VinnyGambini wrote: »I've been saying this many times - sorc IS S tier class, and doe's not need any buff. It has the best mobility - so he decides if we fight or not, and has the best dmg - YES, better than nightblade, nb has burst, but sorc has burst AND sustained dmg, and can play fully ranged.
Personally I have no idea [snip] is going on, S-tier classes keep getting buffed, D tier classes keep getting nerfed. It seems that ZOS purpose is disbalancing rather than balancing.
VinnyGambini wrote: »What do you mean by "you have to sacrifice a lot"? Build is pure spell dmg and magicka. If I do full spell dmg + magicka or pen or crit on for example templar or necro, I'm nowhere near that dmg. Unbalanced. Unfair. Sad.
Micah_Bayer wrote: »VinnyGambini wrote: »What do you mean by "you have to sacrifice a lot"? Build is pure spell dmg and magicka. If I do full spell dmg + magicka or pen or crit on for example templar or necro, I'm nowhere near that dmg. Unbalanced. Unfair. Sad.
You can't have mobility which is a sorcerer's best ability, nor have healing. You need inner light, bound aegis and the crit psijic skill. No room for lots of tools normal sorcerer's have. Also you can check out my magicka NB video on YouTube. It shows the exact same setup, but with more dmg and cloak!
VinnyGambini wrote: »Micah_Bayer wrote: »VinnyGambini wrote: »What do you mean by "you have to sacrifice a lot"? Build is pure spell dmg and magicka. If I do full spell dmg + magicka or pen or crit on for example templar or necro, I'm nowhere near that dmg. Unbalanced. Unfair. Sad.
You can't have mobility which is a sorcerer's best ability, nor have healing. You need inner light, bound aegis and the crit psijic skill. No room for lots of tools normal sorcerer's have. Also you can check out my magicka NB video on YouTube. It shows the exact same setup, but with more dmg and cloak!
How about, templar, or necro?
My point was - sorc is S-tier, nb also S-tier, templar and necro D-tier.
Unbalanced, unfair , sad.
VinnyGambini wrote: »Micah_Bayer wrote: »VinnyGambini wrote: »What do you mean by "you have to sacrifice a lot"? Build is pure spell dmg and magicka. If I do full spell dmg + magicka or pen or crit on for example templar or necro, I'm nowhere near that dmg. Unbalanced. Unfair. Sad.
You can't have mobility which is a sorcerer's best ability, nor have healing. You need inner light, bound aegis and the crit psijic skill. No room for lots of tools normal sorcerer's have. Also you can check out my magicka NB video on YouTube. It shows the exact same setup, but with more dmg and cloak!
How about, templar, or necro?
My point was - sorc is S-tier, nb also S-tier, templar and necro D-tier.
Unbalanced, unfair , sad.
Micah_Bayer wrote: »
Bushido2513 wrote: »Micah_Bayer wrote: »
I appreciate you posting this. It's funny because I feel like this is one of those situations where the gameplay looks like fun but I doubt anyone will even try to run it. You really have to WANT to play this build but the results are indeed fun to watch!
StaticWave wrote: »All iterations of Sorc will be S tier next patch. I’m not looking forward to fighting Sorcs that can tank like a NB/DK while having unmatched mobility, and I’m a sorc main.
StaticWave wrote: »All iterations of Sorc will be S tier next patch. I’m not looking forward to fighting Sorcs that can tank like a NB/DK while having unmatched mobility, and I’m a sorc main.
xylena_lazarow wrote: »Get ready for the whining of "carried by MDW" to be replaced by "carried by Sorc class" ...
Bushido2513 wrote: »StaticWave wrote: »All iterations of Sorc will be S tier next patch. I’m not looking forward to fighting Sorcs that can tank like a NB/DK while having unmatched mobility, and I’m a sorc main.
There will be more sorcs that's for sure because when something gets a buff people will just get on it if only just to try the new thing but it will level out because people will still want to play other classes that can do just the same or better.
I'm pretty sure for me this will just even the playing field and allow me to push the limits a bit more but I don't see it becoming any more op than other current class offerings.
I'm actually looking forward to possibly having different types of off meta builds that might work better due to the stats and defense being added.
Micah_Bayer wrote: »Bushido2513 wrote: »StaticWave wrote: »All iterations of Sorc will be S tier next patch. I’m not looking forward to fighting Sorcs that can tank like a NB/DK while having unmatched mobility, and I’m a sorc main.
There will be more sorcs that's for sure because when something gets a buff people will just get on it if only just to try the new thing but it will level out because people will still want to play other classes that can do just the same or better.
I'm pretty sure for me this will just even the playing field and allow me to push the limits a bit more but I don't see it becoming any more op than other current class offerings.
I'm actually looking forward to possibly having different types of off meta builds that might work better due to the stats and defense being added.
