malikwalker_ESO wrote: »IlliadOfSnowhawkClan wrote: »I wish people would stop posting hints and guides to this. Otherwise we're going to have a million of these running around. Want it to be a cool feature? Keep that *** secret, only turn your friends who will also keep it a secret, and leave it at that.
I honestly like information about this getting out. Many ppl are gonna rush and try to be in the first pack to be a werewolf or vampire, but it is gonna die down eventually.
And when the law system is added, i am betting ZOS is gonna have NPCs cracking down on more than pilfering a few item. My gut says weres and vamps are gonna be more difficult to play and most who rushed to become one 'just cause' will regret it and if a cure isn't readily available, will end up rerolling.
DragonMother wrote: »Once the server comes back up @Draconythe I'd like to try and see if my better part of the gaming pair would like to go for the werewolf chain or not. I know he's mentioned he liked the idea but was uncertain how to go about it.
Great thread sharing information will definitely bring us all closer to our goals
been scouting reapers march in AD with a few fellow guild members for days now to find bloodfiends during nights, but so far we only found a steaming pile of nothing....unbelievable huge area that one hopefully we will have a breakthrough sooner rather than later
Sirwajinb16_ESO wrote: »What is this mournhold quest? I've completed all the quests that i could find in that zone and none of them contained werewolves.
Also saw 2 bloodfiends spawn during a Dolmen in shadowfen but they died within seconds with everyone wailing on them, so i cant say they would have been capable of infecting.
mcatchlovb16_ESO wrote: »You can get cured if you don't like it.malikwalker_ESO wrote: »IlliadOfSnowhawkClan wrote: »I wish people would stop posting hints and guides to this. Otherwise we're going to have a million of these running around. Want it to be a cool feature? Keep that *** secret, only turn your friends who will also keep it a secret, and leave it at that.
I honestly like information about this getting out. Many ppl are gonna rush and try to be in the first pack to be a werewolf or vampire, but it is gonna die down eventually.
And when the law system is added, i am betting ZOS is gonna have NPCs cracking down on more than pilfering a few item. My gut says weres and vamps are gonna be more difficult to play and most who rushed to become one 'just cause' will regret it and if a cure isn't readily available, will end up rerolling.
Draconythe wrote: »Great thread sharing information will definitely bring us all closer to our goals
been scouting reapers march in AD with a few fellow guild members for days now to find bloodfiends during nights, but so far we only found a steaming pile of nothing....unbelievable huge area that one hopefully we will have a breakthrough sooner rather than later
Stuff like this is what I need to know, in a few hours when I get ingame the team I have in reapers march for AD, I will ask them what the report is. As far as I know they did confirm Bloodfiend in it after searching for hours but there were also many other mobs along side of them. (Different vampires and many undead) the team was a level 33 and level 13 so they were not able to get close without using guerrilla warfare. By the time they made it near the Bloodfiend dawn broke and it disappeared they stated. While waiting for it to respawn the server went down.
Area he said was Misty/foggy at night and it had a creepy look to it with undead and vamps. I will get ahold of him ingame later for more info.
malikwalker_ESO wrote: »Before the infections take root, no doubt. But after the quest to finalize the turn as well?
Draconythe wrote: »malikwalker_ESO wrote: »IlliadOfSnowhawkClan wrote: »I wish people would stop posting hints and guides to this. Otherwise we're going to have a million of these running around. Want it to be a cool feature? Keep that *** secret, only turn your friends who will also keep it a secret, and leave it at that.
I honestly like information about this getting out. Many ppl are gonna rush and try to be in the first pack to be a werewolf or vampire, but it is gonna die down eventually.
And when the law system is added, i am betting ZOS is gonna have NPCs cracking down on more than pilfering a few item. My gut says weres and vamps are gonna be more difficult to play and most who rushed to become one 'just cause' will regret it and if a cure isn't readily available, will end up rerolling.
Law system? Sorry was at work till now. Can you please go more in depth about this system and your views.
I have a question about them spawning.... when you guys found them were they already there or did they drop from a mini portal like vampire assassins and sorcerers do? I am in the Ebonheart Pact and was at The Rift and searched all night (gametime) and didn't find any werewolves or bloodfiends and was wondering if they will already be there or do they come from portals or are they summoned from certain enemies?
Smayes97_ESO wrote: »I have been searching all over Mournhold for the Werewolf invasion quest but i cant find it. any information on where it is exactly or is it only available during a full moon?
I'm seconding this question. Do they randomly spawn, or are there certain fixed areas where they can spawn?I have a question about them spawning.... when you guys found them were they already there or did they drop from a mini portal like vampire assassins and sorcerers do? I am in the Ebonheart Pact and was at The Rift and searched all night (gametime) and didn't find any werewolves or bloodfiends and was wondering if they will already be there or do they come from portals or are they summoned from certain enemies?
I'm seconding this question. Do they randomly spawn, or are there certain fixed areas where they can spawn?I have a question about them spawning.... when you guys found them were they already there or did they drop from a mini portal like vampire assassins and sorcerers do? I am in the Ebonheart Pact and was at The Rift and searched all night (gametime) and didn't find any werewolves or bloodfiends and was wondering if they will already be there or do they come from portals or are they summoned from certain enemies?
Draconythe wrote: »Great thread sharing information will definitely bring us all closer to our goals
been scouting reapers march in AD with a few fellow guild members for days now to find bloodfiends during nights, but so far we only found a steaming pile of nothing....unbelievable huge area that one hopefully we will have a breakthrough sooner rather than later
Stuff like this is what I need to know, in a few hours when I get ingame the team I have in reapers march for AD, I will ask them what the report is. As far as I know they did confirm Bloodfiend in it after searching for hours but there were also many other mobs along side of them. (Different vampires and many undead) the team was a level 33 and level 13 so they were not able to get close without using guerrilla warfare. By the time they made it near the Bloodfiend dawn broke and it disappeared they stated. While waiting for it to respawn the server went down.
Area he said was Misty/foggy at night and it had a creepy look to it with undead and vamps. I will get ahold of him ingame later for more info.
WraithAzraiel wrote: »camping out near Fort Sphinxmoth on my nightblade - but it's mid-morning in game - no fog no undead, just scorpions and imps and the Dark Anchor mobs
About how long does it take RL timewise from dawn to nightfall in game?
Thanks for that info. Mildly embarrassing but hey. At the very least it made me realize that becoming a Lycanthrope was possible. I'll be looking out for suspicious wolves and interesting quests from here on out. I love the attention to detail and mystery of it.Draconythe wrote: »I know what your talking about, On release day anyone who tried fishing had that same message. Sorry but you do not have Lycanthropy