StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »well, it's not that sorc is completely op. the class just joins the tankiness of some other classes. whether that's good or bad can be decided by others, the fact that there was a buff is perfectly ok.
Sorc is the tankiest spec right now, there’s no contest. It’s also the only spec that can almost negate a Jerall build.
Giving it 10% max mag was more than enough to elevate it to S tier. Giving it a burst heal under a shield elevated it to OP status. Here is a screenshot of a sorc tanking 4k DPS without Vigor:
There are also numerous complaints about Sorc tanking whole groups of people in Cyro too.
What’s absurd is people like me who tested the shield on PTS opposed the change, but so many sorc mains wanted it to go thru when they didn’t even participate in the PTS lol… What is the point then? You don’t need to see actual data to know this shield change would be broken. It defeats the whole concept of tradeoff and puts Sorc in the same boat as NB being stealthy and having amazing heals/tankiness 🤣🤣
tanking 4k dps doesn't seem particularly impressive to me, all the other classes can do that too, but maybe I'm just not understanding you correctly.
I should also mention that I play no procc, no cp. The game may be a little more balanced, although sorc has always benefited well from a pure stat build. but at least you can't take as much as in the cp campaign.
Tanking 4k DPS without Vigor, which was mandatory on Sorc, is not impressive? Ok…
do we have a maths problem here? 4 k dps is 20k damage in 5 seconds, that was perfectly possible before with a shield build and every other class with a burst heal can do that without any problems
So you’re telling me if every class but Sorc drops Vigor, they can also tank 4k DPS? Please prove that to me right now. I can’t believe I’m hearing this lolol
Relevant in 1v1, 1vX, and Xv1 target focus... only not relevant for AoE strats.how do you define tanking here? standing around, pressing a button and holding 4k dps? can all, or 4 k dps tanking without your resources decreasing? i don't know, but outside of duels it's probably completely irrelevant
StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »well, it's not that sorc is completely op. the class just joins the tankiness of some other classes. whether that's good or bad can be decided by others, the fact that there was a buff is perfectly ok.
Sorc is the tankiest spec right now, there’s no contest. It’s also the only spec that can almost negate a Jerall build.
Giving it 10% max mag was more than enough to elevate it to S tier. Giving it a burst heal under a shield elevated it to OP status. Here is a screenshot of a sorc tanking 4k DPS without Vigor:
There are also numerous complaints about Sorc tanking whole groups of people in Cyro too.
What’s absurd is people like me who tested the shield on PTS opposed the change, but so many sorc mains wanted it to go thru when they didn’t even participate in the PTS lol… What is the point then? You don’t need to see actual data to know this shield change would be broken. It defeats the whole concept of tradeoff and puts Sorc in the same boat as NB being stealthy and having amazing heals/tankiness 🤣🤣
tanking 4k dps doesn't seem particularly impressive to me, all the other classes can do that too, but maybe I'm just not understanding you correctly.
I should also mention that I play no procc, no cp. The game may be a little more balanced, although sorc has always benefited well from a pure stat build. but at least you can't take as much as in the cp campaign.
Tanking 4k DPS without Vigor, which was mandatory on Sorc, is not impressive? Ok…
do we have a maths problem here? 4 k dps is 20k damage in 5 seconds, that was perfectly possible before with a shield build and every other class with a burst heal can do that without any problems
So you’re telling me if every class but Sorc drops Vigor, they can also tank 4k DPS? Please prove that to me right now. I can’t believe I’m hearing this lolol
how do you define tanking here? standing around, pressing a button and holding 4k dps? can all, or 4 k dps tanking without your resources decreasing? i don't know, but outside of duels it's probably completely irrelevant
xylena_lazarow wrote: »
StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »well, it's not that sorc is completely op. the class just joins the tankiness of some other classes. whether that's good or bad can be decided by others, the fact that there was a buff is perfectly ok.
Sorc is the tankiest spec right now, there’s no contest. It’s also the only spec that can almost negate a Jerall build.
Giving it 10% max mag was more than enough to elevate it to S tier. Giving it a burst heal under a shield elevated it to OP status. Here is a screenshot of a sorc tanking 4k DPS without Vigor:
There are also numerous complaints about Sorc tanking whole groups of people in Cyro too.
What’s absurd is people like me who tested the shield on PTS opposed the change, but so many sorc mains wanted it to go thru when they didn’t even participate in the PTS lol… What is the point then? You don’t need to see actual data to know this shield change would be broken. It defeats the whole concept of tradeoff and puts Sorc in the same boat as NB being stealthy and having amazing heals/tankiness 🤣🤣
tanking 4k dps doesn't seem particularly impressive to me, all the other classes can do that too, but maybe I'm just not understanding you correctly.
I should also mention that I play no procc, no cp. The game may be a little more balanced, although sorc has always benefited well from a pure stat build. but at least you can't take as much as in the cp campaign.
