Ascending Tide DLC (High Isle Chapter) Builds for all Classes and Guides - AlcastHQ.com

  • FrancisCrawford
    FrancisCrawford
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    Also: Why are you recommending the usual Spell Power potions on builds running Degeneration? Would Max Magicka/Max Health/Spell Crit give more survivability with little loss of DPS?
  • Alcast
    Alcast
    Class Representative
    Hi!

    Your "Beamplar" Magplar DD build seems to have an 8-second rotation ... so why use Vampire's Bane over Reflective Light? :)
    Hi again!

    Your "Paladin" Templar tanking guide understandably has no CC, although it does have some snares. For what content, if any, do you think that drawback would NOT be OK?

    Optional spellcheck: I'd fix the save/safe typo on that page, as it could conceivably cause a little confusion.

    Good shout, ye Reflective Light will be better thanks. For the tank, fixed the typo (I always confuse these lol) and for a CC you could use the new TURN EVIL, that fears up to 6 targets.
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  • Alcast
    Alcast
    Class Representative
    Also: Why are you recommending the usual Spell Power potions on builds running Degeneration? Would Max Magicka/Max Health/Spell Crit give more survivability with little loss of DPS?

    Ease of access, these are the standard potions that are sold on the market.
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  • Pallio
    Pallio
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    Always admire Alcast and other youtubers, despite terrible changes and nerfs that ruin the gaming experience in this game, they find a way to keep making $$ showing people how to sift through the garbage ZoS puts out and find a way to make every class/build look like it can still work.
  • FrancisCrawford
    FrancisCrawford
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    Hi again!

    I just looked at your sorcerer tank build, and the discussion doesn't yet reflect the Bone Surge synergy nerf(s). Would correcting that change your recommendations any?


    Edited by FrancisCrawford on 14 August 2019 09:15
  • FrancisCrawford
    FrancisCrawford
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    Alcast wrote: »
    Also: Why are you recommending the usual Spell Power potions on builds running Degeneration? Would Max Magicka/Max Health/Spell Crit give more survivability with little loss of DPS?

    Ease of access, these are the standard potions that are sold on the market.

    Perhaps we're at the point where something else is the first recommendation, and spell power pots are a backup idea in case their availability is better than that of the top choice.
  • Alcast
    Alcast
    Class Representative
    Hi again!

    I just looked at your sorcerer tank build, and the discussion doesn't yet reflect the Bone Surge synergy nerf(s). Would correcting that change your recommendations any?


    The Synergy is still very powerful and if someone activates it, a lot of group members will benefit from it. You could run ABSORB MISSILE as a replacement.
    https://eso-skillbook.com/skill/absorb-missile
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  • Alcast
    Alcast
    Class Representative
    Alcast wrote: »
    Also: Why are you recommending the usual Spell Power potions on builds running Degeneration? Would Max Magicka/Max Health/Spell Crit give more survivability with little loss of DPS?

    Ease of access, these are the standard potions that are sold on the market.

    Perhaps we're at the point where something else is the first recommendation, and spell power pots are a backup idea in case their availability is better than that of the top choice.

    It is on my to do list, just not very high up so I will probably adjust it in the next cycle.
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  • Bobby_V_Rockit
    Bobby_V_Rockit
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    May I ask why the shadow is the preferred mundus for stamina necromancer? The sets you suggest don’t seem to add any physical penetration so wouldn’t lover be better?

    Also, if playing a khajiit, could you substitute the thief for the shadow because of racial passives? Or would the net loss be too much?
  • Alcast
    Alcast
    Class Representative
    May I ask why the shadow is the preferred mundus for stamina necromancer? The sets you suggest don’t seem to add any physical penetration so wouldn’t lover be better?

    Also, if playing a khajiit, could you substitute the thief for the shadow because of racial passives? Or would the net loss be too much?

    Hey @Bobby_V_Rockit

    GROUP SETTING: the Shadow will always outperform other Mundus Stones as long as you have like over 55% crit. No point using the lover, if you have a good group you should be close to the penetration cap of 18.2k already.

    SOLO/PUGS: In solo play or playing in an non optimized group, the lover mundus stone will be the better choice, because penetration is stronger than any other thing.

    In the end, the difference will be small so if you play solo you could go with Shadow, Thief or the Lover. But like I mentioned, in an optimized group no point going for the lover, because you already are at the penetration cap.
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  • Kvøthe
    Kvøthe
    Hi

    Someone was telling me that for Stamden if you don’t have Perfected Loki’s then next best would be Deadly strike and then normal Lokke. I notice you didn’t mention deadly strike at all. What are your thoughts on that?
  • Alcast
    Alcast
    Class Representative
    Kvøthe wrote: »
    Hi

    Someone was telling me that for Stamden if you don’t have Perfected Loki’s then next best would be Deadly strike and then normal Lokke. I notice you didn’t mention deadly strike at all. What are your thoughts on that?

