StaticWave wrote: »xylena_lazarow wrote: »The new Hardened Ward outperforms all of these things, and does it on a class that was originally designed to recover using hots and mobility, not spammable burst recovery like brawler DKs or Templars. The result is as Static said, you end up with a class that no longer has any weakness, to an even worse degree than what Healthy Offering did for NB.So yes Ward is Overtuned, but so is healthy offering, so is coagulating, so is honor the dead, so are Wardens, Arcanist, and Necros. They all have GREAT healing.
Except of course that HotD, healthy offering can target others while polar wind is both self and another. My warden has a 17k polar tooltip with nothing other than 44 points into health, orzorga's smoked bear haunch, DDF and health cp. It heals both myself and another. With major mending procced from having living trellis proc at less than 40% health my tooltip sits at over 19k. On both myself and another, with almost a 5k every 2 sec hot for 10 secs.
So we’re just gonna forget Sorc also has Encase which has the same tooltip as Artic Blast but is AoE and also applies AoE Major Maim and Minor Vitality?
I’ll take Encase over Polar Wind any time, thanks.
I’ll also take new Hardened Ward over any single target burst heal in the game too thanks
You have a 19k tooltip on encase with BS with just DDF and no sets? Interesting.
StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »The new Hardened Ward outperforms all of these things, and does it on a class that was originally designed to recover using hots and mobility, not spammable burst recovery like brawler DKs or Templars. The result is as Static said, you end up with a class that no longer has any weakness, to an even worse degree than what Healthy Offering did for NB.So yes Ward is Overtuned, but so is healthy offering, so is coagulating, so is honor the dead, so are Wardens, Arcanist, and Necros. They all have GREAT healing.
Except of course that HotD, healthy offering can target others while polar wind is both self and another. My warden has a 17k polar tooltip with nothing other than 44 points into health, orzorga's smoked bear haunch, DDF and health cp. It heals both myself and another. With major mending procced from having living trellis proc at less than 40% health my tooltip sits at over 19k. On both myself and another, with almost a 5k every 2 sec hot for 10 secs.
So we’re just gonna forget Sorc also has Encase which has the same tooltip as Artic Blast but is AoE and also applies AoE Major Maim and Minor Vitality?
I’ll take Encase over Polar Wind any time, thanks.
I’ll also take new Hardened Ward over any single target burst heal in the game too thanks
You have a 19k tooltip on encase with BS with just DDF and no sets? Interesting.
I have a 12k tooltip though, and that’s fully AoE. Not “heal you and another ally”, or “you or another ally”, but full AoE. Also full AoE Major Maim and Vitality on every single person hit by the heal.
I don’t think you realize how strong this heal is. The fact that it applies AoE Major Maim is huge. Imagine everyone doing 10% less damage to you. I’ll take that over a 3k HoT tooltip every 2s lol.
How do you get 50k magicka with rally cry and essence thief with 2k stamina regen and 2k magicka regen?
How do you get 50k magicka with rally cry and essence thief with 2k stamina regen and 2k magicka regen?
In Zerodil last night, during battles, I was coated with Haunting curse ~100% of the time.
I saw a streaming Mag sorc with 60k magicka and 35k health. He had both hardened ward and healing ward...his health almost never budged.
It is the age of the Sorc.
I salute you Static for trying to actually trying to talk some sense into Zos in PTS, but unfortunately at this point in the game the real test server is the "Live" server since it seems like that's when ZOS decide to start balancing(when patch hits live)
But nonetheless, I appreciate the effort you tried in the cycle
You can't use block mitigation while the ward is up which is the best form of defense for Xv1 scaling (that and dodge rolling)
The added old healing ward back to the game but only gave it to sorc. Frankly I like the idea of them having a small supplemental heal on the shield, but as it is the heal is kinda big. They need to reduce the value.
I don't know how that is possible - when I would play with 60K Mag I have maybe 25K Health. (with DDF maybe 28K)In Zerodil last night, during battles, I was coated with Haunting curse ~100% of the time.
I saw a streaming Mag sorc with 60k magicka and 35k health. He had both hardened ward and healing ward...his health almost never budged.
It is the age of the Sorc.
VinnyGambini wrote: »When I said sorcerer is S-tier class and needs nerf instead of buff, everyone ate me alive. Ppl obliterated me with comments. Now you have what you wanted. [snip]
Crit Surge only 567? Buff surgeStaticWave wrote: »My friend tanked 6.2k DPS in a 6 minute 20s duel vs my maximum damage build, and still didn't break a sweat:
[...]
The 6,2 alone are not a meaningful value in my opinion, because he can slot vigor and the new encase and healingward and maybe reach 8-9?
So to compare I guess we need HPS and DPS from both - but thats only a sidenote and I don't want to see it myself
You too were claiming sorc needs buffs and one major point mentioned by many sorcs was barspace.
We didn't get any of the suggested solutions to get barspace like maj. savagery to get rid of magelight, or breach on Curse (which would spare a gcd like ward now), or changes at DD, or instant Frag, or spammable Fury or or or....
Instead we got 1 barslot by removing vigor.
So what cap/% would be a solution to give us medium sorcs a decent heal on ward?
If they cap the size of the heal at 5-6K (still 15%) and make a HoT instead instant?
(I guess that wouldn't change much (anything?) on your 6,2K example)
Even if they remove it completly - your friend slots vigor and you would still claim 6,2K...
So what would be a good solution?
I didn't question it - I just said it seems to be possible to reach such values if he is going "healing only" and slot more heals.StaticWave wrote: »I don't think you realize what 8-9k DPS looks like in a PvP setting. To achieve 8-9k DPS, you would have to be wearing FULL damage with zero defense. If you want to experience what an 8-9k DPS build looks like, please go to Craglorn and ask any PvE player with a 110k+ dummy parse to parse you. Don't attack him, just try to out heal his damage.
That's what I guessed too - but that was exactly your request during PTS cycle:StaticWave wrote: »In that screenshot I posted, the guy had 52k max mag and he could already tank 6.2k DPS without Vigor. Limiting max mag won't do anything.
I take the bolt solution!StaticWave wrote: »The solution would be to either turn the burst heal into a HoT over 4-5 seconds, or reducing the burst heal value to 5% of max mag.
xylena_lazarow wrote: »Sorc and NB were already "op" for players who took the time to learn survival with mobility and hots rather than burst heals. Now we just have two classes with no weakness or drawback. This is like giving Cloak to DK.Bushido2513 wrote: »I'd understand more in seeing a thread than that said burst heals, tankiness, vamp, etc is overtuned but just targeting sorc for joining the op club seems less than news worthy to me.
I didn't question it - I just said it seems to be possible to reach such values if he is going "healing only" and slot more heals.
That's what I guessed too - but that was exactly your request during PTS cycle:
"The burst heal from Sorcerer's Conjured Ward and its morphs needs to be value capped"
I take the bolt solution!
But as I asked before - how much would that change on your 6,2K HPS example?
So again - If necessary change new encase (I don't even care and I don't have barspace for it anyway) - change the bound Aegis to 6% mag+stam+health (instead of 10%stam+mag) and make the Heal on ward over 4s.
But even with all this - I still don't see in your example 6,2 droping to 4 or whatever...
(and thats why I have problems with this measurement at all)