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The maintenance is complete, and the PTS is now back online and patch 11.2.1 is available.

PTS Update 16 - Feedback Thread for Sorcerer

  • Elsonso
    Elsonso
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    Lord-Otto wrote: »
    @ToRelax
    Well, yes, it is not needed to rip the CC off of Frags. But to me, personally, if I have to pay the new Rune Cage with Frag CC, I gladly do it.

    My problem is with new characters and newer players. They are going to take it in the shorts with the Crystal Shard change. It is a class defining skill with a stun that new Sorcerers can get before the even leave the tutorial. Without it, the newer player will have a harder time with multiple mobs, and it leaves Sorcerer without a readily available CC at beginner levels.

    They have to select Crystal Shard anyway, with the awareness that they will get their first offensive CC after playing for a bit, and they will have to take Crystal Blast at Shard rank 4 to get it. It isn't an "interesting decision" because the answer is Crystal Blast for new players and characters that will be taking on a more solo play stance.

    Encase might be an alternative, which is completely defensive but does provide the missing CC. CC that doesn't do damage is a waste of a slot on the bar, in my opinion. The only reason to use Encase would be because there is nothing better for CC due to not using Crystal Blast. I will say the same thing about Rune Prison. Personally, these can be combined into a single skill. Still, low level characters should not waste skill points on defense-only CC.

    As I see it, this change puts the Sorcerer firmly behind the DK, NB, and Templar, in terms of crowd control at low levels and for newer players. That has a direct impact on early "solo" play in early quests where mobs are not spaced out conveniently, especially with the mobs that do have CC that they can use on the player.

    In any case, my hope is that the Combat Team has reconsidered and will not be doing this. I don't expect they have.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Feanor
    Feanor
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    A HA cheese Tank build with stacked resistances complains he got killed with his 30k HP by an ultimate. Nothing new to see here.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Derra
    Derra
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    Lord_Invel wrote: »
    ZOS_RyanM wrote: »
    We have removed a few comments that were baiting and disruptive. We ask that you please keep your posts civil and constructive.

    sorcs already over perform in PvP. If they need something they need a nerf
    Like many other mention in here, mages fury needs a rework or something. So tired of 1 button spam sorcs. Mages fury duration should be set to 2 seckonds so good players get rewarded for using it. Not braindead skill to spam on all low hp targets you see. And mages fury is pretty destroying BG`s etc

    3vlit29.jpg

    Dude I'm sorry but no good player gets hit with a 19k overload crit that is ridiculous. Sorry its just the fact that you aren't learned enough in the game yet and still need experience. I'm in light armor and I still don't get crit with 19k overloads the most I've seen are like 9k or 10k because I'm in all divines and I can accept that damage because it is the way I build. I build for bigger shield and weaker health poo, it's kind of a risk reward playstyle. And u didn't take into account that the sorc attacking you could have been using the elegant armor set which buffs overloads out the ass. That doesn't mean sorc is op that means the armor set needs to be addressed. Should I complain about magicka nightblades then because assasins will is like the hardest hitting skill in the game? CERTAINLY NOT! The real answer for you my friend is that you need to learn to become better at the game and learn how to actually pvp. But knowing zos they will probably lower the skill ceiling even more just to make you feel comfortable and not work hard for your skillful progress ... which is how the game should be btw it should reward skill not reward feelgood mechanics.

    has nothing with skills to to do. ive been top rated player in wow and many other games..that dosnt mather.

    i wear full heavy armor with 30k spell resist buffed up and almost 3 k crit resist.

    This sorc sniped me from behind when we were running to teleport to top in BG.

    And you come here and talk about eso needs skills to play HAHAHA.

    would like to see you when you get sniped from behind with overload 1 click attack...takes skills.

    sorcs are dominating as PvP class. and they should be balanced. instant frags, stun, mages fury.

    players should be rewarded for playing good, not 2 spam skill class

    @Lord_Invel tell me what bieng sniped from behind 40 k dmg in 2 sek have to do with a player is good or not?

