For those who are somewhat familiar, how long would it take and how much would it cost to implement just a buff like this?:
Major Debuff, reduces the damage you deal by 50% and increases the damage you receive by 100%
just for this i'll return to the game for completing all quests zone, maybe needs some adjustements, but it's a good base for player you want difficulty and they can focus on improving their character by craft, overlands sets...
It would need to be scalable for sure. Lots of people want more challenging overland, but they're not all going to agree on some other difficulty level.
CameraBeardThePirate wrote: »Why is this topic being ignored so hard, despite clearly still mattering to a lot of players? Shutting down new threads on this topic without actually interacting with this "Official Thread" feels less like compiling feedback and more like censorship.
spartaxoxo wrote: »https://forums.elderscrollsonline.com/en/discussion/comment/7897421/#Comment_7897421
from April 2023 - IIRC that's the last time any staff member addressed this.
That was the last full statement but they did give a brief "not happening" in January.
https://massivelyop.com/2024/01/18/elder-scrolls-onlines-gold-road-chapter-takes-players-back-to-oblivions-best-city-on-june-3/
CameraBeardThePirate wrote: »Not going to lie, this thread feels more and more like censorship as the years go on.
This thread is 3 years old, with 208 pages of replies, and hasn't had an official dev reply in months (almost a year?). New threads on this topic are still posted every couple of weeks and shut down, and it really feels like the only purpose of this thread is to put all the conversation on this topic into one place so it can be more easily ignored.
@ZOS_Kevin @ZOS_GinaBruno @ZOS_MattFiror
Why is this topic being ignored so hard, despite clearly still mattering to a lot of players? Shutting down new threads on this topic without actually interacting with this "Official Thread" feels less like compiling feedback and more like censorship.
Rkindaleft wrote: »CameraBeardThePirate wrote: »Not going to lie, this thread feels more and more like censorship as the years go on.
This thread is 3 years old, with 208 pages of replies, and hasn't had an official dev reply in months (almost a year?). New threads on this topic are still posted every couple of weeks and shut down, and it really feels like the only purpose of this thread is to put all the conversation on this topic into one place so it can be more easily ignored.
@ZOS_Kevin @ZOS_GinaBruno @ZOS_MattFiror
Why is this topic being ignored so hard, despite clearly still mattering to a lot of players? Shutting down new threads on this topic without actually interacting with this "Official Thread" feels less like compiling feedback and more like censorship.
This is similar to how I feel. At this point there are over 6 thousand replies and as you have already mentioned the last time a dev responded was about a year ago. With 208 pages of feedback, I'm sure the developers at this point had enough information to determine how they're going to approach this issue a LONG time ago, not everyone has the opportunity to watch live streams literally every time they host one and these are the official game forums, I don't it would be too much to ask to post at least some kind of update.
They spend more time moving threads to dead parts of the forum where they won't be seen by 95% of the forum users than they do responding to actual good feedback like in the PTS section.
Rkindaleft wrote: »CameraBeardThePirate wrote: »Not going to lie, this thread feels more and more like censorship as the years go on.
This thread is 3 years old, with 208 pages of replies, and hasn't had an official dev reply in months (almost a year?). New threads on this topic are still posted every couple of weeks and shut down, and it really feels like the only purpose of this thread is to put all the conversation on this topic into one place so it can be more easily ignored.
@ZOS_Kevin @ZOS_GinaBruno @ZOS_MattFiror
Why is this topic being ignored so hard, despite clearly still mattering to a lot of players? Shutting down new threads on this topic without actually interacting with this "Official Thread" feels less like compiling feedback and more like censorship.
This is similar to how I feel. At this point there are over 6 thousand replies and as you have already mentioned the last time a dev responded was about a year ago. With 208 pages of feedback, I'm sure the developers at this point had enough information to determine how they're going to approach this issue a LONG time ago, not everyone has the opportunity to watch live streams literally every time they host one and these are the official game forums, I don't it would be too much to ask to post at least some kind of update.
They spend more time moving threads to dead parts of the forum where they won't be seen by 95% of the forum users than they do responding to actual good feedback like in the PTS section.
I suppose some sort of statement would be warranted. But silence can be eloquent as well. It basically translates as "We hear you, but we don't have plans to do address this". Personally I can kind of imagine they don't want to come here and say "if this is what you want, you may want to look for another game to play". Especially because they believe they have alternative means to address this demand (e.g. infinite archive). And tbh I think that is our best bet as well: some new form of content.
