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Would you like to see Duels disabled in Town limits?

  • TaSheen
    TaSheen
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    Yes
    TaSheen wrote: »
    Also, people throw off skills all the time regardless of if people are dueling or not anyway, so what would you do about those people? Ban any skills from going off in town limits?

    I would. It's just stupid.

    Sorry you have to play a game with tons of people girl, that's what's going to happen in an online video game, because that sort of thing is human. People are going to be nuisances, and all you can do sometimes is just ignore it or quit. Like I'm sorry, but coddling people all the time is not healthy either.

    I play this game specifically because I love having a vibrant group of people in towns, people that aren't just stationary NPCs. I DO NOT love the dueling stuff. And I'm certainly not a girl - I'm quite an old woman at this point.
    Edited by TaSheen on 15 November 2024 16:45
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • spartaxoxo
    spartaxoxo
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    No
    I started this poll and I did not suggest kicking players out of town. I suggested limiting a disruptive action that involves other players that do not want to be hit with their skills just a few feet over to just outside the town limits.

    The amount of pushback to just moving a few feet in order to keep things pleasant for everyone is really disheartening.

    Disabling dueling kicks the duelists out of the town while dueling. It might not be the intent but that's the effect of such a policy. They'd have to duel outside of the town.

    It's not pleasant for the duelists to not be able to find opponents easily. So, it wouldn't be pleasant for everyone. I think your idea might go over better with some tweaks that take the duelists needs into consideration too.

    For example, instead of "not in town" which is a very wide area, btw, it could be "not near crafting stations and banks." This way people could still duel near the wayshrine, to the side of the undaunted enclaves, etc.

    It would be much less disruptive for you while still allowing duelists the freedom they need to duel in areas where people congregate.

    Something like that could let both sides feel better about things.
  • SkaiFaith
    SkaiFaith
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    I would love to see Hammerdeath Arena in Stormhaven become the place for duels, but sadly no one ever goes there.
    I usually play at times when there are very few players online and I always have to jump from one main city wayshrine to the other spamming "Duel Endeavor" - still I can waste half an hour and not find a player.
    Removing duels from cities would make annoying the whole process, unless there would be a designated area, like Hammerdeath Arena, but it seems unlikely that it would work after 10 years...
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • TaSheen
    TaSheen
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    Yes
    I think the only way to make Hammerdeath work would be to give it a dedicated wayshrine.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • SilverBride
    SilverBride
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    Yes
    spartaxoxo wrote: »
    I started this poll and I did not suggest kicking players out of town. I suggested limiting a disruptive action that involves other players that do not want to be hit with their skills just a few feet over to just outside the town limits.

    The amount of pushback to just moving a few feet in order to keep things pleasant for everyone is really disheartening.

    Disabling dueling kicks the duelists out of the town while dueling. It might not be the intent but that's the effect of such a policy. They'd have to duel outside of the town.

    It's not pleasant for the duelists to not be able to find opponents easily. So, it wouldn't be pleasant for everyone. I think your idea might go over better with some tweaks that take the duelists needs into consideration too.

    For example, instead of "not in town" which is a very wide area, btw, it could be "not near crafting stations and banks." This way people could still duel near the wayshrine, to the side of the undaunted enclaves, etc.

    It would be much less disruptive for you while still allowing duelists the freedom they need to duel in areas where people congregate.

    Something like that could let both sides feel better about things.

    Some of these wayshrines are right in the middle of the crafting areas or guild traders. But I will never understand why it's so bad to just duel outside the town limits.

    They restricted dueling in towns in WoW a long time ago and it was positive for both types of players because now everyone knew where to meet up and these areas were often teeming with players enjoying themselves.
    PCNA
  • spartaxoxo
    spartaxoxo
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    No
    SkaiFaith wrote: »
    I would love to see Hammerdeath Arena in Stormhaven become the place for duels, but sadly no one ever goes there.
    I usually play at times when there are very few players online and I always have to jump from one main city wayshrine to the other spamming "Duel Endeavor" - still I can waste half an hour and not find a player.
    Removing duels from cities would make annoying the whole process, unless there would be a designated area, like Hammerdeath Arena, but it seems unlikely that it would work after 10 years...

    I wish they properly incentivized using Hammerdeath arena. It would solve a lot of this issue.

