Zarathustra88 wrote: »First I must take issue with the braindead claim. The most braindead deck in ToT is obviously Orgnam. It's so braindead that I actually managed to lose to an NPC once because of it, which I hadn't thought possible before. They just bought cards that gain power regardless of the deck and hit the patron every turn. Braindead!
Now on to crow. Being on the losing side of endless crow combos is frustrating, but winning with crow is more than just buying every crow card. Knowing how to use other decks to help such as deck cycling with Celarus to find your crow cards or destroying cards with Red Eagle to get the combos more often, or using Hunding to set up your combos. And if I see my opponent buying up crow cards early, I know I must alter my strategy. Crow needs time to set up and you may be able to focus on obtaining quick power to win before the combos take over. I've also watched my opponent go through turn after turn of multiple draws but because the combos were all draws they didn't get any power from it. Or the opposite, they had lots of crow cards but the combos had no draw so it wasn't that overpowered.
As far as crow cards being a must buy, not really I constantly see players taking pool of shadow over cards like luxury exports or scrying globe on the first turn, which I think is a mistake. If you don't combo it the first time drawn it will stunt your progression. Not to mention you can usually make a writ and buy those other cards on your 1st turn which is a way better choice. And yes cards like toll of flesh and toll of silver are great 1st turn picks, cards like warrior wave and prophesy are just as good if not better in the early rounds.
I both love and hate crow decks depending on which side I'm on. But I love them more when playing them than I hate them while against them.
No, man, it's exactly "just buy every crow card" with tiny exceptions form that with Knight/6 and Claw/4 cards which the only one have no draw on themselfZarathustra88 wrote: »but winning with crow is more than just buying every crow card
WitchyKiki wrote: »watching other people play the full clock.
Personofsecrets wrote: »WitchyKiki wrote: »watching other people play the full clock.
Just wait until people get Almalexia and have to start deciding which card(s) they need to discard on the turn and what other cards they are hoping to draw into.
WitchyKiki wrote: »Good job ZOS, that crow nerf did nothing. Still consistently losing to red eagle/crow combos with endless draws and boring myself to tears watching other people play the full clock.
AnduinTryggva wrote: »WitchyKiki wrote: »Good job ZOS, that crow nerf did nothing. Still consistently losing to red eagle/crow combos with endless draws and boring myself to tears watching other people play the full clock.
The nerfs are there and there was never a need to break crow. Some of the very powerfull cards were suitably nerfed.
Nerfing does not mean to break it and make re/c a losing combination. Simply to reduce the op.
That said I still think crow generates too much power. To be honest, crow should generate much less to no power at all since the basic mechanic is generating gold that can turned into power by patron click and this was not stringently implemented up to now.
AnduinTryggva wrote: »Mh. Meanwhile with a sound combination of patrons I now often win against crow-eagle but of course not each time. And this is exactly how it should be. Sometimes I lose against crow-eagle, sometimes I win against crow-eagle.
spartaxoxo wrote: »AnduinTryggva wrote: »Mh. Meanwhile with a sound combination of patrons I now often win against crow-eagle but of course not each time. And this is exactly how it should be. Sometimes I lose against crow-eagle, sometimes I win against crow-eagle.
Same here. I suspect the nerf will make that even more true. But I can't evaluate the nerf as I'm on console.
Personofsecrets wrote: »Crow is stupid. There, I said it.
AnduinTryggva wrote: »Almalexia is even worse with card draw-discard chains...
It's a noob deck and the changes signal they want it to stay a noob deck. I agree that it should have its power adjusted. It should have lower power output than Hlaalu, which has at least been balanced relatively fairly. They clearly realised high gold gen + high power gen could break the game, but didn't anticipate that high deck cycling would be equally breaking.
My guess is though that lowering crow power would not actually change it that much. The high frequency cycling you get from crow lets you generate power from other decks without needing any directly from the crow itself.
AnduinTryggva wrote: »It's a noob deck and the changes signal they want it to stay a noob deck. I agree that it should have its power adjusted. It should have lower power output than Hlaalu, which has at least been balanced relatively fairly. They clearly realised high gold gen + high power gen could break the game, but didn't anticipate that high deck cycling would be equally breaking.
My guess is though that lowering crow power would not actually change it that much. The high frequency cycling you get from crow lets you generate power from other decks without needing any directly from the crow itself.
ToT is a power race and of course cycling can do this trick. This is why I actually advocate to remove power generation entirely from that deck. If necessary one can activate the patron to transform gold to power. There is zero need for generating any power by the deck.
Also increasing the need to have three cards for initiating the cycling will limit the early high head start by some lucky early picks and increases the chances to break that endless chain.
I've been requesting this since months. I hope they aquire that wisdom soon.
Crows and Saint Pelins are pure RNGfeast and 0 skill, only people with low self esteem pick them in my opinion ..
Best solution would be to finally add an option to BAN 1 PATRON before anyone pick, that way you get rid of them.
spartaxoxo wrote: »Pelin is extremely RNG. I have only ever lost to the NPC barring extreme RNG to two decks. Pelin and Sorcerer King. Both because they got early power cards and the game snowballed even with the mindless play of the AI.
None of the other decks are as heavily favored as those ones.
Yesterday I beat a good player who I recognized as a Rahjiin spammer with Organum. I bought 3 cards from the tavern, 1 was a turn 1 high power card. The other was a couple of 2 coin Orgnum cards that give a low amount of prestige that happened to come up on my turn. The other player actually tried, I just spammed the patron. I won. Such skill.