A huge "no thank you" to ESO cross play from this player.
I think it was a mistake for ESO to bring game boxes into the picture in the first place. That's when performance began to decline and adjustments had to be made to game to accommodate game boxes instead of the PC platform the game was originally designed for.
A huge "no thank you" to ESO cross play from this player.
I think it was a mistake for ESO to bring game boxes into the picture in the first place. That's when performance began to decline and adjustments had to be made to game to accommodate game boxes instead of the PC platform the game was originally designed for.
If a pc cannot handle a game optimized for console performance, it sounds like a problem with the pc trying to run the game and not the game itself.
Not to mention, the game is on different servers, so PC performance literally has nothing to do with consoles.
A huge "no thank you" to ESO cross play from this player.
I think it was a mistake for ESO to bring game boxes into the picture in the first place. That's when performance began to decline and adjustments had to be made to game to accommodate game boxes instead of the PC platform the game was originally designed for.
If a pc cannot handle a game optimized for console performance, it sounds like a problem with the pc trying to run the game and not the game itself.
Not to mention, the game is on different servers, so PC performance literally has nothing to do with consoles.
A huge "no thank you" to ESO cross play from this player.
I think it was a mistake for ESO to bring game boxes into the picture in the first place. That's when performance began to decline and adjustments had to be made to game to accommodate game boxes instead of the PC platform the game was originally designed for.
If a pc cannot handle a game optimized for console performance, it sounds like a problem with the pc trying to run the game and not the game itself.
Not to mention, the game is on different servers, so PC performance literally has nothing to do with consoles.
A huge "no thank you" to ESO cross play from this player.
I think it was a mistake for ESO to bring game boxes into the picture in the first place. That's when performance began to decline and adjustments had to be made to game to accommodate game boxes instead of the PC platform the game was originally designed for.
If a pc cannot handle a game optimized for console performance, it sounds like a problem with the pc trying to run the game and not the game itself.
Not to mention, the game is on different servers, so PC performance literally has nothing to do with consoles.
PC is held back because of older consoles. Housing limits, item limits etc are due to older console limitations.
LittlePinkDot wrote: »PS NA has plenty of players. I wouldn't mind Xbox NA and PS NA cross play,
But no to PC and their cheating add ons.
And no cross play across an entire ocean, we have enough lag as it is.
VampiricByNature wrote: »Yes. Console players have people who think add-ons are cheating. They have players who think parsing with medium armor or a 2h is cheese/cheating too. That's just how they are. But there are WAY more people on console that have their only regret as finding this game on a console platform first.
A huge "no thank you" to ESO cross play from this player.
I think it was a mistake for ESO to bring game boxes into the picture in the first place. That's when performance began to decline and adjustments had to be made to game to accommodate game boxes instead of the PC platform the game was originally designed for.
If a pc cannot handle a game optimized for console performance, it sounds like a problem with the pc trying to run the game and not the game itself.
Not to mention, the game is on different servers, so PC performance literally has nothing to do with consoles.
PC is held back because of older consoles. Housing limits, item limits etc are due to older console limitations.
LittlePinkDot wrote: »PS NA has plenty of players. I wouldn't mind Xbox NA and PS NA cross play,
But no to PC and their cheating add ons.
And no cross play across an entire ocean, we have enough lag as it is.
LittlePinkDot wrote: »PS NA has plenty of players. I wouldn't mind Xbox NA and PS NA cross play,
But no to PC and their cheating add ons.
And no cross play across an entire ocean, we have enough lag as it is.
There are no current addons that are even close to be considered "cheating", hasn't been any for years now
People need to realize that addons does not in any way shape or form constitute as "cheating"; they are merely community-made quality of life improvements to the game which ZoS themselves allows and freely gives the addon creators the means to do so
Twohothardware wrote: »LittlePinkDot wrote: »PS NA has plenty of players. I wouldn't mind Xbox NA and PS NA cross play,
But no to PC and their cheating add ons.
And no cross play across an entire ocean, we have enough lag as it is.
Those that are complaining about not mixing player bases because of mods, name the specific mod that gives this big advantage over console controller users. Maybe there's a couple that makes Trials easier if you're a top 1% score pusher that plays to get your name on a leaderboard but those players barely exist on console now.
Database, addon, player names, latency, server load issues aside I have one simple question
how would crossplay even work when an update comes out? ya know, with the fortnight long gap needed to get the update parsed and approved by sony/microsoft, how would console players interact with PC ones during that time peroid? after all crossplay wouldn't be something that could simply be turned off, given that the game wasn't built for it.
Database, addon, player names, latency, server load issues aside I have one simple question
how would crossplay even work when an update comes out? ya know, with the fortnight long gap needed to get the update parsed and approved by sony/microsoft, how would console players interact with PC ones during that time peroid? after all crossplay wouldn't be something that could simply be turned off, given that the game wasn't built for it.
Twohothardware wrote: »A lot of the big name multi platform game titles releasing today have moved to being crossplay enabled including Call of Duty, Battlefield, Destiny, ect. Is this being looked at for Elder Scrolls Online?
For me one of the biggest selling points of ESO has always been the PvP side but on Playstation numbers, especially during non peak hours, have really fallen off the last couple of years. The main Cyrodiil Campaign used to be full population on all three Alliances all throughout the day and now that only happens during a few hours prime time at night. The rest of the Campaigns are completely empty. I believe it's even worse on Xbox.
Having a large active player base improves the PvE aspects as well because with more players it's easier to find a group for any type of content you want to run regardless of your skill level. It also feels more like a social game when you enter well populated zones instead of zones where you're the only player there.
Have Zenimax made any official comments for or against crossplay in the future of ESO?