    Place a wayshrine there and give people fun, dueling related, stuff for dueling there. For example, win 10 games in the Hammer Death Arena awards you a costume for free. Win 25 games there and you get a replica duel flag. Win 50 duels there and you get a sick mount. Win 100 duels there and you get a placeable furnishing that creates a duel arena in your house.
  • Necrotech_Master
    Necrotech_Master
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    No
    spartaxoxo wrote: »
    SkaiFaith wrote: »
    I would love to see Hammerdeath Arena in Stormhaven become the place for duels, but sadly no one ever goes there.
    I usually play at times when there are very few players online and I always have to jump from one main city wayshrine to the other spamming "Duel Endeavor" - still I can waste half an hour and not find a player.
    Removing duels from cities would make annoying the whole process, unless there would be a designated area, like Hammerdeath Arena, but it seems unlikely that it would work after 10 years...

    I wish they properly incentivized using Hammerdeath arena. It would solve a lot of this issue.

    Place a wayshrine there and give people fun, dueling related, stuff for dueling there. For example, win 10 games in the Hammer Death Arena awards you a costume for free. Win 25 games there and you get a replica duel flag. Win 50 duels there and you get a sick mount. Win 100 duels there and you get a placeable furnishing that creates a duel arena in your house.

    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    i think the same would end up going for hammerdeath arena, even if you put a wayshrine in it (the closest port point is the hammerdeath bungalow house)

    there is also even an achievement for just 100 duel wins, which can also be cheesed too

    for people actually interested in dueling, the achievements are not enough of incentive for them

    from my experience most people who want to duel, want to do so right there, not: group->port to another wayshrine outside of town or a house->commence the duel that takes maybe a few minutes tops before going back to what they were doing

    ive had the experience of someone requesting a duel with me, and i felt like obliging, but i was on my necromancer character so had to port outside of town anyway due to half my skills being considered criminal activity which felt like a huge hassle, so now i just dont accept duels on that character at all anymore
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • spartaxoxo
    spartaxoxo
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    No
    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    True but afaik there also isn't anything actually interesting rewarded from that achievement. It's fairly short. So, there is not really a reason to stick around.

    A very good reward predicated on sticking around for a long amount of time is more likely to get people to congregate there if they want to duel.
  • Playnice
    Playnice
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    Other
    There are some great locations throughout Tamriel for dueling but nobody uses them. The main area currently used to find duels is near the undaunted enclave in Stormhaven, which happens to be an awful, crowded, location full of questers and visual obstructions.
    Playing ESO since Feb 2015 / TES fan since 2002
    Main alliance: Ebonheart Pact
  • coop500
    coop500
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    Other
    Wanted to see the poll results, but I really do not care either way lol. I don't duel though.
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Soarora
    Soarora
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    Other
    I do not care. It doesn’t often happen, and its usually in specific areas. Having people be too far from towns will make random duels hard, unless the dueling community decides to use the dueling arenas that are out in the world as meeting spots instead. That said, it may be beneficial for the sake of necromancers not getting a bounty.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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  • whitecrow
    whitecrow
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    Yes
    Nerouyn wrote: »
    I don't know why the Guards allow such activity in a town anyway.

    This is the killer for me. It's a total immersion breaker for guards to be wandering around and CONSISTENTLY chase me down when I nick stuff.

    Not that I ever nick stuff ;)

    But people swinging weapons about wildly at each other and firing spells off willy nilly? A major danger to innocent residents.

    Yeah, that's ok.

    Was going to say something like thiis.
  • Hapexamendios
    Hapexamendios
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    Yes
    Partially at least. Away from guild traders, crafting areas etc.
  • disky
    disky
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    No
    There will always be someone doing something in an MMO that another person doesn't love. Certain distractions and annoyances can be mitigated, but there are justifiable reasons for why this will always be a thing. I think one of the ways that the offense could be ameliorated would be by providing a greater range of options for managing visibility of the non-stop combat particle effects, with an option to completely disable them in non-combat areas like towns and cities.

    I think population centers also need be granted visibility settings for things like combat pets, and we know it's possible to do because there is an invisibility zone for companions in these places. ZOS could use that same area designator to optionally suppress other effects for scenarios like duels, guards and NPC combat, and I have to wonder why after so long they still haven't given players this ability.

