Grim Focus Permaglow

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  • NotaDaedraWorshipper
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    ApoAlaia wrote: »

    They have that policy until they don't.

    As an example the Shadow Rider Senche Mount did not release with the eyes glowing/glaring through the back of the skull, then after a patch suddenly they did and they have been as such since.

    The only policy is that they do as they see fit because they can, the rest is all spin.

    Also gone against their policy of never again changing the appearance of something after it has gone live (and doesn't have a bug)
    [Lie] Of course! I don't even worship Daedra!
  • ESO_player123
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    Just edited my post in the stickied thread to add the permaglow as one of the Pain Points.
  • Morvan
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    StihlReign wrote: »
    Been discussed and noted in this thread - This is not a bug, it's working as intended and ZOS has a policy to never change art once released (also posted in this thread). :)

    They literally changed it once they made it permanent lol
    @MorvanClaude on PC/NA, don't try to trap me with lore subjects, it will work
  • SpiritofESO
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    I use Merciless Resolve in PvP sometimes and it does cause a red glow on the head of my staff. Doesn't bother me. I like it.

    I thought everybody wanted a glowy weapon? I'm not really understanding the problem here.

    :/
    Edited by SpiritofESO on 8 February 2025 22:04
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  • ESO_player123
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    I use Merciless Resolve in PvP sometimes and it does cause a red glow on the head of my staff. Doesn't bother me. I like it.

    I thought everybody wanted a glowy weapon? I'm not really understanding the problem here.

    :/

    Look at the images posted in this thread (mine included). The glow does not even align with some of the weapons and clashes with the colors of already chosen outfits/costumes. And no, not everyone wanted a glowy weapons.
  • Tyrobag
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    StihlReign wrote: »
    Been discussed and noted in this thread - This is not a bug, it's working as intended and ZOS has a policy to never change art once released (also posted in this thread). :)

    This is completely and unequivocally false. Jabs and flurry. They will never change art based on player feedback, they will however do whatever they feel like insofar as changing something to be so visually unappealing that nobody wants to use it anymore.
  • colossalvoids
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    If it was intended, why are sorcerers not covered in purple wispiness? If it was intended why is Grim Focus not invisible like Bound Armour and only show stack effects such as having bound swords?

    It's funny how the better looking effect was removed and a constant ugly hazard light was turned on.

    That's was an actual crime there, genuinely good, subtle and unique effect was taken down whilst a simple and nauseating glow was left.
    ApoAlaia wrote: »

    They have that policy until they don't.

    As an example the Shadow Rider Senche Mount did not release with the eyes glowing/glaring through the back of the skull, then after a patch suddenly they did and they have been as such since.

    The only policy is that they do as they see fit because they can, the rest is all spin.

    And obviously this right there ^

    The policy refers mostly to the change of actual assets and would be probably revoked if they are serious about overhauling the older zones in any significant way, other than that it's more of a cover to hide behind when something breaks or isn't a priority for a fix (hence this thread existence, makes it a priority one day eventually).
  • Elvenheart
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    To you and other recent people who has lately posted and can't be bothered to read what have been said by numerous people repeatedly over 46 pages, we know what "reason" ZOS gave us that this is "intended" and we know how the skill used to work, but we call bull.
    Did you know that when Grim Focus was changed another similar skill went through the exact same change? Sorcerer's Bound Armor. A buff you activated that added stacks which you then could activate again. It also had a visual effect when it was on.
    Its visual effect was removed when it was turned into a passive. 2 buffing skills that worked the same and had the same change at the same time, but got two completely different results. If it was intended, why are sorcerers not covered in purple wispiness? If it was intended why is Grim Focus not invisible like Bound Armour and only show stack effects such as having bound swords? Which one was intended? Visible or not visible?
    It's funny how the better looking effect was removed and a constant ugly hazard light was turned on.

