I've never understood the complaining about DK's standard can't you just roll out of it and then it's useless. Hardly see much QQ about sorcs overload and the range and damage that does compared to standard is much more effective at killing.
I expect them anyway to change a few skills on vampire and hopefully buff WW a bit also.
Lol So this one ability that requires an entire playstyle (while no other ability does) isn't OP?
Got it: if you're a ranged caster, you're safe. Haha gtfo.
Play the way you want? Guess that means either play a vampire or ranged caster, or be worthless.
Honestly i don't get it. Every single time someone realises that he has to adapt and perhaps change some sills he used to use the whole time the answer is "nerf them i can't kill them right the way i killed all others".
Stop this whining and ranting about op skills once and for all. I don't care if it's the bolt escape, dk standard, bat swarm or whatsoever other skill you want to get nerfed. Just do the community a great favor and learn to play before you rant and whine. There is literally nothing in this game that you can't counter.
hehehehe7788b14_ESO wrote: »Honestly i don't get it. Every single time someone realises that he has to adapt and perhaps change some sills he used to use the whole time the answer is "nerf them i can't kill them right the way i killed all others".
Stop this whining and ranting about op skills once and for all. I don't care if it's the bolt escape, dk standard, bat swarm or whatsoever other skill you want to get nerfed. Just do the community a great favor and learn to play before you rant and whine. There is literally nothing in this game that you can't counter.
Why nerf a good game to hell? Once the nerf bat comes out it usually rolls through all the classes, leaving us with endless skills adjustments which are expensive in his game and endless rotations of class rebalancing.
cjtignub17_ESO wrote: »@bg22: U do realize all the vampire passives are currently bugged and do not work such as Undeath....
Again the fact that you had to even read the list of passives and you don't have the majority of skills memorized at this time just tells me u are new to the game and don't fully understand the mechanics. Please just stop posting until you learn a bit more about the game.
Again I get it can be frustrating but thats what playing a new MMO is about it takes time to learn a new game and how to counter certain builds. I remember when I went to TSW it took me about a solid month of PVPing before I really became competent at it and learned to beat most of the builds that people cried were "OP".
The game is actually well balanced every ability has its weakness its very rock paper scissors based. Making changes now when balancing has been going on for over a year will massivly ruin the game.
One of the biggest issues ur probably facing is that I'd assume your a sub VR1 fighting a VR5+. You have a massive advantage with levels in this game, better armor, enchants, more skills = more passives, higher alliance rank for those Alliance skill passives (which rock). Better set bonuses.
Again don't cry for nerf when you dont' fully understand what your asking them to nerf. Vampire is rather weak atm a Fire Mage DK is still prob the best build in game and would wtfpwn any vamp any day of the week. Throw emperor on him and u got someone that could wipe an entire zerg single handedly.
- But even there an organized group of 5-6 people could kill an emp fire mage DK.
Protip
Another thing is to use Wyykdds outfitter (spelt that wrong) It allows you to set up a bunch of different armor+skill builds so you can quickly swap between battles. So if you see a vamp coming click one button and boom you are in ur full light aromor resis set with abilities such as weakness to elements (to really F up their fire resis) and Fire + Fighters guild attcks and negate magic ultimate.
This is a strategy game 1 build will not work for every situation.
7788b14_ESO wrote: »Dear devs, I'm rock and I think paper is op, please nerf paper. Scissors is fine by the way...
The way you explain it and try to justify it is one sided. If I basically HAVE to swap gear for a vampire, but no other class, there's clearly an issue.
You say vamp passives are broke? Is that bc you're a vampire and still losing? They better buff those passives then, we can't have Edward here losing.
Honestly i don't get it. Every single time someone realises that he has to adapt and perhaps change some sills he used to use the whole time the answer is "nerf them i can't kill them right the way i killed all others".
Stop this whining and ranting about op skills once and for all. I don't care if it's the bolt escape, dk standard, bat swarm or whatsoever other skill you want to get nerfed. Just do the community a great favor and learn to play before you rant and whine. There is literally nothing in this game that you can't counter.
monkeymystic wrote: »Bat swarm is what needs a nerf, NOT a AoE cap that hurts everything else.
They nerfed inhale (lol?), which isnt even a great skill, and kept bat swarm untouched. What is zenimax thinking?
They need to start seeing that general aoe is not the problem, bat swarm and pulsar spam is. And they need to nerf escape bolt.
LOOK AT THE REAL PROBLEMS.
pulsar
pulsar
lol you want to nerf PBAOE(!) ability with a short range and a mediocre damage( 210-240 per hit) that puts a caster in grave danger of being aggro-magnet and gettign gangraped to death?
What a moronic idea.