SkyIsTheLimit1206 wrote: »@SodanTok
Just a quick question
For non-NBs without the Minor Berserk skill, can't they use Slimecraw Monster Set for the Minor Berserk? Is that viable?
Any thoughts on my concept poisonknight bow/bow build?
5x Morag tong (one bow)
5x swamp raider (one bow)
2x spawn of mephala
Back bar swamp raider and use flames of oblivion to proc it. All aoe abilities on back bar as well (noxious breath, acid spray, endless hail, flames of oblivion, Igneous weapons, corrosive armor).
Front bar: lethal arrow, poison injection, venomous claw, green dragon blood, expert hunter, toxic barrage.
Obviously not a meta or trials level setup but I think it could get by for most content
I found this interesting video. It‘s pretty much fresh.
https://www.youtube.com/watch?v=6kCHc6swpgs
It‘s Nightblade bow/bow build with Kra‘gh + Asylum Bow + Swamp Raider + Poisonous Serpent sets.
I don‘t know what to think...
How much buffed up Toxic Barrage is actually worth? And Shadow Silk?
And whole build look like more oriented to PvP at least to me.
I found this interesting video. It‘s pretty much fresh.
https://www.youtube.com/watch?v=6kCHc6swpgs
It‘s Nightblade bow/bow build with Kra‘gh + Asylum Bow + Swamp Raider + Poisonous Serpent sets.
I don‘t know what to think...
How much buffed up Toxic Barrage is actually worth? And Shadow Silk?
And whole build look like more oriented to PvP at least to me.
It's defenitely PvE build as he uses Arrow Barrage and Shadow Silk which are (borderline) useless in PvP. He even demostrated at dolmes (but at dolmens works almost everything anyway ).
I'm going to use Shadow Silk at Bangkorai dolmens' farming as a nice meme . I have a lot of unspend skills so why not and there are always a lot of players so synergy activation is guaranteed. Also, everybody and their mother farm bosses in Hew's Bane, so another usage .
Also, with some changes in abilities, it's could be potent sniper PvP build.
All in all, I like when people think outside of box (meta). I like his reasoning and it can be easily changed for personal preferences (abilities and gear).
Great set for parsing .Mechanical Acuity is good set. But dont chase the meta. It does not suit bows very much.
Eirianbryn30 wrote: »What's everyone's thoughts on the Hawk eye set?
So with regards to your post about warden bear not being buffed by master bow, warden bow dps should be in a better spot?
@SodanTok
I may have missed it, but did you ever determine the DPS difference between using Cutting Dive and Focused Aim?
I'd love to be able to use Cutting Dive just from a stylistic point of view, and for the fact that its NOT SNIPE. If it's going to severely hamper my damage output though, then I won't bother.
Amdar_Godkiller wrote: »Hmmm.
I don't think know if that rotation is ideal for warden bow/bow
Try SA on both bars
Next to it slot acid spray
On the back bar next to it slot Tangled Webs from the Undaunted skill line
You're rotation minus LA/HA weaving will simply be
Netch, Lotus,
Caltrops, Subterranean, Acid Spray, Endless Hail
Subterranean, Tangled Webs, Lightweight Trap
Subterranean, Acid Spray, Poison Injection
Subterranean, Tangled Webs, Endless Hail,
Caltrops (Before every fourth Subterranean), Subterranean, Acid Spray, Lightweight Trap
Subterranean, Tangled Webs, Poison Injection, Lotus (after every other Poison Injection)
Subterranean, Acid Spray, EH
SA, TW, Trap
Netch (Before every other Caltrops)
Caltrops, SA, AS, PI
SA, TW, EH
SA, AS, Trap
SA, TW, PI, Lotus
Any spammable will be a major DPS loss for Warden.
The advantage of bow/bow for them, is that it actually allows theme to fit all of their skills in perfectly
Eirianbryn30 wrote: »Ok this mightve been answered already, what's the ideal trait I'm looking for with dropped gear? Or crafted?
Thanks
So, with the Dragonbones update, what do you think the optimal rotation would be for Warden?