    Also, another issue that suggests it is more of like a bug is the fact that the effect is only visible to the player, not anyone else.
  • This_0ne
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    it took a while to find this topic. i suggest ZOS doing this Grim Focus Permaglow activ only in the battle. There are many different styles of weapons in the game. Some do not glow, others (from the crown store) glow in different colors. But there are also those models that disappear if the weapon is folded and the character is not in combat mode. And this Permaglow looks absolutely disgusting in the latter case. I sincerely don't understand why this hasn't been solved in such a simple way yet. I like it Grim Focus Permaglow but only during combat, when my weapon is active!
  • This_0ne
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    I use Merciless Resolve in PvP sometimes and it does cause a red glow on the head of my staff. Doesn't bother me. I like it.

    I thought everybody wanted a glowy weapon? I'm not really understanding the problem here.

    :/

    this is a problem ncyn1ydhfe7l.png

  • This_0ne
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    I use Merciless Resolve in PvP sometimes and it does cause a red glow on the head of my staff. Doesn't bother me. I like it.

    I thought everybody wanted a glowy weapon? I'm not really understanding the problem here.

    :/

    and this all

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    9tb5id6udq45.png
  • VoxAdActa
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    The Grim Focus permaglow makes my Khajiit's eyes look bright red until you're zoomed all the way in on them. It looks so bad.
  • Lozeenge
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    this was probably mentioned at one point but i audibly laughed when i finally finished the soulcleaver style pages and threw everything on.
    dx8mi58uk3ek.png
    PC-NA / 1600+ CP / PVE sometimes / "Mama didn't raise no tank."
  • Elvenheart
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    Lozeenge wrote: »
    this was probably mentioned at one point but i audibly laughed when i finally finished the soulcleaver style pages and threw everything on.
    dx8mi58uk3ek.png

    Is that a Redblade? I don’t call them Nightblades anymore because that’s just simply not accurate. If they are going to leave this awfulness in the game forever, they really need to change the name of the class.
  • HappyTheCamper
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    I just don’t want anything to glow when I stow my weapon away. Nothing else in the game glows when your weapons are put away. Nothing. No other weapons, or skills, or effects are active or glowy while your weapon is on your back or at your belt. They all turn off.

    Except Grim Focus. The fact that it still glows even when you put weapons away is just silly.

    I’ll even encourage someone to show me another weapon or effect that permanently glows for more than a few seconds after you stow it on your back. I welcome a fact check on this.
  • tomofhyrule
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    I just don’t want anything to glow when I stow my weapon away. Nothing else in the game glows when your weapons are put away. Nothing. No other weapons, or skills, or effects are active or glowy while your weapon is on your back or at your belt. They all turn off.

    Except Grim Focus. The fact that it still glows even when you put weapons away is just silly.

    I’ll even encourage someone to show me another weapon or effect that permanently glows for more than a few seconds after you stow it on your back. I welcome a fact check on this.

    Funny story - the Maw of Lorkhaj sets used to have a glow for having 5+ pieces equipped. But I just went to check on PTS... and they don't anymore.

    So the one counterexample I could think of... also was changed to have it removed.
  • joseayalac
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    RIP Nightblade, ZOS doesn't care :(
  • Elvenheart
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    I just don’t want anything to glow when I stow my weapon away. Nothing else in the game glows when your weapons are put away. Nothing. No other weapons, or skills, or effects are active or glowy while your weapon is on your back or at your belt. They all turn off.

    Except Grim Focus. The fact that it still glows even when you put weapons away is just silly.

    I’ll even encourage someone to show me another weapon or effect that permanently glows for more than a few seconds after you stow it on your back. I welcome a fact check on this.

    Yes, I have to say I’m definitely NOT a happy camper because of this glow. 🤣
  • Hollyniss
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    I think it looks really cool to be honest, wish other classes had permanent effects for their weapons outside of combat. I think the staves should at least have effects (like the npcs do). But make it to where you can toggle it on/off for people who don't like it. Win-win.
    Edited by Hollyniss on 18 February 2025 19:44
  • CahirMawrDyffryn
    How has this still not been fixed? Why would I ever buy arms packs if I can't even enjoy the styles?