    Hey @Kvøthe Yes it is a very good set, I would go Perfect Loki > Imperfect Loki > Deadly Strikes though.

    I mention the set here https://alcasthq.com/eso-stamina-dps-sets/
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  • Kvøthe
    Kvøthe
    Alcast wrote: »
    Kvøthe wrote: »
    Hi

    Someone was telling me that for Stamden if you don’t have Perfected Loki’s then next best would be Deadly strike and then normal Lokke. I notice you didn’t mention deadly strike at all. What are your thoughts on that?

    Hey @Kvøthe Yes it is a very good set, I would go Perfect Loki > Imperfect Loki > Deadly Strikes though.

    I mention the set here https://alcasthq.com/eso-stamina-dps-sets/

    Thanks
  • Illuzion0216
    Illuzion0216
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    Hi, returning player here. Had played previously before the release of Summerset and Elswyer. Wanting to play through again before deciding to get the expac and dlcs. How does stam dk dd fare against stam dk bow?
  • Nyqwont
    Nyqwont
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    @Alcast in the Stamcro pve dps build (dual w and bow) all passives from Bone Tyrant and Living Death are taken, but almost all of those depend on a skill from that tree being slotted, which none are. Is this intentional? Am I missing something? Hopefully someone can explain :)
  • Alcast
    Alcast
    Class Representative
    Hi, returning player here. Had played previously before the release of Summerset and Elswyer. Wanting to play through again before deciding to get the expac and dlcs. How does stam dk dd fare against stam dk bow?

    DW/Bow is still the BiS setup, but the bow or two hander setup is not far behind.
    Nyqwont wrote: »
    @Alcast in the Stamcro pve dps build (dual w and bow) all passives from Bone Tyrant and Living Death are taken, but almost all of those depend on a skill from that tree being slotted, which none are. Is this intentional? Am I missing something? Hopefully someone can explain :)

    I usually pick all class passives, sometimes when you swap around skills or try out something, all of the sudden you will benefit from one of the passives. But in theory you are correct, you would not need all.
    Edited by Alcast on 1 September 2019 22:42
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  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Just thought i’d throw this in, not sure if its useful, but for the Stamina Necromancer I actually use prismatic defence glyphs on all my armour and then put only 8 attribute points into health. Still end up with 17k health, 31.5k stamina but get 11.7k magicka as well, just in case I need to run purge or a magicka skill a bit more frequently.

    Just a thought anyways.
  • Alcast
    Alcast
    Class Representative
    All builds are updated for the Dragonhold dlc, also added two new 2H/Bow DD setups.
    https://alcasthq.com

    https://alcasthq.com/eso-stamina-warden-2h-build-pve/
    https://alcasthq.com/eso-stamina-templar-2h-build-pve/

    There might still be a few typos/bugs that I have to fix later this week, if you see any you can always report them here or in the feedback section of my discord.
    Edited by Alcast on 21 October 2019 14:58
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  • Nytlysynz
    Nytlysynz
    Soul Shriven
    Alcast, I noticed that your stamina-necro "reaper" update took out all the dual wield abilities. Is it now better to go 2H/Bow dps wise?
    Also thanks so much for your guides can't tell you how helpful they've been!
  • Alcast
    Alcast
    Class Representative
    Nytlysynz wrote: »
    Alcast, I noticed that your stamina-necro "reaper" update took out all the dual wield abilities. Is it now better to go 2H/Bow dps wise?
    Also thanks so much for your guides can't tell you how helpful they've been!

    In a raid I would probably choose 2H over DW because it is saver and the splash damage is way better. Dual Wield has a bit more dps, I might add Whirling Blades again as an execute ability later on, but first I gotta test a bit more.
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  • WiseSky
    WiseSky
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    Alcast I just wanna say thanks for the work you put into the builds !

    I made one character of each vocation both in magicka and stamina with your recommendations all level 50 almost :)

    Now I can make my own build once I see what yours can do :)
  • mocap
    mocap
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    Magblade build using Incap as ulti. Mistake?

    upd: oh, i see, now it's sustain ulti
    Edited by mocap on 24 October 2019 11:36
  • Alcast
    Alcast
    Class Representative
    oneskygod wrote: »
    Alcast I just wanna say thanks for the work you put into the builds !

