Honestly, I would reduce - BUT NOT ELIMINATE - the tel var penalty for dying, whether to monsters or to another player. For instance, 20% instead of 50%.
Still... When you die, *go back to base and bank immediately*. Then go out again with 0. If you then get jumped a second time, you lose nothing.
False dilemma.
Pvpers, even gankers, don't kill other players --just-- for the Telvar reward.
PvP is more fun to some of us than PvE.
Also, it isn't -your- Telvar until you successfully get it home.
To be honest Iplayers should pay no more attention to other players' getting Telvar than they do to the
NPCs and Bosses who get paid in gold when players die to them.
Yes they do get a gold reward, it is called Repairs.
Alienoutlaw wrote: »Imperial city is a risk reward arena and is working as intended
Exactly. If we are asking to turn off the rewards then we are asking to kill what is left in the zone. That will not be happening.
Where do you think the Tel Var you looted off players came from. Removing players as a source of Tel Var doesn't remove it from the zone entirely.
Good point, but the PvP source tends to be the best return so it would be a major chilling effect. Then there is the fact it is a zone intended and designed to have PvP as part of it which means if a player does not want to risk dealing with PvP they have no business being in that Zone.
So yea, Zenimax is not likely to create PvE-only access to either of the two zones designed to have PvP.
Alienoutlaw wrote: »Imperial city is a risk reward arena and is working as intended
Exactly. If we are asking to turn off the rewards then we are asking to kill what is left in the zone. That will not be happening.
Where do you think the Tel Var you looted off players came from. Removing players as a source of Tel Var doesn't remove it from the zone entirely.
Good point, but the PvP source tends to be the best return so it would be a major chilling effect. Then there is the fact it is a zone intended and designed to have PvP as part of it which means if a player does not want to risk dealing with PvP they have no business being in that Zone.
So yea, Zenimax is not likely to create PvE-only access to either of the two zones designed to have PvP.
If ZOS places Quests in that zone then they will always have business being in that zone, regardless of their opinion on being farmed as cash cows.
mattaeus01b16_ESO wrote: »False dilemma.
Pvpers, even gankers, don't kill other players --just-- for the Telvar reward.
PvP is more fun to some of us than PvE.
Also, it isn't -your- Telvar until you successfully get it home.
To be honest Iplayers should pay no more attention to other players' getting Telvar than they do to the
NPCs and Bosses who get paid in gold when players die to them.
Yes they do get a gold reward, it is called Repairs.
OMG, Almost everything about this is WRONG WRONG WRONG. (Three wrongs in there for each statement)
Players will kill you regardless of whether you have Tel Var on you or not.
Imperial City is a haven for griefers, that's why it has been seriously underpopulated for years.
Players will kill you regardless of whether you have Tel Var on you or not.
Imperial City is a haven for griefers, that's why it has been seriously underpopulated for years.
ZOS encourages you to kill players. Kill 40 players mission, Kill 20 (your class here) quests, Kill 1 player endeavors, titles, dyes, furnishings, achievements, polymorphs, costumes, face markings, tel var, etc.
Of course players will kill you. There are many reasons to do so.
No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
Pardon?
I've done Kill 40 and sometimes Kill 20 (especially if it's Kill 20 Arcanists) every day in Imperial City during this event and the last. And those kills absolutely count towards your Alliance rank, give you AP, endeavors, titles, dyes, furnishings, achievements, polymorphs, costumes, face markings and the like.
I've got over 200 million AP in the bank, but only a few million tel var... so I leave Cyrodiil during double TV events and focus on the city. I guess that makes me "No one," but I'm ok with that.
No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
Pardon?
I've done Kill 40 and sometimes Kill 20 (especially if it's Kill 20 Arcanists) every day in Imperial City during this event and the last. And those kills absolutely count towards your Alliance rank, give you AP, endeavors, titles, dyes, furnishings, achievements, polymorphs, costumes, face markings and the like.
I've got over 200 million AP in the bank, but only a few million tel var... so I leave Cyrodiil during double TV events and focus on the city. I guess that makes me "No one," but I'm ok with that.
Events are obviously the exception lol. And you might even be the exception that proves the rule.
But that not withstanding, for 11 months of the year IC is virtually empty, 'cept for the griefers (and one or two exceptions), so bragging about your wealth is irrelevant in the context of this thread and the reality of what Imperial City unfortunately represents.
No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
Pardon?
I've done Kill 40 and sometimes Kill 20 (especially if it's Kill 20 Arcanists) every day in Imperial City during this event and the last. And those kills absolutely count towards your Alliance rank, give you AP, endeavors, titles, dyes, furnishings, achievements, polymorphs, costumes, face markings and the like.