    If you´re getting rekt by sorcs in bgs you still have a lot to learn. The class is apart from execute spam not really shining in a nonCP environment.
    The execute is only relevant bc of the scoring system.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • gammelscroll
    gammelscroll
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    Derra wrote: »
    Lord_Invel wrote: »
    ZOS_RyanM wrote: »
    We have removed a few comments that were baiting and disruptive. We ask that you please keep your posts civil and constructive.

    sorcs already over perform in PvP. If they need something they need a nerf
    Like many other mention in here, mages fury needs a rework or something. So tired of 1 button spam sorcs. Mages fury duration should be set to 2 seckonds so good players get rewarded for using it. Not braindead skill to spam on all low hp targets you see. And mages fury is pretty destroying BG`s etc

    3vlit29.jpg

    Dude I'm sorry but no good player gets hit with a 19k overload crit that is ridiculous. Sorry its just the fact that you aren't learned enough in the game yet and still need experience. I'm in light armor and I still don't get crit with 19k overloads the most I've seen are like 9k or 10k because I'm in all divines and I can accept that damage because it is the way I build. I build for bigger shield and weaker health poo, it's kind of a risk reward playstyle. And u didn't take into account that the sorc attacking you could have been using the elegant armor set which buffs overloads out the ass. That doesn't mean sorc is op that means the armor set needs to be addressed. Should I complain about magicka nightblades then because assasins will is like the hardest hitting skill in the game? CERTAINLY NOT! The real answer for you my friend is that you need to learn to become better at the game and learn how to actually pvp. But knowing zos they will probably lower the skill ceiling even more just to make you feel comfortable and not work hard for your skillful progress ... which is how the game should be btw it should reward skill not reward feelgood mechanics.

    has nothing with skills to to do. ive been top rated player in wow and many other games..that dosnt mather.

    i wear full heavy armor with 30k spell resist buffed up and almost 3 k crit resist.

    This sorc sniped me from behind when we were running to teleport to top in BG.

    And you come here and talk about eso needs skills to play HAHAHA.

    would like to see you when you get sniped from behind with overload 1 click attack...takes skills.

    sorcs are dominating as PvP class. and they should be balanced. instant frags, stun, mages fury.

    players should be rewarded for playing good, not 2 spam skill class

    @Lord_Invel tell me what bieng sniped from behind 40 k dmg in 2 sek have to do with a player is good or not?

    If you´re getting rekt by sorcs in bgs you still have a lot to learn. The class is apart from execute spam not really shining in a nonCP environment.
    The execute is only relevant bc of the scoring system.

    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go
  • LegendaryMage
    LegendaryMage
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    Derra wrote: »
    Lord_Invel wrote: »
    ZOS_RyanM wrote: »
    We have removed a few comments that were baiting and disruptive. We ask that you please keep your posts civil and constructive.

    sorcs already over perform in PvP. If they need something they need a nerf
    Like many other mention in here, mages fury needs a rework or something. So tired of 1 button spam sorcs. Mages fury duration should be set to 2 seckonds so good players get rewarded for using it. Not braindead skill to spam on all low hp targets you see. And mages fury is pretty destroying BG`s etc

    3vlit29.jpg

    Dude I'm sorry but no good player gets hit with a 19k overload crit that is ridiculous. Sorry its just the fact that you aren't learned enough in the game yet and still need experience. I'm in light armor and I still don't get crit with 19k overloads the most I've seen are like 9k or 10k because I'm in all divines and I can accept that damage because it is the way I build. I build for bigger shield and weaker health poo, it's kind of a risk reward playstyle. And u didn't take into account that the sorc attacking you could have been using the elegant armor set which buffs overloads out the ass. That doesn't mean sorc is op that means the armor set needs to be addressed. Should I complain about magicka nightblades then because assasins will is like the hardest hitting skill in the game? CERTAINLY NOT! The real answer for you my friend is that you need to learn to become better at the game and learn how to actually pvp. But knowing zos they will probably lower the skill ceiling even more just to make you feel comfortable and not work hard for your skillful progress ... which is how the game should be btw it should reward skill not reward feelgood mechanics.

    has nothing with skills to to do. ive been top rated player in wow and many other games..that dosnt mather.

    i wear full heavy armor with 30k spell resist buffed up and almost 3 k crit resist.

    This sorc sniped me from behind when we were running to teleport to top in BG.

    And you come here and talk about eso needs skills to play HAHAHA.

    would like to see you when you get sniped from behind with overload 1 click attack...takes skills.

    sorcs are dominating as PvP class. and they should be balanced. instant frags, stun, mages fury.

    players should be rewarded for playing good, not 2 spam skill class

    @Lord_Invel tell me what bieng sniped from behind 40 k dmg in 2 sek have to do with a player is good or not?

    If you´re getting rekt by sorcs in bgs you still have a lot to learn. The class is apart from execute spam not really shining in a nonCP environment.
    The execute is only relevant bc of the scoring system.

    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    No, sorcs are absolutely useless agains competent players. Apart from a bit of telegraphed burst that can easily be avoided, sorcs lack the tools to compete with a more steady DPS approach. If you can't dodge frags then that's either a l2p issue or you need a better build.