    As a bonus, it might even improve performance a little bit for lower-spec hardware configurations. I'm not aware of the implementation challenges but it seems like an easy QoL win to me.
    Edited by disky on 15 November 2024 18:26
  • Necrotech_Master
    Necrotech_Master
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    No
    spartaxoxo wrote: »
    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    True but afaik there also isn't anything actually interesting rewarded from that achievement. It's fairly short. So, there is not really a reason to stick around.

    A very good reward predicated on sticking around for a long amount of time is more likely to get people to congregate there if they want to duel.

    well even with 100 duels, its still easy to be cheesed, i mean i did that with the current 100 duels achievement and my 2nd account

    so win 100 duels is hardly a lengthy endeavor or something that people would be enticed to stick around in a location for, especially after they finished the achievement

    if someone was trying to do it legitimately, it would take forever unless they were excellent at dueling, or like you said it if it actually drew people to one location

    if you attached rewards to it, it would actually be something non-pvpers would then likely complain about
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • spartaxoxo
    spartaxoxo
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    No
    spartaxoxo wrote: »
    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    True but afaik there also isn't anything actually interesting rewarded from that achievement. It's fairly short. So, there is not really a reason to stick around.

    A very good reward predicated on sticking around for a long amount of time is more likely to get people to congregate there if they want to duel.

    well even with 100 duels, its still easy to be cheesed, i mean i did that with the current 100 duels achievement and my 2nd account

    so win 100 duels is hardly a lengthy endeavor or something that people would be enticed to stick around in a location for, especially after they finished the achievement

    if someone was trying to do it legitimately, it would take forever unless they were excellent at dueling, or like you said it if it actually drew people to one location

    if you attached rewards to it, it would actually be something non-pvpers would then likely complain about

    Well, 100 is just an example. It could be a larger number. Just so long as it's not so large it creates the opposite problem of being disheartening and unachievable.

    There are certainly some Non-PvPers do complain about any rewards PvP players get. But, I don't think that's a legitimate basis for denying PvPers rewards. All the different types of players should be treated equally. I would never earn it but idc because it's only fair. Dueling has been largely untouched since it launched all the way back in Update 12. And that has not only left it feeling unrewarding and made the population pretty small but it's also forced those players into high traffic areas just to find each other. This is annoying to some players who don't even duel.

    Giving them a few achievements and some nice rewards seems like a small thing that can have a positive impact on both other players and duelists.
    Edited by spartaxoxo on 15 November 2024 18:22
  • Necrotech_Master
    Necrotech_Master
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    No
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    True but afaik there also isn't anything actually interesting rewarded from that achievement. It's fairly short. So, there is not really a reason to stick around.

    A very good reward predicated on sticking around for a long amount of time is more likely to get people to congregate there if they want to duel.

    well even with 100 duels, its still easy to be cheesed, i mean i did that with the current 100 duels achievement and my 2nd account

    so win 100 duels is hardly a lengthy endeavor or something that people would be enticed to stick around in a location for, especially after they finished the achievement

    if someone was trying to do it legitimately, it would take forever unless they were excellent at dueling, or like you said it if it actually drew people to one location

    if you attached rewards to it, it would actually be something non-pvpers would then likely complain about

    Well, 100 is just an example. It could be a larger number. Just so long as it's not so large it creates the opposite problem of being disheartening and unachievable.

    There are certainly some Non-PvPers do complain about any rewards PvP players get. But, I don't think that's a legitimate basis for denying PvPers rewards. All the different types of players should be treated equally. I would never earn it but idc because it's only fair. Dueling has been largely untouched since it launched all the way back in Update 12. And that has not only left it feeling unrewarding and made the population pretty small but it's also forced those players into high traffic areas just to find each other. This is annoying to some players who don't even duel.

    Giving them a few achievements and some nice rewards seems like a small thing that can have a positive impact on both other players and duelists.

    yeah im not saying they cant have rewards, but trying to incentivize basically segregating them to a specific location wont work

    reading what most pvpers actually want is a kind of BG-like queue for duels, this would both instance it (removing a lot of dueling from the open world), and allow the duelers to easily find other duelers, people who are interested in watching the duels could queue in as "spectators" for the dueling arena and just spawn in the stands with all abilities disabled
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • spartaxoxo
    spartaxoxo
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    No
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    True but afaik there also isn't anything actually interesting rewarded from that achievement. It's fairly short. So, there is not really a reason to stick around.