A good thing coming out of this is spell dmg won't be the best thing to stack anymore..Which imo needed to happen. Or even if it still is the best, then max magicka isn't far behind. It's good for build diversity. If people want to nerf the heal so bad, I wish they would also put in better ideas. Because after reading this entire thread all the ideas have reverted back to no build diversity. Spell dmg is the way forever and always. I don't like that.
Bushido2513 wrote: »StaticWave wrote: »All iterations of Sorc will be S tier next patch. I’m not looking forward to fighting Sorcs that can tank like a NB/DK while having unmatched mobility, and I’m a sorc main.
There will be more sorcs that's for sure because when something gets a buff people will just get on it if only just to try the new thing but it will level out because people will still want to play other classes that can do just the same or better.
I'm pretty sure for me this will just even the playing field and allow me to push the limits a bit more but I don't see it becoming any more op than other current class offerings.
I'm actually looking forward to possibly having different types of off meta builds that might work better due to the stats and defense being added.
It's a decision many will regret. In the same vein, Healthy Offering is a crime against Nirn.StaticWave wrote: »All I'm saying is, the burst heal may not be a good decision.
xylena_lazarow wrote: »It's a decision many will regret. In the same vein, Healthy Offering is a crime against Nirn.StaticWave wrote: »All I'm saying is, the burst heal may not be a good decision.
StaticWave wrote: »
All I'm saying is, the burst heal may not be a good decision. Turning it into a HoT would be a better choice while still giving Sorc the buff they need.
Bushido2513 wrote: »StaticWave wrote: »
All I'm saying is, the burst heal may not be a good decision. Turning it into a HoT would be a better choice while still giving Sorc the buff they need.
I'll easily say that in a 1v1 it sounds like it could be op but then again it's about as op as any other class that can be hard to kill 1v1. I mean what you're describing sounds like my experience fighting a decent player on a decent build on most classes.
But that being said I thought of this exact thing when I was in IC last night and a Procanist and hard hitting nbs were chasing me. Mind you they could keep up even after three streaks repeatedly.
Procanist immobilized, added dots then cc'd and NB hit me with a bow and then Procanist pulled the execute and that was that. I'm actually pretty tanky and pretty fast but my point is that people will do what they currently do to hard to kill players, call a friend, then call another friend, run cheese, etc.
It's going to be the same as with other classes. Five mediocre people will struggle to kill this build and 10 will kill it while 2 good coordinated players will probably nuke it or at least create so much pressure a response isn't possible.
To me this just lines up with the current state of pvp when looking at the other classes that have similar ability.
Honestly this to me just seems like there will now be a few tougher fights that I won't have to immediately run away from and that I might get away from when it comes to becoming outnumbered.
But overall I'm going to call it and say this isn't going to really make sorc op but just more playable and in line with other classes that perform at the same or higher levels.
StaticWave wrote: »Bushido2513 wrote: »StaticWave wrote: »
All I'm saying is, the burst heal may not be a good decision. Turning it into a HoT would be a better choice while still giving Sorc the buff they need.
I'll easily say that in a 1v1 it sounds like it could be op but then again it's about as op as any other class that can be hard to kill 1v1. I mean what you're describing sounds like my experience fighting a decent player on a decent build on most classes.
But that being said I thought of this exact thing when I was in IC last night and a Procanist and hard hitting nbs were chasing me. Mind you they could keep up even after three streaks repeatedly.
Procanist immobilized, added dots then cc'd and NB hit me with a bow and then Procanist pulled the execute and that was that. I'm actually pretty tanky and pretty fast but my point is that people will do what they currently do to hard to kill players, call a friend, then call another friend, run cheese, etc.
It's going to be the same as with other classes. Five mediocre people will struggle to kill this build and 10 will kill it while 2 good coordinated players will probably nuke it or at least create so much pressure a response isn't possible.
To me this just lines up with the current state of pvp when looking at the other classes that have similar ability.
Honestly this to me just seems like there will now be a few tougher fights that I won't have to immediately run away from and that I might get away from when it comes to becoming outnumbered.
But overall I'm going to call it and say this isn't going to really make sorc op but just more playable and in line with other classes that perform at the same or higher levels.
Sure, I mean after all, I've done the testing on PTS. I'm not going to convince you or anyone here for that matter because most of yall haven't been on the PTS to know why it's going to be broken.
The fact of the matter though, is I can tank pretty much any class on live server that isn't using Jeralls, and that's done with good old Rally or live Hardened Ward. I'm not even specifically talking about 1v1s. I'm talking about all scenarios.
Sorc WILL become another stalemate class and that's going to be a fact too. You can take my word for it, or you can see it for yourself. I mean, even though I oppose the changes, I'm still going to enjoy several months of this class being absolutely broken. But I know now the Sorc mains on the forums are just as biased as NB mains lol. At this point is sounds like the sorc mains on the forums are so desperate for a buff they refuse to accept the changes will be too much.