Glenmorils wrote: »Nomadic_Atmoran wrote: »Glenmorils wrote: »This model is ridiculous, and the arguments defending it equally so. "This game is ripping people off in the most convoluted and predatory way possible for items that should be available for direct purchase" shouldn't be controversial.
Even people who defend the lootbox model (because "cosmetic items are unnecessary" - as if games in general aren't unnecessary forms of entertainment? What a bizarre argument) should view this as insane. At this point, they are marketing items to a small amount of people who are willing to spend a ton of $$$... but a model that allowed a higher quantity of people to have access to the cosmetic items they want (make a mount cost 10-15 dollars? Even 20 for the really nice ones lol) would get a higher number of people to use the crown store.
1 person spending 300 dollars to get one item vs. 100 people spending 20 dollars on the same item?
Why pander to a few players who can buy access to this kind of item when you could probably make more money offering these items for direct purchase?
And even if you somehow didn't make more money... it's the ethical way to treat people who have already bought your game... and buy the expansions... and pay for subscriptions.
It's tiresome.
Probably because its not just 1 player making the 300 dollar purchase. Just 10 Whales paying at 300 dollars a piece blows your 100 at 20 out of the water by a 1000 dollars. And thats the real reason why these things exist. Because being manipulative in just the right way will always be more profitable than being ethical in the current state of affairs.
You have to scale up the example, then, lol. 1 to 100 doesn't become 10 to 100, it goes to 10 to 1,000.
10 whales buying $300 worth of crates vs. 1,000 players buying a $20 mount they want. That's 3,000 vs. 20,000.
I'm sure the example isn't perfect, and I'm sure there is a reason that they maintain this ridiculous system. But it's definitely possible for them to offer exclusive items for a price in the crown store while being fair to the vast, vast majority of their customers instead of pandering to a few rich ones who want to feel special that they got rare items.
Glenmorils wrote: »This model is ridiculous, and the arguments defending it equally so. [Snip]
Even people who defend the lootbox model (because "cosmetic items are unnecessary" - as if games in general aren't unnecessary forms of entertainment? What a bizarre argument) should view this as insane. At this point, they are marketing items to a small amount of people who are willing to spend a ton of $$$... but a model that allowed a higher quantity of people to have access to the cosmetic items they want (make a mount cost 10-15 dollars? Even 20 for the really nice ones lol) would get a higher number of people to use the crown store.
1 person spending 300 dollars to get one item vs. 100 people spending 20 dollars on the same item?
Why pander to a few players who can buy access to this kind of item when you could probably make more money offering these items for direct purchase?
And even if you somehow didn't make more money... it's the ethical way to treat people who have already bought your game... and buy the expansions... and pay for subscriptions.
It's tiresome.
[Edited for bashing]
Glenmorils wrote: »This model is ridiculous, and the arguments defending it equally so. [Snip]
Even people who defend the lootbox model (because "cosmetic items are unnecessary" - as if games in general aren't unnecessary forms of entertainment? What a bizarre argument) should view this as insane. At this point, they are marketing items to a small amount of people who are willing to spend a ton of $$$... but a model that allowed a higher quantity of people to have access to the cosmetic items they want (make a mount cost 10-15 dollars? Even 20 for the really nice ones lol) would get a higher number of people to use the crown store.
1 person spending 300 dollars to get one item vs. 100 people spending 20 dollars on the same item?
Why pander to a few players who can buy access to this kind of item when you could probably make more money offering these items for direct purchase?
And even if you somehow didn't make more money... it's the ethical way to treat people who have already bought your game... and buy the expansions... and pay for subscriptions.
It's tiresome.
[Edited for bashing]
Guys, it's kind of pointless speculating on the data when we have zero clue about what is accurate.
Despite my general lack of faith in ZOS appropriately allocating resources (or maybe because of it?), I'm sure they have spent money on data analysts to determine the costing structure that generates the highest crown store revenue.
In this one case, I can believe ZOS has fully researched and implemented the "best" crown store system with the "ideal" balance of few large value purchases vs many small value purchases.