CameraBeardThePirate wrote: »I want
I don't want to wait for our lives to be over
I want to know right now what will it be?
@CameraBeardThePirate This was the last full statement on this issue and there hasn't been a change. The team is aware and constantly talking about ways to address this. As some others also stated, Rich did expand on this at our community meet-up in Vegas, but the core message was the same. However, we'll add the recording at some point in the future. That way, everyone can get access to that as well.Hi All, as many of you have noted already from Rich's interview, there are no current plans for changing the structure of overland content. It is something we will continue to look at, so constructive feedback is always appreciated.
[...]
IKYMI: Rich's Quote on Overland Content
"That's a difficult one because difficulty is definitely subjective. We have millions of players that play The Elder Scrolls Online, and a large portion of them find the game hard and the Overland content challenging, especially as a new player when you don't have gold, all the gear, and Champion Points. Ultimately it comes down to, if we make the game harder, what are the incentives for players to play it at the harder level? That opens up a whole huge can of worms. I also look back and remember we had harder Overland content. We had Cadwell Silver, we had Cadwell Gold, and players really didn't like it. It was too hard for them, and when we did One Tamriel, we ripped all that out based on player feedback. Like, nobody did it. So it's a challenging subject and a difficult question to answer. All I can really say is we're definitely looking at it, but we don't have any major changes planned for the Overland difficulty."
Rkindaleft wrote: »CameraBeardThePirate wrote: »Not going to lie, this thread feels more and more like censorship as the years go on.
This thread is 3 years old, with 208 pages of replies, and hasn't had an official dev reply in months (almost a year?). New threads on this topic are still posted every couple of weeks and shut down, and it really feels like the only purpose of this thread is to put all the conversation on this topic into one place so it can be more easily ignored.
Why is this topic being ignored so hard, despite clearly still mattering to a lot of players? Shutting down new threads on this topic without actually interacting with this "Official Thread" feels less like compiling feedback and more like censorship.
This is similar to how I feel. At this point there are over 6 thousand replies and as you have already mentioned the last time a dev responded was about a year ago. With 208 pages of feedback, I'm sure the developers at this point had enough information to determine how they're going to approach this issue a LONG time ago, not everyone has the opportunity to watch live streams literally every time they host one and these are the official game forums, I don't it would be too much to ask to post at least some kind of update.
They spend more time moving threads to dead parts of the forum where they won't be seen by 95% of the forum users than they do responding to actual good feedback like in the PTS section.
Hi All. We have seen the multitude of threads related to Overland Content. The increase in weekly threads around this issue has caused some users to have a negative experience on the forum overall, leading to the threads being closed. However, we also recognize there are players who would like to discuss this topic. So, we have made a thread for players who would like to discuss the topic of Overland Content.
With the creation of this thread, please note that future threads created to address overland content will be closed and redirected to this one.
People refuse to learn that asking ZOS to change something, inevitably results in a change that only ZOS is happy with.
Rkindaleft wrote: »CameraBeardThePirate wrote: »Not going to lie, this thread feels more and more like censorship as the years go on.
This thread is 3 years old, with 208 pages of replies, and hasn't had an official dev reply in months (almost a year?). New threads on this topic are still posted every couple of weeks and shut down, and it really feels like the only purpose of this thread is to put all the conversation on this topic into one place so it can be more easily ignored.
Why is this topic being ignored so hard, despite clearly still mattering to a lot of players? Shutting down new threads on this topic without actually interacting with this "Official Thread" feels less like compiling feedback and more like censorship.
This is similar to how I feel. At this point there are over 6 thousand replies and as you have already mentioned the last time a dev responded was about a year ago. With 208 pages of feedback, I'm sure the developers at this point had enough information to determine how they're going to approach this issue a LONG time ago, not everyone has the opportunity to watch live streams literally every time they host one and these are the official game forums, I don't it would be too much to ask to post at least some kind of update.
They spend more time moving threads to dead parts of the forum where they won't be seen by 95% of the forum users than they do responding to actual good feedback like in the PTS section.
I'm not sure why you are complaining about 'lack of response'.People refuse to learn that asking ZOS to change something, inevitably results in a change that only ZOS is happy with.Hi All. We have seen the multitude of threads related to Overland Content. The increase in weekly threads around this issue has caused some users to have a negative experience on the forum overall, leading to the threads being closed. However, we also recognize there are players who would like to discuss this topic. So, we have made a thread for players who would like to discuss the topic of Overland Content.