I've got over 200 million AP in the bank, but only a few million tel var... so I leave Cyrodiil during double TV events and focus on the city. I guess that makes me "No one," but I'm ok with that.
Events are obviously the exception lol. And you might even be the exception that proves the rule.
But that not withstanding, for 11 months of the year IC is virtually empty, 'cept for the griefers (and one or two exceptions), so bragging about your wealth is irrelevant in the context of this thread and the reality of what Imperial City unfortunately represents.
The point is that people who don't know want to tell others how how things are, but people who actually know have to set the record straight to stop the spread of misinformation. So context is indeed relevant.
mattaeus01b16_ESO wrote: »False dilemma.
Pvpers, even gankers, don't kill other players --just-- for the Telvar reward.
PvP is more fun to some of us than PvE.
Also, it isn't -your- Telvar until you successfully get it home.
To be honest Iplayers should pay no more attention to other players' getting Telvar than they do to the
NPCs and Bosses who get paid in gold when players die to them.
Yes they do get a gold reward, it is called Repairs.
OMG, Almost everything about this is WRONG WRONG WRONG. (Three wrongs in there for each statement)
No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
Pardon?
I've done Kill 40 and sometimes Kill 20 (especially if it's Kill 20 Arcanists) every day in Imperial City during this event and the last. And those kills absolutely count towards your Alliance rank, give you AP, endeavors, titles, dyes, furnishings, achievements, polymorphs, costumes, face markings and the like.
I've got over 200 million AP in the bank, but only a few million tel var... so I leave Cyrodiil during double TV events and focus on the city. I guess that makes me "No one," but I'm ok with that.
Events are obviously the exception lol. And you might even be the exception that proves the rule.
But that not withstanding, for 11 months of the year IC is virtually empty, 'cept for the griefers (and one or two exceptions), so bragging about your wealth is irrelevant in the context of this thread and the reality of what Imperial City unfortunately represents.
The point is that people who don't know want to tell others how how things are, but people who actually know have to set the record straight to stop the spread of misinformation. So context is indeed relevant.
It's 'misinformation' now?
Back on topic, the reason Imperial City is a dead zone for most of the year is that it's a haven for griefers and whether you have Tel Var or not makes no difference at all to the obvious and predictable outcomes.
Anyone who has been given 'misinformation' can easily go there and find out for themselves
and I (and many others) have been doing that on a daily basis.... including during non-event periods.No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
Pardon?
I've done Kill 40 and sometimes Kill 20 (especially if it's Kill 20 Arcanists) every day in Imperial City during this event and the last. And those kills absolutely count towards your Alliance rank, give you AP, endeavors, titles, dyes, furnishings, achievements, polymorphs, costumes, face markings and the like.
I've got over 200 million AP in the bank, but only a few million tel var... so I leave Cyrodiil during double TV events and focus on the city. I guess that makes me "No one," but I'm ok with that.
Events are obviously the exception lol. And you might even be the exception that proves the rule.
But that not withstanding, for 11 months of the year IC is virtually empty, 'cept for the griefers (and one or two exceptions), so bragging about your wealth is irrelevant in the context of this thread and the reality of what Imperial City unfortunately represents.
The point is that people who don't know want to tell others how how things are, but people who actually know have to set the record straight to stop the spread of misinformation. So context is indeed relevant.
It's 'misinformation' now?
Back on topic, the reason Imperial City is a dead zone for most of the year is that it's a haven for griefers and whether you have Tel Var or not makes no difference at all to the obvious and predictable outcomes.
Anyone who has been given 'misinformation' can easily go there and find out for themselves
You saidand I (and many others) have been doing that on a daily basis.... including during non-event periods.No one goes to IC for the Kill 40 players mission, Kill 20 of a class, the endeavors or for titles, dyes, furnishings, achievements, polymorphs, costumes, face markings etc.
And folks don't even have to go to Cyrodiil during this event, as there is a bounty board in every alliance's Imperial City sewer base that will award you the two tickets for a Cyrodiil daily.
Grizzbeorn wrote: »I get swarmed in IC by enemy alliances about half the times I go there to complete Telvar endeavors.
It ain't so dead.
Grizzbeorn wrote: »I get swarmed in IC by enemy alliances about half the times I go there to complete Telvar endeavors.
It ain't so dead.
Grizzbeorn wrote: »I get swarmed in IC by enemy alliances about half the times I go there to complete Telvar endeavors.
It ain't so dead.
yeah it is. Those are the griefers. They also camp quest points, especially during events.
Only a handful of players go IC in between events.
Grizzbeorn wrote: »I get swarmed in IC by enemy alliances about half the times I go there to complete Telvar endeavors.
It ain't so dead.
yeah it is. Those are the griefers. They also camp quest points, especially during events.
Only a handful of players go IC in between events.