    A very good reward predicated on sticking around for a long amount of time is more likely to get people to congregate there if they want to duel.

    well even with 100 duels, its still easy to be cheesed, i mean i did that with the current 100 duels achievement and my 2nd account

    so win 100 duels is hardly a lengthy endeavor or something that people would be enticed to stick around in a location for, especially after they finished the achievement

    if someone was trying to do it legitimately, it would take forever unless they were excellent at dueling, or like you said it if it actually drew people to one location

    if you attached rewards to it, it would actually be something non-pvpers would then likely complain about

    Well, 100 is just an example. It could be a larger number. Just so long as it's not so large it creates the opposite problem of being disheartening and unachievable.

    There are certainly some Non-PvPers do complain about any rewards PvP players get. But, I don't think that's a legitimate basis for denying PvPers rewards. All the different types of players should be treated equally. I would never earn it but idc because it's only fair. Dueling has been largely untouched since it launched all the way back in Update 12. And that has not only left it feeling unrewarding and made the population pretty small but it's also forced those players into high traffic areas just to find each other. This is annoying to some players who don't even duel.

    Giving them a few achievements and some nice rewards seems like a small thing that can have a positive impact on both other players and duelists.

    yeah im not saying they cant have rewards, but trying to incentivize basically segregating them to a specific location wont work

    reading what most pvpers actually want is a kind of BG-like queue for duels, this would both instance it (removing a lot of dueling from the open world), and allow the duelers to easily find other duelers, people who are interested in watching the duels could queue in as "spectators" for the dueling arena and just spawn in the stands with all abilities disabled

    That could work too. I wonder if they have enough players to justify a separate queue though. If they do, more power to them. I'm sure what would be more fun.
  • Necrotech_Master
    Necrotech_Master
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    No
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    they have an achievement for dueling in the one area of arteum, as far as i know people just go there duel 5 times for that achievement (sometimes just trading wins) and then never go back there because its just a hassle

    True but afaik there also isn't anything actually interesting rewarded from that achievement. It's fairly short. So, there is not really a reason to stick around.

    A very good reward predicated on sticking around for a long amount of time is more likely to get people to congregate there if they want to duel.

    well even with 100 duels, its still easy to be cheesed, i mean i did that with the current 100 duels achievement and my 2nd account

    so win 100 duels is hardly a lengthy endeavor or something that people would be enticed to stick around in a location for, especially after they finished the achievement

    if someone was trying to do it legitimately, it would take forever unless they were excellent at dueling, or like you said it if it actually drew people to one location

    if you attached rewards to it, it would actually be something non-pvpers would then likely complain about

    Well, 100 is just an example. It could be a larger number. Just so long as it's not so large it creates the opposite problem of being disheartening and unachievable.

    There are certainly some Non-PvPers do complain about any rewards PvP players get. But, I don't think that's a legitimate basis for denying PvPers rewards. All the different types of players should be treated equally. I would never earn it but idc because it's only fair. Dueling has been largely untouched since it launched all the way back in Update 12. And that has not only left it feeling unrewarding and made the population pretty small but it's also forced those players into high traffic areas just to find each other. This is annoying to some players who don't even duel.

    Giving them a few achievements and some nice rewards seems like a small thing that can have a positive impact on both other players and duelists.

    yeah im not saying they cant have rewards, but trying to incentivize basically segregating them to a specific location wont work

    reading what most pvpers actually want is a kind of BG-like queue for duels, this would both instance it (removing a lot of dueling from the open world), and allow the duelers to easily find other duelers, people who are interested in watching the duels could queue in as "spectators" for the dueling arena and just spawn in the stands with all abilities disabled

    That could work too. I wonder if they have enough players to justify a separate queue though. If they do, more power to them. I'm sure what would be more fun.

    well for a duel to happen you only need 2 players, even if theres fewer people queuing, it should still regularly start duels

    spectators would be more optional for those who like watching but dont like dueling, you could start a duel with no spectators
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • disky
    disky
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    No
    reading what most pvpers actually want is a kind of BG-like queue for duels, this would both instance it (removing a lot of dueling from the open world), and allow the duelers to easily find other duelers, people who are interested in watching the duels could queue in as "spectators" for the dueling arena and just spawn in the stands with all abilities disabled

    Reminds me of the old Hexen II duel server days, in which players would queue for their turn and would keep going until they lost. It was a good time.