    In the future this might change, but as of now, that's how it is. I literally never struggled against a single sorc on ANY of my stamina builds (not counting cheesy dueling builds like pets and so on).
  • Zer0oo
    Zer0oo
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    Derra wrote: »
    Lord_Invel wrote: »
    ZOS_RyanM wrote: »
    We have removed a few comments that were baiting and disruptive. We ask that you please keep your posts civil and constructive.

    sorcs already over perform in PvP. If they need something they need a nerf
    Like many other mention in here, mages fury needs a rework or something. So tired of 1 button spam sorcs. Mages fury duration should be set to 2 seckonds so good players get rewarded for using it. Not braindead skill to spam on all low hp targets you see. And mages fury is pretty destroying BG`s etc

    3vlit29.jpg

    Dude I'm sorry but no good player gets hit with a 19k overload crit that is ridiculous. Sorry its just the fact that you aren't learned enough in the game yet and still need experience. I'm in light armor and I still don't get crit with 19k overloads the most I've seen are like 9k or 10k because I'm in all divines and I can accept that damage because it is the way I build. I build for bigger shield and weaker health poo, it's kind of a risk reward playstyle. And u didn't take into account that the sorc attacking you could have been using the elegant armor set which buffs overloads out the ass. That doesn't mean sorc is op that means the armor set needs to be addressed. Should I complain about magicka nightblades then because assasins will is like the hardest hitting skill in the game? CERTAINLY NOT! The real answer for you my friend is that you need to learn to become better at the game and learn how to actually pvp. But knowing zos they will probably lower the skill ceiling even more just to make you feel comfortable and not work hard for your skillful progress ... which is how the game should be btw it should reward skill not reward feelgood mechanics.

    has nothing with skills to to do. ive been top rated player in wow and many other games..that dosnt mather.

    i wear full heavy armor with 30k spell resist buffed up and almost 3 k crit resist.

    This sorc sniped me from behind when we were running to teleport to top in BG.

    And you come here and talk about eso needs skills to play HAHAHA.

    would like to see you when you get sniped from behind with overload 1 click attack...takes skills.

    sorcs are dominating as PvP class. and they should be balanced. instant frags, stun, mages fury.

    players should be rewarded for playing good, not 2 spam skill class

    @Lord_Invel tell me what bieng sniped from behind 40 k dmg in 2 sek have to do with a player is good or not?

    If you´re getting rekt by sorcs in bgs you still have a lot to learn. The class is apart from execute spam not really shining in a nonCP environment.
    The execute is only relevant bc of the scoring system.

    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    yep, there is something wrong: stop playing a tank.
    If you and your teammate would have played a damage build he would have taken damage. (not sure what exactly sure what you did write but i assumed you 2 vs 1 a sorc and you couldn't even though his hp). Also sorcs do not have the best survival nor the best burst damage but they are a good all around class for open world pvp because it is one of the only remaining classes with mobility( since they nerfed all other mobility skills and introduced a 90% snare meta)

    As for shield stacking i just dislike how much magica you can get from harness.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • ak_pvp
    ak_pvp
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    Lord-Otto wrote: »
    @gammelscroll

    Dude, you should grey out the names on screenshots. Naming and shaming is a big deal on these forums.

    Overload impact is more or less as powerful as Meteor impact. But activating it takes time. Weaving is impossible. It is highly telegraphed and travels slowly, can be reflected and dodged.

    There have been niche Overload gank builds since... Quite some time. Something with Queen's Elegance and Kena and Alchemist. They have never been top tier, thanks to the downsides. As a gank, it's vastly inferior to anything stam can do, especially Nightblades.

    You got ganked, that's it. An extremely niche build that sometimes works even on moderately good players. This does not reflect balancing in the slightest, or how many Overload sorcs do you see on top of the leaderboard?

    this wasnt a gank. was in BG- like battlegrounds if you know what that is

    Lel using sigil ols to justify your waah.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Apherius
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    @gammelscroll
    So they should nerf sorc cause you have been kiled by one of the single overload man in Bg's ? Morgannor is the only one i have seen in battleground using this since Morrowind ... and it's also the one which hit you , Maybe he have big damage but this mean that he play with damage mundus ( not atronach ) + damage set ( elegant set / alchimist) and the fact that it's not a NB this time doesn't mean sorc is OP.
    Edited by Apherius on 5 October 2017 15:53
  • CyrusArya
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    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    Its an interesting paradox. Against bad players, sorc is incredibly strong. As it is in general open world PvP. In even match ups between players of similar ability or in confined spaces, sorc is one of the weaker classes. Makes the class hard to balance. But personally, I don't think anything should be balanced around the lowest common denominator. If you think shields are really that strong, or that sorc damage is so off the chart, I encourage you to make a sorc and duel a competent stamina player or attempt to 1vX and then report back on how it went. You'll quickly discover how often your frags miss and how expensive it is to maintain shields vs competent opponents.