    Stop making excuses and make us toggle it or only activate during combat - if you can turn on permaglow you can turn it off too!

    Unbelievable that the devs are too incompetent and lazy to deal with something like this in a game where style is such a big thing - a big thing that we pay for!!

    So tell me @ZOS_Kevin have you "monitored" enough player feedback in over a year and 47 pages or are you still "monitoring player feedback"?
    Edited by CahirMawrDyffryn on 25 February 2025 10:44
  • Lumsdenml
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    I love the permaglow.....
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  • xylena_lazarow
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    I’ll even encourage someone to show me another weapon or effect that permanently glows for more than a few seconds after you stow it on your back. I welcome a fact check on this.
    The Slimecraw 2pc is a permanent intermittent arm glow, even though it's just a static minor buff. It glows for a few seconds, stops for a few seconds, glows, stops, forever. The buff doesn't go on or off, it's static. Always annoyed me.

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    Edited by xylena_lazarow on 1 March 2025 18:04
    PC/NA || Cyro/BGs || RIP ground oils
  • Elvenheart
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    If they’re just going to leave it this way for the rest of the game’s existence they need to make it so everyone sees the glow, not just the Redblades. If our experience is going to be ruined by this, everyone else’s should be too.

    Edited to add: This may seem like a selfish way to look at things, but maybe if everyone saw how Redblades glow ALL THE TIME and others had to look at the glow too then people may understand what we’re going through.

    Or, maybe what ZOS should do is pick the most used skill of EVERY class and give it a permanent red glow that only the player can see too and call it a feature instead of a bug. Now that I think of it, this may be the best solution to pass on to the powers that be @ZOS_Kevin and I apologize if this is coming across as angry and bitter, but it’s just been so long 😫
    Edited by Elvenheart on 28 February 2025 21:50
  • Lozeenge
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    Elvenheart wrote: »
    Or, maybe what ZOS should do is pick the most used skill of EVERY class and give it a permanent red glow that only the player can see too and call it a feature instead of a bug. Now that I think of it, this may be the best solution to pass on to the powers that be @.ZOS_Kevin and I apologize if this is coming across as angry and bitter, but it’s just been so long 😫
    hey i'm going to give you the benefit of the doubt that this is a joke but can we not start doing this? bumping the permaglow thread has already became a meme around here as-is but throwing shade at other unaffected players over a game design grievance is not going to convince anyone let alone the devs as you're just coming off as spiteful. not sure what this is exactly accomplishing.
    PC-NA / 1600+ CP / PVE sometimes / "Mama didn't raise no tank."
  • Precious_Robot
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    I have to wonder why ZOS asked for feedback on this. They've got 47 pages of feedback here now and don't seem to have ever looked at the thread again. I hate the red glow. HATE it. And it serves no purpose at all. I'd like them to just put it back to how it was before, where it only glows when the skill is ready and you're in combat. Or never would be good, too!
  • necro_the_crafter
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    Maybe sorcs could also have back teir bound aegis/armaments eyes and body glow back as permaglow? Was sole reason why I played the class pretty much. Bound aegis permaglow was fabuluos.
  • colossalvoids
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    That's the agile development they've talked about it seems, would take just a decade
  • DenverRalphy
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    I have to wonder why ZOS asked for feedback on this. They've got 47 pages of feedback here now and don't seem to have ever looked at the thread again. I hate the red glow. HATE it. And it serves no purpose at all. I'd like them to just put it back to how it was before, where it only glows when the skill is ready and you're in combat. Or never would be good, too!

    They have looked. Kevin has even passed on their decision. Multiple times.
  • xylena_lazarow
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    They have looked. Kevin has even passed on their decision. Multiple times.
    Customers are still unhappy, and they seem quite willing to persist.
    PC/NA || Cyro/BGs || RIP ground oils
  • LatentBuzzard
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    .
    Customers are still unhappy, and they seem quite willing to persist.

    Some customers are unhappy. Other customers are happy with the glow.
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