No crying being done, but thanks for your troll.If all you want is a root immunity after a dodgeroll you should probably stop crying about Talons all the time and just close this Thread (Titled "Broken Talons on Dragon Knight online" instead of "Need root immunity after Dodge").
This whole Thread from title to bottom cries about Talons as OP, DK as OP, DK as Noob Class and then claims that all you want is a root immunity and no nerf to the Skill.
If the Immunity is the issue here then Talons obviously would be fine, so what is it now?
Also i don't see how Talons would make the DK the Tank/DPS class you just claimed it is.
Edit: Just to clarify, i play a DK and wouldn't really have a issue with a short immunity after dodge since i don't spam it anyway.
Alandauron wrote: »If you aren't rolling a DK anymore why such a passion to keep this skill broken? Is it because you are currently leveling a DK?Harbingers wrote: »/Dodgeroll
Already been stated, you can dodgeroll 1-3 times in a fight, you can cast dark talons 5+ times(this is going off VR 10 which everyone will be at some point). So your "/dodgeroll" comment must be a troll instead of an actual productive argument.
Keep trolling Harbingers.
You mean like you coming into the thread and saying "I lol'd when I read this, give it up Nord."Harbingers wrote: »Sadly though it seems Nordjistu and Yourself only know how to turn to personal insults in this issue, which has been a ill-founded Crusade since I had emperorship on PTS, again once class and one skill. But if you had read carefully, I had said I have no DK on live, I have no plans of a DK on live for now, I like to mix things up.
The ignore feature can't be implemented soon enough.
The reason Talons is the highlight here is because its the only root/immobilize/soft CC that can be continually reapplied. Things like Encase, Bombard, Petrify have to be aimed, so dodge rolling intelligently can make them difficult to reapply. Dark Talons doesn't work that way because its a radial smart root, just press a button and done.
I have guys in my guild who are DKs who swear this is the most broken thing in the game. They're wrecking people with it in a way that's not fun.
darkdruidssb14_ESO wrote: »We use the ability because it is beast, but we very much understand that is completely broken.
And test what? That you can roll backwards away from the short-range PBAOE class? I've tested enough, thanks. I'm sick of testing. Stay away from the DKs, they don't have much that goes further than 8-12 yards.
darkdruidssb14_ESO wrote: »And test what? That you can roll backwards away from the short-range PBAOE class? I've tested enough, thanks. I'm sick of testing. Stay away from the DKs, they don't have much that goes further than 8-12 yards.
DKs have the only pull that works on all players.. unlike Silver Leash.. that is extended in Cyrodiil and can be further extended if they are near keeps with passives. They have Dragon Leap. They can shield charge or 2 hander charge into range. So when you say stay away from DKs you mean don't go into cyrodiil right? Because DK has plenty of options to get to you or they can just bring you to them from beyond 28m away.
I've seen you "complain" about many things on these forums as well. But yes, the way you're going about this is trolling @Carde. Just like @Harbingers has been.Really? Troll territory for saying you're complaining? lol
You've been complaining about Dragon's Blood, Standard, Dark Talons and Reflect (the only one that is really kind of broken) for months. Its just how its coming off. You don't like DKs.
And test what? That you can roll backwards away from the short-range PBAOE class? I've tested enough, thanks. I'm sick of testing. Stay away from the DKs, they don't have much that goes further than 8-12 yards.
merwanoreb17_ESO wrote: »The PvP QQ is going to ruin the PvE part of this game, it always does.
It's going to ruin the PvP part, too, given enough time and weak-willed developers.merwanoreb17_ESO wrote: »The PvP QQ is going to ruin the PvE part of this game, it always does.
Lmao! Either he doesn't comprehend what I'm throwing down or he is purposely misinterpreting and misstating for some strange purpose.@Alandauron "lol L2P" is all you got? For reals?
Guess I need to make a thread crying about something being too strong and then about how its not that strong totally guys I can beat it all the time.
Or hell, worse case scenario I can just boycott it right? LOL
What a joke. Have fun with your pity party.
The reason Talons is the highlight here is because its the only root/immobilize/soft CC that can be continually reapplied. Things like Encase, Bombard, Petrify have to be aimed, so dodge rolling intelligently can make them difficult to reapply. Dark Talons doesn't work that way because its a radial smart root, just press a button and done.
Harbingers wrote: »
/dodgeroll
/runfor1.2seconds (Harbinger forgot roll doesn't take you out of range this doesn't work)
/stillhasstam
/Popsunstoppable
/killsyou
Harbingers wrote: »
/dodgeroll
/runfor1.2seconds (Harbinger forgot roll doesn't take you out of range this doesn't work)
/stillhasstam
/Popsunstoppable
/killsyou
/shieldchargedinitially
/planruined
/die
EDIT: keeping it short. :P