With the creation of this thread, please note that future threads created to address overland content will be closed and redirected to this one.
I don't want to wait for our lives to be over
I want to know right now what will it be?
This is the last post Kevin made on this subject (June of 2023); I believe there was a post elsewhere by Gina (maybe in January of this year) regarding the stance not changing but I couldn't find it right now:@CameraBeardThePirate This was the last full statement on this issue and there hasn't been a change. The team is aware and constantly talking about ways to address this. As some others also stated, Rich did expand on this at our community meet-up in Vegas, but the core message was the same. However, we'll add the recording at some point in the future. That way, everyone can get access to that as well.Hi All, as many of you have noted already from Rich's interview, there are no current plans for changing the structure of overland content. It is something we will continue to look at, so constructive feedback is always appreciated.
[...]
IKYMI: Rich's Quote on Overland Content
"That's a difficult one because difficulty is definitely subjective. We have millions of players that play The Elder Scrolls Online, and a large portion of them find the game hard and the Overland content challenging, especially as a new player when you don't have gold, all the gear, and Champion Points. Ultimately it comes down to, if we make the game harder, what are the incentives for players to play it at the harder level? That opens up a whole huge can of worms. I also look back and remember we had harder Overland content. We had Cadwell Silver, we had Cadwell Gold, and players really didn't like it. It was too hard for them, and when we did One Tamriel, we ripped all that out based on player feedback. Like, nobody did it. So it's a challenging subject and a difficult question to answer. All I can really say is we're definitely looking at it, but we don't have any major changes planned for the Overland difficulty."
SilverBride wrote: »@TaSheen is correct.
There are no plans for any major changes to Overland and a few times now they have reinforced that their stance has not changed.
It's just important to be aware there is a 'design philosophy' behind the way things are. And that's the concept of 'mastery'. It is baked in at a very fundamental level that the player journey is to progress from easy content to harder content that needs to be 'mastered'. Overland is the bottom rung of the ladder. An optional across-the-board increase in difficulty of overland doesn't really fit the pattern.
...It is on the whole much more likely that harder difficulty content will be inserted into overland which players can choose to engage with or not.
SilverBride wrote: »...It is on the whole much more likely that harder difficulty content will be inserted into overland which players can choose to engage with or not.
This is exactly what happened with the Bastion Nymics.
"With that being said, we do recognize a lot of people want increased overland difficulty and the new world events (Bastion Nymics) that are instanced for up to 4 players in Necrom is one of our answers to that."
https://eso-u.com/articles/eso_developer_ama__las_vegas_global_reveal_2023
Credible_Joe wrote: »Bastion Nymic didn't land very well, if their intent was to address concerns in this thread. For one thing, the main grievance is with the trivial difficulty of the chapter story and side quest content, as well as delves and quest locales.
Credible_Joe wrote: »Not that there isn't difficult content to engage with at all. We already have group content, PvP, Solo Arenas, and world bosses to fight. Those things don't help at all to make the story and questing more engaging.
Credible_Joe wrote: »Personally, one of the most frustrating things I experience is questing in one of these interiors (I handicap myself with no armor and LV1 weapons), and then watching as someone facerolls the whole encounter. I then either have to wait for the adversity to respawn, or just bypass the rest of it without any resistance. Bad time both ways.
SilverBride wrote: »I am reinforcing my feedback that overland is just exactly what it should be and doesn't need any new difficulty options, optional or otherwise.
I played before One Tamriel and the difficulty of the veteran zones and Craglorn are why I, and most of my friends, left the game. Very few players completed Cadwell's Silver and Cadwell's Gold because they just plain didn't like the difficulty of the veteran zones. And Craglorn was impossible to do anything solo.
Also, the story quests can only be played through once per character, so why put all the resources into veteran overland zones that will have such limited functionality? And I can guarantee that players out farming etc., will be using the easiest overland difficulty to do those things. So why bother?
It is my opinion that there are not enough players that would utilize any optional harder overland content to make it feasible. I think overland should be left just as it is for all the reasons I have stated.
Credible_Joe wrote: »I'm begging you Silver, just acknowledge that this is a thing people want, and let them put their notes in the box without immediate discouragement. I'm not asking you to abandon your position or opinion, just let discourse move forward with any feedback other than insisting the solution goes in the trash.