    It's not as easy as it looks, and until you get some perspective from the other side, you wont have an accurate idea of how strong the class is or isnt.
    A R Y A
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    My PvP Videos
  • Maulkin
    Maulkin
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    Apherius wrote: »
    @gammelscroll
    So they should nerf sorc cause you have been kiled by one of the single overload man in Bg's ? Morgannor is the only one i have seen in battleground using this since Morrowind ... and it's also the one which hit you , Maybe he have big damage but this mean that he play with damage mundus ( not atronach ) + damage set ( elegant set / alchimist ) and probably have one of the worst sorc sustain in the game and bad sustain ... you have just been killed by a ganker ... and the fact that it's not a NB this time doesn't mean sorc is OP.

    Death Recaps from the BGs cannot be used in any context anyway, since the opponent could well have been boosted by Sigil of Power. And it certainly seems to be that way if he's hitting 19k Overloads against heavy armor. I'm hitting 10k Crushing Shocks with Sigil boost so that sounds completely normal.

    The guy obviously does not understand the game well enough to be offering balancing opinions and he's just going a salty QQ streak about anything and everything.
    EU | PC | AD
  • gammelscroll
    gammelscroll
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    CyrusArya wrote: »
    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    Its an interesting paradox. Against bad players, sorc is incredibly strong. As it is in general open world PvP. In even match ups between players of similar ability or in confined spaces, sorc is one of the weaker classes. Makes the class hard to balance. But personally, I don't think anything should be balanced around the lowest common denominator. If you think shields are really that strong, or that sorc damage is so off the chart, I encourage you to make a sorc and duel a competent stamina player or attempt to 1vX and then report back on how it went. You'll quickly discover how often your frags miss and how expensive it is to maintain shields vs competent opponents.

    It's not as easy as it looks, and until you get some perspective from the other side, you wont have an accurate idea of how strong the class is or isnt.

    so you think a class should be balanced around a *** broken CP system? l2p
  • Apherius
    Apherius
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    CyrusArya wrote: »
    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    Its an interesting paradox. Against bad players, sorc is incredibly strong. As it is in general open world PvP. In even match ups between players of similar ability or in confined spaces, sorc is one of the weaker classes. Makes the class hard to balance. But personally, I don't think anything should be balanced around the lowest common denominator. If you think shields are really that strong, or that sorc damage is so off the chart, I encourage you to make a sorc and duel a competent stamina player or attempt to 1vX and then report back on how it went. You'll quickly discover how often your frags miss and how expensive it is to maintain shields vs competent opponents.

    It's not as easy as it looks, and until you get some perspective from the other side, you wont have an accurate idea of how strong the class is or isnt.

    so you think a class should be balanced around a *** broken CP system? l2p

    usually the term " l2p " is used when someone is saying that something is too hard or that something deserve a nerf. and certainly not when someone is trying to argue against someone who just throw a death recap and say that sorc are OP.
  • Derra
    Derra
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    Apherius wrote: »
    CyrusArya wrote: »
    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    Its an interesting paradox. Against bad players, sorc is incredibly strong. As it is in general open world PvP. In even match ups between players of similar ability or in confined spaces, sorc is one of the weaker classes. Makes the class hard to balance. But personally, I don't think anything should be balanced around the lowest common denominator. If you think shields are really that strong, or that sorc damage is so off the chart, I encourage you to make a sorc and duel a competent stamina player or attempt to 1vX and then report back on how it went. You'll quickly discover how often your frags miss and how expensive it is to maintain shields vs competent opponents.

    It's not as easy as it looks, and until you get some perspective from the other side, you wont have an accurate idea of how strong the class is or isnt.

    so you think a class should be balanced around a *** broken CP system? l2p

    usually the term " l2p " is used when someone is saying that something is too hard or that something deserve a nerf. and certainly not when someone is trying to argue against someone who just throw a death recap and say that sorc are OP.

    Well - he obviously has an even deeper understanding of forum 1337speak than he has of the sorc class.

