Khressandra wrote: »
what do you mean no balance? this looks perfectly balanced. it's fine, we're all fine here. How are you?
gariondavey wrote: »Please check out the add-on "better scoreboard" my friend made for the bg community! It adds a lot of information to the scoreboard like classes, damage and healing for all players.
Everyone would have fun because the two stronger teams would be compelled to fight. The horrible situation you're describing would only happen without the relic debuff, because the fight between the two stronger teams would often stalemate to the point of not being worth it. They would fight, relic holders would die, jump to other players, and the new holders would die too. It would be impossible to trap the weaker team.That would still mean that at most 2 out of 3 teams have a good time, because the 3rd team would be focused the second any of them step out of spawn.
If they don't protect their relic holders, the relic will jump to them, and they will die.Because a lot of people simply don't care about the objective. They are just going to keep killing the weakest team, even if they can't get any points by doing so.
I was referring to the second queue option: ''4v4v4 Deathmatch Queue, solos only (maybe solos and duos)''And the "sperate stomping grounds for the DM sweatlords" would simply be higher MMR.
With my suggestions, ''playing the objective'' in every single mode would simply be a matter of fighting somewhat close to the objective, instead of across the map. I think a radius of 40 meters is the sweet spot, but this can be adjusted.Just straight up punishing people for not being near the objective sounds like a pretty bad "solution" to me.
If you need to force people to take part in the objective its pretty likely that its not a particularly well thought out objective in the first place.
The reason I'm often not taking part in the objectives is because they are not fun to me. If you forced me to either play the objective or not be able to play at all I would be much more likely to just stop doing BGs.
I'm glad you think so. I'll leave that to you. I got my plate full thinking about three-teams bgs.If you want an actually balanced experience team vs team BGs with a proper MMR would do a much better job.
Due to the Golden Pursuits I did my first Battlegrounds in a long time and, speaking as someone who generally doesn't do PvP outside of MYM, I have to say that I actually like the casual 8v8 solo BG's. I think I even prefer them over the old 4v4v4 BG's myself.
While I've had a couple of lopsided matches, there were also a few with pretty close scores (and most were somewhere in between). The games all seemed to start fairly quickly as well. Granted, I've only played around fifteen 8v8's thus far, so there's a good chance that I've just been lucky.
Games like this one are fun:
Whether I'm going to continue doing the new Battlegrounds mostly depends on the way MMR works now. The previous time I did BGs for a little while it seemed like I was only matched against real PvP'ers at a certain point that were far more skilled than I am. It also felt like my MMR didn't degrade, because I kept facing better players all of the time. Now I definitely don't mind dying or losing myself, but I didn't like being a liability to those that were unfortunate enough to be teamed up with me. And because I don't like PvP that much, I chose to just stop doing Battlegrounds altogether instead of trying to improve my skill and builds.
If I keep getting matched with players of relatively similar skill levels most of the time though, I could see myself queuing for the 8v8 solo Battlegrounds a couple of times a week. Hence, I think that it would be a shame to lose that queue.gariondavey wrote: »Please check out the add-on "better scoreboard" my friend made for the bg community! It adds a lot of information to the scoreboard like classes, damage and healing for all players.
Your friend made that addon? Nice! It's definitely handy.
I'm on PS5 NA and don't have test server access but surely somebody pointed all these issues out in advance?
We are playing the beta test of this feature right now, but we were told that this was a full content patch.
They should have informed us months before U44 that this was what their plan was.
If there is one lesson learned that I believe zos devs should take from this bg release it is, without question, this one.
Lol, I'd say you called it right here.dk_dunkirk wrote: »I'm guessing you and your guildies are hardcore PVPers, and winning even more easily in the new format?
Destruction of Battlegrounds Chapter 3: Waiting 21m23s in solo queue only to get kicked for inactivity
https://youtu.be/N7OPCM3nTOQ
Not a bad idea. There should be no such thing as solo queue as this is not a solo game. Otherwise, 2 4v4v4 queue, and 1 ranked 4v4 DM + custom lobbies (4v4v4 with the option to start with only 2 teams) is a great foot forward.
The group queue is 99% casual duos.
The chance of getting someone on your 8v8 with less than 18k hp is extremely high, but they end up in the group queue because they want to play this social game with at least one other friend.
You have more sweatlords in the solo queue currently than you do in the group queue because solo queue actually pops consistently whereas the group queue does not.
Thumbless_Bot wrote: »Destruction of Battlegrounds Chapter 3: Waiting 21m23s in solo queue only to get kicked for inactivity
https://youtu.be/N7OPCM3nTOQ
It's because your mmr is too high. You're at the end of Highlander and there can be only one. You must now defeat Kurgan. That is all that remains.
Thumbless_Bot wrote: »Destruction of Battlegrounds Chapter 3: Waiting 21m23s in solo queue only to get kicked for inactivity
https://youtu.be/N7OPCM3nTOQ
It's because your mmr is too high. You're at the end of Highlander and there can be only one. You must now defeat Kurgan. That is all that remains.
Im sorry, maybe Im getting this wrong but are you saying the better a player you are... you have to wait longer for the system to find comparable players? So MMR... means top tier players get to play LESS because there are less of them?
Thumbless_Bot wrote: »Thumbless_Bot wrote: »Destruction of Battlegrounds Chapter 3: Waiting 21m23s in solo queue only to get kicked for inactivity
https://youtu.be/N7OPCM3nTOQ
It's because your mmr is too high. You're at the end of Highlander and there can be only one. You must now defeat Kurgan. That is all that remains.
