WhyMustItBe wrote: »PizzaCat82 wrote: »A large portion of people already pay for ESO plus. What makes you think they'd change that model when the crown store makes them so much?
Entire countries banning clown crates?
which doesn't do anything about direct purchases. crown crates are a fraction of what is sold on a cash shop. should they be banned, all the contents of crates will be sold directly. some - at much higher prices than you'd hope.
Thechuckage wrote: »At the beginning when that was the only option, sure. Things worked back then, so it was worth it.
If sub only was going to fly, there would have to be severe improvements.
At this point they would be smart to launch ESO 2.0 before all the goodwill is gone.
SydneyGrey wrote: »I already pay for ESO +, so sure, why not.
But the popularity of the game exploded after they stopped the mandatory subscription model, so they'd be fools to go back to that.
redspecter23 wrote: »I like the crown store for certain things. I'd hate to see it go away completely even if some items are a complete scam/ripoff. It doesn't make the entire store a waste. What would I have to do to earn things in game that are in the store right now? That would be a huge deciding factor for many people and it's not really mentioned here at all.
Yes, obviously.
I pre-ordered the game when in was P2P only. That is the game I wanted then.
I wasn’t happy about B2P or any of the Crown based shenanigans. I’m still not.
I’d go back to P2P tomorrow if I could.
SydneyGrey wrote: »I already pay for ESO +, so sure, why not.
But the popularity of the game exploded after they stopped the mandatory subscription model, so they'd be fools to go back to that.
And now we have nodes half empty half looted.
Was fun to play during summerset event to dig rune stone for 1x Ta rune because some non ESO plus dude does not bother gathering all items.
WhyMustItBe wrote: »WhyMustItBe wrote: »PizzaCat82 wrote: »A large portion of people already pay for ESO plus. What makes you think they'd change that model when the crown store makes them so much?
Entire countries banning clown crates?
which doesn't do anything about direct purchases. crown crates are a fraction of what is sold on a cash shop. should they be banned, all the contents of crates will be sold directly. some - at much higher prices than you'd hope.
I disagree.
Firstly, that "crown crates are a fraction of what is sold on the cash shop." This is demonstrably not true. While it is true they do maintain a token list of basic outfits, mounts, and pets, along with account services like character re-customization on the direct purchase cash shop like other games, the VAST majority of cosmetics, houses, mounts, and other highly desired items are reserved for the crown store and have been for some time.
One saving grace of this has been the introduction of crown gems, which you can accumulate for getting duplicate items or exchanging (non-collectible) unwanted items from gamble boxes. You can then use this currency to directly purchase things you might want from the crown store rather than only being able to gamble for them. HOWEVER, the drop rates have been steadily nerfed on desired items, desired items have been increasingly moved to the 40 or 100 gem tier, and many new desired items like transmorphs or even certain pets have been shifted to limited time 100-400 crown gem prices which equates to well over $100 real US dollars to obtain.
So the idea that prices are only being held back by the gambling crates is again demonstrably false.
I also believe you are wrong about them making up the difference in lost revenue from gambling boxes simply by increasing flat rate prices. There is a specific vulnerable personality demographic that is susceptible to the gambling-based marketing tactics which statistically cannot be replace by the number that are susceptible to impulse buying overpriced items directly.
Studies have repeatedly shown that when you put the high price or odds of winning directly on the item, far less people are willing to purchase that item. The entire crown crate scheme is based on obfuscation of the actual price, thus making impulse or addiction-based gambling easier to rationalize in the mind of the vulnerable consumer. This is why these schemes work so well.
This is also why I feel it will take countries banning these predatory tactics before corporations will cease focusing on how to manipulate customers' weaknesses and addictions in order to satisfy their OWN addictions to radical windfall profits and greed beyond all precedent of what was previously ample to satisfy even the most voracious of material appetites, and back to a more realistic and sane distribution of wealth and investment in producing the best QUALITY product you can in order to EARN sales rather than "win" them through marketing and manipulation.
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