    In his spirit: L2P
    Edited by Derra on 5 October 2017 18:08
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Lord_Invel
    Lord_Invel
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    Lord_Invel wrote: »
    ZOS_RyanM wrote: »
    We have removed a few comments that were baiting and disruptive. We ask that you please keep your posts civil and constructive.

    sorcs already over perform in PvP. If they need something they need a nerf
    Like many other mention in here, mages fury needs a rework or something. So tired of 1 button spam sorcs. Mages fury duration should be set to 2 seckonds so good players get rewarded for using it. Not braindead skill to spam on all low hp targets you see. And mages fury is pretty destroying BG`s etc

    3vlit29.jpg

    Dude I'm sorry but no good player gets hit with a 19k overload crit that is ridiculous. Sorry its just the fact that you aren't learned enough in the game yet and still need experience. I'm in light armor and I still don't get crit with 19k overloads the most I've seen are like 9k or 10k because I'm in all divines and I can accept that damage because it is the way I build. I build for bigger shield and weaker health poo, it's kind of a risk reward playstyle. And u didn't take into account that the sorc attacking you could have been using the elegant armor set which buffs overloads out the ass. That doesn't mean sorc is op that means the armor set needs to be addressed. Should I complain about magicka nightblades then because assasins will is like the hardest hitting skill in the game? CERTAINLY NOT! The real answer for you my friend is that you need to learn to become better at the game and learn how to actually pvp. But knowing zos they will probably lower the skill ceiling even more just to make you feel comfortable and not work hard for your skillful progress ... which is how the game should be btw it should reward skill not reward feelgood mechanics.

    has nothing with skills to to do. ive been top rated player in wow and many other games..that dosnt mather.

    i wear full heavy armor with 30k spell resist buffed up and almost 3 k crit resist.

    This sorc sniped me from behind when we were running to teleport to top in BG.

    And you come here and talk about eso needs skills to play HAHAHA.

    would like to see you when you get sniped from behind with overload 1 click attack...takes skills.

    sorcs are dominating as PvP class. and they should be balanced. instant frags, stun, mages fury.

    players should be rewarded for playing good, not 2 spam skill class

    @Lord_Invel tell me what bieng sniped from behind 40 k dmg in 2 sek have to do with a player is good or not?

    I will repeat what I said again! You obviously are not that great of a player if u are dieing to just overload spams I'm just sorry bro that is a fact. And like I said again you fail to recognize that the player in question is probably using the ELEGANT ARMOR SET. That is an armor set that increases overload damage because it is light and heavy attack booster. That doesn't mean that sorc is overpowered it means that the armor set is overpowered. Its like me playing a mag sorc complaining about a stamina nightblade killing me with shieldbreaker. If he killed me with shieldbreaker do I call for nightblade nerfs or shieldbreaker to be nerfed.... its pretty obvious which one you should choose. You just honestly need to learn how to play the game. I bet you don't die to just sorcs you die to most people you duel and the death recap looks just as bad with other classes you face off I'm sorry.
  • Lord_Invel
    Lord_Invel
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    @gammelscroll and did you also forget that the sigil of power in BGs are a broken strong offensive buff!!! if anyone received a sigil of power their moves will hit just as hard like you see in the overload screenshots just now. Using a screenshot from BGs when someone is using an elegant armor set and/or either attained a sigil of power stone is a poor case for saying that sorc is op. It just shows that you don't know much about this game yet my friend. But that's ok dude we all learn and practice and try harder the next time cause that's how life is. Not everything is handed to you on a silver platter. If you want to get good in this game from now on its not going to work by QQing in the forums. Not if I have anything to say about it anyway!
  • pieratsos
    pieratsos
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    CyrusArya wrote: »
    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    Its an interesting paradox. Against bad players, sorc is incredibly strong. As it is in general open world PvP. In even match ups between players of similar ability or in confined spaces, sorc is one of the weaker classes. Makes the class hard to balance. But personally, I don't think anything should be balanced around the lowest common denominator. If you think shields are really that strong, or that sorc damage is so off the chart, I encourage you to make a sorc and duel a competent stamina player or attempt to 1vX and then report back on how it went. You'll quickly discover how often your frags miss and how expensive it is to maintain shields vs competent opponents.

