increasing instability of the game. People have more and more crashes Fix of memory bug decreased number of crashes considerably
    - Zenimax has still not fully fixed the fps drops they (!) implemented with patch1.2.3
    - Zenimax does nothing to fix the massive ability lags in PvP
    - Zenimax gives more attention to unnecassary 'content' like dyes for armors than fixing issues
    - In patchnotes Zenimax lies about bugs allegedly fixed
    - Zenimax has no plan as to how balance population in Cyrodiil campaigns
    - Support is ineffective and does not even speak in a way one can linguistically understand

  • NukaCola
    NukaCola
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    Batswarm with Pulsar. Pulsar dmg is a lot more than you think when you always crit with it! + you gain all that mana when you kill with it.
    Edited by NukaCola on 29 April 2014 17:17
  • Emphatic
    Emphatic
    This kind of gameplay will be the downfall of this game.

    https://youtube.com/watch?v=YxBlMayv12M&t=11m0s
  • Armoril
    Armoril
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    bg22 wrote: »
    Just a few moments ago, I was running around Cyrodiil, participating in a few sieges, when we came across a V10 Vampire... He literally just cast his ultimate and walked through the crowd of 20-30 ppl and basically insta-killed them (Including myself at V2). You can't be serious, can you?

    maybe you just need to git gud
  • babanovac
    babanovac
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    There are no arguments to defend a mechanic that allows one players to kill an entire raid of non-vampires in just a few seconds. Sorry but any L2P argument here is invalid.

    And it's not like it's a one time occurrence. Just in the last 3 hours of gameplay we had our organized raid die to a single vampire while we were defending chokepoints. Please teach me how to spread out when there is nowhere to spread out to...

    And yeah, getting one shotted at VR1 by an enemy you can't even target is really fun.
    Edited by babanovac on 29 April 2014 21:56
  • chrisub17_ESO104
    chrisub17_ESO104
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    All of you guys saying L2P are missing the key point. BALANCE. It's not about whether there is a counter, it's about whether the abliity/build is balanced in relation to everything else.

    There is a time and place for L2P. This ain't it.

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