Ascending Tide DLC (High Isle Chapter) Builds for all Classes and Guides - AlcastHQ.com

  • Octopuss
    Octopuss
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    @Alcast
    I have another question: why use BSW on a sorc when there are absolutely no skills that do fire damage?
  • Alcast
    Alcast
    Class Representative
    Octopuss wrote: »
    I will.
    Btw, for the warden, would it be possible to add alternative skill setup+rotation for those who aren't terribly excited about the Psijic line? I feel like that's a dramatic change, and personally, I like the class skills a lot more.

    You can just swap out the psijic skill with the bird and the rotation stays the same as both skills have the same cooldown.
    Octopuss wrote: »
    @Alcast
    I have another question: why use BSW on a sorc when there are absolutely no skills that do fire damage?

    You do have a:
    Flame Enchantment
    Blockade of Fire
    Force Pulse (which has flame damage component)

    Now you can also use Mothers Sorrow if you want. I could actually place that there instead of BSW to avoid confusion.
    I wonder... Stamina DK build for Wolfhunter does mention that build moves to infused bow with poison enchantment due to how enchantments work now after bar-swap - but later in the build, there's mentioning of alchemical poison remaining from build from Summerset. Does it still make sense to slot alchemical poisons on back bar, more so after moving from nirnhoned to infused? For me, disease glyph on infused backbar is giving consistent ~2.5k DPS or so, I think that's more than I was getting from double dot poison (and less random to proc, since glyph ticks every 2 seconds on any bar while Hail is up).

    Do you mean this here? I left it in there because some people might still want those. Tho I guess it might be confusing so I rather actually delete it completely, thanks for the info.
    5c1eb20085637bb573daa62c8812d915.png

    Edited by Alcast on 15 August 2018 09:26
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  • Octopuss
    Octopuss
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    I understand now.
    Do you think BSW results in higher dps than Sorrow then?
  • ashkir
    ashkir
    I 100% LOVE the Beginner Setup with easy to get and mostly craftable gear <3
  • Banana
    Banana
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    I dont have a Lightning maelstrolm staff. But i do have a fire one. Is a fire one better than a say a destruction mastery lightning staff on my backbar as a pet sorcerer who plays alone.
  • Clawhammer
    Clawhammer
    Soul Shriven
    In the Tank Templar guide i saw that i need this skill: https://www.elderscrollsbote.de/skill=760 is there an alternative skill? Dont want to play summerset and the guild quests with my tank alt for a while.

    thanks!
  • ruikkarikun
    ruikkarikun
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    What can I pick instead of master bow (i don't have) for pvp stamblade? I have Asylum Bow, or random or what's alternative for master?
    Edited by ruikkarikun on 25 August 2018 17:32
  • naga.
    naga.
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    @Alcast

    Your PvE Stamblade DD build is the only one running 2x Bloodthirsty and 1x Infused jewelry. All the other PvE Stam DD builds are running 1x Bloodthirsty and 2x infused. Is that intentional? If it is, could you please explain what's the reason behind the change in Wolfhunter DLC and why it only applies to Stamblades? Much appreciated!
  • Alcast
    Alcast
    Class Representative
    Banana wrote: »
    I dont have a Lightning maelstrolm staff. But i do have a fire one. Is a fire one better than a say a destruction mastery lightning staff on my backbar as a pet sorcerer who plays alone.

    Yes, pick the fire one if you do not have a shock one there.
    Clawhammer wrote: »
    In the Tank Templar guide i saw that i need this skill: https://www.elderscrollsbote.de/skill=760 is there an alternative skill? Dont want to play summerset and the guild quests with my tank alt for a while.

    thanks!

    You could run Spell Symmetry instead.
    What can I pick instead of master bow (i don't have) for pvp stamblade? I have Asylum Bow, or random or what's alternative for master?