    It's not as easy as it looks, and until you get some perspective from the other side, you wont have an accurate idea of how strong the class is or isnt.

    so you think a class should be balanced around a *** broken CP system? l2p

    Well ironically speaking the class is that good only in the *** broken cp system. Still not sure how you struggle against shields in no cp. Shields is literally the only defensive mechanic getting a double hit by removing cp. They only scale with max magicka and bastion. Both get removed in no CP.
  • Tyrobag
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    If they nerf frags' stun, they really need to un-nerf its damage. Or else it will become totally useless :(

    As long as they put back the damage, I'm fine with them removing the stun, but otherwise it will make it not even worth slotting.
  • Maulkin
    Maulkin
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    Tyrobag wrote: »
    If they nerf frags' stun, they really need to un-nerf its damage. Or else it will become totally useless :(

    As long as they put back the damage, I'm fine with them removing the stun, but otherwise it will make it not even worth slotting.

    That's not likely to happen since they gave another stun (Rune Prison) in exchange for taking one away from the Frags. Not that anyone asked for any of this mind you, but that's another matter.

    Plus ZOS don't really have a history of going back on their nerfs once they make it to live. They just go and tweak something else.
    EU | PC | AD
  • OdinForge
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    Maulkin wrote: »
    Tyrobag wrote: »
    If they nerf frags' stun, they really need to un-nerf its damage. Or else it will become totally useless :(

    As long as they put back the damage, I'm fine with them removing the stun, but otherwise it will make it not even worth slotting.

    That's not likely to happen since they gave another stun (Rune Prison) in exchange for taking one away from the Frags. Not that anyone asked for any of this mind you, but that's another matter.

    Plus ZOS don't really have a history of going back on their nerfs once they make it to live. They just go and tweak something else.

    They went back on the the "removing stun from reverb" change intended for Dark Brotherhood, but that doesn't mean they'll go back on every change. They shouldn't go through with taking the stun away from fragments, good sorcs will adapt to any bad change but that doesn't mean everyone should accept this *** change lying down.

    Everyone knows magsorc bar space is tight, making room to specifically slot a stun is a massive nerf. That aside lining up combos using the stun on frag is a large part of what makes the class "fun", much like templar was made into a less "fun" class via random unnecessary changes no sorc player wants that for this class.
    Edited by OdinForge on 5 October 2017 21:11
    The Age of Wrobel.
  • ak_pvp
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    Apherius wrote: »
    CyrusArya wrote: »
    Sorcs shileds need a nerf. When a sorc can take crit charge into dizzying swing and get also hit my a nifgblade and i use take flight and he take no dmg...then there is something wrong.

    Sorcs are dominating in PvP , survival and damage. They need to be toned down. And remove fragment stun is not the right way. This shield stacking *** needs to go

    Its an interesting paradox. Against bad players, sorc is incredibly strong. As it is in general open world PvP. In even match ups between players of similar ability or in confined spaces, sorc is one of the weaker classes. Makes the class hard to balance. But personally, I don't think anything should be balanced around the lowest common denominator. If you think shields are really that strong, or that sorc damage is so off the chart, I encourage you to make a sorc and duel a competent stamina player or attempt to 1vX and then report back on how it went. You'll quickly discover how often your frags miss and how expensive it is to maintain shields vs competent opponents.

    It's not as easy as it looks, and until you get some perspective from the other side, you wont have an accurate idea of how strong the class is or isnt.

    so you think a class should be balanced around a *** broken CP system? l2p

    usually the term " l2p " is used when someone is saying that something is too hard or that something deserve a nerf. and certainly not when someone is trying to argue against someone who just throw a death recap and say that sorc are OP.

    Devils avocado, l2p can be used against people using cheesy tactics. Shieldspam/permablock are both two options for an l2p comment.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Lord_Invel
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    @ZOS_Wrobel Please keep frags how they are with the stun that they have. Nobody asked for rune prison changes and nobody asked for frag changes at all. Just leave the classes as is for once. Instead of nerfing every class every patch. Bring back Templar shards cc, bring back DK wings that are so neglected, bring back counterplay with each and every move in the game, and bring back a skillful version of ultimate generation. WHY cant we get a nerf on SNARES FOR ONCE. Nerf things that people complain about rather than encouraging mindless zerging. Zergs don't need help at all !!! If you have numbers you will most likely win anyway so why not bring some love to the solo and small group players. Make changes that actually matter and bring about actual change to the game in a positive manner.
  • Lord_Invel
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    @ZOS_Wrobel I have really great suggestions on what the sorc class should look like.

    Make streak a disorient again and make it have only a 25 percent cost increase penalty. Make endless fury dodgeable like it used to be, make curse blockable. Nerf shield stacking 3 shields at once make it to where you can only have 2 shields on your body AT MAX for every class not just sorc. Nerf resto ult it is extremely overpowered it should be like 200 ultimate or 250 ultimate points! Buff bound aegis make it to where you can equip it on one bar to have the full buff.