    I made one character of each vocation both in magicka and stamina with your recommendations all level 50 almost :)

    Now I can make my own build once I see what yours can do :)

    Thanks, glad I could help! Do you have any suggestions/recommendations what could be improved with the levelilng guides?
    mocap wrote: »
    Magblade build using Incap as ulti. Mistake?

    upd: oh, i see, now it's sustain ulti

    Ye, the regen is nice from it. You can use the other morph though if you have enough sustain already.
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  • WiseSky
    WiseSky
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    Alcast wrote: »
    oneskygod wrote: »
    Alcast I just wanna say thanks for the work you put into the builds !

    I made one character of each vocation both in magicka and stamina with your recommendations all level 50 almost :)

    Now I can make my own build once I see what yours can do :)

    Thanks, glad I could help! Do you have any suggestions/recommendations what could be improved with the levelilng guides?

    Well I did not wanna spoil anything from the game by visiting areas you said because i did not explore them yet, so I leveled at dolmens in Audrion, its way faster to level when there are less people doing dolmens unlike Alkir you get more xp from the mobs.

    Also in your Solo sorc guide you changed 2 skills Destructive Reach and Degeneration but they are still mentioned in skill explanation and Rotation definition just check up on that.

    Did my first solo group dungeon today thanks to you keep it up!
  • WiseSky
    WiseSky
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    Well I did not wanna spoil anything from the game by visiting areas you said because i did not explore them yet, so I leveled at dolmens in Audrion, its way faster to level when there are less people doing dolmens unlike Alkir you get more xp from the mobs.

    Also in your Solo sorc guide you changed 2 skills Destructive Reach and Degeneration but they are still mentioned in skill explanation and Rotation definition just check up on that.

    Did my first solo group dungeon today thanks to you keep it up!
  • FatFred
    FatFred
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    Alcast wrote: »
    oneskygod wrote: »
    Alcast I just wanna say thanks for the work you put into the builds !

    I made one character of each vocation both in magicka and stamina with your recommendations all level 50 almost :)

    Now I can make my own build once I see what yours can do :)

    Thanks, glad I could help! Do you have any suggestions/recommendations what could be improved with the levelilng guides?
    mocap wrote: »
    Magblade build using Incap as ulti. Mistake?

    upd: oh, i see, now it's sustain ulti

    Ye, the regen is nice from it. You can use the other morph though if you have enough sustain already.

    Hey boss, I just want to ask ,is vMA DW set entirely died ?? I checked your website ,vMA DW set disappeared from all tier 1 gear setups of stamDW builds
  • MrBrownstone
    MrBrownstone
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    Hello Alcast, I have a question about the PvP Magicka Necromancer build.

    I guess you're using a Lightning Staff because it buffs AoE dmg and Necromancer's most damaging abilities (Blastbones & Colossus) are AoE, am I correct?

    But one thing I can't figure out is why Force Pulse instead of Crushing Shock? Is there an easy way to apply status effects as Necromancer that I'm not aware of? Always thought that Crushing Shock is much more valuable in PvP. Maybe it's AoE effect is buffed by Lightning Staff 8% boost?
    Edited by MrBrownstone on 27 October 2019 06:35
  • Alcast
    Alcast
    Class Representative
    Hello Alcast, I have a question about the PvP Magicka Necromancer build.

    I guess you're using a Lightning Staff because it buffs AoE dmg and Necromancer's most damaging abilities (Blastbones & Colossus) are AoE, am I correct?

    But one thing I can't figure out is why Force Pulse instead of Crushing Shock? Is there an easy way to apply status effects as Necromancer that I'm not aware of? Always thought that Crushing Shock is much more valuable in PvP. Maybe it's AoE effect is buffed by Lightning Staff 8% boost?

    Hey, ye the Shock staff is mostly there so enemies can not dodge roll the heavy attacks because they are channeled, that way the enchantment will keep procing.

    You can use both, Crushing or Force Pulse. I went with Force Pulse because I want the extra damage from it. If you think Crushing does a good job at interrupting your enemies, then go for it.
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  • Aztlan
    Aztlan
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    Alcast, I'm thinking about your new 2H stamplar build, especially the AoE version using the Master's Greatsword. Unfortunately, I don't have Twice-Fanged Snake. I do have Vicious Ophidian. What do you think of VO+New Moon Acolyte or Deadly Strikes?

    Thanks!
  • Schattenfluegel
    Schattenfluegel
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    Mhmm just try it?
    Love my Stamsorc
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