    I wonder if it would draw enough players. The ad-hoc nature of duels is something that I think a lot of players enjoy about it, and so I don't know if it should be shunted into something more structured like a BG instance.
  • DenverRalphy
    DenverRalphy
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    Yes
    I clicked Yes, but should havev clicked Other because I don't give two bits about players dueling around me.

    But what DOES annoy me, is the barrage of Duel Invitation Declined spam I get when I have auto-decline turned on. I don't care if someone invited me. I have auto decline on for a reason, I just don't want to be bothered. I'd rather not get both a visual and audible alert every time it happens. Especially given the propensity for every player in the usual areas to toss around blind invites without a care in the world.
    Edited by DenverRalphy on 15 November 2024 20:04
  • o_Primate_o
    o_Primate_o
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    Other
    when fighting in town they could have two guards stand by and watch, then when fight is over the players get arrested.

    I still say they need to make Mythic Gloves that hide (nullifies) all armor and champ points and changes skill bar to Jab, uppercut, roundhouse, leg swipe, gut punch. Ulti knee to the face. So ppl can duke it out. it would be fun. Ali's Fists of Fury
    .
    Edited by o_Primate_o on 15 November 2024 22:00
    Xbox NA as o Primate o
  • ArchMikem
    ArchMikem
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    Yes
    They need to remodel Hammerdeath Arena near Wayrest. They put it there specifically for Dueling. Give it some Merchants, Banker, Armorer and a Wayshrine and people would start using it.
    Edited by ArchMikem on 15 November 2024 23:06
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  • Renato90085
    Renato90085
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    No
    why not just port in your house
  • Amottica
    Amottica
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    Other
    Nerouyn wrote: »
    I don't know why the Guards allow such activity in a town anyway.

    This is the killer for me. It's a total immersion breaker for guards to be wandering around and CONSISTENTLY chase me down when I nick stuff.

    Not that I ever nick stuff ;)

    But people swinging weapons about wildly at each other and firing spells off willy nilly? A major danger to innocent residents.

    Yeah, that's ok.

    And the spells they fire off are hitting innocent citizens.

    If they hit innocent citizens, then they will get a bounty, and the guards will interfere.

    Duels around the cities do not disturb me. I turn on duel invites only if I am dueling a friend, so random invites do not happen. It's not a big deal, IMO.

  • SilverBride
    SilverBride
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    Yes
    Amottica wrote: »
    Nerouyn wrote: »
    I don't know why the Guards allow such activity in a town anyway.

    This is the killer for me. It's a total immersion breaker for guards to be wandering around and CONSISTENTLY chase me down when I nick stuff.

    Not that I ever nick stuff ;)

    But people swinging weapons about wildly at each other and firing spells off willy nilly? A major danger to innocent residents.

    Yeah, that's ok.

    And the spells they fire off are hitting innocent citizens.

    If they hit innocent citizens, then they will get a bounty, and the guards will interfere.

    Duels around the cities do not disturb me. I turn on duel invites only if I am dueling a friend, so random invites do not happen. It's not a big deal, IMO.

    By innocent citizens I meant other real players.
    PCNA
  • Sheridan
    Sheridan
    ✭✭✭✭
    Yes
    Disable it or at least make it a crime.
  • LalMirchi
    LalMirchi
    ✭✭✭✭✭
    Yes
    Would you like to see Duels disabled in Town limits?

    Both Yes & No, please bear with me...

    As a friend of Law & Order I demand that the town guards resrict disorder in towns as they do prosecute other infractions.

    However, I would like a door/portal to an duelling arena where players can bash each other to their hearts delight.

    These portals should be conveniently close to any and every wayshrine, but please get them duellers out of my face!
  • fizzylu
    fizzylu
    ✭✭✭✭✭
    No
    why not just port in your house
    Because then they'll be inconvenienced, and we can't have that. Best that all the duelers just be tossed out of cities, not like there's an insane amount of them to begin with but.... hey~ here we are anyway.
This discussion has been closed.