    Nerf mines damage make mines act like a debuff of somekind, but lower the damage by 50 or 40 percent. Buff power surge healing and crit surge healing by I would say 2k or 3k at most. Don't allow pirate skeleton undaunted set apply its mitigation to shields same with resto ult, major protection should not apply to shields it should only apply to health! Keep the stun on crystal frags and make crystal shards act as a stam version of crystal frags but without damage boost since its changing it to a stam morph version. In a single summary of two paragraphs sorc is suddenly balanced.
    Edited by Lord_Invel on 5 October 2017 21:57
  • ak_pvp
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    Lord_Invel wrote: »
    @ZOS_Wrobel I have really great suggestions on what the sorc class should look like.

    Make streak a disorient again and make it have only a 25 percent cost increase penalty. Make endless fury dodgeable like it used to be, make curse blockable. Nerf shield stacking 3 shields at once make it to where you can only have 2 shields on your body AT MAX for every class not just sorc. Nerf resto ult it is extremely overpowered it should be like 200 ultimate or 250 ultimate points! Buff bound aegis make it to where you can equip it on one bar to have the full buff.

    Nerf mines damage make mines act like a debuff of somekind, but lower the damage by 50 or 40 percent. Buff power surge healing and crit surge healing by I would say 2k or 3k at most. Don't allow pirate skeleton undaunted set apply its mitigation to shields same with resto ult, major protection should not apply to shields it should only apply to health! Keep the stun on crystal frags and make crystal shards act as a stam version of crystal frags but without damage boost since its changing it to a stam morph version. In a single summary of two paragraphs sorc is suddenly balanced.

    Overnerf imo.

    Maj/min shield system, shield defile. Replace implosion with a proc dot that can proc any time and deals either phys/shock damage. Name hemorrhage/lingering static. Give DK implosion. (Albiet nerfed) That makes the burst too easily avoidable, like someone could quick block curse then roll both frags+fury and make sorc do nothing

    Buff streak by making it cheaper but have some limit that isn't cost and lower cost mines. Stamfrags or even air atro ulti. Unnerf frags, unbuff cage.

    Maj/min or defile. Not both.*
    Edited by ak_pvp on 5 October 2017 22:50
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • IAVITNI
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    ak_pvp wrote: »
    Maj/min shield system, shield defile. Replace implosion with a proc dot that can proc any time and deals either phys/shock damage. Name hemorrhage/lingering static. Give DK implosion. (Albiet nerfed) That makes the burst too easily avoidable, like someone could quick block curse then roll both frags+fury and make sorc do nothing

    Buff streak by making it cheaper but have some limit that isn't cost and lower cost mines. Stamfrags or even air atro ulti. Unnerf frags, unbuff cage.

    maj/min shields with a shield defile would absolutely kill sorcs. While shield stacking is overtuned, it isn't overpowered. If it was op it would be the best in every situation, which it isn't. A double nerf like this would be over the top. They only need to hit shields in one aspect, and it should be fine if done right.

    I agree with the rest of your post. Tuning down the cost increase of Streak should be fine. Or have it only increase in cost if there is no enemy within 20 meters of you. Im indifferent on frag/cage changes. I'd prefer the old versions but idc if it goes live or not as is.
  • ak_pvp
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    IAVITNI wrote: »
    ak_pvp wrote: »
    Maj/min shield system, shield defile. Replace implosion with a proc dot that can proc any time and deals either phys/shock damage. Name hemorrhage/lingering static. Give DK implosion. (Albiet nerfed) That makes the burst too easily avoidable, like someone could quick block curse then roll both frags+fury and make sorc do nothing

    Buff streak by making it cheaper but have some limit that isn't cost and lower cost mines. Stamfrags or even air atro ulti. Unnerf frags, unbuff cage.

    maj/min shields with a shield defile would absolutely kill sorcs. While shield stacking is overtuned, it isn't overpowered. If it was op it would be the best in every situation, which it isn't. A double nerf like this would be over the top. They only need to hit shields in one aspect, and it should be fine if done right.

    I agree with the rest of your post. Tuning down the cost increase of Streak should be fine. Or have it only increase in cost if there is no enemy within 20 meters of you. Im indifferent on frag/cage changes. I'd prefer the old versions but idc if it goes live or not as is.