    I would go with the same set as frontbar then, aka Spriggan
    https://eso-sets.com/set/spriggans-thorns
    naga. wrote: »
    @Alcast

    Your PvE Stamblade DD build is the only one running 2x Bloodthirsty and 1x Infused jewelry. All the other PvE Stam DD builds are running 1x Bloodthirsty and 2x infused. Is that intentional? If it is, could you please explain what's the reason behind the change in Wolfhunter DLC and why it only applies to Stamblades? Much appreciated!

    Because nightblades have so much execute power, 2 bloodthirsty is really beneficial. However, I might swap all builds to 2 bloodthirsty at some point, but I have to do more research first.
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  • ruikkarikun
    ruikkarikun
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    Alcast wrote: »
    What can I pick instead of master bow (i don't have) for pvp stamblade? I have Asylum Bow, or random or what's alternative for master?

    I would go with the same set as frontbar then, aka Spriggan
    https://eso-sets.com/set/spriggans-thorns
    Thanks.

    Question about WW guide:)
    Can I use Blood Moon sword instead of dagger for ww (rng don't give me dagger). Or it's better to use automaton (through dagger/axe weapons) + blood moon set?

  • Alcast
    Alcast
    Class Representative
    Alcast wrote: »
    What can I pick instead of master bow (i don't have) for pvp stamblade? I have Asylum Bow, or random or what's alternative for master?

    I would go with the same set as frontbar then, aka Spriggan
    https://eso-sets.com/set/spriggans-thorns
    Thanks.

    Question about WW guide:)
    Can I use Blood Moon sword instead of dagger for ww (rng don't give me dagger). Or it's better to use automaton (through dagger/axe weapons) + blood moon set?

    You can use a Sword ye, in Werewolf form itself it does not matter what you have anyway, only trait matters in Werewolf form.

    https://alcasthq.com/eso-werewolf-guide-everything-you-need-to-know/#effects
    Edited by Alcast on 30 August 2018 18:03
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  • Sievertsv
    Sievertsv
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    hey alcast i had a few questions about the ww claw build on a sorc mainly out of the ww transformation

    i am running relequen/blood moon and molag kena but i am having sustain issues outside of ww form do you recommend any specific rotation or should we not be spending as much time out of ww form?

    is the build possible on vWGT hm?


    thanks

  • Alcast
    Alcast
    Class Representative
    Sievertsv wrote: »
    hey alcast i had a few questions about the ww claw build on a sorc mainly out of the ww transformation

    i am running relequen/blood moon and molag kena but i am having sustain issues outside of ww form do you recommend any specific rotation or should we not be spending as much time out of ww form?

    is the build possible on vWGT hm?


    thanks

    Hey Sievertsv,

    If you have issues with sustain outside of WW, I would recommend running Selene over Kena. Selene will pull slightly less dps in WW form, but make it way easier to sustain in human form. You could also add some heavy attacks in human form to restore stamina and make sure to use potions on cooldown.

    And ye, you can play the WW in most Dungeon Hardmodes without any issues.
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  • Alcast
    Alcast
    Class Representative
    Today the new website went live, make sure to check it out :)
    https://alcasthq.com/
    030d641d6497a157563a780609681500.png


    The website rans smoother and also loads faster, both on MOBILE and DESKTOP. Improving the site for mobile users was one of the most important points for the new site. If you do find any bugs or weird things, please let me know here or in the #website-optimization channel on my discord server.
    Edited by Alcast on 15 September 2018 12:26
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  • madarame_77
    madarame_77
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    Hi Alcast,

    I have a couple of questions about your https://alcasthq.com/eso-magicka-sorcerer-build-pve/

    1. About your CP point distribution. In previous guides you put equal point to taumaturge and master of arms, now only 40 points into taumaturge and the rest to single-target. Why is that change? Is this geared more to end-game hm vet boss fights?