Im sorry, maybe Im getting this wrong but are you saying the better a player you are... you have to wait longer for the system to find comparable players? So MMR... means top tier players get to play LESS because there are less of them?
I was kidding but truth lies in jest, so that's what I think is happening. It shouldn't be happening though. If population is low, then put the 8 or 16 in a bg and get on with it no matter the mmr. That's what should happen.
Yeah, this is why I find the matches extremely boring whether I'm winning or losing. It's all so mind-numbing compared to the 4v4v4 matches.DewiMorgan wrote: »For the gold thingus, I did some BGs. They were considerably less fun than back in the 3-party thing, because there was no hide, no strategy of which group to attack, nothing: just "everyone run to the next target in a mob".
Avran_Sylt wrote: »Thumbless_Bot wrote: »Thumbless_Bot wrote: »Destruction of Battlegrounds Chapter 3: Waiting 21m23s in solo queue only to get kicked for inactivity
https://youtu.be/N7OPCM3nTOQ
It's because your mmr is too high. You're at the end of Highlander and there can be only one. You must now defeat Kurgan. That is all that remains.
Im sorry, maybe Im getting this wrong but are you saying the better a player you are... you have to wait longer for the system to find comparable players? So MMR... means top tier players get to play LESS because there are less of them?
I was kidding but truth lies in jest, so that's what I think is happening. It shouldn't be happening though. If population is low, then put the 8 or 16 in a bg and get on with it no matter the mmr. That's what should happen.
Give the top players quick matches, even if it means they get into lobbies where they make the experience miserable for everyone else but themselves.
Teaches newcomers learned helplessness and that they shouldn't even queue in the first place, kills population statistics, and as such ZoS will have to return to 4v4v4!
Oh that's clever, kill them with "kindness".
Yeah, this is why I find the matches extremely boring whether I'm winning or losing. It's all so mind-numbing compared to the 4v4v4 matches.DewiMorgan wrote: »For the gold thingus, I did some BGs. They were considerably less fun than back in the 3-party thing, because there was no hide, no strategy of which group to attack, nothing: just "everyone run to the next target in a mob".
Before I fully gave up on these new BGs and swapped my focus to another MMO, I remember one of the last matches I had was a flag holding one (don't recall which one). Both teams were just circling around to the two flags that were up.... just over and over again. Going in circles around the arena.... to the two flags. So. Much. Fun. And of course the stronger team, which I was on, just won every fight -- making the whole circling to the flags process not just boring, but pointless for the other team. Can't imagine how they felt that match considering even while winning I wished I wasn't there.
I've played both modes plenty and don't enjoy either remotely enough to force myself to bother with them. I have other games I can be playing, and that's exactly what I have been doing for the last few weeks now.Thumbless_Bot wrote: »I would recommend trying and/or sticking with 8v8. The maps are larger and, due the sheer number of people, the matches can be less dry and a little more dynamic.
Yeah, this is why I find the matches extremely boring whether I'm winning or losing. It's all so mind-numbing compared to the 4v4v4 matches.DewiMorgan wrote: »For the gold thingus, I did some BGs. They were considerably less fun than back in the 3-party thing, because there was no hide, no strategy of which group to attack, nothing: just "everyone run to the next target in a mob".
Before I fully gave up on these new BGs and swapped my focus to another MMO, I remember one of the last matches I had was a flag holding one (don't recall which one). Both teams were just circling around to the two flags that were up.... just over and over again. Going in circles around the arena.... to the two flags. So. Much. Fun. And of course the stronger team, which I was on, just won every fight -- making the whole circling to the flags process not just boring, but pointless for the other team. Can't imagine how they felt that match considering even while winning I wished I wasn't there.
I've played both modes plenty and don't enjoy either remotely enough to force myself to bother with them. I have other games I can be playing, and that's exactly what I have been doing for the last few weeks now.Thumbless_Bot wrote: »I would recommend trying and/or sticking with 8v8. The maps are larger and, due the sheer number of people, the matches can be less dry and a little more dynamic.
The group queue is 99% casual duos.
The chance of getting someone on your 8v8 with less than 18k hp is extremely high, but they end up in the group queue because they want to play this social game with at least one other friend.
You have more sweatlords in the solo queue currently than you do in the group queue because solo queue actually pops consistently whereas the group queue does not.
Idk about the 99% metric, or the "casual" or "sweatlord" designations but just here to say that the overall sentiment is my experience exactly.
I love BG's specifically because I can play with my friends on a team. Usually, as a duo. I am likely better than a casual but definitely not a "sweatlord." When I queue as a duo, it almost never pops. Ever. We give up, or forget about it altogether because it takes so long we end up switching toons doing stuff while waiting which of course kicks us from queue. When I queue as a solo, it's quick. But quick to me means I am able to fill the time before it pops with housekeeping items like gathering surveys, listing stuff in the guild trader, etc. but it's not SO long that I finish those activities and think "Why was I killing time? Oh..... right, BG's" which is what always happens, at least to me, queued as a duo.
I think we're living in a world right now where queuing as a group is slower than queuing as solo, or you could say queuing as solo is faster than queuing as a duo. That doesn't mean that some people won't find the solo queue "slow" based on time of day, server, tolerance for waiting, etc. but for me duo is much worse, and it's frustrating because that is what I want to do in BG's.