    The first two were either or. Both would definitely be too weak.* Especially in noCP.
    Edited by ak_pvp on 5 October 2017 23:15
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Lord_Invel
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    ak_pvp wrote: »
    IAVITNI wrote: »
    ak_pvp wrote: »
    Maj/min shield system, shield defile. Replace implosion with a proc dot that can proc any time and deals either phys/shock damage. Name hemorrhage/lingering static. Give DK implosion. (Albiet nerfed) That makes the burst too easily avoidable, like someone could quick block curse then roll both frags+fury and make sorc do nothing

    Buff streak by making it cheaper but have some limit that isn't cost and lower cost mines. Stamfrags or even air atro ulti. Unnerf frags, unbuff cage.

    maj/min shields with a shield defile would absolutely kill sorcs. While shield stacking is overtuned, it isn't overpowered. If it was op it would be the best in every situation, which it isn't. A double nerf like this would be over the top. They only need to hit shields in one aspect, and it should be fine if done right.

    I agree with the rest of your post. Tuning down the cost increase of Streak should be fine. Or have it only increase in cost if there is no enemy within 20 meters of you. Im indifferent on frag/cage changes. I'd prefer the old versions but idc if it goes live or not as is.

    The first two were either or. Both would definitely be too weak.* Especially in noCP.

    no dude sorc was always like that. curse was always blockable and fury was always dodgeable the difference is that streak was a disorient that went through block that allowed sorcs who were skilled to line up burst with streak and it was mandatory for you to be a good sorc. what I stated would not make sorc a dead class it would revive it to its true potential. One just has to be skillful in order to line up burst with sorc cause right now its way to easy to spam 3 shields and line up guaranteed undodgeable burst.
  • Lord_Invel
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    @ak_pvp I also feel like you read all the nerfs that I stated .... but completely ignored all the damn buffs I stated in exchange for the nerfs. lmao please reread the entire post.
  • Emma_Overload
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    Lord_Invel wrote: »
    @ZOS_Wrobel I have really great suggestions on what the sorc class should look like.

    Make streak a disorient again and make it have only a 25 percent cost increase penalty. Make endless fury dodgeable like it used to be, make curse blockable. Nerf shield stacking 3 shields at once make it to where you can only have 2 shields on your body AT MAX for every class not just sorc. Nerf resto ult it is extremely overpowered it should be like 200 ultimate or 250 ultimate points! Buff bound aegis make it to where you can equip it on one bar to have the full buff.

    Nerf mines damage make mines act like a debuff of somekind, but lower the damage by 50 or 40 percent. Buff power surge healing and crit surge healing by I would say 2k or 3k at most. Don't allow pirate skeleton undaunted set apply its mitigation to shields same with resto ult, major protection should not apply to shields it should only apply to health! Keep the stun on crystal frags and make crystal shards act as a stam version of crystal frags but without damage boost since its changing it to a stam morph version. In a single summary of two paragraphs sorc is suddenly balanced.

    LOL... How about a big NOPE to all of that!
    Edited by Emma_Overload on 6 October 2017 07:31
    #CAREBEARMASTERRACE
  • cokkto
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    ZOS, Consider also to add a bit more scaling from spell damage to sorcerer's abilities to equalize nonpet and petorocs. So petosorcs will scale/focus better on max mana when nonpet will gain some boost from raw spellpower
  • Lord_Invel
    Lord_Invel
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    Lord_Invel wrote: »
    @ZOS_Wrobel I have really great suggestions on what the sorc class should look like.

    Make streak a disorient again and make it have only a 25 percent cost increase penalty. Make endless fury dodgeable like it used to be, make curse blockable. Nerf shield stacking 3 shields at once make it to where you can only have 2 shields on your body AT MAX for every class not just sorc. Nerf resto ult it is extremely overpowered it should be like 200 ultimate or 250 ultimate points! Buff bound aegis make it to where you can equip it on one bar to have the full buff.

    Nerf mines damage make mines act like a debuff of somekind, but lower the damage by 50 or 40 percent. Buff power surge healing and crit surge healing by I would say 2k or 3k at most. Don't allow pirate skeleton undaunted set apply its mitigation to shields same with resto ult, major protection should not apply to shields it should only apply to health! Keep the stun on crystal frags and make crystal shards act as a stam version of crystal frags but without damage boost since its changing it to a stam morph version. In a single summary of two paragraphs sorc is suddenly balanced.

    LOL... How about a big NOPE to all of that!

    why is it a big nope? if they make streak go through block and lower the cost penalty and buff bound aegis, power surge, crystal frags that is a huge positive change. Making it to where you can only have two shields on your body at max makes it to where shield spamming with 3 shields a non factor. Lowering mines damage and giving it a certain debuff would be beneficial as well. And is your name Emma666 on the live game ?
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