    2. If I choose to switch for lighning staff on AOE bar should I keep fire enchant anyway?

    Thanks for great guide!
    Edited by madarame_77 on 16 September 2018 05:23
  • Alcast
    Alcast
    Class Representative
    Hi Alcast,

    I have a couple of questions about your https://alcasthq.com/eso-magicka-sorcerer-build-pve/

    1. About your CP point distribution. In previous guides you put equal point to taumaturge and master of arms, now only 40 points into taumaturge and the rest to single-target. Why is that change? Is this geared more to end-game hm vet boss fights?

    2. If I choose to switch for lighning staff on AOE bar should I keep fire enchant anyway?

    Thanks for great guide!

    Hey madarame,

    we used to have 75 in thaumaturge because of the off balance perk that gives 10% more damage. Now since a few patches ZOS made it so you only can have 25% uptime on off balance, thus its is not worth anymore to put that many points there anymore.

    2. Yes, keep the fire enchant.

    I hope that helps :)
    Edited by Alcast on 16 September 2018 20:02
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  • Banana
    Banana
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    Ive been trying out ravager on my 2H Stamina DK build and would like to know which monster set would be the most likely to help with procing it. Kraghs? Do those arms help. Whats your recommendation.
  • Alcast
    Alcast
    Class Representative
    Banana wrote: »
    Ive been trying out ravager on my 2H Stamina DK build and would like to know which monster set would be the most likely to help with procing it. Kraghs? Do those arms help. Whats your recommendation.

    I know Relequen will help proc Ravager (ye its no monster set), I think Selene does proc it but not sure anymore, no clue if Kraghs will proc it, you could easily test it out tho if you have the monster sets. As long as you use Crushing Weapon tho in your rotation and you do light attacks it should proc enough already
    https://eso-sets.com/set/selene
    https://eso-sets.com/set/ravager
    https://eso-sets.com/set/arms-of-relequen

    https://eso-skillbook.com/skill/crushing-weapon


    Another thing, I will be starting to update the builds on the website for Murkmire DLC soon! Make sure to check out the Murkmire DLC Infopage I have if you want to see some of the features that will be available with Murkmire.
    847xmurkmire.jpg
    https://alcasthq.com/eso-murkmire-dlc-info-page-elder-scrolls-online/
    Edited by Alcast on 6 October 2018 17:23
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  • Alcast
    Alcast
    Class Representative
    MURKMIRE BUILDS

    Going to release the Guardian Stamina Warden Build VIDEO tonight for the Murkmire patch! You can already take a look at the build on my site if you want! https://alcasthq.com/eso-stamina-warden-build-pve/#murkmire
    847x300-stamina-warden-build-pve-banner-800x283.jpg
    Edited by Alcast on 12 October 2018 07:41
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  • Kvøthe
    Kvøthe
    Hi,

    I watched the video for warden Murkmire stam as a player of this cant wait for the changes. Always watch your videos use the site awesome job. However I noticed that the video and the build on the website seem to have a few differences in skills, traits etc. The video seems to have more new changes wheReas the build for Murkmire on website seems similar to last patch. is the most updated version?

    Also I really wanted to ask you with Murkmire will it make much difference if I use axe dagger instead of dagger dagger as don’t have a second AY dagger yet? If you tested this

    Thanks
  • Kvøthe
    Kvøthe
    Never mind must of been a page bug found the correct build for the new video.

    The second question still stands though any difference axe dagger as opposed to dagger dagger.

    Thanks
  • Alcast
    Alcast
    Class Representative
    Kvøthe wrote: »
    Hi,

    I watched the video for warden Murkmire stam as a player of this cant wait for the changes. Always watch your videos use the site awesome job. However I noticed that the video and the build on the website seem to have a few differences in skills, traits etc. The video seems to have more new changes wheReas the build for Murkmire on website seems similar to last patch. is the most updated version?