Tanking 4k DPS without Vigor, which was mandatory on Sorc, is not impressive? Ok…
do we have a maths problem here? 4 k dps is 20k damage in 5 seconds, that was perfectly possible before with a shield build and every other class with a burst heal can do that without any problems
So you’re telling me if every class but Sorc drops Vigor, they can also tank 4k DPS? Please prove that to me right now. I can’t believe I’m hearing this lolol
Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
Turtle_Bot wrote: »StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
I mean, sure you can get to 50k max mag in those sets, but it hits like a wet noodle and has no real kill potential against remotely competent players.
A few notes:
- It reaches 50k with the 10% from expert summoner, which currently doesn't display in build editor.
- All armor has mag only enchants (cannot reach if all tri-stat)
- DDF is at max (30) stacks
- 64 attributes into mag
- All mag CP slotted
- Race is high elf (max mag + damage bonuses)
- Recovery buffs from tri-stat pots included
The ward size is also really bad unless there is something wrong in the editors calcs/display
Note:
- Bastion CP is active (toggled on)
- Even accounting for the 10% max mag missing from the editor display that gives the shield a value of 7200 with a 3k heal
Crushing shock spam + ele sus is not going to wear anyone that is even remotely competent down enough for a streak into meteor combo to actually kill (unless they deliberately greed it and mess up) and if you don't want to lose out on the following:
- Sustain from dark exchange (build has only 1500 mag rec when buffed)
- major maim that vibrant shroud gives
- major prophecy/savagery from inner light
- Breach from ele sus (with only 5k pen? lmao)
Then there's no room for a delayed burst skill like haunting curse or fury.
I can see the build working, but it won't be doing anything more than the current tank builds that all classes already do which is being nothing more than a nuisance and picking off bad players that never heal.
i11ionward wrote: »Turtle_Bot wrote: »StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
I mean, sure you can get to 50k max mag in those sets, but it hits like a wet noodle and has no real kill potential against remotely competent players.
A few notes:
- It reaches 50k with the 10% from expert summoner, which currently doesn't display in build editor.
- All armor has mag only enchants (cannot reach if all tri-stat)
- DDF is at max (30) stacks
- 64 attributes into mag
- All mag CP slotted
- Race is high elf (max mag + damage bonuses)
- Recovery buffs from tri-stat pots included
The ward size is also really bad unless there is something wrong in the editors calcs/display
Note:
- Bastion CP is active (toggled on)
- Even accounting for the 10% max mag missing from the editor display that gives the shield a value of 7200 with a 3k heal
Crushing shock spam + ele sus is not going to wear anyone that is even remotely competent down enough for a streak into meteor combo to actually kill (unless they deliberately greed it and mess up) and if you don't want to lose out on the following:
- Sustain from dark exchange (build has only 1500 mag rec when buffed)
- major maim that vibrant shroud gives
- major prophecy/savagery from inner light
- Breach from ele sus (with only 5k pen? lmao)
Then there's no room for a delayed burst skill like haunting curse or fury.
I can see the build working, but it won't be doing anything more than the current tank builds that all classes already do which is being nothing more than a nuisance and picking off bad players that never heal.
50k max magic is roughly equivalent to 5k WD/SPD. 4.5k WD/SPD you have in the screenshot. In total 5k+4.5k=9.5k WD/SPD.
Normal stats for a player not going max magic is 25k max resource and 7k WD/SPD, totalling the same 9.5k WD/SPD.
There's also penetration, but it's harder to calculate for different classes and I think it will make not much difference
I don't think sorc hits like a wet noodle compared to the other classes, although most of his skills are easy to block or dodge.
About Hardened Ward IV in UESP Build Editor, it's just a bug in the software and it ignores your magic and always counts your shield size by HP.
Aces-High-82 wrote: »You wont kill anybody besides pve Andys with HL/Pariah. Again why should I put a single point into mag when HP sorc hast it all now. Either you go full max mag ~70k in order to somewhat compensate for the losses in the other mentioned areas or you build HP on sorc.
I tested mag stacking for two days only for now, yet I am pretty set that HP stacking is better when in groups (more skill/gear options) or in open world PvP in general.
StaticWave wrote: »Aces-High-82 wrote: »You wont kill anybody besides pve Andys with HL/Pariah. Again why should I put a single point into mag when HP sorc hast it all now. Either you go full max mag ~70k in order to somewhat compensate for the losses in the other mentioned areas or you build HP on sorc.
I tested mag stacking for two days only for now, yet I am pretty set that HP stacking is better when in groups (more skill/gear options) or in open world PvP in general.
The point wasn't to say I have damage with HL/Pariah. The point was you can stack max mag extremely easy on Sorc because of the 10% max mag/stam buff. The point was you could play in two 5 piece sets that give no mag buff and still have a 50k mag pool if you invest in it. The point was Sorc is freed from wearing max mag sets, like this:
1) Shattered/Clever:
2) Rallying/Clever:
HP sorc is not the play anymore, and I can guarantee you that. You can tank 7k DPS in a 52k max mag build without Vigor. That's without the strongest HoT in the game. You're acting like Sorc is still a bad class when these changes just elevated it to top tier status. Nothing in the game can parse it down now. Not even a 7k DPS build. You will have to 1 shot them to have any chance of killing them. Sorc is OP, and it's a fact.
StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
Hmm, I can't reach 50K in Pariah/Heartland on Esobuilder... I'm manually adding 10% to mag because expert summoner passive check box does change values. All points in mag, mag mundus, mag blue CP, all mag enchants on armor, arcane rings, ghostly eyebowl food.
PVP showing a 5.6K shield with a 3.7K heal.
StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
Hmm, I can't reach 50K in Pariah/Heartland on Esobuilder... I'm manually adding 10% to mag because expert summoner passive check box does change values. All points in mag, mag mundus, mag blue CP, all mag enchants on armor, arcane rings, ghostly eyebowl food.
PVP showing a 5.6K shield with a 3.7K heal.
StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
Hmm, I can't reach 50K in Pariah/Heartland on Esobuilder... I'm manually adding 10% to mag because expert summoner passive check box does change values. All points in mag, mag mundus, mag blue CP, all mag enchants on armor, arcane rings, ghostly eyebowl food.
PVP showing a 5.6K shield with a 3.7K heal.
StaticWave wrote: »StaticWave wrote: »Aces-High-82 wrote: »Compared top my 40k HP bowsorc I lost HP, chc, chd, damage, mitigation, mobility and sustain in order to achieve 59k mag while gained 6k bigger shields and 2k higher heal. Not even talking about effective hps due to less surge procs, vigor and CW weaving (2.5 k heal at with 40k HP). Had to opt for worse CP either.
Yet ppl cryin a river about mag scaling lol
Because it is currently broken lol. Top tier magsorcs on PC NA are all saying it is, and quite frankly it doesnt require much testing to see why it isn’t.
And btw, you can get 50k max mag in Pariah/Heartland. It’s THAT easy to stack max mag. I don’t think people realize how strong the 10% max mag buff is. Sorc is freed from having to use max mag sets
Hmm, I can't reach 50K in Pariah/Heartland on Esobuilder... I'm manually adding 10% to mag because expert summoner passive check box does change values. All points in mag, mag mundus, mag blue CP, all mag enchants on armor, arcane rings, ghostly eyebowl food.
PVP showing a 5.6K shield with a 3.7K heal.
Ignore the resto skills. But you can see the max mag in Pariah Heartland. Not saying the build has dmg to kill decent players. I wanted to show people how easy you can stack 50k max mag now.
I'm not sure why some players think Sorc needs to face tank like a DK or Temp, so I'll just agree to disagree.Bushido2513 wrote: »Big picture though, sorc has just stepped up to the level of everyone else
xylena_lazarow wrote: »I'm not sure why some players think Sorc needs to face tank like a DK or Temp, so I'll just agree to disagree.Bushido2513 wrote: »Big picture though, sorc has just stepped up to the level of everyone else
There is some frustration here in trying to explain to uninformed players the significance of 4k dps or 8k dps in a 1v1, or that 1v1 scenarios do in fact pop up quite frequently in Cyro and BGs, or that 1v1 dps is extremely relevant in any situation involving Xv1 target focus which is a very much intended aspect of any scale group play in this PvP.
Suppose I agreed with you that Sorcs should hold their ground as well as DKs. You would do well to reread Static's posts. Sorcs aren't just holding their ground, they're doing it better than any DK, they're doing it against full max damage glass cannons, and unlike DKs that need to run Coag + Vigor + hots, Sorcs do it with literally one skill.Bushido2513 wrote: »I see this as an opportunity to not have to run when outnumbered so much and I have to play the game that I'm given so I'm in favor of more defense at this point.
xylena_lazarow wrote: »Suppose I agreed with you that Sorcs should hold their ground as well as DKs. You would do well to reread Static's posts. Sorcs aren't just holding their ground, they're doing it better than any DK, they're doing it against full max damage glass cannons, and unlike DKs that need to run Coag + Vigor + hots, Sorcs do it with literally one skill.Bushido2513 wrote: »I see this as an opportunity to not have to run when outnumbered so much and I have to play the game that I'm given so I'm in favor of more defense at this point.
Years of players complaining about "tanks that do damage" but this is fine? Okay. Sure. Have fun.
Not reached. Exceeded. By a lot. With only one skill where every other brawler needs multiple bar slots.Bushido2513 wrote: »But to your point, yes in a 1v1 sorc has reached the status of other classes
xylena_lazarow wrote: »Suppose I agreed with you that Sorcs should hold their ground as well as DKs. You would do well to reread Static's posts. Sorcs aren't just holding their ground, they're doing it better than any DK, they're doing it against full max damage glass cannons, and unlike DKs that need to run Coag + Vigor + hots, Sorcs do it with literally one skill.Bushido2513 wrote: »I see this as an opportunity to not have to run when outnumbered so much and I have to play the game that I'm given so I'm in favor of more defense at this point.
Years of players complaining about "tanks that do damage" but this is fine? Okay. Sure. Have fun.
xylena_lazarow wrote: »Not reached. Exceeded. By a lot. With only one skill where every other brawler needs multiple bar slots.Bushido2513 wrote: »But to your point, yes in a 1v1 sorc has reached the status of other classes
Static showed this with hard numbers but the significance of those numbers is still sadly lost on this forum.