Call of Duty, Battlefield and Destiny and other shooters are not MMO's but instanced games.Twohothardware wrote: »A lot of the big name multi platform game titles releasing today have moved to being crossplay enabled including Call of Duty, Battlefield, Destiny, ect. Is this being looked at for Elder Scrolls Online?
For me one of the biggest selling points of ESO has always been the PvP side but on Playstation numbers, especially during non peak hours, have really fallen off the last couple of years. The main Cyrodiil Campaign used to be full population on all three Alliances all throughout the day and now that only happens during a few hours prime time at night. The rest of the Campaigns are completely empty. I believe it's even worse on Xbox.
Having a large active player base improves the PvE aspects as well because with more players it's easier to find a group for any type of content you want to run regardless of your skill level. It also feels more like a social game when you enter well populated zones instead of zones where you're the only player there.
Have Zenimax made any official comments for or against crossplay in the future of ESO?
Call of Duty, Battlefield and Destiny and other shooters are not MMO's but instanced games.Twohothardware wrote: »A lot of the big name multi platform game titles releasing today have moved to being crossplay enabled including Call of Duty, Battlefield, Destiny, ect. Is this being looked at for Elder Scrolls Online?
For me one of the biggest selling points of ESO has always been the PvP side but on Playstation numbers, especially during non peak hours, have really fallen off the last couple of years. The main Cyrodiil Campaign used to be full population on all three Alliances all throughout the day and now that only happens during a few hours prime time at night. The rest of the Campaigns are completely empty. I believe it's even worse on Xbox.
Having a large active player base improves the PvE aspects as well because with more players it's easier to find a group for any type of content you want to run regardless of your skill level. It also feels more like a social game when you enter well populated zones instead of zones where you're the only player there.
Have Zenimax made any official comments for or against crossplay in the future of ESO?
Crossplay in ESO would probably require an server merge. who brings other issues. We all know how the game behaves then lots of people online, well this would now be the new default.
Yes it might be possible to do limited crossplay say for Cyrodil and battlegrounds as you play as one character there and its pretty instanced.
It would be pretty hard to implement however.
Probably still works that way, however, you are back to the same issue. the player on PC and the player on xbox have the same name... crash. There's noo way to resolve that. ell I ean there probably are with aliases etc but it will be inefficient and processor heavy.
Won't happen
Nah I actually like ESO being one of the few games now where I'm not forced to play with consolers. Whenever crossplay happens console players always get some sort of built-in aid like aim assist or whatever that gives them an advantage over mouse and keyboard. Knowing ZOS they'd do something like buff the damage their abilities do or remove the healing reduction from battle spirit for them.
MashmalloMan wrote: »So many naysayers lol.. face it, cross play is the future of gaming. It's revitalized queuing systems for so many games and brought communities together. That can't be understated.
Can you imagine xbox and ps players waking up on the first day of cross play and finding 1 Chromium Plating now costs 465,000 gold?
wenchmore420b14_ESO wrote: »Just to defend M&K, my Logitech G13 keyboard and my 8 button mouse can out do a controller, imo, all day.
Also, as far as add ons, I have a lot, and none of them are considered cheating. They are QoL. Helping with crafting, better fonts, maps, tracking rare fish, etc. So saying "Mod cheating PC users" is a little unfair.
As for cross play, who remembers why console launch was delayed almost a year? Because Sony and Microsoft couldn't paly nice when it came to ESO. This was the real reason mandatory subs were dropped. Think they will play nice now? I don't.
Twohothardware wrote: »Merging databases definitely causes the following 2 major issues:How would you work around this?
- Shared character names
- Shared Guild names
Attach a unique userID to each player and all their characters names. I don’t know why character names are limited like they are to begin with. It’s like why is only one person on the server allowed to name their character “John Smith” when it could be “John Smith#userid1234” in the database.
Twohothardware wrote: »Merging databases definitely causes the following 2 major issues:How would you work around this?
- Shared character names
- Shared Guild names
Attach a unique userID to each player and all their characters names. I don’t know why character names are limited like they are to begin with. It’s like why is only one person on the server allowed to name their character “John Smith” when it could be “John Smith#userid1234” in the database.
Adding an UserID to a character name isn't a solution, since they have to meet the following criteria:
- At least three characters.
- Name cannot start with a space.
- Must end with a letter.
- No more than two of the same letter in a row.
- No numbers.
- No adjacent punctuation characters.
- Four hyphens, apostrophes, or spaces at most.
- No Invalid characters.
LOL rewrite the code in the game, lol good one!
Twohothardware wrote: »LOL rewrite the code in the game, lol good one!
https://forums.elderscrollsonline.com/en/discussion/617464/code-rewrite-server-re-architecture-is-there-any-update-on-this
A code re-write was already discussed to improve game performance.
tomofhyrule wrote: »
The only, only, time we've seen server transfers are when copying to a blank database. They did that for consoles before the console databases were spun up, and then they do it twice an update on PTS. It's not a case of "hey, you can get your NA and EU characters on PTS at the same time!"
In order for them to even start thinking about crossplay, they'd need to first make account transfers 1) possible and 2) seamless and without bugs. Then they might be able to look at crossplay between NA and EU on the same system. Then maybe they could pull Xbox and PC together, considering Sony'll have their own legalese there (and we all know how well Sony plays with others).
CameraBeardThePirate wrote: »Didn't they say it's pretty much impossible? I've also heard one of the reason they don't wanna do is because of the difference in economy. For me that's a bad reason for not wanting crossplay. Every single console player I've asked would die for crossplay even if it would mean the economy being ruined. Myself id rather be in a server full of players than in a dead server in the cost of ruining the economy.
PvP on console servers may be dead in the sense of population, but PvP on PC servers is dead in the sense of server performance. Adding console players to the server load on PC would be disastrous, and not just for PvP.
Server performance is much better on PC; the reason PvP is dying is simply because it hasn't gotten any additions besides unfun set additions for about 4 years+
Twohothardware wrote: »A lot of the big name multi platform game titles releasing today have moved to being crossplay enabled including Call of Duty, Battlefield, Destiny, ect. Is this being looked at for Elder Scrolls Online?
For me one of the biggest selling points of ESO has always been the PvP side but on Playstation numbers, especially during non peak hours, have really fallen off the last couple of years. The main Cyrodiil Campaign used to be full population on all three Alliances all throughout the day and now that only happens during a few hours prime time at night. The rest of the Campaigns are completely empty. I believe it's even worse on Xbox.
Having a large active player base improves the PvE aspects as well because with more players it's easier to find a group for any type of content you want to run regardless of your skill level. It also feels more like a social game when you enter well populated zones instead of zones where you're the only player there.
Have Zenimax made any official comments for or against crossplay in the future of ESO?