    Also I really wanted to ask you with Murkmire will it make much difference if I use axe dagger instead of dagger dagger as don’t have a second AY dagger yet? If you tested this

    Thanks

    The difference between Dagger/Axe or Dagger/Dagger is not that big. Optimal you would want 2 daggers, but the difference is maybe 1-2k dps or even less, depending on your luck of bleed procs.

    Edited by Alcast on 14 October 2018 08:32
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  • Kvøthe
    Kvøthe
    Great thanks. And if having to use axe you would use it as main or offhand? Also is it worth staying as a vampire from my tank days or should I drop vampire now I’m stam dps? Thanks again.
  • Alcast
    Alcast
    Class Representative
    Kvøthe wrote: »
    Great thanks. And if having to use axe you would use it as main or offhand? Also is it worth staying as a vampire from my tank days or should I drop vampire now I’m stam dps? Thanks again.

    Drop vampire yes, does not matter but I usually put it in the main hand.

    Just uploaded the stamblade pve build video for murkmire
    https://alcasthq.com/eso-stamina-nightblade-build-for-pve/#murkmire
    https://youtu.be/cvsM4FiFmG8
    Edited by Alcast on 15 October 2018 20:31
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  • DemiDemon
    DemiDemon
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    I have no idea if this has been answered but I am working on building a DK with the Draugr build, I've heard apparently Murkmire has a bunch of changes to PVP. How will this effect that build? I don't know if you play PTS or not but I've also heard that Sorcs apparently aren't performing to well with the new changes. I've got one I wanted to do the pet build on. I honestly wish they'd stop changing so much each patch. Dx

    Edit: Oh, I almost forgot, is there any suggestions on possibly running partially the Draugr build with the sword and board bar remaining the same but using Dual Wield or Bow? I'm not entirely sure how much I like two handed yet, so just wondered if this would be at all possible or worth the investment in.
    Edited by DemiDemon on 21 October 2018 07:27
    PC/Xbox One - NA
  • Banana
    Banana
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    On the Murkmire mdk for Pve. If you dont want the absorb magicka enchant on the backbar do i swap that for the berserk one. I was running that on the front bar, with flame on the back.
  • Alcast
    Alcast
    Class Representative
    DemiDemon wrote: »
    I have no idea if this has been answered but I am working on building a DK with the Draugr build, I've heard apparently Murkmire has a bunch of changes to PVP. How will this effect that build? I don't know if you play PTS or not but I've also heard that Sorcs apparently aren't performing to well with the new changes. I've got one I wanted to do the pet build on. I honestly wish they'd stop changing so much each patch. Dx

    Edit: Oh, I almost forgot, is there any suggestions on possibly running partially the Draugr build with the sword and board bar remaining the same but using Dual Wield or Bow? I'm not entirely sure how much I like two handed yet, so just wondered if this would be at all possible or worth the investment in.

    I am not going to progress further with Draugr, I have too many builds on DK so I am gonna merge Draugr into Gladiator with Murkmire. It still would work similar tho with the max stats.
    Banana wrote: »
    On the Murkmire mdk for Pve. If you dont want the absorb magicka enchant on the backbar do i swap that for the berserk one. I was running that on the front bar, with flame on the back.

    Usually flame enchant frontbar, backbar you can choose between shock or weap dmg enchant. Tho I would recommend keeping the absorb magic enchant due to the resources it gives back.
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  • Alcast
    Alcast
    Class Representative
    I also started updating all the builds on my website as you can see in the list on the first page.
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  • ruikkarikun
    ruikkarikun
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    Alcast wrote: »
    I also started updating all the builds on my website as you can see in the list on the first page.

    Hey. What do you think about "Light Armor Focus" cp passive for magicka classes after last changes?
  • LoganEso
    LoganEso
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    Interested in Stamina Warden PVP build. Thinking of running 2H/DW.

    Are you planning to update your warden guide or is pre-murkmire still a good setup? It might be similar to DK build I'm guessing.

    Thank you for all the hard work. You make this game more enjoyable.
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