Nomadic_Atmoran wrote: »Glenmorils wrote: »Nomadic_Atmoran wrote: »Glenmorils wrote: »This model is ridiculous, and the arguments defending it equally so. "This game is ripping people off in the most convoluted and predatory way possible for items that should be available for direct purchase" shouldn't be controversial.
Even people who defend the lootbox model (because "cosmetic items are unnecessary" - as if games in general aren't unnecessary forms of entertainment? What a bizarre argument) should view this as insane. At this point, they are marketing items to a small amount of people who are willing to spend a ton of $$$... but a model that allowed a higher quantity of people to have access to the cosmetic items they want (make a mount cost 10-15 dollars? Even 20 for the really nice ones lol) would get a higher number of people to use the crown store.
1 person spending 300 dollars to get one item vs. 100 people spending 20 dollars on the same item?
Why pander to a few players who can buy access to this kind of item when you could probably make more money offering these items for direct purchase?
And even if you somehow didn't make more money... it's the ethical way to treat people who have already bought your game... and buy the expansions... and pay for subscriptions.
It's tiresome.
Probably because its not just 1 player making the 300 dollar purchase. Just 10 Whales paying at 300 dollars a piece blows your 100 at 20 out of the water by a 1000 dollars. And thats the real reason why these things exist. Because being manipulative in just the right way will always be more profitable than being ethical in the current state of affairs.
You have to scale up the example, then, lol. 1 to 100 doesn't become 10 to 100, it goes to 10 to 1,000.
10 whales buying $300 worth of crates vs. 1,000 players buying a $20 mount they want. That's 3,000 vs. 20,000.
I'm sure the example isn't perfect, and I'm sure there is a reason that they maintain this ridiculous system. But it's definitely possible for them to offer exclusive items for a price in the crown store while being fair to the vast, vast majority of their customers instead of pandering to a few rich ones who want to feel special that they got rare items.
Your example is not only not perfect but it has no basis in reality. Its just some numbers you pulled out of thin air in an attempt to make it seem like ZOS is somehow losing out on profits. Numbers that some nobody online was able to magically figure out without access to their data. Give me a break. I dont like the current approach either but being dishonest and trying to feign some expertise is not going to convince anyone that youre smarter than their Marketing Team.
BackStabeth wrote: »Would you spend $147 dollars on a vanity mount?
YandereGirlfriend wrote: »Indeed. I've always really liked the Clouded Senche mount and was excited to see the requisite Storm Atronach crates return.
I assumed that even if my RNG was awful that I would still be able to get it for 100 gems relatively easily. So for the first time ever, I used my subscription Crowns to get some crates to see what the Crate:gem ratio was.
I thought that it might be like 1:10 or thereabouts but oh how wrong I was. I got 3 gems average out of my crates, which means that I would need 34 crates to get my Senche. Suffice to say, that's the last time I'm ever doing that.
And it's just sad irony because if it were available as a special mount from available for Crowns, I'd definitely spring for it at basically whatever price.
newtinmpls wrote: »barney2525 wrote: »
It's not designed to make people forget they are spending real money. The Gems are your guarantee that if you have bad RNG you can still obtain the item(s) you want.
IMHO
You are an adorable optimist.
I'm a cynic who pretty much just doesn't every buy crates.
I suspect we will both be okay
BackStabeth wrote: »
And what's far worse, the money generated by pandering to gambling issues people have, is not going into the game to fix it, it's going into the game to create more content for people to spend even more money. And this while all the major issues that have existed for 6 years continue to persist. All the money that ZoS is generating is not going to buying the hardware, server resources required to stabilize the game.
Kiralyn2000 wrote: »BackStabeth wrote: »The key thing is that I never open lockboxes for the Big Prize - I open them for the mid-level prizes. There's a pretty good chance of getting those, and if I do end up with a "big" prize? Bonus! If I don't end up with one? No loss, I wasn't aiming for that in the first place.