DukeCybran wrote: »Sometimes my 'h' key doesn't work in game, along with c, splash. Those keys work fine outside but when I shift into the game those keys just freeze.
After some time they work fine.
DukeCybran wrote: »Sometimes my 'h' key doesn't work in game, along with c, splash. Those keys work fine outside but when I shift into the game those keys just freeze.
After some time they work fine.
Do you have another keyboard?
What is the brand name of your current keyboard and how many years have you used it?
I have a $20 keyboard that I replace every two years.
With the current information I can't determine if your environment is bad or ESO is bad.
Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
SaffronCitrusflower wrote: »Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Doesn't ZOS already know the answers to these questions when the report is filed? This feels like more of an effort to pass the buck onto the client instead of the server. This feels like a different version of "check your internet and run a traceroute to make sure it's not a client issue".
If ZOS doesn't know this is a problem with the ZOS servers or code by now no new information from the players is going help.
SaffronCitrusflower wrote: »Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Doesn't ZOS already know the answers to these questions when the report is filed? This feels like more of an effort to pass the buck onto the client instead of the server. This feels like a different version of "check your internet and run a traceroute to make sure it's not a client issue".
If ZOS doesn't know this is a problem with the ZOS servers or code by now no new information from the players is going help.
We did note that we had some of this info, but upon talking to leadership and engineers, they are requesting a bit more that we haven’t asked for previously. We are just trying to get engineers working on this the info they are requesting as they investigate, not to “pass the buck to the client”.
We appreciate everyone who has sent info so far as we are collecting it and passing it to the engineers as soon as we can.
Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.
Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
SaffronCitrusflower wrote: »Doesn't ZOS already know the answers to these questions when the report is filed? This feels like more of an effort to pass the buck onto the client instead of the server. This feels like a different version of "check your internet and run a traceroute to make sure it's not a client issue".
If ZOS doesn't know this is a problem with the ZOS servers or code by now no new information from the players is going help.
We did note that we had some of this info, but upon talking to leadership and engineers, they are requesting a bit more that we haven’t asked for previously. We are just trying to get engineers working on this the info they are requesting as they investigate, not to “pass the buck to the client”.
We appreciate everyone who has sent info so far as we are collecting it and passing it to the engineers as soon as we can.
SaffronCitrusflower wrote: »Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Doesn't ZOS already know the answers to these questions when the report is filed? This feels like more of an effort to pass the buck onto the client instead of the server. This feels like a different version of "check your internet and run a traceroute to make sure it's not a client issue".
If ZOS doesn't know this is a problem with the ZOS servers or code by now no new information from the players is going help.
We did note that we had some of this info, but upon talking to leadership and engineers, they are requesting a bit more that we haven’t asked for previously. We are just trying to get engineers working on this the info they are requesting as they investigate, not to “pass the buck to the client”.
We appreciate everyone who has sent info so far as we are collecting it and passing it to the engineers as soon as we can.
SaffronCitrusflower wrote: »Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Doesn't ZOS already know the answers to these questions when the report is filed? This feels like more of an effort to pass the buck onto the client instead of the server. This feels like a different version of "check your internet and run a traceroute to make sure it's not a client issue".
If ZOS doesn't know this is a problem with the ZOS servers or code by now no new information from the players is going help.
We did note that we had some of this info, but upon talking to leadership and engineers, they are requesting a bit more that we haven’t asked for previously. We are just trying to get engineers working on this the info they are requesting as they investigate, not to “pass the buck to the client”.
We appreciate everyone who has sent info so far as we are collecting it and passing it to the engineers as soon as we can.
SaffronCitrusflower wrote: »Hi All, we have a brief update for you on this issue. We are continuing to plug away at investigations related to the performance issues highlighted in this thread. After a call with our leadership team, we have a few more criteria for our engineers to look at. So we need some additional information from you. Some of you have provided some of this information before, but we have a few new questions to ask. Please make sure to note the information in the order listed below. Makes it easier to send feedback when it is formatted the same way.Additionally, we are working on getting some of your questions in this thread answered. This will take some time, so no ETA at the moment. Thanks again for your patience as we continue to work through this.
- What server do you play on?
- What zones are you experiencing performance issues in?
- Have you experienced the same performance issues without add-ons?
- Do you experience performance issues noted in this thread outside of combat?
- Are you or your group mates using scripted abilities when experiencing performance issues?
- If you remember any previous tickets you've submitted on this issue, please note them here.
Doesn't ZOS already know the answers to these questions when the report is filed? This feels like more of an effort to pass the buck onto the client instead of the server. This feels like a different version of "check your internet and run a traceroute to make sure it's not a client issue".
If ZOS doesn't know this is a problem with the ZOS servers or code by now no new information from the players is going help.
We did note that we had some of this info, but upon talking to leadership and engineers, they are requesting a bit more that we haven’t asked for previously. We are just trying to get engineers working on this the info they are requesting as they investigate, not to “pass the buck to the client”.
We appreciate everyone who has sent info so far as we are collecting it and passing it to the engineers as soon as we can.
Everything is fuzzy and I don't know anything. You guys have some of the information. What is it?
You originally pointed out this problem 6 months ago and now you are calling management and developers to ask about it?
You mentioned that two additional engineers were added about a month ago, what is that about? Are there any results?
Please highlight the problem in an easy to understand survey format.
Are you serious about fixing this problem, please set a deadline. The problem can be postponed as long as you see fit.
Just_Attivi wrote: »Logged in for the first time in 3 weeks ( I meant to last weekend, but watching grass grow sounded less frustrating).
-Update that everyone dreaded: Check
-Numerous skill changes that entirely ignored player feedback on them?: Check with a templar taunt gap closer and useless shield with higher cost now WOOOOOpugsAreDoomedButAtLeastTheyAreShinyNow
-Ping jumping all over despite stable connection: Check
anywhere from 4 seconds to "an error has occurred'' boot screen while trying to perform basic crafting dailies?: Check
Genuinely unplayable state. 1am CST with barely anyone around. Information being requested has all been presented multiple times in different forms (here, other forum posts that have since been shut, reports per dev request, videos per dev request). we are approaching 6 months of this come Nov. 7th, and its probably the fastest I've ever been 'an error has occurred' booted from the game tonight at a whopping ~3 minutes. Log in, try the new cloak toggle, wait TWELVE SECONDS for it to actually toggle, teleport around reapers march for a moment, decide its not worth it, let me check endeavors, weekly has an easy 75 crafted items, try to craft a stack of potions for the endeavor, nothing happens, get booted.
I think I'm actually done, my urge to log in is pretty nonexistent at this point. 6 months of this unplayable state for a sizable chunk of obviously dedicated players judging from how much this post is visited, and we are still just getting ''yea but did you try checking your addons?" nah, sorry, but this is some Kagooti doodi. Wish i could request a refund for the thousands I've spent since the product clearly doesn't deliver.
I'll likely check it out again some time in the future, but I honestly hope I don't. Hey, Future me, DON'T DO IT. For the people still hoping and praying, I hope it gets fixed. For those Pointing out the most likely candidates for the problems with a giant neon arrow, I hope the devs actually look at it. I know the OP of this thread basically stopped trying, but @LadyGP I hope you can keep it going til a resolution happens, but I don't think I can give this company any more of my time. Just not worth it. Adios Khajiittoes