SilverBride wrote: »I don't know why the Guards allow such activity in a town anyway.
SilverBride wrote: »I don't know why the Guards allow such activity in a town anyway.
This is the killer for me. It's a total immersion breaker for guards to be wandering around and CONSISTENTLY chase me down when I nick stuff.
Not that I ever nick stuff
But people swinging weapons about wildly at each other and firing spells off willy nilly? A major danger to innocent residents.
Yeah, that's ok.
SilverBride wrote: »And the spells they fire off are hitting innocent citizens.
SilverBride wrote: »I personally find them very disruptive, especially in crafting areas. I would like to see duels disabled in town limits.
I don't know why the Guards allow such activity in a town anyway.
Major_Mangle wrote: »Sure, if they also disable companions in towns/cities and at big areas such as mirrormoor/dark anchor event as well. Having your screen cluttered with multiple dussin of extra un-necessary NPC´s are way more annoying and disruptive than two people doing some dueling.
SilverBride wrote: »Poor Finedrin has been in the stocks in Rawl'kha for 10 years now for accidentally knocking over a merchant's cart. That is much less disruptive than hitting other players with spells when they are trying to craft.
SilverBride wrote: »It's so simple to just step outside the town limits and duel to their heart's content. And that would be the courteous thing to do
Erickson9610 wrote: »SilverBride wrote: »It's so simple to just step outside the town limits and duel to their heart's content. And that would be the courteous thing to do
Let people duel wherever the game allows them to. If you don't like it, feel free to do your crafting/roleplaying in any of the other major cities in the game.
I don't want more restrictions placed on what I can do in towns because someone doesn't want to see other players fighting in an MMORPG.
Necrotech_Master wrote: »SilverBride wrote: »I personally find them very disruptive, especially in crafting areas. I would like to see duels disabled in town limits.
I don't know why the Guards allow such activity in a town anyway.
they dont let you duel in towns if your a necromancer lol
half of your skills on a necromancer, or vampire, or if your a WW are basically "kill on sight" for guards
SilverBride wrote: »I don't know why the Guards allow such activity in a town anyway.
This is the killer for me. It's a total immersion breaker for guards to be wandering around and CONSISTENTLY chase me down when I nick stuff.
Not that I ever nick stuff
But people swinging weapons about wildly at each other and firing spells off willy nilly? A major danger to innocent residents.
Yeah, that's ok.
SilverBride wrote: »Necrotech_Master wrote: »SilverBride wrote: »I personally find them very disruptive, especially in crafting areas. I would like to see duels disabled in town limits.
I don't know why the Guards allow such activity in a town anyway.
they dont let you duel in towns if your a necromancer lol
half of your skills on a necromancer, or vampire, or if your a WW are basically "kill on sight" for guards
ZOS_GinaBruno ZOS_Kevin
If certain classes are unable to duel in town because they will be killed on sight by the guards, is it fair to allow the other classes to do it? Besides being disruptive to players trying to craft etc. in town.
Necrotech_Master wrote: »...and no, i wouldnt want it to swing the other way and make ALL skills criminal activities just to prevent using them in towns to stop people from dueling
SilverBride wrote: »The developer's vision for the game has changed many times through the years. One Tamriel is a good example of that.